diff options
Diffstat (limited to 'code/server/sv_main.c')
| -rw-r--r-- | code/server/sv_main.c | 7 | 
1 files changed, 4 insertions, 3 deletions
diff --git a/code/server/sv_main.c b/code/server/sv_main.c index e83ce19..0d3f96c 100644 --- a/code/server/sv_main.c +++ b/code/server/sv_main.c @@ -785,7 +785,7 @@ void SV_Frame( int msec ) {  	sv.timeResidual += msec; -	if (!com_dedicated->integer) SV_BotFrame( svs.time + sv.timeResidual ); +	if (!com_dedicated->integer) SV_BotFrame (sv.time + sv.timeResidual);  	if ( com_dedicated->integer && sv.timeResidual < frameMsec ) {  		// NET_Sleep will give the OS time slices until either get a packet @@ -835,15 +835,16 @@ void SV_Frame( int msec ) {  	// update ping based on the all received frames  	SV_CalcPings(); -	if (com_dedicated->integer) SV_BotFrame( svs.time ); +	if (com_dedicated->integer) SV_BotFrame (sv.time);  	// run the game simulation in chunks  	while ( sv.timeResidual >= frameMsec ) {  		sv.timeResidual -= frameMsec;  		svs.time += frameMsec; +		sv.time += frameMsec;  		// let everything in the world think and move -		VM_Call( gvm, GAME_RUN_FRAME, svs.time ); +		VM_Call (gvm, GAME_RUN_FRAME, sv.time);  	}  	if ( com_speeds->integer ) {  | 
