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author | floam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-01-14 00:31:44 +0000 |
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committer | floam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-01-14 00:31:44 +0000 |
commit | bab6d43e22b848b7c653a4a8011659c1a86b3cdb (patch) | |
tree | d3c4eac71d24835f74a853fe670509c69f6ab3cd /web/include/home.php | |
parent | 35862a263681f1e8ae2111582e0b1cba9deb14ce (diff) | |
download | ioquake3-aero-bab6d43e22b848b7c653a4a8011659c1a86b3cdb.tar.gz ioquake3-aero-bab6d43e22b848b7c653a4a8011659c1a86b3cdb.zip |
New TODO stuff, probably a syntax error since I'm out of it.
git-svn-id: svn://svn.icculus.org/quake3/trunk@478 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'web/include/home.php')
-rw-r--r-- | web/include/home.php | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/web/include/home.php b/web/include/home.php index a542bec..7c16085 100644 --- a/web/include/home.php +++ b/web/include/home.php @@ -31,17 +31,3 @@ OpenGL context management, and sound, making the game a lot easier to port to ne and architectures than it was before. Security holes and other problems have been repaired. A more in-depth database of new features and working status on different platforms is on the <a href="?page=status">Status</a> section.</p> - -<h2>The future</h2> -<p>Current goals for 1.34 (<acronym title="Subversion">SVN</acronym> is 1.33, the last -id build was 1.32) include:</p> -<ul> - <li>Binaries for Windows XP and Mac OS X at release. Linux will just get a source - package unless somebody feels inclined to set up a new installer.</li> -</ul> -<p>Goals for 1.35 include:</p> -<ul> - <li>Remove DirectX from <acronym title="Microsoft Visual C++">MSVC</acronym> and <a href="http://mingw.org" title="Minimalist GNU for Windows">MinGW</a> builds, in favor of <a href="http://libsdl.org" title="Simple DirectMedia Layer">SDL</a>.</li> -</ul> -<p>Other features such as improved graphics and IPv6 support will be focused on -in later versions.</p> |