diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
---|---|---|
committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
commit | 6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch) | |
tree | e3eda937a05d7db42de725b7013bd0344b987f34 /q3asm | |
parent | 872d4d7f55af706737ffb361bb76ad13e7496770 (diff) | |
download | ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip |
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'q3asm')
-rwxr-xr-x | q3asm/Makefile | 26 | ||||
-rwxr-xr-x | q3asm/README.Id | 20 | ||||
-rwxr-xr-x | q3asm/cmdlib.c | 2412 | ||||
-rwxr-xr-x | q3asm/cmdlib.h | 320 | ||||
-rwxr-xr-x | q3asm/lib.txt | 62 | ||||
-rwxr-xr-x | q3asm/mathlib.h | 188 | ||||
-rwxr-xr-x | q3asm/notes.txt | 32 | ||||
-rwxr-xr-x | q3asm/ops.txt | 264 | ||||
-rwxr-xr-x | q3asm/opstrings.h | 350 | ||||
-rwxr-xr-x | q3asm/q3asm.c | 2094 | ||||
-rwxr-xr-x | q3asm/q3asm.sln | 56 | ||||
-rwxr-xr-x | q3asm/q3asm.vcproj | 390 | ||||
-rwxr-xr-x | q3asm/qfiles.h | 970 |
13 files changed, 3592 insertions, 3592 deletions
diff --git a/q3asm/Makefile b/q3asm/Makefile index b53640a..d576a03 100755 --- a/q3asm/Makefile +++ b/q3asm/Makefile @@ -1,13 +1,13 @@ -# yeah, couldn't do more simple really
-
-CC=gcc
-CFLAGS=-g -Wall
-
-default: q3asm
-
-q3asm: q3asm.c cmdlib.c
- $(CC) $(CFLAGS) -o $@ $^
-
-clean:
- rm -f q3asm *~ *.o
-
+# yeah, couldn't do more simple really + +CC=gcc +CFLAGS=-g -Wall + +default: q3asm + +q3asm: q3asm.c cmdlib.c + $(CC) $(CFLAGS) -o $@ $^ + +clean: + rm -f q3asm *~ *.o + diff --git a/q3asm/README.Id b/q3asm/README.Id index 30f44b2..adacb50 100755 --- a/q3asm/README.Id +++ b/q3asm/README.Id @@ -1,10 +1,10 @@ -2002-10-25 Timothee Besset <ttimo@idsoftware.com>
-If you are looking for a faster version of the q3asm tool, try:
-http://www.icculus.org/~phaethon/q3/q3asm-turbo/q3asm-turbo.html
-
-2001-10-31 Timothee Besset <ttimo@idsoftware.com>
-updated from the $/source/q3asm code
-modified for portability and use with >= 1.31 mod source release
-
-the cmdlib.c cmdlib.h mathlib.h qfiles.h have been copied from
-$/source/common
+2002-10-25 Timothee Besset <ttimo@idsoftware.com> +If you are looking for a faster version of the q3asm tool, try: +http://www.icculus.org/~phaethon/q3/q3asm-turbo/q3asm-turbo.html + +2001-10-31 Timothee Besset <ttimo@idsoftware.com> +updated from the $/source/q3asm code +modified for portability and use with >= 1.31 mod source release + +the cmdlib.c cmdlib.h mathlib.h qfiles.h have been copied from +$/source/common diff --git a/q3asm/cmdlib.c b/q3asm/cmdlib.c index 630ac57..d6483f8 100755 --- a/q3asm/cmdlib.c +++ b/q3asm/cmdlib.c @@ -1,1206 +1,1206 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-// cmdlib.c
-
-#include "cmdlib.h"
-#include <sys/types.h>
-#include <sys/stat.h>
-
-#ifdef WIN32
-#include <direct.h>
-#include <windows.h>
-#endif
-
-#ifdef __linux
-#include <unistd.h>
-#endif
-
-#ifdef NeXT
-#include <libc.h>
-#endif
-
-#define BASEDIRNAME "quake" // assumed to have a 2 or 3 following
-#define PATHSEPERATOR '/'
-
-// set these before calling CheckParm
-int myargc;
-char **myargv;
-
-char com_token[1024];
-qboolean com_eof;
-
-qboolean archive;
-char archivedir[1024];
-
-
-/*
-===================
-ExpandWildcards
-
-Mimic unix command line expansion
-===================
-*/
-#define MAX_EX_ARGC 1024
-int ex_argc;
-char *ex_argv[MAX_EX_ARGC];
-#ifdef _WIN32
-#include "io.h"
-void ExpandWildcards( int *argc, char ***argv )
-{
- struct _finddata_t fileinfo;
- int handle;
- int i;
- char filename[1024];
- char filebase[1024];
- char *path;
-
- ex_argc = 0;
- for (i=0 ; i<*argc ; i++)
- {
- path = (*argv)[i];
- if ( path[0] == '-'
- || ( !strstr(path, "*") && !strstr(path, "?") ) )
- {
- ex_argv[ex_argc++] = path;
- continue;
- }
-
- handle = _findfirst (path, &fileinfo);
- if (handle == -1)
- return;
-
- ExtractFilePath (path, filebase);
-
- do
- {
- sprintf (filename, "%s%s", filebase, fileinfo.name);
- ex_argv[ex_argc++] = copystring (filename);
- } while (_findnext( handle, &fileinfo ) != -1);
-
- _findclose (handle);
- }
-
- *argc = ex_argc;
- *argv = ex_argv;
-}
-#else
-void ExpandWildcards (int *argc, char ***argv)
-{
-}
-#endif
-
-#ifdef WIN_ERROR
-#include <windows.h>
-/*
-=================
-Error
-
-For abnormal program terminations in windowed apps
-=================
-*/
-void Error( const char *error, ... )
-{
- va_list argptr;
- char text[1024];
- char text2[1024];
- int err;
-
- err = GetLastError ();
-
- va_start (argptr,error);
- vsprintf (text, error,argptr);
- va_end (argptr);
-
- sprintf (text2, "%s\nGetLastError() = %i", text, err);
- MessageBox(NULL, text2, "Error", 0 /* MB_OK */ );
-
- exit (1);
-}
-
-#else
-/*
-=================
-Error
-
-For abnormal program terminations in console apps
-=================
-*/
-void Error( const char *error, ...)
-{
- va_list argptr;
-
- _printf ("\n************ ERROR ************\n");
-
- va_start (argptr,error);
- vprintf (error,argptr);
- va_end (argptr);
- _printf ("\r\n");
-
- exit (1);
-}
-#endif
-
-// only printf if in verbose mode
-qboolean verbose = qfalse;
-void qprintf( const char *format, ... ) {
- va_list argptr;
-
- if (!verbose)
- return;
-
- va_start (argptr,format);
- vprintf (format,argptr);
- va_end (argptr);
-
-}
-
-#ifdef WIN32
-HWND hwndOut = NULL;
-qboolean lookedForServer = qfalse;
-UINT wm_BroadcastCommand = -1;
-#endif
-
-void _printf( const char *format, ... ) {
- va_list argptr;
- char text[4096];
-#ifdef WIN32
- ATOM a;
-#endif
- va_start (argptr,format);
- vsprintf (text, format, argptr);
- va_end (argptr);
-
- printf(text);
-
-#ifdef WIN32
- if (!lookedForServer) {
- lookedForServer = qtrue;
- hwndOut = FindWindow(NULL, "Q3Map Process Server");
- if (hwndOut) {
- wm_BroadcastCommand = RegisterWindowMessage( "Q3MPS_BroadcastCommand" );
- }
- }
- if (hwndOut) {
- a = GlobalAddAtom(text);
- PostMessage(hwndOut, wm_BroadcastCommand, 0, (LPARAM)a);
- }
-#endif
-}
-
-
-/*
-
-qdir will hold the path up to the quake directory, including the slash
-
- f:\quake\
- /raid/quake/
-
-gamedir will hold qdir + the game directory (id1, id2, etc)
-
- */
-
-char qdir[1024];
-char gamedir[1024];
-char writedir[1024];
-
-void SetQdirFromPath( const char *path )
-{
- char temp[1024];
- const char *c;
- const char *sep;
- int len, count;
-
- if (!(path[0] == '/' || path[0] == '\\' || path[1] == ':'))
- { // path is partial
- Q_getwd (temp);
- strcat (temp, path);
- path = temp;
- }
-
- // search for "quake2" in path
-
- len = strlen(BASEDIRNAME);
- for (c=path+strlen(path)-1 ; c != path ; c--)
- {
- int i;
-
- if (!Q_strncasecmp (c, BASEDIRNAME, len))
- {
- //
- //strncpy (qdir, path, c+len+2-path);
- // the +2 assumes a 2 or 3 following quake which is not the
- // case with a retail install
- // so we need to add up how much to the next separator
- sep = c + len;
- count = 1;
- while (*sep && *sep != '/' && *sep != '\\')
- {
- sep++;
- count++;
- }
- strncpy (qdir, path, c+len+count-path);
- qprintf ("qdir: %s\n", qdir);
- for ( i = 0; i < strlen( qdir ); i++ )
- {
- if ( qdir[i] == '\\' )
- qdir[i] = '/';
- }
-
- c += len+count;
- while (*c)
- {
- if (*c == '/' || *c == '\\')
- {
- strncpy (gamedir, path, c+1-path);
-
- for ( i = 0; i < strlen( gamedir ); i++ )
- {
- if ( gamedir[i] == '\\' )
- gamedir[i] = '/';
- }
-
- qprintf ("gamedir: %s\n", gamedir);
-
- if ( !writedir[0] )
- strcpy( writedir, gamedir );
- else if ( writedir[strlen( writedir )-1] != '/' )
- {
- writedir[strlen( writedir )] = '/';
- writedir[strlen( writedir )+1] = 0;
- }
-
- return;
- }
- c++;
- }
- Error ("No gamedir in %s", path);
- return;
- }
- }
- Error ("SetQdirFromPath: no '%s' in %s", BASEDIRNAME, path);
-}
-
-char *ExpandArg (const char *path)
-{
- static char full[1024];
-
- if (path[0] != '/' && path[0] != '\\' && path[1] != ':')
- {
- Q_getwd (full);
- strcat (full, path);
- }
- else
- strcpy (full, path);
- return full;
-}
-
-char *ExpandPath (const char *path)
-{
- static char full[1024];
- if (!qdir)
- Error ("ExpandPath called without qdir set");
- if (path[0] == '/' || path[0] == '\\' || path[1] == ':') {
- strcpy( full, path );
- return full;
- }
- sprintf (full, "%s%s", qdir, path);
- return full;
-}
-
-char *ExpandGamePath (const char *path)
-{
- static char full[1024];
- if (!qdir)
- Error ("ExpandGamePath called without qdir set");
- if (path[0] == '/' || path[0] == '\\' || path[1] == ':') {
- strcpy( full, path );
- return full;
- }
- sprintf (full, "%s%s", gamedir, path);
- return full;
-}
-
-char *ExpandPathAndArchive (const char *path)
-{
- char *expanded;
- char archivename[1024];
-
- expanded = ExpandPath (path);
-
- if (archive)
- {
- sprintf (archivename, "%s/%s", archivedir, path);
- QCopyFile (expanded, archivename);
- }
- return expanded;
-}
-
-
-char *copystring(const char *s)
-{
- char *b;
- b = malloc(strlen(s)+1);
- strcpy (b, s);
- return b;
-}
-
-
-
-/*
-================
-I_FloatTime
-================
-*/
-double I_FloatTime (void)
-{
- time_t t;
-
- time (&t);
-
- return t;
-#if 0
-// more precise, less portable
- struct timeval tp;
- struct timezone tzp;
- static int secbase;
-
- gettimeofday(&tp, &tzp);
-
- if (!secbase)
- {
- secbase = tp.tv_sec;
- return tp.tv_usec/1000000.0;
- }
-
- return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
-#endif
-}
-
-void Q_getwd (char *out)
-{
- int i = 0;
-
-#ifdef WIN32
- _getcwd (out, 256);
- strcat (out, "\\");
-#else
- getcwd (out, 256);
- strcat (out, "/");
-#endif
-
- while ( out[i] != 0 )
- {
- if ( out[i] == '\\' )
- out[i] = '/';
- i++;
- }
-}
-
-
-void Q_mkdir (const char *path)
-{
-#ifdef WIN32
- if (_mkdir (path) != -1)
- return;
-#else
- if (mkdir (path, 0777) != -1)
- return;
-#endif
- if (errno != EEXIST)
- Error ("mkdir %s: %s",path, strerror(errno));
-}
-
-/*
-============
-FileTime
-
-returns -1 if not present
-============
-*/
-int FileTime (const char *path)
-{
- struct stat buf;
-
- if (stat (path,&buf) == -1)
- return -1;
-
- return buf.st_mtime;
-}
-
-
-
-/*
-==============
-COM_Parse
-
-Parse a token out of a string
-==============
-*/
-char *COM_Parse (char *data)
-{
- int c;
- int len;
-
- len = 0;
- com_token[0] = 0;
-
- if (!data)
- return NULL;
-
-// skip whitespace
-skipwhite:
- while ( (c = *data) <= ' ')
- {
- if (c == 0)
- {
- com_eof = qtrue;
- return NULL; // end of file;
- }
- data++;
- }
-
-// skip // comments
- if (c=='/' && data[1] == '/')
- {
- while (*data && *data != '\n')
- data++;
- goto skipwhite;
- }
-
-
-// handle quoted strings specially
- if (c == '\"')
- {
- data++;
- do
- {
- c = *data++;
- if (c=='\"')
- {
- com_token[len] = 0;
- return data;
- }
- com_token[len] = c;
- len++;
- } while (1);
- }
-
-// parse single characters
- if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
- {
- com_token[len] = c;
- len++;
- com_token[len] = 0;
- return data+1;
- }
-
-// parse a regular word
- do
- {
- com_token[len] = c;
- data++;
- len++;
- c = *data;
- if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
- break;
- } while (c>32);
-
- com_token[len] = 0;
- return data;
-}
-
-
-int Q_strncasecmp (const char *s1, const char *s2, int n)
-{
- int c1, c2;
-
- do
- {
- c1 = *s1++;
- c2 = *s2++;
-
- if (!n--)
- return 0; // strings are equal until end point
-
- if (c1 != c2)
- {
- if (c1 >= 'a' && c1 <= 'z')
- c1 -= ('a' - 'A');
- if (c2 >= 'a' && c2 <= 'z')
- c2 -= ('a' - 'A');
- if (c1 != c2)
- return -1; // strings not equal
- }
- } while (c1);
-
- return 0; // strings are equal
-}
-
-int Q_stricmp (const char *s1, const char *s2)
-{
- return Q_strncasecmp (s1, s2, 99999);
-}
-
-
-char *strupr (char *start)
-{
- char *in;
- in = start;
- while (*in)
- {
- *in = toupper(*in);
- in++;
- }
- return start;
-}
-
-char *strlower (char *start)
-{
- char *in;
- in = start;
- while (*in)
- {
- *in = tolower(*in);
- in++;
- }
- return start;
-}
-
-
-/*
-=============================================================================
-
- MISC FUNCTIONS
-
-=============================================================================
-*/
-
-
-/*
-=================
-CheckParm
-
-Checks for the given parameter in the program's command line arguments
-Returns the argument number (1 to argc-1) or 0 if not present
-=================
-*/
-int CheckParm (const char *check)
-{
- int i;
-
- for (i = 1;i<myargc;i++)
- {
- if ( !Q_stricmp(check, myargv[i]) )
- return i;
- }
-
- return 0;
-}
-
-
-
-/*
-================
-Q_filelength
-================
-*/
-int Q_filelength (FILE *f)
-{
- int pos;
- int end;
-
- pos = ftell (f);
- fseek (f, 0, SEEK_END);
- end = ftell (f);
- fseek (f, pos, SEEK_SET);
-
- return end;
-}
-
-
-FILE *SafeOpenWrite (const char *filename)
-{
- FILE *f;
-
- f = fopen(filename, "wb");
-
- if (!f)
- Error ("Error opening %s: %s",filename,strerror(errno));
-
- return f;
-}
-
-FILE *SafeOpenRead (const char *filename)
-{
- FILE *f;
-
- f = fopen(filename, "rb");
-
- if (!f)
- Error ("Error opening %s: %s",filename,strerror(errno));
-
- return f;
-}
-
-
-void SafeRead (FILE *f, void *buffer, int count)
-{
- if ( fread (buffer, 1, count, f) != (size_t)count)
- Error ("File read failure");
-}
-
-
-void SafeWrite (FILE *f, const void *buffer, int count)
-{
- if (fwrite (buffer, 1, count, f) != (size_t)count)
- Error ("File write failure");
-}
-
-
-/*
-==============
-FileExists
-==============
-*/
-qboolean FileExists (const char *filename)
-{
- FILE *f;
-
- f = fopen (filename, "r");
- if (!f)
- return qfalse;
- fclose (f);
- return qtrue;
-}
-
-/*
-==============
-LoadFile
-==============
-*/
-int LoadFile( const char *filename, void **bufferptr )
-{
- FILE *f;
- int length;
- void *buffer;
-
- f = SafeOpenRead (filename);
- length = Q_filelength (f);
- buffer = malloc (length+1);
- ((char *)buffer)[length] = 0;
- SafeRead (f, buffer, length);
- fclose (f);
-
- *bufferptr = buffer;
- return length;
-}
-
-
-/*
-==============
-LoadFileBlock
--
-rounds up memory allocation to 4K boundry
--
-==============
-*/
-int LoadFileBlock( const char *filename, void **bufferptr )
-{
- FILE *f;
- int length, nBlock, nAllocSize;
- void *buffer;
-
- f = SafeOpenRead (filename);
- length = Q_filelength (f);
- nAllocSize = length;
- nBlock = nAllocSize % MEM_BLOCKSIZE;
- if ( nBlock > 0) {
- nAllocSize += MEM_BLOCKSIZE - nBlock;
- }
- buffer = malloc (nAllocSize+1);
- memset(buffer, 0, nAllocSize+1);
- SafeRead (f, buffer, length);
- fclose (f);
-
- *bufferptr = buffer;
- return length;
-}
-
-
-/*
-==============
-TryLoadFile
-
-Allows failure
-==============
-*/
-int TryLoadFile (const char *filename, void **bufferptr)
-{
- FILE *f;
- int length;
- void *buffer;
-
- *bufferptr = NULL;
-
- f = fopen (filename, "rb");
- if (!f)
- return -1;
- length = Q_filelength (f);
- buffer = malloc (length+1);
- ((char *)buffer)[length] = 0;
- SafeRead (f, buffer, length);
- fclose (f);
-
- *bufferptr = buffer;
- return length;
-}
-
-
-/*
-==============
-SaveFile
-==============
-*/
-void SaveFile (const char *filename, const void *buffer, int count)
-{
- FILE *f;
-
- f = SafeOpenWrite (filename);
- SafeWrite (f, buffer, count);
- fclose (f);
-}
-
-
-
-void DefaultExtension (char *path, const char *extension)
-{
- char *src;
-//
-// if path doesnt have a .EXT, append extension
-// (extension should include the .)
-//
- src = path + strlen(path) - 1;
-
- while (*src != '/' && *src != '\\' && src != path)
- {
- if (*src == '.')
