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-rw-r--r--code/game/g_main.c4
-rw-r--r--code/game/g_syscalls.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/code/game/g_main.c b/code/game/g_main.c
index a8819ff..62f3e86 100644
--- a/code/game/g_main.c
+++ b/code/game/g_main.c
@@ -200,7 +200,7 @@ This is the only way control passes into the module.
This must be the very first function compiled into the .q3vm file
================
*/
-long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4, long arg5, long arg6, long arg7, long arg8, long arg9, long arg10, long arg11 ) {
+intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11 ) {
switch ( command ) {
case GAME_INIT:
G_InitGame( arg0, arg1, arg2 );
@@ -209,7 +209,7 @@ long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4
G_ShutdownGame( arg0 );
return 0;
case GAME_CLIENT_CONNECT:
- return (long)ClientConnect( arg0, arg1, arg2 );
+ return (intptr_t)ClientConnect( arg0, arg1, arg2 );
case GAME_CLIENT_THINK:
ClientThink( arg0 );
return 0;
diff --git a/code/game/g_syscalls.c b/code/game/g_syscalls.c
index 647cc06..d82be06 100644
--- a/code/game/g_syscalls.c
+++ b/code/game/g_syscalls.c
@@ -28,10 +28,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#error "Do not use in VM build"
#endif
-static long (QDECL *syscall)( long arg, ... ) = (long (QDECL *)( long, ...))-1;
+static intptr_t (QDECL *syscall)( intptr_t arg, ... ) = (intptr_t (QDECL *)( intptr_t, ...))-1;
-void dllEntry( long (QDECL *syscallptr)( long arg,... ) ) {
+void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) ) {
syscall = syscallptr;
}