diff options
Diffstat (limited to 'code/botlib/be_aas_main.h')
-rwxr-xr-x | code/botlib/be_aas_main.h | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/code/botlib/be_aas_main.h b/code/botlib/be_aas_main.h index 13564a9..d8dc41c 100755 --- a/code/botlib/be_aas_main.h +++ b/code/botlib/be_aas_main.h @@ -1,61 +1,61 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-/*****************************************************************************
- * name: be_aas_main.h
- *
- * desc: AAS
- *
- * $Archive: /source/code/botlib/be_aas_main.h $
- *
- *****************************************************************************/
-
-#ifdef AASINTERN
-
-extern aas_t aasworld;
-
-//AAS error message
-void QDECL AAS_Error(char *fmt, ...);
-//set AAS initialized
-void AAS_SetInitialized(void);
-//setup AAS with the given number of entities and clients
-int AAS_Setup(void);
-//shutdown AAS
-void AAS_Shutdown(void);
-//start a new map
-int AAS_LoadMap(const char *mapname);
-//start a new time frame
-int AAS_StartFrame(float time);
-#endif //AASINTERN
-
-//returns true if AAS is initialized
-int AAS_Initialized(void);
-//returns true if the AAS file is loaded
-int AAS_Loaded(void);
-//returns the model name from the given index
-char *AAS_ModelFromIndex(int index);
-//returns the index from the given model name
-int AAS_IndexFromModel(char *modelname);
-//returns the current time
-float AAS_Time(void);
-//
-void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj );
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +/***************************************************************************** + * name: be_aas_main.h + * + * desc: AAS + * + * $Archive: /source/code/botlib/be_aas_main.h $ + * + *****************************************************************************/ + +#ifdef AASINTERN + +extern aas_t aasworld; + +//AAS error message +void QDECL AAS_Error(char *fmt, ...); +//set AAS initialized +void AAS_SetInitialized(void); +//setup AAS with the given number of entities and clients +int AAS_Setup(void); +//shutdown AAS +void AAS_Shutdown(void); +//start a new map +int AAS_LoadMap(const char *mapname); +//start a new time frame +int AAS_StartFrame(float time); +#endif //AASINTERN + +//returns true if AAS is initialized +int AAS_Initialized(void); +//returns true if the AAS file is loaded +int AAS_Loaded(void); +//returns the model name from the given index +char *AAS_ModelFromIndex(int index); +//returns the index from the given model name +int AAS_IndexFromModel(char *modelname); +//returns the current time +float AAS_Time(void); +// +void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj ); |