- return; // it has an extension
- src--;
- }
-
- strcat (path, extension);
-}
-
-
-void DefaultPath (char *path, const char *basepath)
-{
- char temp[128];
-
- if (path[0] == PATHSEPERATOR)
- return; // absolute path location
- strcpy (temp,path);
- strcpy (path,basepath);
- strcat (path,temp);
-}
-
-
-void StripFilename (char *path)
-{
- int length;
-
- length = strlen(path)-1;
- while (length > 0 && path[length] != PATHSEPERATOR)
- length--;
- path[length] = 0;
-}
-
-void StripExtension (char *path)
-{
- int length;
-
- length = strlen(path)-1;
- while (length > 0 && path[length] != '.')
- {
- length--;
- if (path[length] == '/')
- return; // no extension
- }
- if (length)
- path[length] = 0;
-}
-
-
-/*
-====================
-Extract file parts
-====================
-*/
-// FIXME: should include the slash, otherwise
-// backing to an empty path will be wrong when appending a slash
-void ExtractFilePath (const char *path, char *dest)
-{
- const char *src;
-
- src = path + strlen(path) - 1;
-
-//
-// back up until a \ or the start
-//
- while (src != path && *(src-1) != '\\' && *(src-1) != '/')
- src--;
-
- memcpy (dest, path, src-path);
- dest[src-path] = 0;
-}
-
-void ExtractFileBase (const char *path, char *dest)
-{
- const char *src;
-
- src = path + strlen(path) - 1;
-
-//
-// back up until a \ or the start
-//
- while (src != path && *(src-1) != PATHSEPERATOR)
- src--;
-
- while (*src && *src != '.')
- {
- *dest++ = *src++;
- }
- *dest = 0;
-}
-
-void ExtractFileExtension (const char *path, char *dest)
-{
- const char *src;
-
- src = path + strlen(path) - 1;
-
-//
-// back up until a . or the start
-//
- while (src != path && *(src-1) != '.')
- src--;
- if (src == path)
- {
- *dest = 0; // no extension
- return;
- }
-
- strcpy (dest,src);
-}
-
-
-/*
-==============
-ParseNum / ParseHex
-==============
-*/
-int ParseHex (const char *hex)
-{
- const char *str;
- int num;
-
- num = 0;
- str = hex;
-
- while (*str)
- {
- num <<= 4;
- if (*str >= '0' && *str <= '9')
- num += *str-'0';
- else if (*str >= 'a' && *str <= 'f')
- num += 10 + *str-'a';
- else if (*str >= 'A' && *str <= 'F')
- num += 10 + *str-'A';
- else
- Error ("Bad hex number: %s",hex);
- str++;
- }
-
- return num;
-}
-
-
-int ParseNum (const char *str)
-{
- if (str[0] == '$')
- return ParseHex (str+1);
- if (str[0] == '0' && str[1] == 'x')
- return ParseHex (str+2);
- return atol (str);
-}
-
-
-
-/*
-============================================================================
-
- BYTE ORDER FUNCTIONS
-
-============================================================================
-*/
-
-#ifdef _SGI_SOURCE
-#define __BIG_ENDIAN__
-#endif
-
-#ifdef __BIG_ENDIAN__
-
-short LittleShort (short l)
-{
- byte b1,b2;
-
- b1 = l&255;
- b2 = (l>>8)&255;
-
- return (b1<<8) + b2;
-}
-
-short BigShort (short l)
-{
- return l;
-}
-
-
-int LittleLong (int l)
-{
- byte b1,b2,b3,b4;
-
- b1 = l&255;
- b2 = (l>>8)&255;
- b3 = (l>>16)&255;
- b4 = (l>>24)&255;
-
- return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
-}
-
-int BigLong (int l)
-{
- return l;
-}
-
-
-float LittleFloat (float l)
-{
- union {byte b[4]; float f;} in, out;
-
- in.f = l;
- out.b[0] = in.b[3];
- out.b[1] = in.b[2];
- out.b[2] = in.b[1];
- out.b[3] = in.b[0];
-
- return out.f;
-}
-
-float BigFloat (float l)
-{
- return l;
-}
-
-
-#else
-
-
-short BigShort (short l)
-{
- byte b1,b2;
-
- b1 = l&255;
- b2 = (l>>8)&255;
-
- return (b1<<8) + b2;
-}
-
-short LittleShort (short l)
-{
- return l;
-}
-
-
-int BigLong (int l)
-{
- byte b1,b2,b3,b4;
-
- b1 = l&255;
- b2 = (l>>8)&255;
- b3 = (l>>16)&255;
- b4 = (l>>24)&255;
-
- return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
-}
-
-int LittleLong (int l)
-{
- return l;
-}
-
-float BigFloat (float l)
-{
- union {byte b[4]; float f;} in, out;
-
- in.f = l;
- out.b[0] = in.b[3];
- out.b[1] = in.b[2];
- out.b[2] = in.b[1];
- out.b[3] = in.b[0];
-
- return out.f;
-}
-
-float LittleFloat (float l)
-{
- return l;
-}
-
-
-#endif
-
-
-//=======================================================
-
-
-// FIXME: byte swap?
-
-// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
-// and the initial and final xor values shown below... in other words, the
-// CCITT standard CRC used by XMODEM
-
-#define CRC_INIT_VALUE 0xffff
-#define CRC_XOR_VALUE 0x0000
-
-static unsigned short crctable[256] =
-{
- 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
- 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
- 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
- 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
- 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
- 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
- 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
- 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
- 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
- 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
- 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
- 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
- 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
- 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
- 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
- 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
- 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
- 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
- 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
- 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
- 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
- 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
- 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
- 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
- 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
- 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
- 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
- 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
- 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
- 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
- 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
- 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
-};
-
-void CRC_Init(unsigned short *crcvalue)
-{
- *crcvalue = CRC_INIT_VALUE;
-}
-
-void CRC_ProcessByte(unsigned short *crcvalue, byte data)
-{
- *crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data];
-}
-
-unsigned short CRC_Value(unsigned short crcvalue)
-{
- return crcvalue ^ CRC_XOR_VALUE;
-}
-//=============================================================================
-
-/*
-============
-CreatePath
-============
-*/
-void CreatePath (const char *path)
-{
- const char *ofs;
- char c;
- char dir[1024];
-
-#ifdef _WIN32
- int olddrive = -1;
-
- if ( path[1] == ':' )
- {
- olddrive = _getdrive();
- _chdrive( toupper( path[0] ) - 'A' + 1 );
- }
-#endif
-
- if (path[1] == ':')
- path += 2;
-
- for (ofs = path+1 ; *ofs ; ofs++)
- {
- c = *ofs;
- if (c == '/' || c == '\\')
- { // create the directory
- memcpy( dir, path, ofs - path );
- dir[ ofs - path ] = 0;
- Q_mkdir( dir );
- }
- }
-
-#ifdef _WIN32
- if ( olddrive != -1 )
- {
- _chdrive( olddrive );
- }
-#endif
-}
-
-
-/*
-============
-QCopyFile
-
- Used to archive source files
-============
-*/
-void QCopyFile (const char *from, const char *to)
-{
- void *buffer;
- int length;
-
- length = LoadFile (from, &buffer);
- CreatePath (to);
- SaveFile (to, buffer, length);
- free (buffer);
-}
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// cmdlib.c + +#include "cmdlib.h" +#include <sys/types.h> +#include <sys/stat.h> + +#ifdef WIN32 +#include <direct.h> +#include <windows.h> +#endif + +#ifdef __linux +#include <unistd.h> +#endif + +#ifdef NeXT +#include <libc.h> +#endif + +#define BASEDIRNAME "quake" // assumed to have a 2 or 3 following +#define PATHSEPERATOR '/' + +// set these before calling CheckParm +int myargc; +char **myargv; + +char com_token[1024]; +qboolean com_eof; + +qboolean archive; +char archivedir[1024]; + + +/* +=================== +ExpandWildcards + +Mimic unix command line expansion +=================== +*/ +#define MAX_EX_ARGC 1024 +int ex_argc; +char *ex_argv[MAX_EX_ARGC]; +#ifdef _WIN32 +#include "io.h" +void ExpandWildcards( int *argc, char ***argv ) +{ + struct _finddata_t fileinfo; + int handle; + int i; + char filename[1024]; + char filebase[1024]; + char *path; + + ex_argc = 0; + for (i=0 ; i<*argc ; i++) + { + path = (*argv)[i]; + if ( path[0] == '-' + || ( !strstr(path, "*") && !strstr(path, "?") ) ) + { + ex_argv[ex_argc++] = path; + continue; + } + + handle = _findfirst (path, &fileinfo); + if (handle == -1) + return; + + ExtractFilePath (path, filebase); + + do + { + sprintf (filename, "%s%s", filebase, fileinfo.name); + ex_argv[ex_argc++] = copystring (filename); + } while (_findnext( handle, &fileinfo ) != -1); + + _findclose (handle); + } + + *argc = ex_argc; + *argv = ex_argv; +} +#else +void ExpandWildcards (int *argc, char ***argv) +{ +} +#endif + +#ifdef WIN_ERROR +#include <windows.h> +/* +================= +Error + +For abnormal program terminations in windowed apps +================= +*/ +void Error( const char *error, ... ) +{ + va_list argptr; + char text[1024]; + char text2[1024]; + int err; + + err = GetLastError (); + + va_start (argptr,error); + vsprintf (text, error,argptr); + va_end (argptr); + + sprintf (text2, "%s\nGetLastError() = %i", text, err); + MessageBox(NULL, text2, "Error", 0 /* MB_OK */ ); + + exit (1); +} + +#else +/* +================= +Error + +For abnormal program terminations in console apps +================= +*/ +void Error( const char *error, ...) +{ + va_list argptr; + + _printf ("\n************ ERROR ************\n"); + + va_start (argptr,error); + vprintf (error,argptr); + va_end (argptr); + _printf ("\r\n"); + + exit (1); +} +#endif + +// only printf if in verbose mode +qboolean verbose = qfalse; +void qprintf( const char *format, ... ) { + va_list argptr; + + if (!verbose) + return; + + va_start (argptr,format); + vprintf (format,argptr); + va_end (argptr); + +} + +#ifdef WIN32 +HWND hwndOut = NULL; +qboolean lookedForServer = qfalse; +UINT wm_BroadcastCommand = -1; +#endif + +void _printf( const char *format, ... ) { + va_list argptr; + char text[4096]; +#ifdef WIN32 + ATOM a; +#endif + va_start (argptr,format); + vsprintf (text, format, argptr); + va_end (argptr); + + printf(text); + +#ifdef WIN32 + if (!lookedForServer) { + lookedForServer = qtrue; + hwndOut = FindWindow(NULL, "Q3Map Process Server"); + if (hwndOut) { + wm_BroadcastCommand = RegisterWindowMessage( "Q3MPS_BroadcastCommand" ); + } + } + if (hwndOut) { + a = GlobalAddAtom(text); + PostMessage(hwndOut, wm_BroadcastCommand, 0, (LPARAM)a); + } +#endif +} + + +/* + +qdir will hold the path up to the quake directory, including the slash + + f:\quake\ + /raid/quake/ + +gamedir will hold qdir + the game directory (id1, id2, etc) + + */ + +char qdir[1024]; +char gamedir[1024]; +char writedir[1024]; + +void SetQdirFromPath( const char *path ) +{ + char temp[1024]; + const char *c; + const char *sep; + int len, count; + + if (!(path[0] == '/' || path[0] == '\\' || path[1] == ':')) + { // path is partial + Q_getwd (temp); + strcat (temp, path); + path = temp; + } + + // search for "quake2" in path + + len = strlen(BASEDIRNAME); + for (c=path+strlen(path)-1 ; c != path ; c--) + { + int i; + + if (!Q_strncasecmp (c, BASEDIRNAME, len)) + { + // + //strncpy (qdir, path, c+len+2-path); + // the +2 assumes a 2 or 3 following quake which is not the + // case with a retail install + // so we need to add up how much to the next separator + sep = c + len; + count = 1; + while (*sep && *sep != '/' && *sep != '\\') + { + sep++; + count++; + } + strncpy (qdir, path, c+len+count-path); + qprintf ("qdir: %s\n", qdir); + for ( i = 0; i < strlen( qdir ); i++ ) + { + if ( qdir[i] == '\\' ) + qdir[i] = '/'; + } + + c += len+count; + while (*c) + { + if (*c == '/' || *c == '\\') + { + strncpy (gamedir, path, c+1-path); + + for ( i = 0; i < strlen( gamedir ); i++ ) + { + if ( gamedir[i] == '\\' ) + gamedir[i] = '/'; + } + + qprintf ("gamedir: %s\n", gamedir); + + if ( !writedir[0] ) + strcpy( writedir, gamedir ); + else if ( writedir[strlen( writedir )-1] != '/' ) + { + writedir[strlen( writedir )] = '/'; + writedir[strlen( writedir )+1] = 0; + } + + return; + } + c++; + } + Error ("No gamedir in %s", path); + return; + } + } + Error ("SetQdirFromPath: no '%s' in %s", BASEDIRNAME, path); +} + +char *ExpandArg (const char *path) +{ + static char full[1024]; + + if (path[0] != '/' && path[0] != '\\' && path[1] != ':') + { + Q_getwd (full); + strcat (full, path); + } + else + strcpy (full, path); + return full; +} + +char *ExpandPath (const char *path) +{ + static char full[1024]; + if (!qdir) + Error ("ExpandPath called without qdir set"); + if (path[0] == '/' || path[0] == '\\' || path[1] == ':') { + strcpy( full, path ); + return full; + } + sprintf (full, "%s%s", qdir, path); + return full; +} + +char *ExpandGamePath (const char *path) +{ + static char full[1024]; + if (!qdir) + Error ("ExpandGamePath called without qdir set"); + if (path[0] == '/' || path[0] == '\\' || path[1] == ':') { + strcpy( full, path ); + return full; + } + sprintf (full, "%s%s", gamedir, path); + return full; +} + +char *ExpandPathAndArchive (const char *path) +{ + char *expanded; + char archivename[1024]; + + expanded = ExpandPath (path); + + if (archive) + { + sprintf (archivename, "%s/%s", archivedir, path); + QCopyFile (expanded, archivename); + } + return expanded; +} + + +char *copystring(const char *s) +{ + char *b; + b = malloc(strlen(s)+1); + strcpy (b, s); + return b; +} + + + +/* +================ +I_FloatTime +================ +*/ +double I_FloatTime (void) +{ + time_t t; + + time (&t); + + return t; +#if 0 +// more precise, less portable + struct timeval tp; + struct timezone tzp; + static int secbase; + + gettimeofday(&tp, &tzp); + + if (!secbase) + { + secbase = tp.tv_sec; + return tp.tv_usec/1000000.0; + } + + return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0; +#endif +} + +void Q_getwd (char *out) +{ + int i = 0; + +#ifdef WIN32 + _getcwd (out, 256); + strcat (out, "\\"); +#else + getcwd (out, 256); + strcat (out, "/"); +#endif + + while ( out[i] != 0 ) + { + if ( out[i] == '\\' ) + out[i] = '/'; + i++; + } +} + + +void Q_mkdir (const char *path) +{ +#ifdef WIN32 + if (_mkdir (path) != -1) + return; +#else + if (mkdir (path, 0777) != -1) + return; +#endif + if (errno != EEXIST) + Error ("mkdir %s: %s",path, strerror(errno)); +} + +/* +============ +FileTime + +returns -1 if not present +============ +*/ +int FileTime (const char *path) +{ + struct stat buf; + + if (stat (path,&buf) == -1) + return -1; + + return buf.st_mtime; +} + + + +/* +============== +COM_Parse + +Parse a token out of a string +============== +*/ +char *COM_Parse (char *data) +{ + int c; + int len; + + len = 0; + com_token[0] = 0; + + if (!data) + return NULL; + +// skip whitespace +skipwhite: + while ( (c = *data) <= ' ') + { + if (c == 0) + { + com_eof = qtrue; + return NULL; // end of file; + } + data++; + } + +// skip // comments + if (c=='/' && data[1] == '/') + { + while (*data && *data != '\n') + data++; + goto skipwhite; + } + + +// handle quoted strings specially + if (c == '\"') + { + data++; + do + { + c = *data++; + if (c=='\"') + { + com_token[len] = 0; + return data; + } + com_token[len] = c; + len++; + } while (1); + } + +// parse single characters + if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':') + { + com_token[len] = c; + len++; + com_token[len] = 0; + return data+1; + } + +// parse a regular word + do + { + com_token[len] = c; + data++; + len++; + c = *data; + if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':') + break; + } while (c>32); + + com_token[len] = 0; + return data; +} + + +int Q_strncasecmp (const char *s1, const char *s2, int n) +{ + int c1, c2; + + do + { + c1 = *s1++; + c2 = *s2++; + + if (!n--) + return 0; // strings are equal until end point + + if (c1 != c2) + { + if (c1 >= 'a' && c1 <= 'z') + c1 -= ('a' - 'A'); + if (c2 >= 'a' && c2 <= 'z') + c2 -= ('a' - 'A'); + if (c1 != c2) + return -1; // strings not equal + } + } while (c1); + + return 0; // strings are equal +} + +int Q_stricmp (const char *s1, const char *s2) +{ + return Q_strncasecmp (s1, s2, 99999); +} + + +char *strupr (char *start) +{ + char *in; + in = start; + while (*in) + { + *in = toupper(*in); + in++; + } + return start; +} + +char *strlower (char *start) +{ + char *in; + in = start; + while (*in) + { + *in = tolower(*in); + in++; + } + return start; +} + + +/* +============================================================================= + + MISC FUNCTIONS + +============================================================================= +*/ + + +/* +================= +CheckParm + +Checks for the given parameter in the program's command line arguments +Returns the argument number (1 to argc-1) or 0 if not present +================= +*/ +int CheckParm (const char *check) +{ + int i; + + for (i = 1;i<myargc;i++) + { + if ( !Q_stricmp(check, myargv[i]) ) + return i; + } + + return 0; +} + + + +/* +================ +Q_filelength +================ +*/ +int Q_filelength (FILE *f) +{ + int pos; + int end; + + pos = ftell (f); + fseek (f, 0, SEEK_END); + end = ftell (f); + fseek (f, pos, SEEK_SET); + + return end; +} + + +FILE *SafeOpenWrite (const char *filename) +{ + FILE *f; + + f = fopen(filename, "wb"); + + if (!f) + Error ("Error opening %s: %s",filename,strerror(errno)); + + return f; +} + +FILE *SafeOpenRead (const char *filename) +{ + FILE *f; + + f = fopen(filename, "rb"); + + if (!f) + Error ("Error opening %s: %s",filename,strerror(errno)); + + return f; +} + + +void SafeRead (FILE *f, void *buffer, int count) +{ + if ( fread (buffer, 1, count, f) != (size_t)count) + Error ("File read failure"); +} + + +void SafeWrite (FILE *f, const void *buffer, int count) +{ + if (fwrite (buffer, 1, count, f) != (size_t)count) + Error ("File write failure"); +} + + +/* +============== +FileExists +============== +*/ +qboolean FileExists (const char *filename) +{ + FILE *f; + + f = fopen (filename, "r"); + if (!f) + return qfalse; + fclose (f); + return qtrue; +} + +/* +============== +LoadFile +============== +*/ +int LoadFile( const char *filename, void **bufferptr ) +{ + FILE *f; + int length; + void *buffer; + + f = SafeOpenRead (filename); + length = Q_filelength (f); + buffer = malloc (length+1); + ((char *)buffer)[length] = 0; + SafeRead (f, buffer, length); + fclose (f); + + *bufferptr = buffer; + return length; +} + + +/* +============== +LoadFileBlock +- +rounds up memory allocation to 4K boundry +- +============== +*/ +int LoadFileBlock( const char *filename, void **bufferptr ) +{ + FILE *f; + int length, nBlock, nAllocSize; + void *buffer; + + f = SafeOpenRead (filename); + length = Q_filelength (f); + nAllocSize = length; + nBlock = nAllocSize % MEM_BLOCKSIZE; + if ( nBlock > 0) { + nAllocSize += MEM_BLOCKSIZE - nBlock; + } + buffer = malloc (nAllocSize+1); + memset(buffer, 0, nAllocSize+1); + SafeRead (f, buffer, length); + fclose (f); + + *bufferptr = buffer; + return length; +} + + +/* +============== +TryLoadFile + +Allows failure +============== +*/ +int TryLoadFile (const char *filename, void **bufferptr) +{ + FILE *f; + int length; + void *buffer; + + *bufferptr = NULL; + + f = fopen (filename, "rb"); + if (!f) + return -1; + length = Q_filelength (f); + buffer = malloc (length+1); + ((char *)buffer)[length] = 0; + SafeRead (f, buffer, length); + fclose (f); + + *bufferptr = buffer; + return length; +} + + +/* +============== +SaveFile +============== +*/ +void SaveFile (const char *filename, const void *buffer, int count) +{ + FILE *f; + + f = SafeOpenWrite (filename); + SafeWrite (f, buffer, count); + fclose (f); +} + + + +void DefaultExtension (char *path, const char *extension) +{ + char *src; +// +// if path doesnt have a .EXT, append extension +// (extension should include the .) +// + src = path + strlen(path) - 