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-rwxr-xr-xcode/opts.lnt26
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+-e64 // type mismatch (enum to int)
+-e641 // converting enum to int
+-e734 // loss of precision
+-e736 // loss of precision
+-e747 // float to double prototype coersion
+-e534 // ignoring return value
+-e524 // loss of precision (float to int)
+-e732 // loss of sign (float to unsigned char)
+-e702 // shift right of signed quantity
+-e737 // loss of sign bit (int to unsigned int)
+-e713 // loss of precision (unsigned int to int)
+-e701 // shift left of signed quantity
+
+-e765 // external could be made static
+
+-d__LINT__
+-ig:\quake3\bin_nt\supplement\ansi
+-ig:\quake3\bin_nt\supplement
+-igame
+-ibotai
+-icgame
+-igame
+-iserver
+-iclient
+-iqcommon
+-irenderer