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-rw-r--r--code/renderer/tr_image.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/code/renderer/tr_image.c b/code/renderer/tr_image.c
index 1ec33da..37b91c2 100644
--- a/code/renderer/tr_image.c
+++ b/code/renderer/tr_image.c
@@ -765,13 +765,13 @@ image_t *R_CreateImage( const char *name, const byte *pic, int width, int height
image->wrapClampMode = glWrapClampMode;
// lightmaps are always allocated on TMU 1
- if ( glConfig.numTextureUnits > 1 && isLightmap ) {
+ if ( qglActiveTextureARB && isLightmap ) {
image->TMU = 1;
} else {
image->TMU = 0;
}
- if ( glConfig.numTextureUnits > 1 ) {
+ if ( qglActiveTextureARB ) {
GL_SelectTexture( image->TMU );
}
@@ -4849,7 +4849,7 @@ void R_DeleteTextures( void ) {
tr.numImages = 0;
Com_Memset( glState.currenttextures, 0, sizeof( glState.currenttextures ) );
- if ( glConfig.numTextureUnits > 1 ) {
+ if ( qglActiveTextureARB ) {
GL_SelectTexture( 1 );
qglBindTexture( GL_TEXTURE_2D, 0 );
GL_SelectTexture( 0 );