1; + + while (*src != '/' && *src != '\\' && src != path) + { + if (*src == '.') + return; // it has an extension + src--; + } + + strcat (path, extension); +} + + +void DefaultPath (char *path, const char *basepath) +{ + char temp[128]; + + if (path[0] == PATHSEPERATOR) + return; // absolute path location + strcpy (temp,path); + strcpy (path,basepath); + strcat (path,temp); +} + + +void StripFilename (char *path) +{ + int length; + + length = strlen(path)-1; + while (length > 0 && path[length] != PATHSEPERATOR) + length--; + path[length] = 0; +} + +void StripExtension (char *path) +{ + int length; + + length = strlen(path)-1; + while (length > 0 && path[length] != '.') + { + length--; + if (path[length] == '/') + return; // no extension + } + if (length) + path[length] = 0; +} + + +/* +==================== +Extract file parts +==================== +*/ +// FIXME: should include the slash, otherwise +// backing to an empty path will be wrong when appending a slash +void ExtractFilePath (const char *path, char *dest) +{ + const char *src; + + src = path + strlen(path) - 1; + +// +// back up until a \ or the start +// + while (src != path && *(src-1) != '\\' && *(src-1) != '/') + src--; + + memcpy (dest, path, src-path); + dest[src-path] = 0; +} + +void ExtractFileBase (const char *path, char *dest) +{ + const char *src; + + src = path + strlen(path) - 1; + +// +// back up until a \ or the start +// + while (src != path && *(src-1) != PATHSEPERATOR) + src--; + + while (*src && *src != '.') + { + *dest++ = *src++; + } + *dest = 0; +} + +void ExtractFileExtension (const char *path, char *dest) +{ + const char *src; + + src = path + strlen(path) - 1; + +// +// back up until a . or the start +// + while (src != path && *(src-1) != '.') + src--; + if (src == path) + { + *dest = 0; // no extension + return; + } + + strcpy (dest,src); +} + + +/* +============== +ParseNum / ParseHex +============== +*/ +int ParseHex (const char *hex) +{ + const char *str; + int num; + + num = 0; + str = hex; + + while (*str) + { + num <<= 4; + if (*str >= '0' && *str <= '9') + num += *str-'0'; + else if (*str >= 'a' && *str <= 'f') + num += 10 + *str-'a'; + else if (*str >= 'A' && *str <= 'F') + num += 10 + *str-'A'; + else + Error ("Bad hex number: %s",hex); + str++; + } + + return num; +} + + +int ParseNum (const char *str) +{ + if (str[0] == '$') + return ParseHex (str+1); + if (str[0] == '0' && str[1] == 'x') + return ParseHex (str+2); + return atol (str); +} + + + +/* +============================================================================ + + BYTE ORDER FUNCTIONS + +============================================================================ +*/ + +#ifdef _SGI_SOURCE +#define __BIG_ENDIAN__ +#endif + +#ifdef __BIG_ENDIAN__ + +short LittleShort (short l) +{ + byte b1,b2; + + b1 = l&255; + b2 = (l>>8)&255; + + return (b1<<8) + b2; +} + +short BigShort (short l) +{ + return l; +} + + +int LittleLong (int l) +{ + byte b1,b2,b3,b4; + + b1 = l&255; + b2 = (l>>8)&255; + b3 = (l>>16)&255; + b4 = (l>>24)&255; + + return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; +} + +int BigLong (int l) +{ + return l; +} + + +float LittleFloat (float l) +{ + union {byte b[4]; float f;} in, out; + + in.f = l; + out.b[0] = in.b[3]; + out.b[1] = in.b[2]; + out.b[2] = in.b[1]; + out.b[3] = in.b[0]; + + return out.f; +} + +float BigFloat (float l) +{ + return l; +} + + +#else + + +short BigShort (short l) +{ + byte b1,b2; + + b1 = l&255; + b2 = (l>>8)&255; + + return (b1<<8) + b2; +} + +short LittleShort (short l) +{ + return l; +} + + +int BigLong (int l) +{ + byte b1,b2,b3,b4; + + b1 = l&255; + b2 = (l>>8)&255; + b3 = (l>>16)&255; + b4 = (l>>24)&255; + + return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; +} + +int LittleLong (int l) +{ + return l; +} + +float BigFloat (float l) +{ + union {byte b[4]; float f;} in, out; + + in.f = l; + out.b[0] = in.b[3]; + out.b[1] = in.b[2]; + out.b[2] = in.b[1]; + out.b[3] = in.b[0]; + + return out.f; +} + +float LittleFloat (float l) +{ + return l; +} + + +#endif + + +//======================================================= + + +// FIXME: byte swap? + +// this is a 16 bit, non-reflected CRC using the polynomial 0x1021 +// and the initial and final xor values shown below... in other words, the +// CCITT standard CRC used by XMODEM + +#define CRC_INIT_VALUE 0xffff +#define CRC_XOR_VALUE 0x0000 + +static unsigned short crctable[256] = +{ + 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7, + 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef, + 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6, + 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de, + 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485, + 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d, + 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4, + 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc, + 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823, + 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b, + 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12, + 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a, + 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41, + 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49, + 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70, + 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78, + 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f, + 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067, + 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e, + 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256, + 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d, + 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405, + 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c, + 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634, + 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab, + 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3, + 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a, + 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92, + 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9, + 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1, + 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8, + 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0 +}; + +void CRC_Init(unsigned short *crcvalue) +{ + *crcvalue = CRC_INIT_VALUE; +} + +void CRC_ProcessByte(unsigned short *crcvalue, byte data) +{ + *crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data]; +} + +unsigned short CRC_Value(unsigned short crcvalue) +{ + return crcvalue ^ CRC_XOR_VALUE; +} +//============================================================================= + +/* +============ +CreatePath +============ +*/ +void CreatePath (const char *path) +{ + const char *ofs; + char c; + char dir[1024]; + +#ifdef _WIN32 + int olddrive = -1; + + if ( path[1] == ':' ) + { + olddrive = _getdrive(); + _chdrive( toupper( path[0] ) - 'A' + 1 ); + } +#endif + + if (path[1] == ':') + path += 2; + + for (ofs = path+1 ; *ofs ; ofs++) + { + c = *ofs; + if (c == '/' || c == '\\') + { // create the directory + memcpy( dir, path, ofs - path ); + dir[ ofs - path ] = 0; + Q_mkdir( dir ); + } + } + +#ifdef _WIN32 + if ( olddrive != -1 ) + { + _chdrive( olddrive ); + } +#endif +} + + +/* +============ +QCopyFile + + Used to archive source files +============ +*/ +void QCopyFile (const char *from, const char *to) +{ + void *buffer; + int length; + + length = LoadFile (from, &buffer); + CreatePath (to); + SaveFile (to, buffer, length); + free (buffer); +} diff --git a/q3asm/cmdlib.h b/q3asm/cmdlib.h index b7be51b..0d7dfc3 100755 --- a/q3asm/cmdlib.h +++ b/q3asm/cmdlib.h @@ -1,160 +1,160 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-// cmdlib.h
-
-#ifndef __CMDLIB__
-#define __CMDLIB__
-
-#ifdef _WIN32
-#pragma warning(disable : 4244) // MIPS
-#pragma warning(disable : 4136) // X86
-#pragma warning(disable : 4051) // ALPHA
-
-#pragma warning(disable : 4018) // signed/unsigned mismatch
-#pragma warning(disable : 4305) // truncate from double to float
-
-#pragma check_stack(off)
-
-#endif
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <errno.h>
-#include <ctype.h>
-#include <time.h>
-#include <stdarg.h>
-
-#ifdef _WIN32
-
-#pragma intrinsic( memset, memcpy )
-
-#endif
-
-#ifndef __BYTEBOOL__
-#define __BYTEBOOL__
-typedef enum { qfalse, qtrue } qboolean;
-typedef unsigned char byte;
-#endif
-
-#define MAX_OS_PATH 1024
-#define MEM_BLOCKSIZE 4096
-
-// the dec offsetof macro doesnt work very well...
-#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier)
-
-
-// set these before calling CheckParm
-extern int myargc;
-extern char **myargv;
-
-char *strupr (char *in);
-char *strlower (char *in);
-int Q_strncasecmp( const char *s1, const char *s2, int n );
-int Q_stricmp( const char *s1, const char *s2 );
-void Q_getwd( char *out );
-
-int Q_filelength (FILE *f);
-int FileTime( const char *path );
-
-void Q_mkdir( const char *path );
-
-extern char qdir[1024];
-extern char gamedir[1024];
-extern char writedir[1024];
-void SetQdirFromPath( const char *path );
-char *ExpandArg( const char *path ); // from cmd line
-char *ExpandPath( const char *path ); // from scripts
-char *ExpandGamePath (const char *path);
-char *ExpandPathAndArchive( const char *path );
-
-
-double I_FloatTime( void );
-
-void Error( const char *error, ... );
-int CheckParm( const char *check );
-
-FILE *SafeOpenWrite( const char *filename );
-FILE *SafeOpenRead( const char *filename );
-void SafeRead (FILE *f, void *buffer, int count);
-void SafeWrite (FILE *f, const void *buffer, int count);
-
-int LoadFile( const char *filename, void **bufferptr );
-int LoadFileBlock( const char *filename, void **bufferptr );
-int TryLoadFile( const char *filename, void **bufferptr );
-void SaveFile( const char *filename, const void *buffer, int count );
-qboolean FileExists( const char *filename );
-
-void DefaultExtension( char *path, const char *extension );
-void DefaultPath( char *path, const char *basepath );
-void StripFilename( char *path );
-void StripExtension( char *path );
-
-void ExtractFilePath( const char *path, char *dest );
-void ExtractFileBase( const char *path, char *dest );
-void ExtractFileExtension( const char *path, char *dest );
-
-int ParseNum (const char *str);
-
-short BigShort (short l);
-short LittleShort (short l);
-int BigLong (int l);
-int LittleLong (int l);
-float BigFloat (float l);
-float LittleFloat (float l);
-
-
-char *COM_Parse (char *data);
-
-extern char com_token[1024];
-extern qboolean com_eof;
-
-char *copystring(const char *s);
-
-
-void CRC_Init(unsigned short *crcvalue);
-void CRC_ProcessByte(unsigned short *crcvalue, byte data);
-unsigned short CRC_Value(unsigned short crcvalue);
-
-void CreatePath( const char *path );
-void QCopyFile( const char *from, const char *to );
-
-extern qboolean archive;
-extern char archivedir[1024];
-
-
-extern qboolean verbose;
-void qprintf( const char *format, ... );
-void _printf( const char *format, ... );
-
-void ExpandWildcards( int *argc, char ***argv );
-
-
-// for compression routines
-typedef struct
-{
- void *data;
- int count, width, height;
-} cblock_t;
-
-
-#endif
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// cmdlib.h + +#ifndef __CMDLIB__ +#define __CMDLIB__ + +#ifdef _WIN32 +#pragma warning(disable : 4244) // MIPS +#pragma warning(disable : 4136) // X86 +#pragma warning(disable : 4051) // ALPHA + +#pragma warning(disable : 4018) // signed/unsigned mismatch +#pragma warning(disable : 4305) // truncate from double to float + +#pragma check_stack(off) + +#endif + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <errno.h> +#include <ctype.h> +#include <time.h> +#include <stdarg.h> + +#ifdef _WIN32 + +#pragma intrinsic( memset, memcpy ) + +#endif + +#ifndef __BYTEBOOL__ +#define __BYTEBOOL__ +typedef enum { qfalse, qtrue } qboolean; +typedef unsigned char byte; +#endif + +#define MAX_OS_PATH 1024 +#define MEM_BLOCKSIZE 4096 + +// the dec offsetof macro doesnt work very well... +#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier) + + +// set these before calling CheckParm +extern int myargc; +extern char **myargv; + +char *strupr (char *in); +char *strlower (char *in); +int Q_strncasecmp( const char *s1, const char *s2, int n ); +int Q_stricmp( const char *s1, const char *s2 ); +void Q_getwd( char *out ); + +int Q_filelength (FILE *f); +int FileTime( const char *path ); + +void Q_mkdir( const char *path ); + +extern char qdir[1024]; +extern char gamedir[1024]; +extern char writedir[1024]; +void SetQdirFromPath( const char *path ); +char *ExpandArg( const char *path ); // from cmd line +char *ExpandPath( const char *path ); // from scripts +char *ExpandGamePath (const char *path); +char *ExpandPathAndArchive( const char *path ); + + +double I_FloatTime( void ); + +void Error( const char *error, ... ); +int CheckParm( const char *check ); + +FILE *SafeOpenWrite( const char *filename ); +FILE *SafeOpenRead( const char *filename ); +void SafeRead (FILE *f, void *buffer, int count); +void SafeWrite (FILE *f, const void *buffer, int count); + +int LoadFile( const char *filename, void **bufferptr ); +int LoadFileBlock( const char *filename, void **bufferptr ); +int TryLoadFile( const char *filename, void **bufferptr ); +void SaveFile( const char *filename, const void *buffer, int count ); +qboolean FileExists( const char *filename ); + +void DefaultExtension( char *path, const char *extension ); +void DefaultPath( char *path, const char *basepath ); +void StripFilename( char *path ); +void StripExtension( char *path ); + +void ExtractFilePath( const char *path, char *dest ); +void ExtractFileBase( const char *path, char *dest ); +void ExtractFileExtension( const char *path, char *dest ); + +int ParseNum (const char *str); + +short BigShort (short l); +short LittleShort (short l); +int BigLong (int l); +int LittleLong (int l); +float BigFloat (float l); +float LittleFloat (float l); + + +char *COM_Parse (char *data); + +extern char com_token[1024]; +extern qboolean com_eof; + +char *copystring(const char *s); + + +void CRC_Init(unsigned short *crcvalue); +void CRC_ProcessByte(unsigned short *crcvalue, byte data); +unsigned short CRC_Value(unsigned short crcvalue); + +void CreatePath( const char *path ); +void QCopyFile( const char *from, const char *to ); + +extern qboolean archive; +extern char archivedir[1024]; + + +extern qboolean verbose; +void qprintf( const char *format, ... ); +void _printf( const char *format, ... ); + +void ExpandWildcards( int *argc, char ***argv ); + + +// for compression routines +typedef struct +{ + void *data; + int count, width, height; +} cblock_t; + + +#endif diff --git a/q3asm/lib.txt b/q3asm/lib.txt index 7abf270..737a030 100755 --- a/q3asm/lib.txt +++ b/q3asm/lib.txt @@ -1,31 +1,31 @@ -
-strlen
-strcasecmp
-tolower
-strcat
-strncpy
-strcmp
-strcpy
-strchr
-
-vsprintf
-
-memcpy
-memset
-rand
-
-atoi
-atof
-
-abs
-
-floor
-fabs
-tan
-atan
-sqrt
-log
-cos
-sin
-atan2
-
+ +strlen +strcasecmp +tolower +strcat +strncpy +strcmp +strcpy +strchr + +vsprintf + +memcpy +memset +rand + +atoi +atof + +abs + +floor +fabs +tan +atan +sqrt +log +cos +sin +atan2 + diff --git a/q3asm/mathlib.h b/q3asm/mathlib.h index 8034808..f88bf58 100755 --- a/q3asm/mathlib.h +++ b/q3asm/mathlib.h @@ -1,94 +1,94 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-#ifndef __MATHLIB__
-#define __MATHLIB__
-
-// mathlib.h
-
-#include <math.h>
-
-#ifdef DOUBLEVEC_T
-typedef double vec_t;
-#else
-typedef float vec_t;
-#endif
-typedef vec_t vec2_t[3];
-typedef vec_t vec3_t[3];
-typedef vec_t vec4_t[4];
-
-#define SIDE_FRONT 0
-#define SIDE_ON 2
-#define SIDE_BACK 1
-#define SIDE_CROSS -2
-
-#define Q_PI 3.14159265358979323846
-#define DEG2RAD( a ) ( ( (a) * Q_PI ) / 180.0F )
-#define RAD2DEG( a ) ( ( (a) * 180.0f ) / Q_PI )
-
-extern vec3_t vec3_origin;
-
-#define EQUAL_EPSILON 0.001
-
-// plane types are used to speed some tests
-// 0-2 are axial planes
-#define PLANE_X 0
-#define PLANE_Y 1
-#define PLANE_Z 2
-#define PLANE_NON_AXIAL 3
-
-qboolean VectorCompare( const vec3_t v1, const vec3_t v2 );
-
-#define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2])
-#define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];}
-#define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];}
-#define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];}
-#define VectorScale(a,b,c) {c[0]=b*a[0];c[1]=b*a[1];c[2]=b*a[2];}
-#define VectorClear(x) {x[0] = x[1] = x[2] = 0;}
-#define VectorNegate(x) {x[0]=-x[0];x[1]=-x[1];x[2]=-x[2];}
-void Vec10Copy( vec_t *in, vec_t *out );
-
-vec_t Q_rint (vec_t in);
-vec_t _DotProduct (vec3_t v1, vec3_t v2);
-void _VectorSubtract (vec3_t va, vec3_t vb, vec3_t out);
-void _VectorAdd (vec3_t va, vec3_t vb, vec3_t out);
-void _VectorCopy (vec3_t in, vec3_t out);
-void _VectorScale (vec3_t v, vec_t scale, vec3_t out);
-
-double VectorLength( const vec3_t v );
-
-void VectorMA( const vec3_t va, double scale, const vec3_t vb, vec3_t vc );
-
-void CrossProduct( const vec3_t v1, const vec3_t v2, vec3_t cross );
-vec_t VectorNormalize( const vec3_t in, vec3_t out );
-vec_t ColorNormalize( const vec3_t in, vec3_t out );
-void VectorInverse (vec3_t v);
-
-void ClearBounds (vec3_t mins, vec3_t maxs);
-void AddPointToBounds( const vec3_t v, vec3_t mins, vec3_t maxs );
-
-qboolean PlaneFromPoints( vec4_t plane, const vec3_t a, const vec3_t b, const vec3_t c );
-
-void NormalToLatLong( const vec3_t normal, byte bytes[2] );
-
-int PlaneTypeForNormal (vec3_t normal);
-
-#endif
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#ifndef __MATHLIB__ +#define __MATHLIB__ + +// mathlib.h + +#include <math.h> + +#ifdef DOUBLEVEC_T +typedef double vec_t; +#else +typedef float vec_t; +#endif +typedef vec_t vec2_t[3]; +typedef vec_t vec3_t[3]; +typedef vec_t vec4_t[4]; + +#define SIDE_FRONT 0 +#define SIDE_ON 2 +#define SIDE_BACK 1 +#define SIDE_CROSS -2 + +#define Q_PI 3.14159265358979323846 +#define DEG2RAD( a ) ( ( (a) * Q_PI ) / 180.0F ) +#define RAD2DEG( a ) ( ( (a) * 180.0f ) / Q_PI ) + +extern vec3_t vec3_origin; + +#define EQUAL_EPSILON 0.001 + +// plane types are used to speed some tests +// 0-2 are axial planes +#define PLANE_X 0 +#define PLANE_Y 1 +#define PLANE_Z 2 +#define PLANE_NON_AXIAL 3 + +qboolean VectorCompare( const vec3_t v1, const vec3_t v2 ); + +#define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2]) +#define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];} +#define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];} +#define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];} +#define VectorScale(a,b,c) {c[0]=b*a[0];c[1]=b*a[1];c[2]=b*a[2];} +#define VectorClear(x) {x[0] = x[1] = x[2] = 0;} +#define VectorNegate(x) {x[0]=-x[0];x[1]=-x[1];x[2]=-x[2];} +void Vec10Copy( vec_t *in, vec_t *out ); + +vec_t Q_rint (vec_t in); +vec_t _DotProduct (vec3_t v1, vec3_t v2); +void _VectorSubtract (vec3_t va, vec3_t vb, vec3_t out); +void _VectorAdd (vec3_t va, vec3_t vb, vec3_t out); +void _VectorCopy (vec3_t in, vec3_t out); +void _VectorScale (vec3_t v, vec_t scale, vec3_t out); + +double VectorLength( const vec3_t v ); + +void VectorMA( const vec3_t va, double scale, const vec3_t vb, vec3_t vc ); + +void CrossProduct( const vec3_t v1, const vec3_t v2, vec3_t cross ); +vec_t VectorNormalize( const vec3_t in, vec3_t out ); +vec_t ColorNormalize( const vec3_t in, vec3_t out ); +void VectorInverse (vec3_t v); + +void ClearBounds (vec3_t mins, vec3_t maxs); +void AddPointToBounds( const vec3_t v, vec3_t mins, vec3_t maxs ); + +qboolean PlaneFromPoints( vec4_t plane, const vec3_t a, const vec3_t b, const vec3_t c ); + +void NormalToLatLong( const vec3_t normal, byte bytes[2] ); + +int PlaneTypeForNormal (vec3_t normal); + +#endif diff --git a/q3asm/notes.txt b/q3asm/notes.txt index 4a016f0..63297f3 100755 --- a/q3asm/notes.txt +++ b/q3asm/notes.txt @@ -1,16 +1,16 @@ -
-don't do any paramter conversion (double to float, etc)
-
-
-
-Why?
