diff options
Diffstat (limited to 'code/renderer/tr_local.h')
-rw-r--r-- | code/renderer/tr_local.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h index 6fe7ee9..d68e79c 100644 --- a/code/renderer/tr_local.h +++ b/code/renderer/tr_local.h @@ -970,6 +970,12 @@ extern trGlobals_t tr; extern glconfig_t glConfig; // outside of TR since it shouldn't be cleared during ref re-init extern glstate_t glState; // outside of TR since it shouldn't be cleared during ref re-init +// These two variables should live inside glConfig but can't because of compatibility issues to the original ID vms. +// If you release a stand-alone game and your mod uses tr_types.h from this build you can safely move them to +// the glconfig_t struct. +extern qboolean textureFilterAnisotropic; +extern int maxAnisotropy; + // // cvars |