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authorfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-11 08:05:32 +0000
committerfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-11 08:05:32 +0000
commitbc5d0b1487a4673d6cb8b00eb20752112ce9e571 (patch)
tree5f562817121f201607b3734801907446c8ee0417 /web
parent5be8abd55e4759dfafc790cb6bc9453f5a4918aa (diff)
downloadioquake3-aero-bc5d0b1487a4673d6cb8b00eb20752112ce9e571.tar.gz
ioquake3-aero-bc5d0b1487a4673d6cb8b00eb20752112ce9e571.zip
Rearrange the Get page a bit.
git-svn-id: svn://svn.icculus.org/quake3/trunk@630 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'web')
-rw-r--r--web/include/get.php51
-rw-r--r--web/include/thebrain.php2
2 files changed, 32 insertions, 21 deletions
diff --git a/web/include/get.php b/web/include/get.php
index 1f78d34..d95a39e 100644
--- a/web/include/get.php
+++ b/web/include/get.php
@@ -3,24 +3,35 @@ icculus.org/quake3 packaged for a few Operating Systems or build it yourself fro
<p class="angryzakk">The Quake 3 engine is open source, this does <strong>not</strong>
mean that Quake 3 Arena the game is free. You must purchase the game to use the data!</p>
-<h2>Prerequisites</h2>
+<h2>Sanctioned Installers</h2>
+<p>We have provided installers for the most popular platforms icculus.org/quake3
+supports. These have been tested, and if they do not work you can report bugs to us
+about them.</p>
<ul>
- <li><a href="http://libsdl.org/">SDL</a> is required (everywhere but Windows), Linux users need development packages if they want to compile the game. You can optionally disable SDL in the Makefile but this configuration is currently untested.</li>
- <li><a href="http://www.openal.org/">OpenAL</a> is optionally disable-able. Apple Mac OS X 10.4 comes with OpenAL.</li>
- <li><a href="http://subversion.tigris.org/">Subversion</a> is used for acquiring our modified version of the id source code. If you're using a binary package, then you won't need this.</li>
- <li><a href="http://www.apple.com/">Apple Mac OS X</a> users need X Code installed for gcc, and <a href="http://metissian.com/projects/macosx/subversion/">subversion</a> and other interesting things.</li>
+ <li>
+ <h3>Windows</h3>
+ <p>There is a <a href="http://www.timedoctor.org/~zakk/ioquake3_setup.exe">
+ Windows installer</a> by <a href="mailto:phatfil@optusnet.com.au">Philip Nelson</a>.</p>
+ </li>
+ <li>
+ <h3>Linux installer</h3>
+ <p>Ludwig "Angst" Nussel works on this project and provides
+ <a href="ftp://ftp.gwdg.de/pub/linux/suse/ftp.suse.com/people/lnussel/quake3">
+ installers and <tt>RPM</tt> packages</a>. The installers are based upon
+ loki-setup, and the <tt>RPM</tt> packages should work on any glibc
+ 2.3 distribution.</p>
+ </li>
+ <li>
+ <h3>Mac OS X (Intel &amp; Power)</h3>
+ <p>Coming soon.</p>
+ </li>
</ul>
-
<h2>Using packages for your Operating System</h2>
<p>If you're lucky your Operating System provider or someone else using it may have already
-done all of the work for you.</p>
+done all of the work for you. Please report problems with these to those who are
+guilty.</p>
<ul>
-<li>
- <h3>Windows</h3>
- <p>There is a <a href="http://www.timedoctor.org/~zakk/ioquake3_setup.exe">
- Windows installer</a> by <a href="mailto:phatfil@optusnet.com.au">Philip Nelson</a>.</p>
-</li>
-<li>
+ <li>
<h3>Debian &amp; Ubuntu</h3>
<p>Firstly, we have packages for the i386 and amd64 versions of
Ubuntu and Debian Linux, thanks to <a href="http://wwwcip.informatik.uni-erlangen.de/~sibrklei/">
@@ -53,16 +64,16 @@ done all of the work for you.</p>
emerge quake3</tt> to get a recent snapshot of our Subversion repository.</p>
</li>
<li>
- <h3>Linux installer</h3>
- <p>Ludwig "Angst" Nussel works on this project and provides
- <a href="ftp://ftp.gwdg.de/pub/linux/suse/ftp.suse.com/people/lnussel/quake3">
- installers and <tt>RPM</tt> packages</a>. The installers are based upon
- loki-setup, and the <tt>RPM</tt> packages should work on any glibc
- 2.3 distribution.</p>
- </li>
</ul>
<h2>Check out and build from Subversion</h2>
+<h3>Prerequisites</h3>
+<ul>
+ <li><a href="http://libsdl.org/">SDL</a> is required (everywhere but Windows), Linux users need development packages if they want to compile the game. You can optionally disable SDL in the Makefile but this configuration is currently untested.</li>
+ <li><a href="http://www.openal.org/">OpenAL</a> is optionally disable-able. Apple Mac OS X 10.4 comes with OpenAL.</li>
+ <li><a href="http://subversion.tigris.org/">Subversion</a> is used for acquiring our modified version of the id source code. If you're using a binary package, then you won't need this.</li>
+ <li><a href="http://www.apple.com/">Apple Mac OS X</a> users need X Code installed for gcc, and <a href="http://metissian.com/projects/macosx/subversion/">subversion</a> and other interesting things.</li>
+</ul>
<p><em>This part assumes Windows users are using <a href="http://www.cygwin.com">Cygwin</a>.
If you aren't, <a href="http://tortoisesvn.tigris.org/">TortoiseSVN</a> is a good
client.</em></p>
diff --git a/web/include/thebrain.php b/web/include/thebrain.php
index 58a97b6..a89775c 100644
--- a/web/include/thebrain.php
+++ b/web/include/thebrain.php
@@ -5,7 +5,7 @@ if ((strpos($_SERVER['HTTP_ACCEPT'], "application/xhtml+xml")) || ($ua->parent
elseif ((strpos($_SERVER['HTTP_ACCEPT'], "application/xml")) || ($ua->browser == "IE" && $ua->version >= 6)) {
if ($ua->browser == "IE") {
- $extradoctype = "<?xml-stylesheet type=\"text/xsl\" href=\"/include/copy.xsl\"?>\n";
+ $extradoctype = "\n<?xml-stylesheet type=\"text/xsl\" href=\"/include/copy.xsl\"?>";
}
$content_type = "application/xml";
}