From 6bf20c78f5b69d40bcc4931df93d29198435ab67 Mon Sep 17 00:00:00 2001 From: zakk Date: Fri, 26 Aug 2005 17:39:27 +0000 Subject: newlines fixed git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea --- q3asm/Makefile | 26 +- q3asm/README.Id | 20 +- q3asm/cmdlib.c | 2412 ++++++++++++++++++++++++++-------------------------- q3asm/cmdlib.h | 320 +++---- q3asm/lib.txt | 62 +- q3asm/mathlib.h | 188 ++-- q3asm/notes.txt | 32 +- q3asm/ops.txt | 264 +++--- q3asm/opstrings.h | 350 ++++---- q3asm/q3asm.c | 2094 ++++++++++++++++++++++----------------------- q3asm/q3asm.sln | 56 +- q3asm/q3asm.vcproj | 390 ++++----- q3asm/qfiles.h | 970 ++++++++++----------- 13 files changed, 3592 insertions(+), 3592 deletions(-) (limited to 'q3asm') diff --git a/q3asm/Makefile b/q3asm/Makefile index b53640a..d576a03 100755 --- a/q3asm/Makefile +++ b/q3asm/Makefile @@ -1,13 +1,13 @@ -# yeah, couldn't do more simple really - -CC=gcc -CFLAGS=-g -Wall - -default: q3asm - -q3asm: q3asm.c cmdlib.c - $(CC) $(CFLAGS) -o $@ $^ - -clean: - rm -f q3asm *~ *.o - +# yeah, couldn't do more simple really + +CC=gcc +CFLAGS=-g -Wall + +default: q3asm + +q3asm: q3asm.c cmdlib.c + $(CC) $(CFLAGS) -o $@ $^ + +clean: + rm -f q3asm *~ *.o + diff --git a/q3asm/README.Id b/q3asm/README.Id index 30f44b2..adacb50 100755 --- a/q3asm/README.Id +++ b/q3asm/README.Id @@ -1,10 +1,10 @@ -2002-10-25 Timothee Besset -If you are looking for a faster version of the q3asm tool, try: -http://www.icculus.org/~phaethon/q3/q3asm-turbo/q3asm-turbo.html - -2001-10-31 Timothee Besset -updated from the $/source/q3asm code -modified for portability and use with >= 1.31 mod source release - -the cmdlib.c cmdlib.h mathlib.h qfiles.h have been copied from -$/source/common +2002-10-25 Timothee Besset +If you are looking for a faster version of the q3asm tool, try: +http://www.icculus.org/~phaethon/q3/q3asm-turbo/q3asm-turbo.html + +2001-10-31 Timothee Besset +updated from the $/source/q3asm code +modified for portability and use with >= 1.31 mod source release + +the cmdlib.c cmdlib.h mathlib.h qfiles.h have been copied from +$/source/common diff --git a/q3asm/cmdlib.c b/q3asm/cmdlib.c index 630ac57..d6483f8 100755 --- a/q3asm/cmdlib.c +++ b/q3asm/cmdlib.c @@ -1,1206 +1,1206 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// cmdlib.c - -#include "cmdlib.h" -#include -#include - -#ifdef WIN32 -#include -#include -#endif - -#ifdef __linux -#include -#endif - -#ifdef NeXT -#include -#endif - -#define BASEDIRNAME "quake" // assumed to have a 2 or 3 following -#define PATHSEPERATOR '/' - -// set these before calling CheckParm -int myargc; -char **myargv; - -char com_token[1024]; -qboolean com_eof; - -qboolean archive; -char archivedir[1024]; - - -/* -=================== -ExpandWildcards - -Mimic unix command line expansion -=================== -*/ -#define MAX_EX_ARGC 1024 -int ex_argc; -char *ex_argv[MAX_EX_ARGC]; -#ifdef _WIN32 -#include "io.h" -void ExpandWildcards( int *argc, char ***argv ) -{ - struct _finddata_t fileinfo; - int handle; - int i; - char filename[1024]; - char filebase[1024]; - char *path; - - ex_argc = 0; - for (i=0 ; i<*argc ; i++) - { - path = (*argv)[i]; - if ( path[0] == '-' - || ( !strstr(path, "*") && !strstr(path, "?") ) ) - { - ex_argv[ex_argc++] = path; - continue; - } - - handle = _findfirst (path, &fileinfo); - if (handle == -1) - return; - - ExtractFilePath (path, filebase); - - do - { - sprintf (filename, "%s%s", filebase, fileinfo.name); - ex_argv[ex_argc++] = copystring (filename); - } while (_findnext( handle, &fileinfo ) != -1); - - _findclose (handle); - } - - *argc = ex_argc; - *argv = ex_argv; -} -#else -void ExpandWildcards (int *argc, char ***argv) -{ -} -#endif - -#ifdef WIN_ERROR -#include -/* -================= -Error - -For abnormal program terminations in windowed apps -================= -*/ -void Error( const char *error, ... ) -{ - va_list argptr; - char text[1024]; - char text2[1024]; - int err; - - err = GetLastError (); - - va_start (argptr,error); - vsprintf (text, error,argptr); - va_end (argptr); - - sprintf (text2, "%s\nGetLastError() = %i", text, err); - MessageBox(NULL, text2, "Error", 0 /* MB_OK */ ); - - exit (1); -} - -#else -/* -================= -Error - -For abnormal program terminations in console apps -================= -*/ -void Error( const char *error, ...) -{ - va_list argptr; - - _printf ("\n************ ERROR ************\n"); - - va_start (argptr,error); - vprintf (error,argptr); - va_end (argptr); - _printf ("\r\n"); - - exit (1); -} -#endif - -// only printf if in verbose mode -qboolean verbose = qfalse; -void qprintf( const char *format, ... ) { - va_list argptr; - - if (!verbose) - return; - - va_start (argptr,format); - vprintf (format,argptr); - va_end (argptr); - -} - -#ifdef WIN32 -HWND hwndOut = NULL; -qboolean lookedForServer = qfalse; -UINT wm_BroadcastCommand = -1; -#endif - -void _printf( const char *format, ... ) { - va_list argptr; - char text[4096]; -#ifdef WIN32 - ATOM a; -#endif - va_start (argptr,format); - vsprintf (text, format, argptr); - va_end (argptr); - - printf(text); - -#ifdef WIN32 - if (!lookedForServer) { - lookedForServer = qtrue; - hwndOut = FindWindow(NULL, "Q3Map Process Server"); - if (hwndOut) { - wm_BroadcastCommand = RegisterWindowMessage( "Q3MPS_BroadcastCommand" ); - } - } - if (hwndOut) { - a = GlobalAddAtom(text); - PostMessage(hwndOut, wm_BroadcastCommand, 0, (LPARAM)a); - } -#endif -} - - -/* - -qdir will hold the path up to the quake directory, including the slash - - f:\quake\ - /raid/quake/ - -gamedir will hold qdir + the game directory (id1, id2, etc) - - */ - -char qdir[1024]; -char gamedir[1024]; -char writedir[1024]; - -void SetQdirFromPath( const char *path ) -{ - char temp[1024]; - const char *c; - const char *sep; - int len, count; - - if (!