-
-Security.
-Portability.
-
-It may be more aproachable.
-
-can still use regular dlls for development purposes
-
-lcc
-q3asm
+ +don't do any paramter conversion (double to float, etc) + + + +Why? + +Security. +Portability. + +It may be more aproachable. + +can still use regular dlls for development purposes + +lcc +q3asm diff --git a/q3asm/ops.txt b/q3asm/ops.txt index 992e288..e897f49 100755 --- a/q3asm/ops.txt +++ b/q3asm/ops.txt @@ -1,132 +1,132 @@ -CNSTF,
-CNSTI,
-CNSTP,
-CNSTU,
-
-ARGB,
-ARGF,
-ARGI,
-ARGP,
-ARGU,
-
-ASGNB,
-ASGNF,
-ASGNI,
-ASGNP,
-ASGNU,
-
-INDIRB,
-INDIRF,
-INDIRI,
-INDIRP,
-INDIRU,
-
-CVFF,
-CVFI,
-
-CVIF,
-CVII,
-CVIU,
-
-CVPU,
-
-CVUI,
-CVUP,
-CVUU,
-
-NEGF,
-NEGI,
-
-CALLB,
-CALLF,
-CALLI,
-CALLP,
-CALLU,
-CALLV,
-
-RETF,
-RETI,
-RETP,
-RETU,
-RETV,
-
-ADDRGP,
-
-ADDRFP,
-
-ADDRLP,
-
-ADDF,
-ADDI,
-ADDP,
-ADDU,
-
-SUBF,
-SUBI,
-SUBP,
-SUBU,
-
-LSHI,
-LSHU,
-
-MODI,
-MODU,
-
-RSHI,
-RSHU,
-
-BANDI,
-BANDU,
-
-BCOMI,
-BCOMU,
-
-BORI,
-BORU,
-
-BXORI,
-BXORU,
-
-DIVF,
-DIVI,
-DIVU,
-
-MULF,
-MULI,
-MULU,
-
-EQF,
-EQI,
-EQU,
-
-GEF,
-GEI,
-GEU,
-
-GTF,
-GTI,
-GTU,
-
-LEF,
-LEI,
-LEU,
-
-LTF,
-LTI,
-LTU,
-
-NEF,
-NEI,
-NEU,
-
-JUMPV,
-
-LABELV,
-
-LOADB,
-LOADF,
-LOADI,
-LOADP,
-LOADU,
-
-
+CNSTF, +CNSTI, +CNSTP, +CNSTU, + +ARGB, +ARGF, +ARGI, +ARGP, +ARGU, + +ASGNB, +ASGNF, +ASGNI, +ASGNP, +ASGNU, + +INDIRB, +INDIRF, +INDIRI, +INDIRP, +INDIRU, + +CVFF, +CVFI, + +CVIF, +CVII, +CVIU, + +CVPU, + +CVUI, +CVUP, +CVUU, + +NEGF, +NEGI, + +CALLB, +CALLF, +CALLI, +CALLP, +CALLU, +CALLV, + +RETF, +RETI, +RETP, +RETU, +RETV, + +ADDRGP, + +ADDRFP, + +ADDRLP, + +ADDF, +ADDI, +ADDP, +ADDU, + +SUBF, +SUBI, +SUBP, +SUBU, + +LSHI, +LSHU, + +MODI, +MODU, + +RSHI, +RSHU, + +BANDI, +BANDU, + +BCOMI, +BCOMU, + +BORI, +BORU, + +BXORI, +BXORU, + +DIVF, +DIVI, +DIVU, + +MULF, +MULI, +MULU, + +EQF, +EQI, +EQU, + +GEF, +GEI, +GEU, + +GTF, +GTI, +GTU, + +LEF, +LEI, +LEU, + +LTF, +LTI, +LTU, + +NEF, +NEI, +NEU, + +JUMPV, + +LABELV, + +LOADB, +LOADF, +LOADI, +LOADP, +LOADU, + + diff --git a/q3asm/opstrings.h b/q3asm/opstrings.h index 51f2bf3..f611b3e 100755 --- a/q3asm/opstrings.h +++ b/q3asm/opstrings.h @@ -1,175 +1,175 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-{ "BREAK", OP_BREAK },
-
-{ "CNSTF4", OP_CONST },
-{ "CNSTI4", OP_CONST },
-{ "CNSTP4", OP_CONST },
-{ "CNSTU4", OP_CONST },
-
-{ "CNSTI2", OP_CONST },
-{ "CNSTU2", OP_CONST },
-
-{ "CNSTI1", OP_CONST },
-{ "CNSTU1", OP_CONST },
-
-//{ "ARGB", OP_ARG },
-//{ "ARGF", OP_ARG },
-//{ "ARGI", OP_ARG },
-//{ "ARGP", OP_ARG },
-//{ "ARGU", OP_ARG },
-
-{ "ASGNB", OP_BLOCK_COPY },
-{ "ASGNF4", OP_STORE4 },
-{ "ASGNI4", OP_STORE4 },
-{ "ASGNP4", OP_STORE4 },
-{ "ASGNU4", OP_STORE4 },
-
-{ "ASGNI2", OP_STORE2 },
-{ "ASGNU2", OP_STORE2 },
-
-{ "ASGNI1", OP_STORE1 },
-{ "ASGNU1", OP_STORE1 },
-
-{ "INDIRB", OP_IGNORE }, // block copy deals with this
-{ "INDIRF4", OP_LOAD4 },
-{ "INDIRI4", OP_LOAD4 },
-{ "INDIRP4", OP_LOAD4 },
-{ "INDIRU4", OP_LOAD4 },
-
-{ "INDIRI2", OP_LOAD2 },
-{ "INDIRU2", OP_LOAD2 },
-
-{ "INDIRI1", OP_LOAD1 },
-{ "INDIRU1", OP_LOAD1 },
-
-{ "CVFF4", OP_UNDEF },
-{ "CVFI4", OP_CVFI },
-
-{ "CVIF4", OP_CVIF },
-{ "CVII4", OP_SEX8 }, // will be either SEX8 or SEX16
-{ "CVII1", OP_IGNORE },
-{ "CVII2", OP_IGNORE },
-{ "CVIU4", OP_IGNORE },
-
-{ "CVPU4", OP_IGNORE },
-
-{ "CVUI4", OP_IGNORE },
-{ "CVUP4", OP_IGNORE },
-{ "CVUU4", OP_IGNORE },
-
-{ "CVUU1", OP_IGNORE },
-
-{ "NEGF4", OP_NEGF },
-{ "NEGI4", OP_NEGI },
-
-//{ "CALLB", OP_UNDEF },
-//{ "CALLF", OP_UNDEF },
-//{ "CALLI", OP_UNDEF },
-//{ "CALLP", OP_UNDEF },
-//{ "CALLU", OP_UNDEF },
-//{ "CALLV", OP_CALL },
-
-//{ "RETF", OP_UNDEF },
-//{ "RETI", OP_UNDEF },
-//{ "RETP", OP_UNDEF },
-//{ "RETU", OP_UNDEF },
-//{ "RETV", OP_UNDEF },
-
-{ "ADDRGP4", OP_CONST },
-
-//{ "ADDRFP", OP_PARM },
-//{ "ADDRLP", OP_LOCAL },
-
-{ "ADDF4", OP_ADDF },
-{ "ADDI4", OP_ADD },
-{ "ADDP4", OP_ADD },
-{ "ADDP", OP_ADD },
-{ "ADDU4", OP_ADD },
-
-{ "SUBF4", OP_SUBF },
-{ "SUBI4", OP_SUB },
-{ "SUBP4", OP_SUB },
-{ "SUBU4", OP_SUB },
-
-{ "LSHI4", OP_LSH },
-{ "LSHU4", OP_LSH },
-
-{ "MODI4", OP_MODI },
-{ "MODU4", OP_MODU },
-
-{ "RSHI4", OP_RSHI },
-{ "RSHU4", OP_RSHU },
-
-{ "BANDI4", OP_BAND },
-{ "BANDU4", OP_BAND },
-
-{ "BCOMI4", OP_BCOM },
-{ "BCOMU4", OP_BCOM },
-
-{ "BORI4", OP_BOR },
-{ "BORU4", OP_BOR },
-
-{ "BXORI4", OP_BXOR },
-{ "BXORU4", OP_BXOR },
-
-{ "DIVF4", OP_DIVF },
-{ "DIVI4", OP_DIVI },
-{ "DIVU4", OP_DIVU },
-
-{ "MULF4", OP_MULF },
-{ "MULI4", OP_MULI },
-{ "MULU4", OP_MULU },
-
-{ "EQF4", OP_EQF },
-{ "EQI4", OP_EQ },
-{ "EQU4", OP_EQ },
-
-{ "GEF4", OP_GEF },
-{ "GEI4", OP_GEI },
-{ "GEU4", OP_GEU },
-
-{ "GTF4", OP_GTF },
-{ "GTI4", OP_GTI },
-{ "GTU4", OP_GTU },
-
-{ "LEF4", OP_LEF },
-{ "LEI4", OP_LEI },
-{ "LEU4", OP_LEU },
-
-{ "LTF4", OP_LTF },
-{ "LTI4", OP_LTI },
-{ "LTU4", OP_LTU },
-
-{ "NEF4", OP_NEF },
-{ "NEI4", OP_NE },
-{ "NEU4", OP_NE },
-
-{ "JUMPV", OP_JUMP },
-
-{ "LOADB4", OP_UNDEF },
-{ "LOADF4", OP_UNDEF },
-{ "LOADI4", OP_UNDEF },
-{ "LOADP4", OP_UNDEF },
-{ "LOADU4", OP_UNDEF },
-
-
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +{ "BREAK", OP_BREAK }, + +{ "CNSTF4", OP_CONST }, +{ "CNSTI4", OP_CONST }, +{ "CNSTP4", OP_CONST }, +{ "CNSTU4", OP_CONST }, + +{ "CNSTI2", OP_CONST }, +{ "CNSTU2", OP_CONST }, + +{ "CNSTI1", OP_CONST }, +{ "CNSTU1", OP_CONST }, + +//{ "ARGB", OP_ARG }, +//{ "ARGF", OP_ARG }, +//{ "ARGI", OP_ARG }, +//{ "ARGP", OP_ARG }, +//{ "ARGU", OP_ARG }, + +{ "ASGNB", OP_BLOCK_COPY }, +{ "ASGNF4", OP_STORE4 }, +{ "ASGNI4", OP_STORE4 }, +{ "ASGNP4", OP_STORE4 }, +{ "ASGNU4", OP_STORE4 }, + +{ "ASGNI2", OP_STORE2 }, +{ "ASGNU2", OP_STORE2 }, + +{ "ASGNI1", OP_STORE1 }, +{ "ASGNU1", OP_STORE1 }, + +{ "INDIRB", OP_IGNORE }, // block copy deals with this +{ "INDIRF4", OP_LOAD4 }, +{ "INDIRI4", OP_LOAD4 }, +{ "INDIRP4", OP_LOAD4 }, +{ "INDIRU4", OP_LOAD4 }, + +{ "INDIRI2", OP_LOAD2 }, +{ "INDIRU2", OP_LOAD2 }, + +{ "INDIRI1", OP_LOAD1 }, +{ "INDIRU1", OP_LOAD1 }, + +{ "CVFF4", OP_UNDEF }, +{ "CVFI4", OP_CVFI }, + +{ "CVIF4", OP_CVIF }, +{ "CVII4", OP_SEX8 }, // will be either SEX8 or SEX16 +{ "CVII1", OP_IGNORE }, +{ "CVII2", OP_IGNORE }, +{ "CVIU4", OP_IGNORE }, + +{ "CVPU4", OP_IGNORE }, + +{ "CVUI4", OP_IGNORE }, +{ "CVUP4", OP_IGNORE }, +{ "CVUU4", OP_IGNORE }, + +{ "CVUU1", OP_IGNORE }, + +{ "NEGF4", OP_NEGF }, +{ "NEGI4", OP_NEGI }, + +//{ "CALLB", OP_UNDEF }, +//{ "CALLF", OP_UNDEF }, +//{ "CALLI", OP_UNDEF }, +//{ "CALLP", OP_UNDEF }, +//{ "CALLU", OP_UNDEF }, +//{ "CALLV", OP_CALL }, + +//{ "RETF", OP_UNDEF }, +//{ "RETI", OP_UNDEF }, +//{ "RETP", OP_UNDEF }, +//{ "RETU", OP_UNDEF }, +//{ "RETV", OP_UNDEF }, + +{ "ADDRGP4", OP_CONST }, + +//{ "ADDRFP", OP_PARM }, +//{ "ADDRLP", OP_LOCAL }, + +{ "ADDF4", OP_ADDF }, +{ "ADDI4", OP_ADD }, +{ "ADDP4", OP_ADD }, +{ "ADDP", OP_ADD }, +{ "ADDU4", OP_ADD }, + +{ "SUBF4", OP_SUBF }, +{ "SUBI4", OP_SUB }, +{ "SUBP4", OP_SUB }, +{ "SUBU4", OP_SUB }, + +{ "LSHI4", OP_LSH }, +{ "LSHU4", OP_LSH }, + +{ "MODI4", OP_MODI }, +{ "MODU4", OP_MODU }, + +{ "RSHI4", OP_RSHI }, +{ "RSHU4", OP_RSHU }, + +{ "BANDI4", OP_BAND }, +{ "BANDU4", OP_BAND }, + +{ "BCOMI4", OP_BCOM }, +{ "BCOMU4", OP_BCOM }, + +{ "BORI4", OP_BOR }, +{ "BORU4", OP_BOR }, + +{ "BXORI4", OP_BXOR }, +{ "BXORU4", OP_BXOR }, + +{ "DIVF4", OP_DIVF }, +{ "DIVI4", OP_DIVI }, +{ "DIVU4", OP_DIVU }, + +{ "MULF4", OP_MULF }, +{ "MULI4", OP_MULI }, +{ "MULU4", OP_MULU }, + +{ "EQF4", OP_EQF }, +{ "EQI4", OP_EQ }, +{ "EQU4", OP_EQ }, + +{ "GEF4", OP_GEF }, +{ "GEI4", OP_GEI }, +{ "GEU4", OP_GEU }, + +{ "GTF4", OP_GTF }, +{ "GTI4", OP_GTI }, +{ "GTU4", OP_GTU }, + +{ "LEF4", OP_LEF }, +{ "LEI4", OP_LEI }, +{ "LEU4", OP_LEU }, + +{ "LTF4", OP_LTF }, +{ "LTI4", OP_LTI }, +{ "LTU4", OP_LTU }, + +{ "NEF4", OP_NEF }, +{ "NEI4", OP_NE }, +{ "NEU4", OP_NE }, + +{ "JUMPV", OP_JUMP }, + +{ "LOADB4", OP_UNDEF }, +{ "LOADF4", OP_UNDEF }, +{ "LOADI4", OP_UNDEF }, +{ "LOADP4", OP_UNDEF }, +{ "LOADU4", OP_UNDEF }, + + diff --git a/q3asm/q3asm.c b/q3asm/q3asm.c index 836e427..b19c361 100755 --- a/q3asm/q3asm.c +++ b/q3asm/q3asm.c @@ -1,1047 +1,1047 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-#include "cmdlib.h"
-#include "mathlib.h"
-#include "qfiles.h"
-
-/* MSVC-ism fix. */
-#define atoi(s) strtoul(s,NULL,10)
-
-char outputFilename[MAX_OS_PATH];
-
-// the zero page size is just used for detecting run time faults
-#define ZERO_PAGE_SIZE 0 // 256
-
-typedef enum {
- OP_UNDEF,
-
- OP_IGNORE,
-
- OP_BREAK,
-
- OP_ENTER,
- OP_LEAVE,
- OP_CALL,
- OP_PUSH,
- OP_POP,
-
- OP_CONST,
- OP_LOCAL,
-
- OP_JUMP,
-
- //-------------------
-
- OP_EQ,
- OP_NE,
-
- OP_LTI,
- OP_LEI,
- OP_GTI,
- OP_GEI,
-
- OP_LTU,
- OP_LEU,
- OP_GTU,
- OP_GEU,
-
- OP_EQF,
- OP_NEF,
-
- OP_LTF,
- OP_LEF,
- OP_GTF,
- OP_GEF,
-
- //-------------------
-
- OP_LOAD1,
- OP_LOAD2,
- OP_LOAD4,
- OP_STORE1,
- OP_STORE2,
- OP_STORE4, // *(stack[top-1]) = stack[yop
- OP_ARG,
- OP_BLOCK_COPY,
-
- //-------------------
-
- OP_SEX8,
- OP_SEX16,
-
- OP_NEGI,
- OP_ADD,
- OP_SUB,
- OP_DIVI,
- OP_DIVU,
- OP_MODI,
- OP_MODU,
- OP_MULI,
- OP_MULU,
-
- OP_BAND,
- OP_BOR,
- OP_BXOR,
- OP_BCOM,
-
- OP_LSH,
- OP_RSHI,
- OP_RSHU,
-
- OP_NEGF,
- OP_ADDF,
- OP_SUBF,
- OP_DIVF,
- OP_MULF,
-
- OP_CVIF,
- OP_CVFI
-} opcode_t;
-
-typedef struct {
- int imageBytes; // after decompression
- int entryPoint;
- int stackBase;
- int stackSize;
-} executableHeader_t;
-
-typedef enum {
- CODESEG,
- DATASEG, // initialized 32 bit data, will be byte swapped
- LITSEG, // strings
- BSSSEG, // 0 filled
- NUM_SEGMENTS
-} segmentName_t;
-
-#define MAX_IMAGE 0x400000
-
-typedef struct {
- byte image[MAX_IMAGE];
- int imageUsed;
- int segmentBase; // only valid on second pass
-} segment_t;
-
-typedef struct symbol_s {
- struct symbol_s *next;
- int hash;
- segment_t *segment;
- char *name;
- int value;
-} symbol_t;
-
-
-segment_t segment[NUM_SEGMENTS];
-segment_t *currentSegment;
-
-int passNumber;
-
-int numSymbols;
-int errorCount;
-
-symbol_t *symbols;
-symbol_t *lastSymbol;
-
-
-#define MAX_ASM_FILES 256
-int numAsmFiles;
-char *asmFiles[MAX_ASM_FILES];
-char *asmFileNames[MAX_ASM_FILES];
-
-int currentFileIndex;
-char *currentFileName;
-int currentFileLine;
-
-//int stackSize = 16384;
-int stackSize = 0x10000;
-
-// we need to convert arg and ret instructions to
-// stores to the local stack frame, so we need to track the
-// characteristics of the current functions stack frame
-int currentLocals; // bytes of locals needed by this function
-int currentArgs; // bytes of largest argument list called from this function
-int currentArgOffset; // byte offset in currentArgs to store next arg, reset each call
-
-#define MAX_LINE_LENGTH 1024
-char lineBuffer[MAX_LINE_LENGTH];
-int lineParseOffset;
-char token[MAX_LINE_LENGTH];
-
-int instructionCount;
-
-typedef struct {
- char *name;
- int opcode;
-} sourceOps_t;
-
-sourceOps_t sourceOps[] = {
-#include "opstrings.h"
-};
-
-#define NUM_SOURCE_OPS ( sizeof( sourceOps ) / sizeof( sourceOps[0] ) )
-
-int opcodesHash[ NUM_SOURCE_OPS ];
-
-
-/*
-=============
-HashString
-=============
-*/
-int HashString( char *s ) {
- int v = 0;
-
- while ( *s ) {
- v += *s;
- s++;
- }
- return v;
-}
-
-
-/*
-============
-CodeError
-============
-*/
-void CodeError( char *fmt, ... ) {
- va_list argptr;
-
- errorCount++;
-
- printf( "%s:%i ", currentFileName, currentFileLine );
-
- va_start( argptr,fmt );
- vprintf( fmt,argptr );
- va_end( argptr );
-}
-
-/*
-============
-EmitByte
-============
-*/
-void EmitByte( segment_t *seg, int v ) {
- if ( seg->imageUsed >= MAX_IMAGE ) {
- Error( "MAX_IMAGE" );
- }
- seg->image[ seg->imageUsed ] = v;
- seg->imageUsed++;
-}
-
-/*
-============
-EmitInt
-============
-*/
-void EmitInt( segment_t *seg, int v ) {
- if ( seg->imageUsed >= MAX_IMAGE - 4) {
- Error( "MAX_IMAGE" );
- }
- seg->image[ seg->imageUsed ] = v & 255;
- seg->image[ seg->imageUsed + 1 ] = ( v >> 8 ) & 255;
- seg->image[ seg->imageUsed + 2 ] = ( v >> 16 ) & 255;
- seg->image[ seg->imageUsed + 3 ] = ( v >> 24 ) & 255;
- seg->imageUsed += 4;
-}
-
-/*
-============
-DefineSymbol
-
-Symbols can only be defined on pass 0
-============
-*/
-void DefineSymbol( char *sym, int value ) {
- symbol_t *s, *after;
- char expanded[MAX_LINE_LENGTH];
- int hash;
-
- if ( passNumber == 1 ) {
- return;
- }
-
- // TTimo
- // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=381
- // as a security, bail out if vmMain entry point is not first
- if (!Q_stricmp(sym, "vmMain"))
- if (value)
- Error( "vmMain must be the first symbol in the qvm (got offset %d)\n", value );
-
- // add the file prefix to local symbols to guarantee unique
- if ( sym[0] == '$' ) {
- sprintf( expanded, "%s_%i", sym, currentFileIndex );
- sym = expanded;
- }
-
- hash = HashString( sym );
-
- for ( s = symbols ; s ; s = s->next ) {
- if ( hash == s->hash && !strcmp( sym, s->name ) ) {
- CodeError( "Multiple definitions for %s\n", sym );
- return;
- }
- }
-
- s = malloc( sizeof( *s ) );
- s->name = copystring( sym );
- s->hash = hash;
- s->value = value;
- s->segment = currentSegment;
-
- lastSymbol = s; /* for the move-to-lit-segment byteswap hack */
-
- // insert it in order
- if ( !symbols || s->value < symbols->value ) {
- s->next = symbols;
- symbols = s;
- return;
- }
-
- for ( after = symbols ; after->next && after->next->value < value ; after = after->next ) {
- }
- s->next = after->next;
- after->next = s;
-}
-
-
-/*
-============
-LookupSymbol
-
-Symbols can only be evaluated on pass 1
-============
-*/
-int LookupSymbol( char *sym ) {
- symbol_t *s;
- char expanded[MAX_LINE_LENGTH];
- int hash;
-
- if ( passNumber == 0 ) {
- return 0;
- }
-
- // add the file prefix to local symbols to guarantee unique
- if ( sym[0] == '$' ) {
- sprintf( expanded, "%s_%i", sym, currentFileIndex );
- sym = expanded;
- }
-
- hash = HashString( sym );
- for ( s = symbols ; s ; s = s->next ) {
- if ( hash == s->hash && !strcmp( sym, s->name ) ) {
- return s->segment->segmentBase + s->value;
- }
- }
-
- CodeError( "ERROR: symbol %s undefined\n", sym );
- passNumber = 0;
- DefineSymbol( sym, 0 ); // so more errors aren't printed
- passNumber = 1;
- return 0;
-}
-
-
-/*
-==============
-ExtractLine
-
-Extracts the next line from the given text block.
-If a full line isn't parsed, returns NULL
-Otherwise returns the updated parse pointer
-===============
-*/
-char *ExtractLine( char *data ) {
- int i;
-
- currentFileLine++;
- lineParseOffset = 0;
- token[0] = 0;
-
- if ( data[0] == 0 ) {
- lineBuffer[0] = 0;
- return NULL;
- }
-
- for ( i = 0 ; i < MAX_LINE_LENGTH ; i++ ) {
- if ( data[i] == 0 || data[i] == '\n' ) {
- break;
- }
- }
- if ( i == MAX_LINE_LENGTH ) {
- CodeError( "MAX_LINE_LENGTH" );
- return data;
- }
- memcpy( lineBuffer, data, i );
- lineBuffer[i] = 0;
- data += i;
- if ( data[0] == '\n' ) {
- data++;
- }
- return data;
-}
-
-
-/*
-==============
-Parse
-
-Parse a token out of linebuffer
-==============
-*/
-qboolean Parse( void ) {
- int c;
- int len;
-
- len = 0;
- token[0] = 0;
-
- // skip whitespace
- while ( lineBuffer[ lineParseOffset ] <= ' ' ) {
- if ( lineBuffer[ lineParseOffset ] == 0 ) {
- return qfalse;
- }
- lineParseOffset++;
- }
-
- // skip ; comments
- c = lineBuffer[ lineParseOffset ];
- if ( c == ';' ) {
- return qfalse;
- }
-
-
- // parse a regular word
- do {
- token[len] = c;
- len++;
- lineParseOffset++;
- c = lineBuffer[ lineParseOffset ];
- } while (c>32);
-
- token[len] = 0;
- return qtrue;
