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-rw-r--r-- | web/include/get.php | 51 | ||||
-rw-r--r-- | web/include/thebrain.php | 2 |
2 files changed, 32 insertions, 21 deletions
diff --git a/web/include/get.php b/web/include/get.php index 1f78d34..d95a39e 100644 --- a/web/include/get.php +++ b/web/include/get.php @@ -3,24 +3,35 @@ icculus.org/quake3 packaged for a few Operating Systems or build it yourself fro <p class="angryzakk">The Quake 3 engine is open source, this does <strong>not</strong> mean that Quake 3 Arena the game is free. You must purchase the game to use the data!</p> -<h2>Prerequisites</h2> +<h2>Sanctioned Installers</h2> +<p>We have provided installers for the most popular platforms icculus.org/quake3 +supports. These have been tested, and if they do not work you can report bugs to us +about them.</p> <ul> - <li><a href="http://libsdl.org/">SDL</a> is required (everywhere but Windows), Linux users need development packages if they want to compile the game. You can optionally disable SDL in the Makefile but this configuration is currently untested.</li> - <li><a href="http://www.openal.org/">OpenAL</a> is optionally disable-able. Apple Mac OS X 10.4 comes with OpenAL.</li> - <li><a href="http://subversion.tigris.org/">Subversion</a> is used for acquiring our modified version of the id source code. If you're using a binary package, then you won't need this.</li> - <li><a href="http://www.apple.com/">Apple Mac OS X</a> users need X Code installed for gcc, and <a href="http://metissian.com/projects/macosx/subversion/">subversion</a> and other interesting things.</li> + <li> + <h3>Windows</h3> + <p>There is a <a href="http://www.timedoctor.org/~zakk/ioquake3_setup.exe"> + Windows installer</a> by <a href="mailto:phatfil@optusnet.com.au">Philip Nelson</a>.</p> + </li> + <li> + <h3>Linux installer</h3> + <p>Ludwig "Angst" Nussel works on this project and provides + <a href="ftp://ftp.gwdg.de/pub/linux/suse/ftp.suse.com/people/lnussel/quake3"> + installers and <tt>RPM</tt> packages</a>. The installers are based upon + loki-setup, and the <tt>RPM</tt> packages should work on any glibc + 2.3 distribution.</p> + </li> + <li> + <h3>Mac OS X (Intel & Power)</h3> + <p>Coming soon.</p> + </li> </ul> - <h2>Using packages for your Operating System</h2> <p>If you're lucky your Operating System provider or someone else using it may have already -done all of the work for you.</p> +done all of the work for you. Please report problems with these to those who are +guilty.</p> <ul> -<li> - <h3>Windows</h3> - <p>There is a <a href="http://www.timedoctor.org/~zakk/ioquake3_setup.exe"> - Windows installer</a> by <a href="mailto:phatfil@optusnet.com.au">Philip Nelson</a>.</p> -</li> -<li> + <li> <h3>Debian & Ubuntu</h3> <p>Firstly, we have packages for the i386 and amd64 versions of Ubuntu and Debian Linux, thanks to <a href="http://wwwcip.informatik.uni-erlangen.de/~sibrklei/"> @@ -53,16 +64,16 @@ done all of the work for you.</p> emerge quake3</tt> to get a recent snapshot of our Subversion repository.</p> </li> <li> - <h3>Linux installer</h3> - <p>Ludwig "Angst" Nussel works on this project and provides - <a href="ftp://ftp.gwdg.de/pub/linux/suse/ftp.suse.com/people/lnussel/quake3"> - installers and <tt>RPM</tt> packages</a>. The installers are based upon - loki-setup, and the <tt>RPM</tt> packages should work on any glibc - 2.3 distribution.</p> - </li> </ul> <h2>Check out and build from Subversion</h2> +<h3>Prerequisites</h3> +<ul> + <li><a href="http://libsdl.org/">SDL</a> is required (everywhere but Windows), Linux users need development packages if they want to compile the game. You can optionally disable SDL in the Makefile but this configuration is currently untested.</li> + <li><a href="http://www.openal.org/">OpenAL</a> is optionally disable-able. Apple Mac OS X 10.4 comes with OpenAL.</li> + <li><a href="http://subversion.tigris.org/">Subversion</a> is used for acquiring our modified version of the id source code. If you're using a binary package, then you won't need this.</li> + <li><a href="http://www.apple.com/">Apple Mac OS X</a> users need X Code installed for gcc, and <a href="http://metissian.com/projects/macosx/subversion/">subversion</a> and other interesting things.</li> +</ul> <p><em>This part assumes Windows users are using <a href="http://www.cygwin.com">Cygwin</a>. If you aren't, <a href="http://tortoisesvn.tigris.org/">TortoiseSVN</a> is a good client.</em></p> diff --git a/web/include/thebrain.php b/web/include/thebrain.php index 58a97b6..a89775c 100644 --- a/web/include/thebrain.php +++ b/web/include/thebrain.php @@ -5,7 +5,7 @@ if ((strpos($_SERVER['HTTP_ACCEPT'], "application/xhtml+xml")) || ($ua->parent elseif ((strpos($_SERVER['HTTP_ACCEPT'], "application/xml")) || ($ua->browser == "IE" && $ua->version >= 6)) { if ($ua->browser == "IE") { - $extradoctype = "<?xml-stylesheet type=\"text/xsl\" href=\"/include/copy.xsl\"?>\n"; + $extradoctype = "\n<?xml-stylesheet type=\"text/xsl\" href=\"/include/copy.xsl\"?>"; } $content_type = "application/xml"; } |