diff options
Diffstat (limited to 'code/bspc/l_threads.h')
-rwxr-xr-x | code/bspc/l_threads.h | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/code/bspc/l_threads.h b/code/bspc/l_threads.h index 2c6d8df..fe4df17 100755 --- a/code/bspc/l_threads.h +++ b/code/bspc/l_threads.h @@ -1,45 +1,45 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-extern int numthreads;
-
-void ThreadSetDefault (void);
-int GetThreadWork (void);
-void RunThreadsOnIndividual (int workcnt, qboolean showpacifier, void(*func)(int));
-void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int));
-
-//mutex
-void ThreadSetupLock(void);
-void ThreadShutdownLock(void);
-void ThreadLock (void);
-void ThreadUnlock (void);
-//semaphore
-void ThreadSetupSemaphore(void);
-void ThreadShutdownSemaphore(void);
-void ThreadSemaphoreWait(void);
-void ThreadSemaphoreIncrease(int count);
-//add/remove threads
-void AddThread(void (*func)(int));
-void RemoveThread(int threadid);
-void WaitForAllThreadsFinished(void);
-int GetNumThreads(void);
-
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +extern int numthreads; + +void ThreadSetDefault (void); +int GetThreadWork (void); +void RunThreadsOnIndividual (int workcnt, qboolean showpacifier, void(*func)(int)); +void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int)); + +//mutex +void ThreadSetupLock(void); +void ThreadShutdownLock(void); +void ThreadLock (void); +void ThreadUnlock (void); +//semaphore +void ThreadSetupSemaphore(void); +void ThreadShutdownSemaphore(void); +void ThreadSemaphoreWait(void); +void ThreadSemaphoreIncrease(int count); +//add/remove threads +void AddThread(void (*func)(int)); +void RemoveThread(int threadid); +void WaitForAllThreadsFinished(void); +int GetNumThreads(void); + |