-}
-
-
-/*
-==============
-ParseValue
-==============
-*/
-int ParseValue( void ) {
- Parse();
- return atoi( token );
-}
-
-
-/*
-==============
-ParseExpression
-==============
-*/
-int ParseExpression(void) {
- int i, j;
- char sym[MAX_LINE_LENGTH];
- int v;
-
- if ( token[0] == '-' ) {
- i = 1;
- } else {
- i = 0;
- }
-
- for ( ; i < MAX_LINE_LENGTH ; i++ ) {
- if ( token[i] == '+' || token[i] == '-' || token[i] == 0 ) {
- break;
- }
- }
-
- memcpy( sym, token, i );
- sym[i] = 0;
-
- if ( ( sym[0] >= '0' && sym[0] <= '9' ) || sym[0] == '-' ) {
- v = atoi( sym );
- } else {
- v = LookupSymbol( sym );
- }
-
- // parse add / subtract offsets
- while ( token[i] != 0 ) {
- for ( j = i + 1 ; j < MAX_LINE_LENGTH ; j++ ) {
- if ( token[j] == '+' || token[j] == '-' || token[j] == 0 ) {
- break;
- }
- }
-
- memcpy( sym, token+i+1, j-i-1 );
- sym[j-i-1] = 0;
-
- if ( token[i] == '+' ) {
- v += atoi( sym );
- }
- if ( token[i] == '-' ) {
- v -= atoi( sym );
- }
- i = j;
- }
-
- return v;
-}
-
-
-/*
-==============
-HackToSegment
-
-BIG HACK: I want to put all 32 bit values in the data
-segment so they can be byte swapped, and all char data in the lit
-segment, but switch jump tables are emited in the lit segment and
-initialized strng variables are put in the data segment.
-
-I can change segments here, but I also need to fixup the
-label that was just defined
-
-Note that the lit segment is read-write in the VM, so strings
-aren't read only as in some architectures.
-==============
-*/
-void HackToSegment( segmentName_t seg ) {
- if ( currentSegment == &segment[seg] ) {
- return;
- }
-
- currentSegment = &segment[seg];
- if ( passNumber == 0 ) {
- lastSymbol->segment = currentSegment;
- lastSymbol->value = currentSegment->imageUsed;
- }
-}
-
-/*
-==============
-AssembleLine
-
-==============
-*/
-void AssembleLine( void ) {
- int v, v2;
- int i;
- int hash;
-
- Parse();
- if ( !token[0] ) {
- return;
- }
-
- hash = HashString( token );
-
- for ( i = 0 ; i < NUM_SOURCE_OPS ; i++ ) {
- if ( hash == opcodesHash[i] && !strcmp( token, sourceOps[i].name ) ) {
- int opcode;
- int expression;
-
- if ( sourceOps[i].opcode == OP_UNDEF ) {
- CodeError( "Undefined opcode: %s\n", token );
- }
- if ( sourceOps[i].opcode == OP_IGNORE ) {
- return; // we ignore most conversions
- }
-
- // sign extensions need to check next parm
- opcode = sourceOps[i].opcode;
- if ( opcode == OP_SEX8 ) {
- Parse();
- if ( token[0] == '1' ) {
- opcode = OP_SEX8;
- } else if ( token[0] == '2' ) {
- opcode = OP_SEX16;
- } else {
- CodeError( "Bad sign extension: %s\n", token );
- return;
- }
- }
-
- // check for expression
- Parse();
- if ( token[0] && sourceOps[i].opcode != OP_CVIF
- && sourceOps[i].opcode != OP_CVFI ) {
- expression = ParseExpression();
-
- // code like this can generate non-dword block copies:
- // auto char buf[2] = " ";
- // we are just going to round up. This might conceivably
- // be incorrect if other initialized chars follow.
- if ( opcode == OP_BLOCK_COPY ) {
- expression = ( expression + 3 ) & ~3;
- }
-
- EmitByte( &segment[CODESEG], opcode );
- EmitInt( &segment[CODESEG], expression );
- } else {
- EmitByte( &segment[CODESEG], opcode );
- }
-
- instructionCount++;
- return;
- }
- }
-
- // call instructions reset currentArgOffset
- if ( !strncmp( token, "CALL", 4 ) ) {
- EmitByte( &segment[CODESEG], OP_CALL );
- instructionCount++;
- currentArgOffset = 0;
- return;
- }
-
- // arg is converted to a reversed store
- if ( !strncmp( token, "ARG", 3 ) ) {
- EmitByte( &segment[CODESEG], OP_ARG );
- instructionCount++;
- if ( 8 + currentArgOffset >= 256 ) {
- CodeError( "currentArgOffset >= 256" );
- return;
- }
- EmitByte( &segment[CODESEG], 8 + currentArgOffset );
- currentArgOffset += 4;
- return;
- }
-
- // ret just leaves something on the op stack
- if ( !strncmp( token, "RET", 3 ) ) {
- EmitByte( &segment[CODESEG], OP_LEAVE );
- instructionCount++;
- EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs );
- return;
- }
-
- // pop is needed to discard the return value of
- // a function
- if ( !strncmp( token, "pop", 3 ) ) {
- EmitByte( &segment[CODESEG], OP_POP );
- instructionCount++;
- return;
- }
-
- // address of a parameter is converted to OP_LOCAL
- if ( !strncmp( token, "ADDRF", 5 ) ) {
- instructionCount++;
- Parse();
- v = ParseExpression();
- v = 16 + currentArgs + currentLocals + v;
- EmitByte( &segment[CODESEG], OP_LOCAL );
- EmitInt( &segment[CODESEG], v );
- return;
- }
-
- // address of a local is converted to OP_LOCAL
- if ( !strncmp( token, "ADDRL", 5 ) ) {
- instructionCount++;
- Parse();
- v = ParseExpression();
- v = 8 + currentArgs + v;
- EmitByte( &segment[CODESEG], OP_LOCAL );
- EmitInt( &segment[CODESEG], v );
- return;
- }
-
- if ( !strcmp( token, "proc" ) ) {
- char name[1024];
-
- Parse(); // function name
- strcpy( name, token );
-
- DefineSymbol( token, instructionCount ); // segment[CODESEG].imageUsed );
-
- currentLocals = ParseValue(); // locals
- currentLocals = ( currentLocals + 3 ) & ~3;
- currentArgs = ParseValue(); // arg marshalling
- currentArgs = ( currentArgs + 3 ) & ~3;
-
- if ( 8 + currentLocals + currentArgs >= 32767 ) {
- CodeError( "Locals > 32k in %s\n", name );
- }
-
- instructionCount++;
- EmitByte( &segment[CODESEG], OP_ENTER );
- EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs );
- return;
- }
- if ( !strcmp( token, "endproc" ) ) {
- Parse(); // skip the function name
- v = ParseValue(); // locals
- v2 = ParseValue(); // arg marshalling
-
- // all functions must leave something on the opstack
- instructionCount++;
- EmitByte( &segment[CODESEG], OP_PUSH );
-
- instructionCount++;
- EmitByte( &segment[CODESEG], OP_LEAVE );
- EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs );
-
- return;
- }
-
-
- if ( !strcmp( token, "address" ) ) {
- Parse();
- v = ParseExpression();
-
- HackToSegment( DATASEG );
- EmitInt( currentSegment, v );
- return;
- }
- if ( !strcmp( token, "export" ) ) {
- return;
- }
- if ( !strcmp( token, "import" ) ) {
- return;
- }
- if ( !strcmp( token, "code" ) ) {
- currentSegment = &segment[CODESEG];
- return;
- }
- if ( !strcmp( token, "bss" ) ) {
- currentSegment = &segment[BSSSEG];
- return;
- }
- if ( !strcmp( token, "data" ) ) {
- currentSegment = &segment[DATASEG];
- return;
- }
- if ( !strcmp( token, "lit" ) ) {
- currentSegment = &segment[LITSEG];
- return;
- }
- if ( !strcmp( token, "line" ) ) {
- return;
- }
- if ( !strcmp( token, "file" ) ) {
- return;
- }
-
- if ( !strcmp( token, "equ" ) ) {
- char name[1024];
-
- Parse();
- strcpy( name, token );
- Parse();
- DefineSymbol( name, atoi(token) );
- return;
- }
-
- if ( !strcmp( token, "align" ) ) {
- v = ParseValue();
- currentSegment->imageUsed = (currentSegment->imageUsed + v - 1 ) & ~( v - 1 );
- return;
- }
-
- if ( !strcmp( token, "skip" ) ) {
- v = ParseValue();
- currentSegment->imageUsed += v;
- return;
- }
-
- if ( !strcmp( token, "byte" ) ) {
- v = ParseValue();
- v2 = ParseValue();
-
- if ( v == 1 ) {
- HackToSegment( LITSEG );
- } else if ( v == 4 ) {
- HackToSegment( DATASEG );
- } else if ( v == 2 ) {
- CodeError( "16 bit initialized data not supported" );
- }
-
- // emit little endien
- for ( i = 0 ; i < v ; i++ ) {
- EmitByte( currentSegment, v2 );
- v2 >>= 8;
- }
- return;
- }
-
- // code labels are emited as instruction counts, not byte offsets,
- // because the physical size of the code will change with
- // different run time compilers and we want to minimize the
- // size of the required translation table
- if ( !strncmp( token, "LABEL", 5 ) ) {
- Parse();
- if ( currentSegment == &segment[CODESEG] ) {
- DefineSymbol( token, instructionCount );
- } else {
- DefineSymbol( token, currentSegment->imageUsed );
- }
- return;
- }
-
- CodeError( "Unknown token: %s\n", token );
-}
-
-/*
-==============
-InitTables
-==============
-*/
-void InitTables( void ) {
- int i;
-
- for ( i = 0 ; i < NUM_SOURCE_OPS ; i++ ) {
- opcodesHash[i] = HashString( sourceOps[i].name );
- }
-}
-
-
-/*
-==============
-WriteMapFile
-==============
-*/
-void WriteMapFile( void ) {
- FILE *f;
- symbol_t *s;
- char imageName[MAX_OS_PATH];
- int seg;
-
- strcpy( imageName, outputFilename );
- StripExtension( imageName );
- strcat( imageName, ".map" );
-
- printf( "Writing %s...\n", imageName );
- f = SafeOpenWrite( imageName );
- for ( seg = CODESEG ; seg <= BSSSEG ; seg++ ) {
- for ( s = symbols ; s ; s = s->next ) {
- if ( s->name[0] == '$' ) {
- continue; // skip locals
- }
- if ( &segment[seg] != s->segment ) {
- continue;
- }
- fprintf( f, "%i %8x %s\n", seg, s->value, s->name );
- }
- }
- fclose( f );
-}
-
-/*
-===============
-WriteVmFile
-===============
-*/
-void WriteVmFile( void ) {
- char imageName[MAX_OS_PATH];
- vmHeader_t header;
- FILE *f;
-
- printf( "%i total errors\n", errorCount );
- strcpy( imageName, outputFilename );
- StripExtension( imageName );
- strcat( imageName, ".qvm" );
-
- remove( imageName );
-
- printf( "code segment: %7i\n", segment[CODESEG].imageUsed );
- printf( "data segment: %7i\n", segment[DATASEG].imageUsed );
- printf( "lit segment: %7i\n", segment[LITSEG].imageUsed );
- printf( "bss segment: %7i\n", segment[BSSSEG].imageUsed );
- printf( "instruction count: %i\n", instructionCount );
- if ( errorCount != 0 ) {
- printf( "Not writing a file due to errors\n" );
- return;
- }
-
- header.vmMagic = VM_MAGIC;
- header.instructionCount = instructionCount;
- header.codeOffset = sizeof( header );
- header.codeLength = segment[CODESEG].imageUsed;
- header.dataOffset = header.codeOffset + segment[CODESEG].imageUsed;
- header.dataLength = segment[DATASEG].imageUsed;
- header.litLength = segment[LITSEG].imageUsed;
- header.bssLength = segment[BSSSEG].imageUsed;
-
- printf( "Writing to %s\n", imageName );
-
- CreatePath( imageName );
- f = SafeOpenWrite( imageName );
- SafeWrite( f, &header, sizeof( header ) );
- SafeWrite( f, &segment[CODESEG].image, segment[CODESEG].imageUsed );
- SafeWrite( f, &segment[DATASEG].image, segment[DATASEG].imageUsed );
- SafeWrite( f, &segment[LITSEG].image, segment[LITSEG].imageUsed );
- fclose( f );
-}
-
-/*
-===============
-Assemble
-===============
-*/
-void Assemble( void ) {
- int i;
- char filename[MAX_OS_PATH];
- char *ptr;
-
- printf( "outputFilename: %s\n", outputFilename );
-
- for ( i = 0 ; i < numAsmFiles ; i++ ) {
- strcpy( filename, asmFileNames[ i ] );
- DefaultExtension( filename, ".asm" );
- LoadFile( filename, (void **)&asmFiles[i] );
- }
-
- // assemble
- for ( passNumber = 0 ; passNumber < 2 ; passNumber++ ) {
- segment[LITSEG].segmentBase = segment[DATASEG].imageUsed;
- segment[BSSSEG].segmentBase = segment[LITSEG].segmentBase + segment[LITSEG].imageUsed;
- for ( i = 0 ; i < NUM_SEGMENTS ; i++ ) {
- segment[i].imageUsed = 0;
- }
- segment[DATASEG].imageUsed = 4; // skip the 0 byte, so NULL pointers are fixed up properly
- instructionCount = 0;
-
- for ( i = 0 ; i < numAsmFiles ; i++ ) {
- currentFileIndex = i;
- currentFileName = asmFileNames[ i ];
- currentFileLine = 0;
- printf("pass %i: %s\n", passNumber, currentFileName );
- ptr = asmFiles[i];
- while ( ptr ) {
- ptr = ExtractLine( ptr );
- AssembleLine();
- }
- }
-
- // align all segment
- for ( i = 0 ; i < NUM_SEGMENTS ; i++ ) {
- segment[i].imageUsed = (segment[i].imageUsed + 3) & ~3;
- }
- }
-
- // reserve the stack in bss
- DefineSymbol( "_stackStart", segment[BSSSEG].imageUsed );
- segment[BSSSEG].imageUsed += stackSize;
- DefineSymbol( "_stackEnd", segment[BSSSEG].imageUsed );
-
- // write the image
- WriteVmFile();
-
- // write the map file even if there were errors
- WriteMapFile();
-}
-
-
-/*
-=============
-ParseOptionFile
-
-=============
-*/
-void ParseOptionFile( const char *filename ) {
- char expanded[MAX_OS_PATH];
- char *text, *text_p;
-
- strcpy( expanded, filename );
- DefaultExtension( expanded, ".q3asm" );
- LoadFile( expanded, (void **)&text );
- if ( !text ) {
- return;
- }
-
- text_p = text;
-
- while( ( text_p = COM_Parse( text_p ) ) != 0 ) {
- if ( !strcmp( com_token, "-o" ) ) {
- // allow output override in option file
- text_p = COM_Parse( text_p );
- if ( text_p ) {
- strcpy( outputFilename, com_token );
- }
- continue;
- }
-
- asmFileNames[ numAsmFiles ] = copystring( com_token );
- numAsmFiles++;
- }
-}
-
-/*
-==============
-main
-==============
-*/
-int main( int argc, char **argv ) {
- int i;
- double start, end;
-
-// _chdir( "/quake3/jccode/cgame/lccout" ); // hack for vc profiler
-
- if ( argc < 2 ) {
- Error( "usage: q3asm [-o output] <files> or q3asm -f <listfile>\n" );
- }
-
- start = I_FloatTime ();
- InitTables();
-
- // default filename is "q3asm"
- strcpy( outputFilename, "q3asm" );
- numAsmFiles = 0;
-
- for ( i = 1 ; i < argc ; i++ ) {
- if ( argv[i][0] != '-' ) {
- break;
- }
- if ( !strcmp( argv[i], "-o" ) ) {
- if ( i == argc - 1 ) {
- Error( "-o must preceed a filename" );
- }
- strcpy( outputFilename, argv[ i+1 ] );
- i++;
- continue;
- }
-
- if ( !strcmp( argv[i], "-f" ) ) {
- if ( i == argc - 1 ) {
- Error( "-f must preceed a filename" );
- }
- ParseOptionFile( argv[ i+1 ] );
- i++;
- continue;
- }
- Error( "Unknown option: %s", argv[i] );
- }
-
- // the rest of the command line args are asm files
- for ( ; i < argc ; i++ ) {
- asmFileNames[ numAsmFiles ] = copystring( argv[ i ] );
- numAsmFiles++;
- }
-
- Assemble();
-
- end = I_FloatTime ();
- printf ("%5.0f seconds elapsed\n", end-start);
-
- return 0;
-}
-
