diff options
Diffstat (limited to 'code/server/sv_main.c')
-rw-r--r-- | code/server/sv_main.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/code/server/sv_main.c b/code/server/sv_main.c index e83ce19..0d3f96c 100644 --- a/code/server/sv_main.c +++ b/code/server/sv_main.c @@ -785,7 +785,7 @@ void SV_Frame( int msec ) { sv.timeResidual += msec; - if (!com_dedicated->integer) SV_BotFrame( svs.time + sv.timeResidual ); + if (!com_dedicated->integer) SV_BotFrame (sv.time + sv.timeResidual); if ( com_dedicated->integer && sv.timeResidual < frameMsec ) { // NET_Sleep will give the OS time slices until either get a packet @@ -835,15 +835,16 @@ void SV_Frame( int msec ) { // update ping based on the all received frames SV_CalcPings(); - if (com_dedicated->integer) SV_BotFrame( svs.time ); + if (com_dedicated->integer) SV_BotFrame (sv.time); // run the game simulation in chunks while ( sv.timeResidual >= frameMsec ) { sv.timeResidual -= frameMsec; svs.time += frameMsec; + sv.time += frameMsec; // let everything in the world think and move - VM_Call( gvm, GAME_RUN_FRAME, svs.time ); + VM_Call (gvm, GAME_RUN_FRAME, sv.time); } if ( com_speeds->integer ) { |