(path[0] == '/' || path[0] == '\\' || path[1] == ':')) - { // path is partial - Q_getwd (temp); - strcat (temp, path); - path = temp; - } - - // search for "quake2" in path - - len = strlen(BASEDIRNAME); - for (c=path+strlen(path)-1 ; c != path ; c--) - { - int i; - - if (!Q_strncasecmp (c, BASEDIRNAME, len)) - { - // - //strncpy (qdir, path, c+len+2-path); - // the +2 assumes a 2 or 3 following quake which is not the - // case with a retail install - // so we need to add up how much to the next separator - sep = c + len; - count = 1; - while (*sep && *sep != '/' && *sep != '\\') - { - sep++; - count++; - } - strncpy (qdir, path, c+len+count-path); - qprintf ("qdir: %s\n", qdir); - for ( i = 0; i < strlen( qdir ); i++ ) - { - if ( qdir[i] == '\\' ) - qdir[i] = '/'; - } - - c += len+count; - while (*c) - { - if (*c == '/' || *c == '\\') - { - strncpy (gamedir, path, c+1-path); - - for ( i = 0; i < strlen( gamedir ); i++ ) - { - if ( gamedir[i] == '\\' ) - gamedir[i] = '/'; - } - - qprintf ("gamedir: %s\n", gamedir); - - if ( !writedir[0] ) - strcpy( writedir, gamedir ); - else if ( writedir[strlen( writedir )-1] != '/' ) - { - writedir[strlen( writedir )] = '/'; - writedir[strlen( writedir )+1] = 0; - } - - return; - } - c++; - } - Error ("No gamedir in %s", path); - return; - } - } - Error ("SetQdirFromPath: no '%s' in %s", BASEDIRNAME, path); -} - -char *ExpandArg (const char *path) -{ - static char full[1024]; - - if (path[0] != '/' && path[0] != '\\' && path[1] != ':') - { - Q_getwd (full); - strcat (full, path); - } - else - strcpy (full, path); - return full; -} - -char *ExpandPath (const char *path) -{ - static char full[1024]; - if (!qdir) - Error ("ExpandPath called without qdir set"); - if (path[0] == '/' || path[0] == '\\' || path[1] == ':') { - strcpy( full, path ); - return full; - } - sprintf (full, "%s%s", qdir, path); - return full; -} - -char *ExpandGamePath (const char *path) -{ - static char full[1024]; - if (!qdir) - Error ("ExpandGamePath called without qdir set"); - if (path[0] == '/' || path[0] == '\\' || path[1] == ':') { - strcpy( full, path ); - return full; - } - sprintf (full, "%s%s", gamedir, path); - return full; -} - -char *ExpandPathAndArchive (const char *path) -{ - char *expanded; - char archivename[1024]; - - expanded = ExpandPath (path); - - if (archive) - { - sprintf (archivename, "%s/%s", archivedir, path); - QCopyFile (expanded, archivename); - } - return expanded; -} - - -char *copystring(const char *s) -{ - char *b; - b = malloc(strlen(s)+1); - strcpy (b, s); - return b; -} - - - -/* -================ -I_FloatTime -================ -*/ -double I_FloatTime (void) -{ - time_t t; - - time (&t); - - return t; -#if 0 -// more precise, less portable - struct timeval tp; - struct timezone tzp; - static int secbase; - - gettimeofday(&tp, &tzp); - - if (!secbase) - { - secbase = tp.tv_sec; - return tp.tv_usec/1000000.0; - } - - return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0; -#endif -} - -void Q_getwd (char *out) -{ - int i = 0; - -#ifdef WIN32 - _getcwd (out, 256); - strcat (out, "\\"); -#else - getcwd (out, 256); - strcat (out, "/"); -#endif - - while ( out[i] != 0 ) - { - if ( out[i] == '\\' ) - out[i] = '/'; - i++; - } -} - - -void Q_mkdir (const char *path) -{ -#ifdef WIN32 - if (_mkdir (path) != -1) - return; -#else - if (mkdir (path, 0777) != -1) - return; -#endif - if (errno != EEXIST) - Error ("mkdir %s: %s",path, strerror(errno)); -} - -/* -============ -FileTime - -returns -1 if not present -============ -*/ -int FileTime (const char *path) -{ - struct stat buf; - - if (stat (path,&buf) == -1) - return -1; - - return buf.st_mtime; -} - - - -/* -============== -COM_Parse - -Parse a token out of a string -============== -*/ -char *COM_Parse (char *data) -{ - int c; - int len; - - len = 0; - com_token[0] = 0; - - if (!data) - return NULL; - -// skip whitespace -skipwhite: - while ( (c = *data) <= ' ') - { - if (c == 0) - { - com_eof = qtrue; - return NULL; // end of file; - } - data++; - } - -// skip // comments - if (c=='/' && data[1] == '/') - { - while (*data && *data != '\n') - data++; - goto skipwhite; - } - - -// handle quoted strings specially - if (c == '\"') - { - data++; - do - { - c = *data++; - if (c=='\"') - { - com_token[len] = 0; - return data; - } - com_token[len] = c; - len++; - } while (1); - } - -// parse single characters - if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':') - { - com_token[len] = c; - len++; - com_token[len] = 0; - return data+1; - } - -// parse a regular word - do - { - com_token[len] = c; - data++; - len++; - c = *data; - if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':') - break; - } while (c>32); - - com_token[len] = 0; - return data; -} - - -int Q_strncasecmp (const char *s1, const char *s2, int n) -{ - int c1, c2; - - do - { - c1 = *s1++; - c2 = *s2++; - - if (!n--) - return 0; // strings are equal until end point - - if (c1 != c2) - { - if (c1 >= 'a' && c1 <= 'z') - c1 -= ('a' - 'A'); - if (c2 >= 'a' && c2 <= 'z') - c2 -= ('a' - 'A'); - if (c1 != c2) - return -1; // strings not equal - } - } while (c1); - - return 0; // strings are equal -} - -int Q_stricmp (const char *s1, const char *s2) -{ - return Q_strncasecmp (s1, s2, 99999); -} - - -char *strupr (char *start) -{ - char *in; - in = start; - while (*in) - { - *in = toupper(*in); - in++; - } - return start; -} - -char *strlower (char *start) -{ - char *in; - in = start; - while (*in) - { - *in = tolower(*in); - in++; - } - return start; -} - - -/* -============================================================================= - - MISC FUNCTIONS - -============================================================================= -*/ - - -/* -================= -CheckParm - -Checks for the given parameter in the program's command line arguments -Returns the argument number (1 to argc-1) or 0 if not present -================= -*/ -int CheckParm (const char *check) -{ - int i; - - for (i = 1;i 0) { - nAllocSize += MEM_BLOCKSIZE - nBlock; - } - buffer = malloc (nAllocSize+1); - memset(buffer, 0, nAllocSize+1); - SafeRead (f, buffer, length); - fclose (f); - - *bufferptr = buffer; - return length; -} - - -/* -============== -TryLoadFile - -Allows failure -============== -*/ -int TryLoadFile (const char *filename, void **bufferptr) -{ - FILE *f; - int length; - void *buffer; - - *bufferptr = NULL; - - f = fopen (filename, "rb"); - if (!f) - return -1; - length = Q_filelength (f); - buffer = malloc (length+1); - ((char *)buffer)[length] = 0; - SafeRead (f, buffer, length); - fclose (f); - - *bufferptr = buffer; - return length; -} - - -/* -============== -SaveFile -============== -*/ -void SaveFile (const char *filename, const void *buffer, int count) -{ - FILE *f; - - f = SafeOpenWrite (filename); - SafeWrite (f, buffer, count); - fclose (f); -} - - - -void DefaultExtension (char *path, const char *extension) -{ - char *src; -// -// if path doesnt have a .EXT, append extension -// (extension should include the .) -// - src = path + strlen(path) - 1; - - while (*src != '/' && *src != '\\' && src != path) - { - if (*src == '.') - return; // it has an extension - src--; - } - - strcat (path, extension); -} - - -void DefaultPath (char *path, const char *basepath) -{ - char temp[128]; - - if (path[0] == PATHSEPERATOR) - return; // absolute path location - strcpy (temp,path); - strcpy (path,basepath); - strcat (path,temp); -} - - -void StripFilename (char *path) -{ - int length; - - length = strlen(path)-1; - while (length > 0 && path[length] != PATHSEPERATOR) - length--; - path[length] = 0; -} - -void StripExtension (char *path) -{ - int length; - - length = strlen(path)-1; - while (length > 0 && path[length] != '.') - { - length--; - if (path[length] == '/') - return; // no extension - } - if (length) - path[length] = 0; -} - - -/* -==================== -Extract file parts -==================== -*/ -// FIXME: should include the slash, otherwise -// backing to an empty path will be wrong when appending a slash -void ExtractFilePath (const char *path, char *dest) -{ - const char *src; - - src = path + strlen(path) - 1; - -// -// back up until a \ or the start -// - while (src != path && *(src-1) != '\\' && *(src-1) != '/') - src--; - - memcpy (dest, path, src-path); - dest[src-path] = 0; -} - -void ExtractFileBase (const char *path, char *dest) -{ - const char *src; - - src = path + strlen(path) - 1; - -// -// back up until a \ or the start -// - while (src != path && *(src-1) != PATHSEPERATOR) - src--; - - while (*src && *src != '.') - { - *dest++ = *src++; - } - *dest = 0; -} - -void ExtractFileExtension (const char *path, char *dest) -{ - const char *src; - - src = path + strlen(path) - 1; - -// -// back up until a . or the start -// - while (src != path && *(src-1) != '.') - src--; - if (src == path) - { - *dest = 0; // no extension - return; - } - - strcpy (dest,src); -} - - -/* -============== -ParseNum / ParseHex -============== -*/ -int ParseHex (const char *hex) -{ - const char *str; - int num; - - num = 0; - str = hex; - - while (*str) - { - num <<= 4; - if (*str >= '0' && *str <= '9') - num += *str-'0'; - else if (*str >= 'a' && *str <= 'f') - num += 10 + *str-'a'; - else if (*str >= 'A' && *str <= 'F') - num += 10 + *str-'A'; - else - Error ("Bad hex number: %s",hex); - str++; - } - - return num; -} - - -int ParseNum (const char *str) -{ - if (str[0] == '$') - return ParseHex (str+1); - if (str[0] == '0' && str[1] == 'x') - return ParseHex (str+2); - return atol (str); -} - - - -/* -============================================================================ - - BYTE ORDER FUNCTIONS - -============================================================================ -*/ - -#ifdef _SGI_SOURCE -#define __BIG_ENDIAN__ -#endif - -#ifdef __BIG_ENDIAN__ - -short LittleShort (short l) -{ - byte b1,b2; - - b1 = l&255; - b2 = (l>>8)&255; - - return (b1<<8) + b2; -} - -short BigShort (short l) -{ - return l; -} - - -int LittleLong (int l) -{ - byte b1,b2,b3,b4; - - b1 = l&255; - b2 = (l>>8)&255; - b3 = (l>>16)&255; - b4 = (l>>24)&255; - - return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; -} - -int BigLong (int l) -{ - return l; -} - - -float LittleFloat (float l) -{ - union {byte b[4]; float f;} in, out; - - in.f = l; - out.b[0] = in.b[3]; - out.b[1] = in.b[2]; - out.b[2] = in.b[1]; - out.b[3] = in.b[0]; - - return out.f; -} - -float BigFloat (float l) -{ - return l; -} - - -#else - - -short BigShort (short l) -{ - byte b1,b2; - - b1 = l&255; - b2 = (l>>8)&255; - - return (b1<<8) + b2; -} - -short LittleShort (short l) -{ - return l; -} - - -int BigLong (int l) -{ - byte b1,b2,b3,b4; - - b1 = l&255; - b2 = (l>>8)&255; - b3 = (l>>16)&255; - b4 = (l>>24)&255; - - return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; -} - -int LittleLong (int l) -{ - return l; -} - -float BigFloat (float l) -{ - union {byte b[4]; float f;} in, out; - - in.f = l; - out.b[0] = in.b[3]; - out.b[1] = in.b[2]; - out.b[2] = in.b[1]; - out.b[3] = in.b[0]; - - return out.f; -} - -float LittleFloat (float l) -{ - return l; -} - - -#endif - - -//======================================================= - - -// FIXME: byte swap? - -// this is a 16 bit, non-reflected CRC using the polynomial 0x1021 -// and the initial and final xor values shown below... in other words, the -// CCITT standard CRC used by XMODEM - -#define CRC_INIT_VALUE 0xffff -#define CRC_XOR_VALUE 0x0000 - -static unsigned short crctable[256] = -{ - 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7, - 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef, - 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6, - 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de, - 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485, - 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d, - 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4, - 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc, - 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823, - 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b, - 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12, - 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a, - 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41, - 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49, - 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70, - 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78, - 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f, - 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067, - 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e, - 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256, - 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d, - 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405, - 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c, - 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634, - 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab, - 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3, - 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a, - 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92, - 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9, - 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1, - 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8, - 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0 -}; - -void CRC_Init(unsigned short *crcvalue) -{ - *crcvalue = CRC_INIT_VALUE; -} - -void CRC_ProcessByte(unsigned short *crcvalue, byte data) -{ - *crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data]; -} - -unsigned short CRC_Value(unsigned short crcvalue) -{ - return crcvalue ^ CRC_XOR_VALUE; -} -//============================================================================= - -/* -============ -CreatePath -============ -*/ -void CreatePath (const char *path) -{ - const char *ofs; - char c; - char dir[1024]; - -#ifdef _WIN32 - int olddrive = -1; - - if ( path[1] == ':' ) - { - olddrive = _getdrive(); - _chdrive( toupper( path[0] ) - 'A' + 1 ); - } -#endif - - if (path[1] == ':') - path += 2; - - for (ofs = path+1 ; *ofs ; ofs++) - { - c = *ofs; - if (c == '/' || c == '\\') - { // create the directory - memcpy( dir, path, ofs - path ); - dir[ ofs - path ] = 0; - Q_mkdir( dir ); - } - } - -#ifdef _WIN32 - if ( olddrive != -1 ) - { - _chdrive( olddrive ); - } -#endif -} - - -/* -============ -QCopyFile - - Used to archive source files -============ -*/ -void QCopyFile (const char *from, const char *to) -{ - void *buffer; - int length; - - length = LoadFile (from, &buffer); - CreatePath (to); - SaveFile (to, buffer, length); - free (buffer); -} +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// cmdlib.c + +#include "cmdlib.h" +#include +#include + +#ifdef WIN32 +#include +#include +#endif + +#ifdef __linux +#include +#endif + +#ifdef NeXT +#include +#endif + +#define BASEDIRNAME "quake" // assumed to have a 2 or 3 following +#define PATHSEPERATOR '/' + +// set these before calling CheckParm +int myargc; +char **myargv; + +char com_token[1024]; +qboolean com_eof; + +qboolean archive; +char archivedir[1024]; + + +/* +=================== +ExpandWildcards + +Mimic unix command line expansion +=================== +*/ +#define MAX_EX_ARGC 1024 +int ex_argc; +char *ex_argv[MAX_EX_ARGC]; +#ifdef _WIN32 +#include "io.h" +void ExpandWildcards( int *argc, char ***argv ) +{ + struct _finddata_t fileinfo; + int handle; + int i; + char filename[1024]; + char filebase[1024]; + char *path; + + ex_argc = 0; + for (i=0 ; i<*argc ; i++) + { + path = (*argv)[i]; + if ( path[0] == '-' + || ( !strstr(path, "*") && !strstr(path, "?") ) ) + { + ex_argv[ex_argc++] = path; + continue; + } + + handle = _findfirst (path, &fileinfo); + if (handle == -1) + return; + + ExtractFilePath (path, filebase); + + do + { + sprintf (filename, "%s%s", filebase, fileinfo.name); + ex_argv[ex_argc++] = copystring (filename); + } while (_findnext( handle, &fileinfo ) != -1); + + _findclose (handle); + } + + *argc = ex_argc; + *argv = ex_argv; +} +#else +void ExpandWildcards (int *argc, char ***argv) +{ +} +#endif + +#ifdef WIN_ERROR +#include +/* +================= +Error + +For abnormal program terminations in windowed apps +================= +*/ +void Error( const char *error, ... ) +{ + va_list argptr; + char text[1024]; + char text2[1024]; + int err; + + err = GetLastError (); + + va_start (argptr,error); + vsprintf (text, error,argptr); + va_end (argptr); + + sprintf (text2, "%s\nGetLastError() = %i", text, err); + MessageBox(NULL, text2, "Error", 0 /* MB_OK */ ); + + exit (1); +} + +#else +/* +================= +Error + +For abnormal program terminations in console apps +================= +*/ +void Error( const char *error, ...) +{ + va_list argptr; + + _printf ("\n************ ERROR ************\n"); + + va_start (argptr,error); + vprintf (error,argptr); + va_end (argptr); + _printf ("\r\n"); + + exit (1); +} +#endif + +// only printf if in verbose mode +qboolean verbose = qfalse; +void qprintf( const char *format, ... ) { + va_list argptr; + + if (!verbose) + return; + + va_start (argptr,format); + vprintf (format,argptr); + va_end (argptr); + +} + +#ifdef WIN32 +HWND hwndOut = NULL; +qboolean lookedForServer = qfalse; +UINT wm_BroadcastCommand = -1; +#endif + +void _printf( const char *format, ... ) { + va_list argptr; + char text[4096]; +#ifdef WIN32 + ATOM a; +#endif + va_start (argptr,format); + vsprintf (text, format, argptr); + va_end (argptr); + + printf(text); + +#ifdef WIN32 + if (!lookedForServer) { + lookedForServer = qtrue; + hwndOut = FindWindow(NULL, "Q3Map Process Server"); + if (hwndOut) { + wm_BroadcastCommand = RegisterWindowMessage( "Q3MPS_BroadcastCommand" ); + } + } + if (hwndOut) { + a = GlobalAddAtom(text); + PostMessage(hwndOut, wm_BroadcastCommand, 0, (LPARAM)a); + } +#endif +} + + +/* + +qdir will hold the path up to the quake directory, including the slash + + f:\quake\ + /raid/quake/ + +gamedir will hold qdir + the game directory (id1, id2, etc) + + */ + +char qdir[1024]; +char gamedir[1024]; +char writedir[1024]; + +void SetQdirFromPath( const char *path ) +{ + char temp[1024]; + const char *c; + const char *sep; + int len, count; + + if (!(path[0] == '/' || path[0] == '\\' || path[1] == ':')) + { // path is partial + Q_getwd (temp); + strcat (temp, path); + path = temp; + } + + // search for "quake2" in path + + len = strlen(BASEDIRNAME); + for (c=path+strlen(path)-1 ; c != path ; c--) + { + int i; + + if (!Q_strncasecmp (c, BASEDIRNAME, len)) + { + // + //strncpy (qdir, path, c+len+2-path); + // the +2 assumes a 2 or 3 following quake which is not the + // case with a retail install + // so we need to add up how much to the next separator + sep = c + len; + count = 1; + while (*sep && *sep != '/' && *sep != '\\') + { + sep++; + count++; + } + strncpy (qdir, path, c+len+count-path); + qprintf ("qdir: %s\n", qdir); + for ( i = 0; i < strlen( qdir ); i++ ) + { + if ( qdir[i] == '\\' ) + qdir[i] = '/'; + } + + c += len+count; + while (*c) + { + if (*c == '/' || *c == '\\') + { + strncpy (gamedir, path, c+1-path); + + for ( i = 0; i < strlen( gamedir ); i++ ) + { + if ( gamedir[i] == '\\' ) + gamedir[i] = '/'; + } + + qprintf ("gamedir: %s\n", gamedir); + + if ( !writedir[0] ) + strcpy( writedir, gamedir ); + else if ( writedir[strlen( writedir )-1] != '/' ) + { + writedir[strlen( writedir )] = '/'; + writedir[strlen( writedir )+1] = 0; + } + + return; + } + c++; + } + Error ("No gamedir in %s", path); + return; + } + } + Error ("SetQdirFromPath: no '%s' in %s", BASEDIRNAME, path); +} + +char *ExpandArg (const char *path) +{ + static char full[1024]; + + if (path[0] != '/' && path[0] != '\\' && path[1] != ':') + { + Q_getwd (full); + strcat (full, path); + } + else + strcpy (full, path); + return full; +} + +char *ExpandPath (const char *path) +{ + static char full[1024]; + if (!qdir) + Error ("ExpandPath called without qdir set"); + if (path[0] == '/' || path[0] == '\\' || path[1] == ':') { + strcpy( full, path ); + return full; + } + sprintf (full, "%s%s", qdir, path); + return full; +} + +char *ExpandGamePath (const char *path) +{ + static char full[1024]; + if (!qdir) + Error ("ExpandGamePath called without qdir set"); + if (path[0] == '/' || path[0] == '\\' || path[1] == ':') { + strcpy( full, path ); + return full; + } + sprintf (full, "%s%s", gamedir, path); + return full; +} + +char *ExpandPathAndArchive (const char *path) +{ + char *expanded; + char archivename[1024]; + + expanded = ExpandPath (path); + + if (archive) + { + sprintf (archivename, "%s/%s", archivedir, path); + QCopyFile (expanded, archivename); + } + return expanded; +} + + +char *copystring(const char *s) +{ + char *b; + b = malloc(strlen(s)+1); + strcpy (b, s); + return b; +} + + + +/* +================ +I_FloatTime +================ +*/ +double I_FloatTime (void) +{ + time_t t; + + time (&t); + + return t; +#if 0 +// more precise, less portable + struct timeval tp; + struct timezone tzp; + static int secbase; + + gettimeofday(&tp, &tzp); + + if (!secbase) + { + secbase = tp.tv_sec; + return tp.tv_usec/1000000.0; + } + + return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0; +#endif +} + +void Q_getwd (char *out) +{ + int i = 0; + +#ifdef WIN32 + _getcwd (out, 256); + strcat (out, "\\"); +#else + getcwd (out, 256); + strcat (out, "/"); +#endif + + while ( out[i] != 0 ) + { + if ( out[i] == '\\' ) + out[i] = '/'; + i++; + } +} + + +void Q_mkdir (const char *path) +{ +#ifdef WIN32 + if (_mkdir (path) != -1) + return; +#else + if (mkdir (path, 0777) != -1) + return; +#endif + if (errno != EEXIST) + Error ("mkdir %s: %s",path, strerror(errno)); +} + +/* +============ +FileTime + +returns -1 if not present +============ +*/ +int FileTime (const char *path) +{ + struct stat buf; + + if (stat (path,&buf) == -1) + return -1; + + return buf.st_mtime; +} + + + +/* +============== +COM_Parse + +Parse a token out of a string +============== +*/ +char *COM_Parse (char *data) +{ + int c; + int len; + + len = 0; + com_token[0] = 0; + + if (!data) + return NULL; + +// skip whitespace +skipwhite: + while ( (c = *data) <= ' ') + { + if (c == 0) + { + com_eof = qtrue; + return NULL; // end of file; + } + data++; + } + +// skip // comments + if (c=='/' && data[1] == '/') + { + while (*data && *data != '\n') + data++; + goto skipwhite; + } + + +// handle quoted strings specially + if (c == '\"') + { + data++; + do + { + c = *data++; + if (c=='\"') + { + com_token[len] = 0; + return data; + } + com_token[len] = c; + len++; + } while (1); + } + +// parse single characters + if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':') + { + com_token[len] = c; + len++; + com_token[len] = 0; + return data+1; + } + +// parse a regular word + do + { + com_token[len] = c; + data++; + len++; + c = *data; + if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':') + break; + } while (c>32); + + com_token[len] = 0; + return data; +} + + +int Q_strncasecmp (const char *s1, const char *s2, int n) +{ + int c1, c2; + + do + { + c1 = *s1++; + c2 = *s2++; + + if (!n--) + return 0; // strings are equal until end point + + if (c1 != c2) + { + if (c1 >= 'a' && c1 <= 'z') + c1 -= ('a' - 'A'); + if (c2 >= 'a' && c2 <= 'z') + c2 -= ('a' - 'A'); + if (c1 != c2) + return -1; // strings not equal + } + } while (c1); + + return 0; // strings are equal +} + +int Q_stricmp (const char *s1, const char *s2) +{ + return Q_strncasecmp (s1, s2, 99999); +} + + +char *strupr (char *start) +{ + char *in; + in = start; + while (*in) + { + *in = toupper(*in); + in++; + } + return start; +} + +char *strlower (char *start) +{ + char *in; + in = start; + while (*in) + { + *in = tolower(*in); + in++; + } + return start; +} + + +/* +============================================================================= + + MISC FUNCTIONS + +============================================================================= +*/ + + +/* +================= +CheckParm + +Checks for the given parameter in the program's command line arguments +Returns the argument number (1 to argc-1) or 0 if not present +================= +*/ +int CheckParm (const char *check) +{ + int i; + + for (i = 1;i 0) { + nAllocSize += MEM_BLOCKSIZE - nBlock; + } + buffer = malloc (nAllocSize+1); + memset(buffer, 0, nAllocSize+1); + SafeRead (f, buffer, length); + fclose (f); + + *bufferptr = buffer; + return length; +} + + +/* +============== +TryLoadFile + +Allows failure +============== +*/ +int TryLoadFile (const char *filename, void **bufferptr) +{ + FILE *f; + int length; + void *buffer; + + *bufferptr = NULL; + + f = fopen (filename, "rb"); + if (!f) + return -1; + length = Q_filelength (f); + buffer = malloc (length+1); + ((char *)buffer)[length] = 0; + SafeRead (f, buffer, length); + fclose (f); + + *bufferptr = buffer; + return length; +} + + +/* +============== +SaveFile +============== +*/ +void SaveFile (const char *filename, const void *buffer, int count) +{ + FILE *f; + + f = SafeOpenWrite (filename); + SafeWrite (f, buffer, count); + fclose (f); +} + + + +void DefaultExtension (char *path, const char *extension) +{ + char *src; +// +// if path doesnt have a .EXT, append extension +// (extension should include the .) +// + src = path + strlen(path) - 1; + + while (*src != '/' && *src != '\\' && src != path) + { + if (*src == '.') + return; // it has an extension + src--; + } + + strcat (path, extension); +} + + +void DefaultPath (char *path, const char *basepath) +{ + char temp[128]; + + if (path[0] == PATHSEPERATOR) + return; // absolute path location + strcpy (temp,path); + strcpy (path,basepath); + strcat (path,temp); +} + + +void StripFilename (char *path) +{ + int length; + + length = strlen(path)-1; + while (length > 0 && path[length] != PATHSEPERATOR) + length--; + path[length] = 0; +} + +void StripExtension (char *path) +{ + int length; + + length = strlen(path)-1; + while (length > 0 && path[length] != '.') + { + length--; + if (path[length] == '/') + return; // no extension + } + if (length) + path[length] = 0; +} + + +/* +==================== +Extract file parts +==================== +*/ +// FIXME: should include the slash, otherwise +// backing to an empty path will be wrong when appending a slash +void ExtractFilePath (const char *path, char *dest) +{ + const char *src; + + src = path + strlen(path) - 1; + +// +// back up until a \ or the start +// + while (src != path && *(src-1) != '\\' && *(src-1) != '/') + src--; + + memcpy (dest, path, src-path); + dest[src-path] = 0; +} + +void ExtractFileBase (const char *path, char *dest) +{ + const char *src; + + src = path + strlen(path) - 1; + +// +// back up until a \ or the start +// + while (src != path && *(src-1) != PATHSEPERATOR) + src--; + + while (*src && *src != '.') + { + *dest++ = *src++; + } + *dest = 0; +} + +void ExtractFileExtension (const char *path, char *dest) +{ + const char *src; + + src = path + strlen(path) - 1; + +// +// back up until a . or the start +// + while (src != path && *(src-1) != '.') + src--; + if (src == path) + { + *dest = 0; // no extension + return; + } + + strcpy (dest,src); +} + + +/* +============== +ParseNum / ParseHex +============== +*/ +int ParseHex (const char *hex) +{ + const char *str; + int num; + + num = 0; + str = hex; + + while (*str) + { + num <<= 4; + if (*str >= '0' && *str <= '9') + num += *str-'0'; + else if (*str >= 'a' && *str <= 'f') + num += 10 + *str-'a'; + else if (*str >= 'A' && *str <= 'F') + num += 10 + *str-'A'; + else + Error ("Bad hex number: %s",hex); + str++; + } + + return num; +} + + +int ParseNum (const char *str) +{ + if (str[0] == '$') + return ParseHex (str+1); + if (str[0] == '0' && str[1] == 'x') + return ParseHex (str+2); + return atol (str); +} + + + +/* +============================================================================ + + BYTE ORDER FUNCTIONS + +============================================================================ +*/ + +#ifdef _SGI_SOURCE +#define __BIG_ENDIAN__ +#endif + +#ifdef __BIG_ENDIAN__ + +short LittleShort (short l) +{ + byte b1,b2; + + b1 = l&255; + b2 = (l>>8)&255; + + return (b1<<8) + b2; +} + +short BigShort (short l) +{ + return l; +} + + +int LittleLong (int l) +{ + byte b1,b2,b3,b4; + + b1 = l&255; + b2 = (l>>8)&255; + b3 = (l>>16)&255; + b4 = (l>>24)&255; + + return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; +} + +int BigLong (int l) +{ + return l; +} + + +float LittleFloat (float l) +{ + union {byte b[4]; float f;} in, out; + + in.f = l; + out.b[0] = in.b[3]; + out.b[1] = in.b[2]; + out.b[2] = in.b[1]; + out.b[3] = in.b[0]; + + return out.f; +} + +float BigFloat (float l) +{ + return l; +} + + +#else + + +short BigShort (short l) +{ + byte b1,b2; + + b1 = l&255; + b2 = (l>>8)&255; + + return (b1<<8) + b2; +} + +short LittleShort (short l) +{ + return l; +} + + +int BigLong (int l) +{ + byte b1,b2,b3,b4; + + b1 = l&255; + b2 = (l>>8)&255; + b3 = (l>>16)&255; + b4 = (l>>24)&255; + + return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; +} + +int LittleLong (int l) +{ + return l; +} + +float BigFloat (float l) +{ + union {byte b[4]; float f;} in, out; + + in.f = l; + out.b[0] = in.b[3]; + out.b[1] = in.b[2]; + out.b[2] = in.b[1]; + out.b[3] = in.b[0]; + + return out.f; +} + +float LittleFloat (float l) +{ + return l; +} + + +#endif + + +//======================================================= + + +// FIXME: byte swap? + +// this is a 16 bit, non-reflected CRC using the polynomial 0x1021 +// and the initial and final xor values shown below... in other words, the +// CCITT standard CRC used by XMODEM + +#define CRC_INIT_VALUE 0xffff +#define CRC_XOR_VALUE 0x0000 + +static unsigned short crctable[256] = +{ + 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7, + 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef, + 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6, + 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de, + 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485, + 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d, + 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4, + 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc, + 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823, + 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b, + 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12, + 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a, + 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41, + 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49, + 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70, + 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78, + 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f, + 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067, + 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e, + 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256, + 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d, + 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405, + 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c, + 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634, + 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab, + 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3, + 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a, + 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92, + 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9, + 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1, + 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8, + 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0 +}; + +void CRC_Init(unsigned short *crcvalue) +{ + *crcvalue = CRC_INIT_VALUE; +} + +void CRC_ProcessByte(unsigned short *crcvalue, byte data) +{ + *crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data]; +} + +unsigned short CRC_Value(unsigned short crcvalue) +{ + return crcvalue ^ CRC_XOR_VALUE; +} +//============================================================================= + +/* +============ +CreatePath +============ +*/ +void CreatePath (const char *path) +{ + const char *ofs; + char c; + char dir[1024]; + +#ifdef _WIN32 + int olddrive = -1; + + if ( path[1] == ':' ) + { + olddrive = _getdrive(); + _chdrive( toupper( path[0] ) - 'A' + 1 ); + } +#endif + + if (path[1] == ':') + path += 2; + + for (ofs = path+1 ; *ofs ; ofs++) + { + c = *ofs; + if (c == '/' || c == '\\') + { // create the directory + memcpy( dir, path, ofs - path ); + dir[ ofs - path ] = 0; + Q_mkdir( dir ); + } + } + +#ifdef _WIN32 + if ( olddrive != -1 ) + { + _chdrive( olddrive ); + } +#endif +} + + +/* +============ +QCopyFile + + Used to archive source files +============ +*/ +void QCopyFile (const char *from, const char *to) +{ + void *buffer; + int length; + + length = LoadFile (from, &buffer); + CreatePath (to); + SaveFile (to, buffer, length); + free (buffer); +} diff --git a/q3asm/cmdlib.h b/q3asm/cmdlib.h index b7be51b..0d7dfc3 100755 --- a/q3asm/cmdlib.h +++ b/q3asm/cmdlib.h @@ -1,160 +1,160 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// cmdlib.h - -#ifndef __CMDLIB__ -#define __CMDLIB__ - -#ifdef _WIN32 -#pragma warning(disable : 4244) // MIPS -#pragma warning(disable : 4136) // X86 -#pragma warning(disable : 4051) // ALPHA - -#pragma warning(disable : 4018) // signed/unsigned mismatch -#pragma warning(disable : 4305) // truncate from double to float - -#pragma check_stack(off) - -#endif - -#include -#include -#include -#include -#include -#include -#include - -#ifdef _WIN32 - -#pragma intrinsic( memset, memcpy ) - -#endif - -#ifndef __BYTEBOOL__ -#define __BYTEBOOL__ -typedef enum { qfalse, qtrue } qboolean; -typedef unsigned char byte; -#endif - -#define MAX_OS_PATH 1024 -#define