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "cmdlib.h" +#include "mathlib.h" +#include "qfiles.h" + +/* MSVC-ism fix. */ +#define atoi(s) strtoul(s,NULL,10) + +char outputFilename[MAX_OS_PATH]; + +// the zero page size is just used for detecting run time faults +#define ZERO_PAGE_SIZE 0 // 256 + +typedef enum { + OP_UNDEF, + + OP_IGNORE, + + OP_BREAK, + + OP_ENTER, + OP_LEAVE, + OP_CALL, + OP_PUSH, + OP_POP, + + OP_CONST, + OP_LOCAL, + + OP_JUMP, + + //------------------- + + OP_EQ, + OP_NE, + + OP_LTI, + OP_LEI, + OP_GTI, + OP_GEI, + + OP_LTU, + OP_LEU, + OP_GTU, + OP_GEU, + + OP_EQF, + OP_NEF, + + OP_LTF, + OP_LEF, + OP_GTF, + OP_GEF, + + //------------------- + + OP_LOAD1, + OP_LOAD2, + OP_LOAD4, + OP_STORE1, + OP_STORE2, + OP_STORE4, // *(stack[top-1]) = stack[yop + OP_ARG, + OP_BLOCK_COPY, + + //------------------- + + OP_SEX8, + OP_SEX16, + + OP_NEGI, + OP_ADD, + OP_SUB, + OP_DIVI, + OP_DIVU, + OP_MODI, + OP_MODU, + OP_MULI, + OP_MULU, + + OP_BAND, + OP_BOR, + OP_BXOR, + OP_BCOM, + + OP_LSH, + OP_RSHI, + OP_RSHU, + + OP_NEGF, + OP_ADDF, + OP_SUBF, + OP_DIVF, + OP_MULF, + + OP_CVIF, + OP_CVFI +} opcode_t; + +typedef struct { + int imageBytes; // after decompression + int entryPoint; + int stackBase; + int stackSize; +} executableHeader_t; + +typedef enum { + CODESEG, + DATASEG, // initialized 32 bit data, will be byte swapped + LITSEG, // strings + BSSSEG, // 0 filled + NUM_SEGMENTS +} segmentName_t; + +#define MAX_IMAGE 0x400000 + +typedef struct { + byte image[MAX_IMAGE]; + int imageUsed; + int segmentBase; // only valid on second pass +} segment_t; + +typedef struct symbol_s { + struct symbol_s *next; + int hash; + segment_t *segment; + char *name; + int value; +} symbol_t; + + +segment_t segment[NUM_SEGMENTS]; +segment_t *currentSegment; + +int passNumber; + +int numSymbols; +int errorCount; + +symbol_t *symbols; +symbol_t *lastSymbol; + + +#define MAX_ASM_FILES 256 +int numAsmFiles; +char *asmFiles[MAX_ASM_FILES]; +char *asmFileNames[MAX_ASM_FILES]; + +int currentFileIndex; +char *currentFileName; +int currentFileLine; + +//int stackSize = 16384; +int stackSize = 0x10000; + +// we need to convert arg and ret instructions to +// stores to the local stack frame, so we need to track the +// characteristics of the current functions stack frame +int currentLocals; // bytes of locals needed by this function +int currentArgs; // bytes of largest argument list called from this function +int currentArgOffset; // byte offset in currentArgs to store next arg, reset each call + +#define MAX_LINE_LENGTH 1024 +char lineBuffer[MAX_LINE_LENGTH]; +int lineParseOffset; +char token[MAX_LINE_LENGTH]; + +int instructionCount; + +typedef struct { + char *name; + int opcode; +} sourceOps_t; + +sourceOps_t sourceOps[] = { +#include "opstrings.h" +}; + +#define NUM_SOURCE_OPS ( sizeof( sourceOps ) / sizeof( sourceOps[0] ) ) + +int opcodesHash[ NUM_SOURCE_OPS ]; + + +/* +============= +HashString +============= +*/ +int HashString( char *s ) { + int v = 0; + + while ( *s ) { + v += *s; + s++; + } + return v; +} + + +/* +============ +CodeError +============ +*/ +void CodeError( char *fmt, ... ) { + va_list argptr; + + errorCount++; + + printf( "%s:%i ", currentFileName, currentFileLine ); + + va_start( argptr,fmt ); + vprintf( fmt,argptr ); + va_end( argptr ); +} + +/* +============ +EmitByte +============ +*/ +void EmitByte( segment_t *seg, int v ) { + if ( seg->imageUsed >= MAX_IMAGE ) { + Error( "MAX_IMAGE" ); + } + seg->image[ seg->imageUsed ] = v; + seg->imageUsed++; +} + +/* +============ +EmitInt +============ +*/ +void EmitInt( segment_t *seg, int v ) { + if ( seg->imageUsed >= MAX_IMAGE - 4) { + Error( "MAX_IMAGE" ); + } + seg->image[ seg->imageUsed ] = v & 255; + seg->image[ seg->imageUsed + 1 ] = ( v >> 8 ) & 255; + seg->image[ seg->imageUsed + 2 ] = ( v >> 16 ) & 255; + seg->image[ seg->imageUsed + 3 ] = ( v >> 24 ) & 255; + seg->imageUsed += 4; +} + +/* +============ +DefineSymbol + +Symbols can only be defined on pass 0 +============ +*/ +void DefineSymbol( char *sym, int value ) { + symbol_t *s, *after; + char expanded[MAX_LINE_LENGTH]; + int hash; + + if ( passNumber == 1 ) { + return; + } + + // TTimo + // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=381 + // as a security, bail out if vmMain entry point is not first + if (!Q_stricmp(sym, "vmMain")) + if (value) + Error( "vmMain must be the first symbol in the qvm (got offset %d)\n", value ); + + // add the file prefix to local symbols to guarantee unique + if ( sym[0] == '$' ) { + sprintf( expanded, "%s_%i", sym, currentFileIndex ); + sym = expanded; + } + + hash = HashString( sym ); + + for ( s = symbols ; s ; s = s->next ) { + if ( hash == s->hash && !strcmp( sym, s->name ) ) { + CodeError( "Multiple definitions for %s\n", sym ); + return; + } + } + + s = malloc( sizeof( *s ) ); + s->name = copystring( sym ); + s->hash = hash; + s->value = value; + s->segment = currentSegment; + + lastSymbol = s; /* for the move-to-lit-segment byteswap hack */ + + // insert it in order + if ( !symbols || s->value < symbols->value ) { + s->next = symbols; + symbols = s; + return; + } + + for ( after = symbols ; after->next && after->next->value < value ; after = after->next ) { + } + s->next = after->next; + after->next = s; +} + + +/* +============ +LookupSymbol + +Symbols can only be evaluated on pass 1 +============ +*/ +int LookupSymbol( char *sym ) { + symbol_t *s; + char expanded[MAX_LINE_LENGTH]; + int hash; + + if ( passNumber == 0 ) { + return 0; + } + + // add the file prefix to local symbols to guarantee unique + if ( sym[0] == '$' ) { + sprintf( expanded, "%s_%i", sym, currentFileIndex ); + sym = expanded; + } + + hash = HashString( sym ); + for ( s = symbols ; s ; s = s->next ) { + if ( hash == s->hash && !strcmp( sym, s->name ) ) { + return s->segment->segmentBase + s->value; + } + } + + CodeError( "ERROR: symbol %s undefined\n", sym ); + passNumber = 0; + DefineSymbol( sym, 0 ); // so more errors aren't printed + passNumber = 1; + return 0; +} + + +/* +============== +ExtractLine + +Extracts the next line from the given text block. +If a full line isn't parsed, returns NULL +Otherwise returns the updated parse pointer +=============== +*/ +char *ExtractLine( char *data ) { + int i; + + currentFileLine++; + lineParseOffset = 0; + token[0] = 0; + + if ( data[0] == 0 ) { + lineBuffer[0] = 0; + return NULL; + } + + for ( i = 0 ; i < MAX_LINE_LENGTH ; i++ ) { + if ( data[i] == 0 || data[i] == '\n' ) { + break; + } + } + if ( i == MAX_LINE_LENGTH ) { + CodeError( "MAX_LINE_LENGTH" ); + return data; + } + memcpy( lineBuffer, data, i ); + lineBuffer[i] = 0; + data += i; + if ( data[0] == '\n' ) { + data++; + } + return data; +} + + +/* +============== +Parse + +Parse a token out of linebuffer +============== +*/ +qboolean Parse( void ) { + int c; + int len; + + len = 0; + token[0] = 0; + + // skip whitespace + while ( lineBuffer[ lineParseOffset ] <= ' ' ) { + if ( lineBuffer[ lineParseOffset ] == 0 ) { + return qfalse; + } + lineParseOffset++; + } + + // skip ; comments + c = lineBuffer[ lineParseOffset ]; + if ( c == ';' ) { + return qfalse; + } + + + // parse a regular word + do { + token[len] = c; + len++; + lineParseOffset++; + c = lineBuffer[ lineParseOffset ]; + } while (c>32); + + token[len] = 0; + return qtrue; +} + + +/* +============== +ParseValue +============== +*/ +int ParseValue( void ) { + Parse(); + return atoi( token ); +} + + +/* +============== +ParseExpression +============== +*/ +int ParseExpression(void) { + int i, j; + char sym[MAX_LINE_LENGTH]; + int v; + + if ( token[0] == '-' ) { + i = 1; + } else { + i = 0; + } + + for ( ; i < MAX_LINE_LENGTH ; i++ ) { + if ( token[i] == '+' || token[i] == '-' || token[i] == 0 ) { + break; + } + } + + memcpy( sym, token, i ); + sym[i] = 0; + + if ( ( sym[0] >= '0' && sym[0] <= '9' ) || sym[0] == '-' ) { + v = atoi( sym ); + } else { + v = LookupSymbol( sym ); + } + + // parse add / subtract offsets + while ( token[i] != 0 ) { + for ( j = i + 1 ; j < MAX_LINE_LENGTH ; j++ ) { + if ( token[j] == '+' || token[j] == '-' || token[j] == 0 ) { + break; + } + } + + memcpy( sym, token+i+1, j-i-1 ); + sym[j-i-1] = 0; + + if ( token[i] == '+' ) { + v += atoi( sym ); + } + if ( token[i] == '-' ) { + v -= atoi( sym ); + } + i = j; + } + + return v; +} + + +/* +============== +HackToSegment + +BIG HACK: I want to put all 32 bit values in the data +segment so they can be byte swapped, and all char data in the lit +segment, but switch jump tables are emited in the lit segment and +initialized strng variables are put in the data segment. + +I can change segments here, but I also need to fixup the +label that was just defined + +Note that the lit segment is read-write in the VM, so strings +aren't read only as in some architectures. +============== +*/ +void HackToSegment( segmentName_t seg ) { + if ( currentSegment == &segment[seg] ) { + return; + } + + currentSegment = &segment[seg]; + if ( passNumber == 0 ) { + lastSymbol->segment = currentSegment; + lastSymbol->value = currentSegment->imageUsed; + } +} + +/* +============== +AssembleLine + +============== +*/ +void AssembleLine( void ) { + int v, v2; + int i; + int hash; + + Parse(); + if ( !token[0] ) { + return; + } + + hash = HashString( token ); + + for ( i = 0 ; i < NUM_SOURCE_OPS ; i++ ) { + if ( hash == opcodesHash[i] && !strcmp( token, sourceOps[i].name ) ) { + int opcode; + int expression; + + if ( sourceOps[i].opcode == OP_UNDEF ) { + CodeError( "Undefined opcode: %s\n", token ); + } + if ( sourceOps[i].opcode == OP_IGNORE ) { + return; // we ignore most conversions + } + + // sign extensions need to check next parm + opcode = sourceOps[i].opcode; + if ( opcode == OP_SEX8 ) { + Parse(); + if ( token[0] == '1' ) { + opcode = OP_SEX8; + } else if ( token[0] == '2' ) { + opcode = OP_SEX16; + } else { + CodeError( "Bad sign extension: %s\n", token ); + return; + } + } + + // check for expression + Parse(); + if ( token[0] && sourceOps[i].opcode != OP_CVIF + && sourceOps[i].opcode != OP_CVFI ) { + expression = ParseExpression(); + + // code like this can generate non-dword block copies: + // auto char buf[2] = " "; + // we are just going to round up. This might conceivably + // be incorrect if other initialized chars follow. + if ( opcode == OP_BLOCK_COPY ) { + expression = ( expression + 3 ) & ~3; + } + + EmitByte( &segment[CODESEG], opcode ); + EmitInt( &segment[CODESEG], expression ); + } else { + EmitByte( &segment[CODESEG], opcode ); + } + + instructionCount++; + return; + } + } + + // call instructions reset currentArgOffset + if ( !strncmp( token, "CALL", 4 ) ) { + EmitByte( &segment[CODESEG], OP_CALL ); + instructionCount++; + currentArgOffset = 0; + return; + } + + // arg is converted to a reversed store + if ( !strncmp( token, "ARG", 3 ) ) { + EmitByte( &segment[CODESEG], OP_ARG ); + instructionCount++; + if ( 8 + currentArgOffset >= 256 ) { + CodeError( "currentArgOffset >= 256" ); + return; + } + EmitByte( &segment[CODESEG], 8 + currentArgOffset ); + currentArgOffset += 4; + return; + } + + // ret just leaves something on the op stack + if ( !strncmp( token, "RET", 3 ) ) { + EmitByte( &segment[CODESEG], OP_LEAVE ); + instructionCount++; + EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); + return; + } + + // pop is needed to discard the return value of + // a function + if ( !strncmp( token, "pop", 3 ) ) { + EmitByte( &segment[CODESEG], OP_POP ); + instructionCount++; + return; + } + + // address of a parameter is converted to OP_LOCAL + if ( !strncmp( token, "ADDRF", 5 ) ) { + instructionCount++; + Parse(); + v = ParseExpression(); + v = 16 + currentArgs + currentLocals + v; + EmitByte( &segment[CODESEG], OP_LOCAL ); + EmitInt( &segment[CODESEG], v ); + return; + } + + // address of a local is converted to OP_LOCAL + if ( !strncmp( token, "ADDRL", 5 ) ) { + instructionCount++; + Parse(); + v = ParseExpression(); + v = 8 + currentArgs + v; + EmitByte( &segment[CODESEG], OP_LOCAL ); + EmitInt( &segment[CODESEG], v ); + return; + } + + if ( !strcmp( token, "proc" ) ) { + char name[1024]; + + Parse(); // function name + strcpy( name, token ); + + DefineSymbol( token, instructionCount ); // segment[CODESEG].imageUsed ); + + currentLocals = ParseValue(); // locals + currentLocals = ( currentLocals + 3 ) & ~3; + currentArgs = ParseValue(); // arg marshalling + currentArgs = ( currentArgs + 3 ) & ~3; + + if ( 8 + currentLocals + currentArgs >= 32767 ) { + CodeError( "Locals > 32k in %s\n", name ); + } + + instructionCount++; + EmitByte( &segment[CODESEG], OP_ENTER ); + EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); + return; + } + if ( !strcmp( token, "endproc" ) ) { + Parse(); // skip the function name + v = ParseValue(); // locals + v2 = ParseValue(); // arg marshalling + + // all functions must leave something on the opstack + instructionCount++; + EmitByte( &segment[CODESEG], OP_PUSH ); + + instructionCount++; + EmitByte( &segment[CODESEG], OP_LEAVE ); + EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); + + return; + } + + + if ( !strcmp( token, "address" ) ) { + Parse(); + v = ParseExpression(); + + HackToSegment( DATASEG ); + EmitInt( currentSegment, v ); + return; + } + if ( !strcmp( token, "export" ) ) { + return; + } + if ( !strcmp( token, "import" ) ) { + return; + } + if ( !strcmp( token, "code" ) ) { + currentSegment = &segment[CODESEG]; + return; + } + if ( !strcmp( token, "bss" ) ) { + currentSegment = &segment[BSSSEG]; + return; + } + if ( !strcmp( token, "data" ) ) { + currentSegment = &segment[DATASEG]; + return; + } + if ( !strcmp( token, "lit" ) ) { + currentSegment = &segment[LITSEG]; + return; + } + if ( !strcmp( token, "line" ) ) { + return; + } + if ( !strcmp( token, "file" ) ) { + return; + } + + if ( !strcmp( token, "equ" ) ) { + char name[1024]; + + Parse(); + strcpy( name, token ); + Parse(); + DefineSymbol( name, atoi(token) ); + return; + } + + if ( !strcmp( token, "align" ) ) { + v = ParseValue(); + currentSegment->imageUsed = (currentSegment->imageUsed + v - 1 ) & ~( v - 1 ); + return; + } + + if ( !strcmp( token, "skip" ) ) { + v = ParseValue(); + currentSegment->imageUsed += v; + return; + } + + if ( !strcmp( token, "byte" ) ) { + v = ParseValue(); + v2 = ParseValue(); + + if ( v == 1 ) { + HackToSegment( LITSEG ); + } else if ( v == 4 ) { + HackToSegment( DATASEG ); + } else if ( v == 2 ) { + CodeError( "16 bit initialized data not supported" ); + } + + // emit little endien + for ( i = 0 ; i < v ; i++ ) { + EmitByte( currentSegment, v2 ); + v2 >>= 8; + } + return; + } + + // code labels are emited as instruction counts, not byte offsets, + // because the physical size of the code will change with + // different run time compilers and we want to minimize the + // size of the required translation table + if ( !strncmp( token, "LABEL", 5 ) ) { + Parse(); + if ( currentSegment == &segment[CODESEG] ) { + DefineSymbol( token, instructionCount ); + } else { + DefineSymbol( token, currentSegment->imageUsed ); + } + return; + } + + CodeError( "Unknown token: %s\n", token ); +} + +/* +============== +InitTables +============== +*/ +void InitTables( void ) { + int i; + + for ( i = 0 ; i < NUM_SOURCE_OPS ; i++ ) { + opcodesHash[i] = HashString( sourceOps[i].name ); + } +} + + +/* +============== +WriteMapFile +============== +*/ +void WriteMapFile( void ) { + FILE *f; + symbol_t *s; + char imageName[MAX_OS_PATH]; + int seg; + + strcpy( imageName, outputFilename ); + StripExtension( imageName ); + strcat( imageName, ".map" ); + + printf( "Writing %s...