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authorfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-14 06:35:58 +0000
committerfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-14 06:35:58 +0000
commitc5a683d32fa9906e1d63e0fddf20ca7f25cc1a20 (patch)
treeb9a88c188f38d12412d724e8ba64659febd1cfe2 /web/include/discuss.php
parentfdb3db0b7cdc96866b8b94b99427eda4eedcec9e (diff)
downloadioquake3-aero-c5a683d32fa9906e1d63e0fddf20ca7f25cc1a20.tar.gz
ioquake3-aero-c5a683d32fa9906e1d63e0fddf20ca7f25cc1a20.zip
asdasdsada
git-svn-id: svn://svn.icculus.org/quake3/trunk@642 edf5b092-35ff-0310-97b2-ce42778d08ea
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@@ -39,14 +39,3 @@ your client at <tt>#icculus.org/quake3</tt> on <tt>irc.freenode.net</tt>
Please make sure you've read the <a href="?page=help">Help</a> page before
you start wasting your time bugging people!
</p>
-
-<h2>Will you guys remove the CD-key check?</h2>
-<p>
-This is literally the only frequenty asked question we get, and it's starting to
-wear on us. <strong>No,</strong> we will not be removing the CD-key check. The
-Quake III: Arena data is <em>not</em> free, and you <strong>must</strong> purchase
-a CD to play it! Don't let this confuse you, the engine is open source, and is absolutely
-100% free. If someone makes a new game based on the source code that does not use
-the pay-for game data, they of course don't need to and should not require a CD
-key in their game.
-</p>