diff options
Diffstat (limited to 'code/game/g_main.c')
-rw-r--r-- | code/game/g_main.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/code/game/g_main.c b/code/game/g_main.c index a8819ff..62f3e86 100644 --- a/code/game/g_main.c +++ b/code/game/g_main.c @@ -200,7 +200,7 @@ This is the only way control passes into the module. This must be the very first function compiled into the .q3vm file ================ */ -long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4, long arg5, long arg6, long arg7, long arg8, long arg9, long arg10, long arg11 ) { +intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11 ) { switch ( command ) { case GAME_INIT: G_InitGame( arg0, arg1, arg2 ); @@ -209,7 +209,7 @@ long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4 G_ShutdownGame( arg0 ); return 0; case GAME_CLIENT_CONNECT: - return (long)ClientConnect( arg0, arg1, arg2 ); + return (intptr_t)ClientConnect( arg0, arg1, arg2 ); case GAME_CLIENT_THINK: ClientThink( arg0 ); return 0; |