\n", imageName ); + f = SafeOpenWrite( imageName ); + for ( seg = CODESEG ; seg <= BSSSEG ; seg++ ) { + for ( s = symbols ; s ; s = s->next ) { + if ( s->name[0] == '$' ) { + continue; // skip locals + } + if ( &segment[seg] != s->segment ) { + continue; + } + fprintf( f, "%i %8x %s\n", seg, s->value, s->name ); + } + } + fclose( f ); +} + +/* +=============== +WriteVmFile +=============== +*/ +void WriteVmFile( void ) { + char imageName[MAX_OS_PATH]; + vmHeader_t header; + FILE *f; + + printf( "%i total errors\n", errorCount ); + strcpy( imageName, outputFilename ); + StripExtension( imageName ); + strcat( imageName, ".qvm" ); + + remove( imageName ); + + printf( "code segment: %7i\n", segment[CODESEG].imageUsed ); + printf( "data segment: %7i\n", segment[DATASEG].imageUsed ); + printf( "lit segment: %7i\n", segment[LITSEG].imageUsed ); + printf( "bss segment: %7i\n", segment[BSSSEG].imageUsed ); + printf( "instruction count: %i\n", instructionCount ); + if ( errorCount != 0 ) { + printf( "Not writing a file due to errors\n" ); + return; + } + + header.vmMagic = VM_MAGIC; + header.instructionCount = instructionCount; + header.codeOffset = sizeof( header ); + header.codeLength = segment[CODESEG].imageUsed; + header.dataOffset = header.codeOffset + segment[CODESEG].imageUsed; + header.dataLength = segment[DATASEG].imageUsed; + header.litLength = segment[LITSEG].imageUsed; + header.bssLength = segment[BSSSEG].imageUsed; + + printf( "Writing to %s\n", imageName ); + + CreatePath( imageName ); + f = SafeOpenWrite( imageName ); + SafeWrite( f, &header, sizeof( header ) ); + SafeWrite( f, &segment[CODESEG].image, segment[CODESEG].imageUsed ); + SafeWrite( f, &segment[DATASEG].image, segment[DATASEG].imageUsed ); + SafeWrite( f, &segment[LITSEG].image, segment[LITSEG].imageUsed ); + fclose( f ); +} + +/* +=============== +Assemble +=============== +*/ +void Assemble( void ) { + int i; + char filename[MAX_OS_PATH]; + char *ptr; + + printf( "outputFilename: %s\n", outputFilename ); + + for ( i = 0 ; i < numAsmFiles ; i++ ) { + strcpy( filename, asmFileNames[ i ] ); + DefaultExtension( filename, ".asm" ); + LoadFile( filename, (void **)&asmFiles[i] ); + } + + // assemble + for ( passNumber = 0 ; passNumber < 2 ; passNumber++ ) { + segment[LITSEG].segmentBase = segment[DATASEG].imageUsed; + segment[BSSSEG].segmentBase = segment[LITSEG].segmentBase + segment[LITSEG].imageUsed; + for ( i = 0 ; i < NUM_SEGMENTS ; i++ ) { + segment[i].imageUsed = 0; + } + segment[DATASEG].imageUsed = 4; // skip the 0 byte, so NULL pointers are fixed up properly + instructionCount = 0; + + for ( i = 0 ; i < numAsmFiles ; i++ ) { + currentFileIndex = i; + currentFileName = asmFileNames[ i ]; + currentFileLine = 0; + printf("pass %i: %s\n", passNumber, currentFileName ); + ptr = asmFiles[i]; + while ( ptr ) { + ptr = ExtractLine( ptr ); + AssembleLine(); + } + } + + // align all segment + for ( i = 0 ; i < NUM_SEGMENTS ; i++ ) { + segment[i].imageUsed = (segment[i].imageUsed + 3) & ~3; + } + } + + // reserve the stack in bss + DefineSymbol( "_stackStart", segment[BSSSEG].imageUsed ); + segment[BSSSEG].imageUsed += stackSize; + DefineSymbol( "_stackEnd", segment[BSSSEG].imageUsed ); + + // write the image + WriteVmFile(); + + // write the map file even if there were errors + WriteMapFile(); +} + + +/* +============= +ParseOptionFile + +============= +*/ +void ParseOptionFile( const char *filename ) { + char expanded[MAX_OS_PATH]; + char *text, *text_p; + + strcpy( expanded, filename ); + DefaultExtension( expanded, ".q3asm" ); + LoadFile( expanded, (void **)&text ); + if ( !text ) { + return; + } + + text_p = text; + + while( ( text_p = COM_Parse( text_p ) ) != 0 ) { + if ( !strcmp( com_token, "-o" ) ) { + // allow output override in option file + text_p = COM_Parse( text_p ); + if ( text_p ) { + strcpy( outputFilename, com_token ); + } + continue; + } + + asmFileNames[ numAsmFiles ] = copystring( com_token ); + numAsmFiles++; + } +} + +/* +============== +main +============== +*/ +int main( int argc, char **argv ) { + int i; + double start, end; + +// _chdir( "/quake3/jccode/cgame/lccout" ); // hack for vc profiler + + if ( argc < 2 ) { + Error( "usage: q3asm [-o output] <files> or q3asm -f <listfile>\n" ); + } + + start = I_FloatTime (); + InitTables(); + + // default filename is "q3asm" + strcpy( outputFilename, "q3asm" ); + numAsmFiles = 0; + + for ( i = 1 ; i < argc ; i++ ) { + if ( argv[i][0] != '-' ) { + break; + } + if ( !strcmp( argv[i], "-o" ) ) { + if ( i == argc - 1 ) { + Error( "-o must preceed a filename" ); + } + strcpy( outputFilename, argv[ i+1 ] ); + i++; + continue; + } + + if ( !strcmp( argv[i], "-f" ) ) { + if ( i == argc - 1 ) { + Error( "-f must preceed a filename" ); + } + ParseOptionFile( argv[ i+1 ] ); + i++; + continue; + } + Error( "Unknown option: %s", argv[i] ); + } + + // the rest of the command line args are asm files + for ( ; i < argc ; i++ ) { + asmFileNames[ numAsmFiles ] = copystring( argv[ i ] ); + numAsmFiles++; + } + + Assemble(); + + end = I_FloatTime (); + printf ("%5.0f seconds elapsed\n", end-start); + + return 0; +} + diff --git a/q3asm/q3asm.sln b/q3asm/q3asm.sln index 5f44a09..48438df 100755 --- a/q3asm/q3asm.sln +++ b/q3asm/q3asm.sln @@ -1,28 +1,28 @@ -Microsoft Visual Studio Solution File, Format Version 8.00
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- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
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- EndGlobalSection
-EndGlobal
+Microsoft Visual Studio Solution File, Format Version 8.00 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3asm", "q3asm.vcproj", "{E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection +EndProject +Global + GlobalSection(SourceCodeControl) = preSolution + SccNumberOfProjects = 1 + SccProjectUniqueName0 = q3asm.vcproj + SccProjectName0 = \u0022$/source/q3asm\u0022,\u0020YUCAAAAA + SccLocalPath0 = . + SccProvider0 = MSSCCI:Perforce\u0020SCM + EndGlobalSection + GlobalSection(SolutionConfiguration) = preSolution + Debug = Debug + Release = Release + EndGlobalSection + GlobalSection(ProjectConfiguration) = postSolution + {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Debug.ActiveCfg = Debug|Win32 + {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Debug.Build.0 = Debug|Win32 + {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Release.ActiveCfg = Release|Win32 + {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Release.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/q3asm/q3asm.vcproj b/q3asm/q3asm.vcproj index 49266b4..76bdc0b 100755 --- a/q3asm/q3asm.vcproj +++ b/q3asm/q3asm.vcproj @@ -1,195 +1,195 @@ -<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="q3asm"
- SccProjectName=""$/source/q3asm", YUCAAAAA"
- SccLocalPath=".">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
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- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
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- Optimization="2"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../common"
- PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
- StringPooling="TRUE"
- RuntimeLibrary="4"
- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\Release/q3asm.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- CompileAs="0"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
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- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
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- SubSystem="1"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"
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- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
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- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
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- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="1"
- UseOfMFC="0"
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- CharacterSet="2">
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- Name="VCCLCompilerTool"
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- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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- Name="VCLinkerTool"
- OutputFile=".\Debug/q3asm.exe"
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- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
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- Name="VCWebServiceProxyGeneratorTool"/>
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- Name="VCXMLDataGeneratorTool"/>
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- Name="VCManagedWrapperGeneratorTool"/>
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- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
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- </References>
- <Files>
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- Name="Source Files"
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- <File
- RelativePath="cmdlib.c">
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
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- Name="VCCLCompilerTool"
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- <File
- RelativePath="q3asm.c">
- <FileConfiguration
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- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
+<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="q3asm" + SccProjectName=""$/source/q3asm", YUCAAAAA" + SccLocalPath="."> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\Release" + IntermediateDirectory=".\Release" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="../common" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + StringPooling="TRUE" + RuntimeLibrary="4" + EnableFunctionLevelLinking="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\Release/q3asm.pch" + AssemblerListingLocation=".\Release/" + ObjectFile=".\Release/" + ProgramDataBaseFileName=".\Release/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + OutputFile=".\Release/q3asm.exe" + LinkIncremental="1" + SuppressStartupBanner="TRUE" + ProgramDatabaseFile=".\Release/q3asm.pdb" + SubSystem="1" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\Release/q3asm.tlb" + HeaderFileName=""/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\Debug" + IntermediateDirectory=".\Debug" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="../common" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + BasicRuntimeChecks="3" + RuntimeLibrary="5" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\Debug/q3asm.pch" + AssemblerListingLocation=".\Debug/" + ObjectFile=".\Debug/" + ProgramDataBaseFileName=".\Debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="4" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + OutputFile=".\Debug/q3asm.exe" + LinkIncremental="2" + SuppressStartupBanner="TRUE" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile=".\Debug/q3asm.pdb" + SubSystem="1" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\Debug/q3asm.tlb" + HeaderFileName=""/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="cmdlib.c"> + <FileConfiguration + Name="Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + AdditionalIncludeDirectories="" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="q3asm.c"> + <FileConfiguration + Name="Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + AdditionalIncludeDirectories="" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\common\cmdlib.h"> + </File> + </Filter> + <Filter + Name="Resource Files" + Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/q3asm/qfiles.h b/q3asm/qfiles.h index 9515acf..b2fd455 100755 --- a/q3asm/qfiles.h +++ b/q3asm/qfiles.h @@ -1,485 +1,485 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-#ifndef __QFILES_H__
-#define __QFILES_H__
-
-//
-// qfiles.h: quake file formats
-// This file must be identical in the quake and utils directories
-//
-
-// surface geometry should not exceed these limits
-#define SHADER_MAX_VERTEXES 1000
-#define SHADER_MAX_INDEXES (6*SHADER_MAX_VERTEXES)
-
-
-// the maximum size of game reletive pathnames
-#define MAX_QPATH 64
-
-/*
-========================================================================
-
-QVM files
-
-========================================================================
-*/
-
-#define VM_MAGIC 0x12721444
-typedef struct {
- int vmMagic;
-
- int instructionCount;
-
- int codeOffset;
- int codeLength;
-
- int dataOffset;
- int dataLength;
- int litLength; // ( dataLength - litLength ) should be byteswapped on load
- int bssLength; // zero filled memory appended to datalength
-} vmHeader_t;
-
-
-/*
-========================================================================
-
-PCX files are used for 8 bit images
-
-========================================================================
-*/
-
-typedef struct {
- char manufacturer;
- char version;
- char encoding;
- char bits_per_pixel;
- unsigned short xmin,ymin,xmax,ymax;
- unsigned short hres,vres;
- unsigned char palette[48];
- char reserved;
- char color_planes;
- unsigned short bytes_per_line;
- unsigned short palette_type;
- char filler[58];
- unsigned char data; // unbounded
-} pcx_t;
-
-
-/*
-========================================================================
-
-TGA files are used for 24/32 bit images
-
-========================================================================
-*/
-
-typedef struct _TargaHeader {
- unsigned char id_length, colormap_type, image_type;
- unsigned short colormap_index, colormap_length;
- unsigned char colormap_size;
- unsigned short x_origin, y_origin, width, height;
- unsigned char pixel_size, attributes;
-} TargaHeader;
-
-
-
-/*
-========================================================================
-
-.MD3 triangle model file format
-
-========================================================================
-*/
-
-#define MD3_IDENT (('3'<<24)+('P'<<16)+('D'<<8)+'I')
-#define MD3_VERSION 15
-
-// limits
-#define MD3_MAX_LODS 3
-#define MD3_MAX_TRIANGLES 8192 // per surface
-#define MD3_MAX_VERTS 4096 // per surface
-#define MD3_MAX_SHADERS 256 // per surface
-#define MD3_MAX_FRAMES 1024 // per model
-#define MD3_MAX_SURFACES 32 // per model
-#define MD3_MAX_TAGS 16 // per frame
-
-// vertex scales
-#define MD3_XYZ_SCALE (1.0/64)
-
-typedef struct md3Frame_s {
- vec3_t bounds[2];
- vec3_t localOrigin;
- float radius;
- char name[16];
-} md3Frame_t;
-
-typedef struct md3Tag_s {
- char name[MAX_QPATH]; // tag name
- vec3_t origin;
- vec3_t axis[3];
-} md3Tag_t;
-
-/*
-** md3Surface_t
-**
-** CHUNK SIZE
-** header sizeof( md3Surface_t )
-** shaders sizeof( md3Shader_t ) * numShaders
-** triangles[0] sizeof( md3Triangle_t ) * numTriangles
-** st sizeof( md3St_t ) * numVerts
-** XyzNormals sizeof( md3XyzNormal_t ) * numVerts * numFrames
-*/
-typedef struct {
- int ident; //
-
- char name[MAX_QPATH]; // polyset name
-
- int flags;
- int numFrames; // all surfaces in a model should have the same
-
- int numShaders; // all surfaces in a model should have the same
- int numVerts;
-
- int numTriangles;
- int ofsTriangles;
-
- int ofsShaders; // offset from start of md3Surface_t
- int ofsSt; // texture coords are common for all frames
- int ofsXyzNormals; // numVerts * numFrames
-
- int ofsEnd; // next surface follows
-} md3Surface_t;
-
-typedef struct {
- char name[MAX_QPATH];
- int shaderIndex; // for in-game use
-} md3Shader_t;
-
-typedef struct {
- int indexes[3];
-} md3Triangle_t;
-
-typedef struct {
- float st[2];
-} md3St_t;
-
-typedef struct {
- short xyz[3];
- short normal;
-} md3XyzNormal_t;
-
-typedef struct {
- int ident;
- int version;
-
- char name[MAX_QPATH]; // model name
-
- int flags;
-
- int numFrames;
- int numTags;
- int numSurfaces;
-
- int numSkins;
-
- int ofsFrames; // offset for first frame
- int ofsTags; // numFrames * numTags
- int ofsSurfaces; // first surface, others follow
-
- int ofsEnd; // end of file
-} md3Header_t;
-
-/*
-==============================================================================
-
-MD4 file format
-
-==============================================================================
-*/
-
-#define MD4_IDENT (('4'<<24)+('P'<<16)+('D'<<8)+'I')
-#define MD4_VERSION 1
-#define MD4_MAX_BONES 128
-
-typedef struct {
- int boneIndex; // these are indexes into the boneReferences,
- float boneWeight; // not the global per-frame bone list
- vec3_t offset;
-} md4Weight_t;
-
-typedef struct {
- vec3_t normal;
- vec2_t texCoords;
- int numWeights;
- md4Weight_t weights[1]; // variable sized
-} md4Vertex_t;
-
-typedef struct {
- int indexes[3];
-} md4Triangle_t;
-
-typedef struct {
- int ident;
-
- char name[MAX_QPATH]; // polyset name
- char shader[MAX_QPATH];
- int shaderIndex; // for in-game use
-
- int ofsHeader; // this will be a negative number
-
- int numVerts;
- int ofsVerts;
-
- int numTriangles;
- int ofsTriangles;
-
- // Bone references are a set of ints representing all the bones
- // present in any vertex weights for this surface. This is
- // needed because a model may have surfaces that need to be
- // drawn at different sort times, and we don't want to have
- // to re-interpolate all the bones for each surface.
