1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
<h2>Web Forums</h2>
<p>We provide web forums to facilitate the desire for a place to discuss this project
and seek help from peers online. Please be courteous!</p>
<p><a href="http://boards.chatbear.com/quake3/">Enter the icculus.org/quake3 forums.</a><br />
If you need more technical help, or have a bug to report, please consult the mailing lists
and Bugzilla.</p>
<h2>Mailing Lists</h2>
<p>There are two mailing lists used by this project. Here's a description and instructions
for each.</p>
<h3 class="shell">quake3@icculus.org</h3>
<p>There is a general discussion mailing list where you can discuss this project,
ask for help, announce patches, and anything else that could possibly be talked
about with the developers and users of icculus.org/quake3.</p>
<p>To join the list, send a blank e-mail to
<a href="mailto:quake3-subscribe@icculus.org" class="shell">quake3-subscribe@icculus.org</a>.
<br />
To send an e-mail to the list, address it to
<a href="mailto:quake3@icculus.org" class="shell">quake3@icculus.org</a>.
<br />
To unsubscribe, send a blank e-mail to
<a href="mailto:quake3-unsubscribe@icculus.org" class="shell">quake3-unsubscribe@icculus.org</a>.
<br />
For more help, send a blank email to
<a href="mailto:quake3-help@icculus.org" class="shell">quake3-help@icculus.org</a>.
All of the above information plus more will be sent to you.
</p>
<h3 class="shell">quake3-commits@icculus.org</h3>
<p>There is also this read-only mailing list which tracks changes to the
<acronym title="Subversion">SVN</acronym> tree. You'll be sent an email each time
someone commits a change. This is not normally a high-volume list, but it certainly
can be at times. The instructions for this list are identical to the instructions
for regular list, just change the <tt>quake3</tt> part of the
e-mail addresses to <tt>quake3-commits</tt>.</p>
<h2 title="Internet Relay Chat">IRC</h2>
<p>To join the <acronym title="Internet Relay Chat">IRC</acronym> channel, aim
your client at <tt>#icculus.org/quake3</tt> on <tt>irc.freenode.net</tt>
Please make sure you've read the <a href="?page=help">Help</a> page before
you start wasting your time bugging people!
</p>
<h2>Will you guys remove the CD-key check?</h2>
<p>
This is literally the only frequenty asked question we get, and it's starting to
wear on us. <strong>No,</strong> we will not be removing the CD-key check. The
Quake III: Arena data is <em>not</em> free, and you <strong>must</strong> purchase
a CD to play it! Don't let this confuse you, the engine is open source, and is absolutely
100% free. If someone makes a new game based on the source code that does not use
the pay-for game data, they of course don't need to and should not require a CD
key in their game.
</p>
|