- int numBoneReferences;
- int ofsBoneReferences;
-
- int ofsEnd; // next surface follows
-} md4Surface_t;
-
-typedef struct {
- float matrix[3][4];
-} md4Bone_t;
-
-typedef struct {
- vec3_t bounds[2]; // bounds of all surfaces of all LOD's for this frame
- vec3_t localOrigin; // midpoint of bounds, used for sphere cull
- float radius; // dist from localOrigin to corner
- char name[16];
- md4Bone_t bones[1]; // [numBones]
-} md4Frame_t;
-
-typedef struct {
- int numSurfaces;
- int ofsSurfaces; // first surface, others follow
- int ofsEnd; // next lod follows
-} md4LOD_t;
-
-typedef struct {
- int ident;
- int version;
-
- char name[MAX_QPATH]; // model name
-
- // frames and bones are shared by all levels of detail
- int numFrames;
- int numBones;
- int ofsFrames; // md4Frame_t[numFrames]
-
- // each level of detail has completely separate sets of surfaces
- int numLODs;
- int ofsLODs;
-
- int ofsEnd; // end of file
-} md4Header_t;
-
-
-/*
-==============================================================================
-
- .BSP file format
-
-==============================================================================
-*/
-
-
-#define BSP_IDENT (('P'<<24)+('S'<<16)+('B'<<8)+'I')
- // little-endian "IBSP"
-
-#define BSP_VERSION 46
-
-
-// there shouldn't be any problem with increasing these values at the
-// expense of more memory allocation in the utilities
-#define MAX_MAP_MODELS 0x400
-#define MAX_MAP_BRUSHES 0x8000
-#define MAX_MAP_ENTITIES 0x800
-#define MAX_MAP_ENTSTRING 0x40000
-#define MAX_MAP_SHADERS 0x400
-
-#define MAX_MAP_AREAS 0x100 // MAX_MAP_AREA_BYTES in q_shared must match!
-#define MAX_MAP_FOGS 0x100
-#define MAX_MAP_PLANES 0x20000
-#define MAX_MAP_NODES 0x20000
-#define MAX_MAP_BRUSHSIDES 0x20000
-#define MAX_MAP_LEAFS 0x20000
-#define MAX_MAP_LEAFFACES 0x20000
-#define MAX_MAP_LEAFBRUSHES 0x40000
-#define MAX_MAP_PORTALS 0x20000
-#define MAX_MAP_LIGHTING 0x800000
-#define MAX_MAP_LIGHTGRID 0x800000
-#define MAX_MAP_VISIBILITY 0x200000
-
-#define MAX_MAP_DRAW_SURFS 0x20000
-#define MAX_MAP_DRAW_VERTS 0x80000
-#define MAX_MAP_DRAW_INDEXES 0x80000
-
-
-// key / value pair sizes in the entities lump
-#define MAX_KEY 32
-#define MAX_VALUE 1024
-
-// the editor uses these predefined yaw angles to orient entities up or down
-#define ANGLE_UP -1
-#define ANGLE_DOWN -2
-
-#define LIGHTMAP_WIDTH 128
-#define LIGHTMAP_HEIGHT 128
-
-
-//=============================================================================
-
-
-typedef struct {
- int fileofs, filelen;
-} lump_t;
-
-#define LUMP_ENTITIES 0
-#define LUMP_SHADERS 1
-#define LUMP_PLANES 2
-#define LUMP_NODES 3
-#define LUMP_LEAFS 4
-#define LUMP_LEAFSURFACES 5
-#define LUMP_LEAFBRUSHES 6
-#define LUMP_MODELS 7
-#define LUMP_BRUSHES 8
-#define LUMP_BRUSHSIDES 9
-#define LUMP_DRAWVERTS 10
-#define LUMP_DRAWINDEXES 11
-#define LUMP_FOGS 12
-#define LUMP_SURFACES 13
-#define LUMP_LIGHTMAPS 14
-#define LUMP_LIGHTGRID 15
-#define LUMP_VISIBILITY 16
-#define HEADER_LUMPS 17
-
-typedef struct {
- int ident;
- int version;
-
- lump_t lumps[HEADER_LUMPS];
-} dheader_t;
-
-typedef struct {
- float mins[3], maxs[3];
- int firstSurface, numSurfaces;
- int firstBrush, numBrushes;
-} dmodel_t;
-
-typedef struct {
- char shader[MAX_QPATH];
- int surfaceFlags;
- int contentFlags;
-} dshader_t;
-
-// planes x^1 is allways the opposite of plane x
-
-typedef struct {
- float normal[3];
- float dist;
-} dplane_t;
-
-typedef struct {
- int planeNum;
- int children[2]; // negative numbers are -(leafs+1), not nodes
- int mins[3]; // for frustom culling
- int maxs[3];
-} dnode_t;
-
-typedef struct {
- int cluster; // -1 = opaque cluster (do I still store these?)
- int area;
-
- int mins[3]; // for frustum culling
- int maxs[3];
-
- int firstLeafSurface;
- int numLeafSurfaces;
-
- int firstLeafBrush;
- int numLeafBrushes;
-} dleaf_t;
-
-typedef struct {
- int planeNum; // positive plane side faces out of the leaf
- int shaderNum;
-} dbrushside_t;
-
-typedef struct {
- int firstSide;
- int numSides;
- int shaderNum; // the shader that determines the contents flags
-} dbrush_t;
-
-typedef struct {
- char shader[MAX_QPATH];
- int brushNum;
- int visibleSide; // the brush side that ray tests need to clip against (-1 == none)
-} dfog_t;
-
-typedef struct {
- vec3_t xyz;
- float st[2];
- float lightmap[2];
- vec3_t normal;
- byte color[4];
-} drawVert_t;
-
-typedef enum {
- MST_BAD,
- MST_PLANAR,
- MST_PATCH,
- MST_TRIANGLE_SOUP,
- MST_FLARE
-} mapSurfaceType_t;
-
-typedef struct {
- int shaderNum;
- int fogNum;
- int surfaceType;
-
- int firstVert;
- int numVerts;
-
- int firstIndex;
- int numIndexes;
-
- int lightmapNum;
- int lightmapX, lightmapY;
- int lightmapWidth, lightmapHeight;
-
- vec3_t lightmapOrigin;
- vec3_t lightmapVecs[3]; // for patches, [0] and [1] are lodbounds
-
- int patchWidth;
- int patchHeight;
-} dsurface_t;
-
-
-#endif
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#ifndef __QFILES_H__ +#define __QFILES_H__ + +// +// qfiles.h: quake file formats +// This file must be identical in the quake and utils directories +// + +// surface geometry should not exceed these limits +#define SHADER_MAX_VERTEXES 1000 +#define SHADER_MAX_INDEXES (6*SHADER_MAX_VERTEXES) + + +// the maximum size of game reletive pathnames +#define MAX_QPATH 64 + +/* +======================================================================== + +QVM files + +======================================================================== +*/ + +#define VM_MAGIC 0x12721444 +typedef struct { + int vmMagic; + + int instructionCount; + + int codeOffset; + int codeLength; + + int dataOffset; + int dataLength; + int litLength; // ( dataLength - litLength ) should be byteswapped on load + int bssLength; // zero filled memory appended to datalength +} vmHeader_t; + + +/* +======================================================================== + +PCX files are used for 8 bit images + +======================================================================== +*/ + +typedef struct { + char manufacturer; + char version; + char encoding; + char bits_per_pixel; + unsigned short xmin,ymin,xmax,ymax; + unsigned short hres,vres; + unsigned char palette[48]; + char reserved; + char color_planes; + unsigned short bytes_per_line; + unsigned short palette_type; + char filler[58]; + unsigned char data; // unbounded +} pcx_t; + + +/* +======================================================================== + +TGA files are used for 24/32 bit images + +======================================================================== +*/ + +typedef struct _TargaHeader { + unsigned char id_length, colormap_type, image_type; + unsigned short colormap_index, colormap_length; + unsigned char colormap_size; + unsigned short x_origin, y_origin, width, height; + unsigned char pixel_size, attributes; +} TargaHeader; + + + +/* +======================================================================== + +.MD3 triangle model file format + +======================================================================== +*/ + +#define MD3_IDENT (('3'<<24)+('P'<<16)+('D'<<8)+'I') +#define MD3_VERSION 15 + +// limits +#define MD3_MAX_LODS 3 +#define MD3_MAX_TRIANGLES 8192 // per surface +#define MD3_MAX_VERTS 4096 // per surface +#define MD3_MAX_SHADERS 256 // per surface +#define MD3_MAX_FRAMES 1024 // per model +#define MD3_MAX_SURFACES 32 // per model +#define MD3_MAX_TAGS 16 // per frame + +// vertex scales +#define MD3_XYZ_SCALE (1.0/64) + +typedef struct md3Frame_s { + vec3_t bounds[2]; + vec3_t localOrigin; + float radius; + char name[16]; +} md3Frame_t; + +typedef struct md3Tag_s { + char name[MAX_QPATH]; // tag name + vec3_t origin; + vec3_t axis[3]; +} md3Tag_t; + +/* +** md3Surface_t +** +** CHUNK SIZE +** header sizeof( md3Surface_t ) +** shaders sizeof( md3Shader_t ) * numShaders +** triangles[0] sizeof( md3Triangle_t ) * numTriangles +** st sizeof( md3St_t ) * numVerts +** XyzNormals sizeof( md3XyzNormal_t ) * numVerts * numFrames +*/ +typedef struct { + int ident; // + + char name[MAX_QPATH]; // polyset name + + int flags; + int numFrames; // all surfaces in a model should have the same + + int numShaders; // all surfaces in a model should have the same + int numVerts; + + int numTriangles; + int ofsTriangles; + + int ofsShaders; // offset from start of md3Surface_t + int ofsSt; // texture coords are common for all frames + int ofsXyzNormals; // numVerts * numFrames + + int ofsEnd; // next surface follows +} md3Surface_t; + +typedef struct { + char name[MAX_QPATH]; + int shaderIndex; // for in-game use +} md3Shader_t; + +typedef struct { + int indexes[3]; +} md3Triangle_t; + +typedef struct { + float st[2]; +} md3St_t; + +typedef struct { + short xyz[3]; + short normal; +} md3XyzNormal_t; + +typedef struct { + int ident; + int version; + + char name[MAX_QPATH]; // model name + + int flags; + + int numFrames; + int numTags; + int numSurfaces; + + int numSkins; + + int ofsFrames; // offset for first frame + int ofsTags; // numFrames * numTags + int ofsSurfaces; // first surface, others follow + + int ofsEnd; // end of file +} md3Header_t; + +/* +============================================================================== + +MD4 file format + +============================================================================== +*/ + +#define MD4_IDENT (('4'<<24)+('P'<<16)+('D'<<8)+'I') +#define MD4_VERSION 1 +#define MD4_MAX_BONES 128 + +typedef struct { + int boneIndex; // these are indexes into the boneReferences, + float boneWeight; // not the global per-frame bone list + vec3_t offset; +} md4Weight_t; + +typedef struct { + vec3_t normal; + vec2_t texCoords; + int numWeights; + md4Weight_t weights[1]; // variable sized +} md4Vertex_t; + +typedef struct { + int indexes[3]; +} md4Triangle_t; + +typedef struct { + int ident; + + char name[MAX_QPATH]; // polyset name + char shader[MAX_QPATH]; + int shaderIndex; // for in-game use + + int ofsHeader; // this will be a negative number + + int numVerts; + int ofsVerts; + + int numTriangles; + int ofsTriangles; + + // Bone references are a set of ints representing all the bones + // present in any vertex weights for this surface. This is + // needed because a model may have surfaces that need to be + // drawn at different sort times, and we don't want to have + // to re-interpolate all the bones for each surface. + int numBoneReferences; + int ofsBoneReferences; + + int ofsEnd; // next surface follows +} md4Surface_t; + +typedef struct { + float matrix[3][4]; +} md4Bone_t; + +typedef struct { + vec3_t bounds[2]; // bounds of all surfaces of all LOD's for this frame + vec3_t localOrigin; // midpoint of bounds, used for sphere cull + float radius; // dist from localOrigin to corner + char name[16]; + md4Bone_t bones[1]; // [numBones] +} md4Frame_t; + +typedef struct { + int numSurfaces; + int ofsSurfaces; // first surface, others follow + int ofsEnd; // next lod follows +} md4LOD_t; + +typedef struct { + int ident; + int version; + + char name[MAX_QPATH]; // model name + + // frames and bones are shared by all levels of detail + int numFrames; + int numBones; + int ofsFrames; // md4Frame_t[numFrames] + + // each level of detail has completely separate sets of surfaces + int numLODs; + int ofsLODs; + + int ofsEnd; // end of file +} md4Header_t; + + +/* +============================================================================== + + .BSP file format + +============================================================================== +*/ + + +#define BSP_IDENT (('P'<<24)+('S'<<16)+('B'<<8)+'I') + // little-endian "IBSP" + +#define BSP_VERSION 46 + + +// there shouldn't be any problem with increasing these values at the +// expense of more memory allocation in the utilities +#define MAX_MAP_MODELS 0x400 +#define MAX_MAP_BRUSHES 0x8000 +#define MAX_MAP_ENTITIES 0x800 +#define MAX_MAP_ENTSTRING 0x40000 +#define MAX_MAP_SHADERS 0x400 + +#define MAX_MAP_AREAS 0x100 // MAX_MAP_AREA_BYTES in q_shared must match! +#define MAX_MAP_FOGS 0x100 +#define MAX_MAP_PLANES 0x20000 +#define MAX_MAP_NODES 0x20000 +#define MAX_MAP_BRUSHSIDES 0x20000 +#define MAX_MAP_LEAFS 0x20000 +#define MAX_MAP_LEAFFACES 0x20000 +#define MAX_MAP_LEAFBRUSHES 0x40000 +#define MAX_MAP_PORTALS 0x20000 +#define MAX_MAP_LIGHTING 0x800000 +#define MAX_MAP_LIGHTGRID 0x800000 +#define MAX_MAP_VISIBILITY 0x200000 + +#define MAX_MAP_DRAW_SURFS 0x20000 +#define MAX_MAP_DRAW_VERTS 0x80000 +#define MAX_MAP_DRAW_INDEXES 0x80000 + + +// key / value pair sizes in the entities lump +#define MAX_KEY 32 +#define MAX_VALUE 1024 + +// the editor uses these predefined yaw angles to orient entities up or down +#define ANGLE_UP -1 +#define ANGLE_DOWN -2 + +#define LIGHTMAP_WIDTH 128 +#define LIGHTMAP_HEIGHT 128 + + +//============================================================================= + + +typedef struct { + int fileofs, filelen; +} lump_t; + +#define LUMP_ENTITIES 0 +#define LUMP_SHADERS 1 +#define LUMP_PLANES 2 +#define LUMP_NODES 3 +#define LUMP_LEAFS 4 +#define LUMP_LEAFSURFACES 5 +#define LUMP_LEAFBRUSHES 6 +#define LUMP_MODELS 7 +#define LUMP_BRUSHES 8 +#define LUMP_BRUSHSIDES 9 +#define LUMP_DRAWVERTS 10 +#define LUMP_DRAWINDEXES 11 +#define LUMP_FOGS 12 +#define LUMP_SURFACES 13 +#define LUMP_LIGHTMAPS 14 +#define LUMP_LIGHTGRID 15 +#define LUMP_VISIBILITY 16 +#define HEADER_LUMPS 17 + +typedef struct { + int ident; + int version; + + lump_t lumps[HEADER_LUMPS]; +} dheader_t; + +typedef struct { + float mins[3], maxs[3]; + int firstSurface, numSurfaces; + int firstBrush, numBrushes; +} dmodel_t; + +typedef struct { + char shader[MAX_QPATH]; + int surfaceFlags; + int contentFlags; +} dshader_t; + +// planes x^1 is allways the opposite of plane x + +typedef struct { + float normal[3]; + float dist; +} dplane_t; + +typedef struct { + int planeNum; + int children[2]; // negative numbers are -(leafs+1), not nodes + int mins[3]; // for frustom culling + int maxs[3]; +} dnode_t; + +typedef struct { + int cluster; // -1 = opaque cluster (do I still store these?) + int area; + + int mins[3]; // for frustum culling + int maxs[3]; + + int firstLeafSurface; + int numLeafSurfaces; + + int firstLeafBrush; + int numLeafBrushes; +} dleaf_t; + +typedef struct { + int planeNum; // positive plane side faces out of the leaf + int shaderNum; +} dbrushside_t; + +typedef struct { + int firstSide; + int numSides; + int shaderNum; // the shader that determines the contents flags +} dbrush_t; + +typedef struct { + char shader[MAX_QPATH]; + int brushNum; + int visibleSide; // the brush side that ray tests need to clip against (-1 == none) +} dfog_t; + +typedef struct { + vec3_t xyz; + float st[2]; + float lightmap[2]; + vec3_t normal; + byte color[4]; +} drawVert_t; + +typedef enum { + MST_BAD, + MST_PLANAR, + MST_PATCH, + MST_TRIANGLE_SOUP, + MST_FLARE +} mapSurfaceType_t; + +typedef struct { + int shaderNum; + int fogNum; + int surfaceType; + + int firstVert; + int numVerts; + + int firstIndex; + int numIndexes; + + int lightmapNum; + int lightmapX, lightmapY; + int lightmapWidth, lightmapHeight; + + vec3_t lightmapOrigin; + vec3_t lightmapVecs[3]; // for patches, [0] and [1] are lodbounds + + int patchWidth; + int patchHeight; +} dsurface_t; + + +#endif |