MEM_BLOCKSIZE 4096 - -// the dec offsetof macro doesnt work very well... -#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier) - - -// set these before calling CheckParm -extern int myargc; -extern char **myargv; - -char *strupr (char *in); -char *strlower (char *in); -int Q_strncasecmp( const char *s1, const char *s2, int n ); -int Q_stricmp( const char *s1, const char *s2 ); -void Q_getwd( char *out ); - -int Q_filelength (FILE *f); -int FileTime( const char *path ); - -void Q_mkdir( const char *path ); - -extern char qdir[1024]; -extern char gamedir[1024]; -extern char writedir[1024]; -void SetQdirFromPath( const char *path ); -char *ExpandArg( const char *path ); // from cmd line -char *ExpandPath( const char *path ); // from scripts -char *ExpandGamePath (const char *path); -char *ExpandPathAndArchive( const char *path ); - - -double I_FloatTime( void ); - -void Error( const char *error, ... ); -int CheckParm( const char *check ); - -FILE *SafeOpenWrite( const char *filename ); -FILE *SafeOpenRead( const char *filename ); -void SafeRead (FILE *f, void *buffer, int count); -void SafeWrite (FILE *f, const void *buffer, int count); - -int LoadFile( const char *filename, void **bufferptr ); -int LoadFileBlock( const char *filename, void **bufferptr ); -int TryLoadFile( const char *filename, void **bufferptr ); -void SaveFile( const char *filename, const void *buffer, int count ); -qboolean FileExists( const char *filename ); - -void DefaultExtension( char *path, const char *extension ); -void DefaultPath( char *path, const char *basepath ); -void StripFilename( char *path ); -void StripExtension( char *path ); - -void ExtractFilePath( const char *path, char *dest ); -void ExtractFileBase( const char *path, char *dest ); -void ExtractFileExtension( const char *path, char *dest ); - -int ParseNum (const char *str); - -short BigShort (short l); -short LittleShort (short l); -int BigLong (int l); -int LittleLong (int l); -float BigFloat (float l); -float LittleFloat (float l); - - -char *COM_Parse (char *data); - -extern char com_token[1024]; -extern qboolean com_eof; - -char *copystring(const char *s); - - -void CRC_Init(unsigned short *crcvalue); -void CRC_ProcessByte(unsigned short *crcvalue, byte data); -unsigned short CRC_Value(unsigned short crcvalue); - -void CreatePath( const char *path ); -void QCopyFile( const char *from, const char *to ); - -extern qboolean archive; -extern char archivedir[1024]; - - -extern qboolean verbose; -void qprintf( const char *format, ... ); -void _printf( const char *format, ... ); - -void ExpandWildcards( int *argc, char ***argv ); - - -// for compression routines -typedef struct -{ - void *data; - int count, width, height; -} cblock_t; - - -#endif +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// cmdlib.h + +#ifndef __CMDLIB__ +#define __CMDLIB__ + +#ifdef _WIN32 +#pragma warning(disable : 4244) // MIPS +#pragma warning(disable : 4136) // X86 +#pragma warning(disable : 4051) // ALPHA + +#pragma warning(disable : 4018) // signed/unsigned mismatch +#pragma warning(disable : 4305) // truncate from double to float + +#pragma check_stack(off) + +#endif + +#include +#include +#include +#include +#include +#include +#include + +#ifdef _WIN32 + +#pragma intrinsic( memset, memcpy ) + +#endif + +#ifndef __BYTEBOOL__ +#define __BYTEBOOL__ +typedef enum { qfalse, qtrue } qboolean; +typedef unsigned char byte; +#endif + +#define MAX_OS_PATH 1024 +#define MEM_BLOCKSIZE 4096 + +// the dec offsetof macro doesnt work very well... +#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier) + + +// set these before calling CheckParm +extern int myargc; +extern char **myargv; + +char *strupr (char *in); +char *strlower (char *in); +int Q_strncasecmp( const char *s1, const char *s2, int n ); +int Q_stricmp( const char *s1, const char *s2 ); +void Q_getwd( char *out ); + +int Q_filelength (FILE *f); +int FileTime( const char *path ); + +void Q_mkdir( const char *path ); + +extern char qdir[1024]; +extern char gamedir[1024]; +extern char writedir[1024]; +void SetQdirFromPath( const char *path ); +char *ExpandArg( const char *path ); // from cmd line +char *ExpandPath( const char *path ); // from scripts +char *ExpandGamePath (const char *path); +char *ExpandPathAndArchive( const char *path ); + + +double I_FloatTime( void ); + +void Error( const char *error, ... ); +int CheckParm( const char *check ); + +FILE *SafeOpenWrite( const char *filename ); +FILE *SafeOpenRead( const char *filename ); +void SafeRead (FILE *f, void *buffer, int count); +void SafeWrite (FILE *f, const void *buffer, int count); + +int LoadFile( const char *filename, void **bufferptr ); +int LoadFileBlock( const char *filename, void **bufferptr ); +int TryLoadFile( const char *filename, void **bufferptr ); +void SaveFile( const char *filename, const void *buffer, int count ); +qboolean FileExists( const char *filename ); + +void DefaultExtension( char *path, const char *extension ); +void DefaultPath( char *path, const char *basepath ); +void StripFilename( char *path ); +void StripExtension( char *path ); + +void ExtractFilePath( const char *path, char *dest ); +void ExtractFileBase( const char *path, char *dest ); +void ExtractFileExtension( const char *path, char *dest ); + +int ParseNum (const char *str); + +short BigShort (short l); +short LittleShort (short l); +int BigLong (int l); +int LittleLong (int l); +float BigFloat (float l); +float LittleFloat (float l); + + +char *COM_Parse (char *data); + +extern char com_token[1024]; +extern qboolean com_eof; + +char *copystring(const char *s); + + +void CRC_Init(unsigned short *crcvalue); +void CRC_ProcessByte(unsigned short *crcvalue, byte data); +unsigned short CRC_Value(unsigned short crcvalue); + +void CreatePath( const char *path ); +void QCopyFile( const char *from, const char *to ); + +extern qboolean archive; +extern char archivedir[1024]; + + +extern qboolean verbose; +void qprintf( const char *format, ... ); +void _printf( const char *format, ... ); + +void ExpandWildcards( int *argc, char ***argv ); + + +// for compression routines +typedef struct +{ + void *data; + int count, width, height; +} cblock_t; + + +#endif diff --git a/q3asm/lib.txt b/q3asm/lib.txt index 7abf270..737a030 100755 --- a/q3asm/lib.txt +++ b/q3asm/lib.txt @@ -1,31 +1,31 @@ - -strlen -strcasecmp -tolower -strcat -strncpy -strcmp -strcpy -strchr - -vsprintf - -memcpy -memset -rand - -atoi -atof - -abs - -floor -fabs -tan -atan -sqrt -log -cos -sin -atan2 - + +strlen +strcasecmp +tolower +strcat +strncpy +strcmp +strcpy +strchr + +vsprintf + +memcpy +memset +rand + +atoi +atof + +abs + +floor +fabs +tan +atan +sqrt +log +cos +sin +atan2 + diff --git a/q3asm/mathlib.h b/q3asm/mathlib.h index 8034808..f88bf58 100755 --- a/q3asm/mathlib.h +++ b/q3asm/mathlib.h @@ -1,94 +1,94 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -#ifndef __MATHLIB__ -#define __MATHLIB__ - -// mathlib.h - -#include - -#ifdef DOUBLEVEC_T -typedef double vec_t; -#else -typedef float vec_t; -#endif -typedef vec_t vec2_t[3]; -typedef vec_t vec3_t[3]; -typedef vec_t vec4_t[4]; - -#define SIDE_FRONT 0 -#define SIDE_ON 2 -#define SIDE_BACK 1 -#define SIDE_CROSS -2 - -#define Q_PI 3.14159265358979323846 -#define DEG2RAD( a ) ( ( (a) * Q_PI ) / 180.0F ) -#define RAD2DEG( a ) ( ( (a) * 180.0f ) / Q_PI ) - -extern vec3_t vec3_origin; - -#define EQUAL_EPSILON 0.001 - -// plane types are used to speed some tests -// 0-2 are axial planes -#define PLANE_X 0 -#define PLANE_Y 1 -#define PLANE_Z 2 -#define PLANE_NON_AXIAL 3 - -qboolean VectorCompare( const vec3_t v1, const vec3_t v2 ); - -#define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2]) -#define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];} -#define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];} -#define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];} -#define VectorScale(a,b,c) {c[0]=b*a[0];c[1]=b*a[1];c[2]=b*a[2];} -#define VectorClear(x) {x[0] = x[1] = x[2] = 0;} -#define VectorNegate(x) {x[0]=-x[0];x[1]=-x[1];x[2]=-x[2];} -void Vec10Copy( vec_t *in, vec_t *out ); - -vec_t Q_rint (vec_t in); -vec_t _DotProduct (vec3_t v1, vec3_t v2); -void _VectorSubtract (vec3_t va, vec3_t vb, vec3_t out); -void _VectorAdd (vec3_t va, vec3_t vb, vec3_t out); -void _VectorCopy (vec3_t in, vec3_t out); -void _VectorScale (vec3_t v, vec_t scale, vec3_t out); - -double VectorLength( const vec3_t v ); - -void VectorMA( const vec3_t va, double scale, const vec3_t vb, vec3_t vc ); - -void CrossProduct( const vec3_t v1, const vec3_t v2, vec3_t cross ); -vec_t VectorNormalize( const vec3_t in, vec3_t out ); -vec_t ColorNormalize( const vec3_t in, vec3_t out ); -void VectorInverse (vec3_t v); - -void ClearBounds (vec3_t mins, vec3_t maxs); -void AddPointToBounds( const vec3_t v, vec3_t mins, vec3_t maxs ); - -qboolean PlaneFromPoints( vec4_t plane, const vec3_t a, const vec3_t b, const vec3_t c ); - -void NormalToLatLong( const vec3_t normal, byte bytes[2] ); - -int PlaneTypeForNormal (vec3_t normal); - -#endif +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#ifndef __MATHLIB__ +#define __MATHLIB__ + +// mathlib.h + +#include + +#ifdef DOUBLEVEC_T +typedef double vec_t; +#else +typedef float vec_t; +#endif +typedef vec_t vec2_t[3]; +typedef vec_t vec3_t[3]; +typedef vec_t vec4_t[4]; + +#define SIDE_FRONT 0 +#define SIDE_ON 2 +#define SIDE_BACK 1 +#define SIDE_CROSS -2 + +#define Q_PI 3.14159265358979323846 +#define DEG2RAD( a ) ( ( (a) * Q_PI ) / 180.0F ) +#define RAD2DEG( a ) ( ( (a) * 180.0f ) / Q_PI ) + +extern vec3_t vec3_origin; + +#define EQUAL_EPSILON 0.001 + +// plane types are used to speed some tests +// 0-2 are axial planes +#define PLANE_X 0 +#define PLANE_Y 1 +#define PLANE_Z 2 +#define PLANE_NON_AXIAL 3 + +qboolean VectorCompare( const vec3_t v1, const vec3_t v2 ); + +#define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2]) +#define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];} +#define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];} +#define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];} +#define VectorScale(a,b,c) {c[0]=b*a[0];c[1]=b*a[1];c[2]=b*a[2];} +#define VectorClear(x) {x[0] = x[1] = x[2] = 0;} +#define VectorNegate(x) {x[0]=-x[0];x[1]=-x[1];x[2]=-x[2];} +void Vec10Copy( vec_t *in, vec_t *out ); + +vec_t Q_rint (vec_t in); +vec_t _DotProduct (vec3_t v1, vec3_t v2); +void _VectorSubtract (vec3_t va, vec3_t vb, vec3_t out); +void _VectorAdd (vec3_t va, vec3_t vb, vec3_t out); +void _VectorCopy (vec3_t in, vec3_t out); +void _VectorScale (vec3_t v, vec_t scale, vec3_t out); + +double VectorLength( const vec3_t v ); + +void VectorMA( const vec3_t va, double scale, const vec3_t vb, vec3_t vc ); + +void CrossProduct( const vec3_t v1, const vec3_t v2, vec3_t cross ); +vec_t VectorNormalize( const vec3_t in, vec3_t out ); +vec_t ColorNormalize( const vec3_t in, vec3_t out ); +void VectorInverse (vec3_t v); + +void ClearBounds (vec3_t mins, vec3_t maxs); +void AddPointToBounds( const vec3_t v, vec3_t mins, vec3_t maxs ); + +qboolean PlaneFromPoints( vec4_t plane, const vec3_t a, const vec3_t b, const vec3_t c ); + +void NormalToLatLong( const vec3_t normal, byte bytes[2] ); + +int PlaneTypeForNormal (vec3_t normal); + +#endif diff --git a/q3asm/notes.txt b/q3asm/notes.txt index 4a016f0..63297f3 100755 --- a/q3asm/notes.txt +++ b/q3asm/notes.txt @@ -1,16 +1,16 @@ - -don't do any paramter conversion (double to float, etc) - - - -Why? - -Security. -Portability. - -It may be more aproachable. - -can still use regular dlls for development purposes - -lcc -q3asm + +don't do any paramter conversion (double to float, etc) + + + +Why? + +Security. +Portability. + +It may be more aproachable. + +can still use regular dlls for development purposes + +lcc +q3asm diff --git a/q3asm/ops.txt b/q3asm/ops.txt index 992e288..e897f49 100755 --- a/q3asm/ops.txt +++ b/q3asm/ops.txt @@ -1,132 +1,132 @@ -CNSTF, -CNSTI, -CNSTP, -CNSTU, - -ARGB, -ARGF, -ARGI, -ARGP, -ARGU, - -ASGNB, -ASGNF, -ASGNI, -ASGNP, -ASGNU, - -INDIRB, -INDIRF, -INDIRI, -INDIRP, -INDIRU, - -CVFF, -CVFI, - -CVIF, -CVII, -CVIU, - -CVPU, - -CVUI, -CVUP, -CVUU, - -NEGF, -NEGI, - -CALLB, -CALLF, -CALLI, -CALLP, -CALLU, -CALLV, - -RETF, -RETI, -RETP, -RETU, -RETV, - -ADDRGP, - -ADDRFP, - -ADDRLP, - -ADDF, -ADDI, -ADDP, -ADDU, - -SUBF, -SUBI, -SUBP, -SUBU, - -LSHI, -LSHU, - -MODI, -MODU, - -RSHI, -RSHU, - -BANDI, -BANDU, - -BCOMI, -BCOMU, - -BORI, -BORU, - -BXORI, -BXORU, - -DIVF, -DIVI, -DIVU, - -MULF, -MULI, -MULU, - -EQF, -EQI, -EQU, - -GEF, -GEI, -GEU, - -GTF, -GTI, -GTU, - -LEF, -LEI, -LEU, - -LTF, -LTI, -LTU, - -NEF, -NEI, -NEU, - -JUMPV, - -LABELV, - -LOADB, -LOADF, -LOADI, -LOADP, -LOADU, - - +CNSTF, +CNSTI, +CNSTP, +CNSTU, + +ARGB, +ARGF, +ARGI, +ARGP, +ARGU, + +ASGNB, +ASGNF, +ASGNI, +ASGNP, +ASGNU, + +INDIRB, +INDIRF, +INDIRI, +INDIRP, +INDIRU, + +CVFF, +CVFI, + +CVIF, +CVII, +CVIU, + +CVPU, + +CVUI, +CVUP, +CVUU, + +NEGF, +NEGI, + +CALLB, +CALLF, +CALLI, +CALLP, +CALLU, +CALLV, + +RETF, +RETI, +RETP, +RETU, +RETV, + +ADDRGP, + +ADDRFP, + +ADDRLP, + +ADDF, +ADDI, +ADDP, +ADDU, + +SUBF, +SUBI, +SUBP, +SUBU, + +LSHI, +LSHU, + +MODI, +MODU, + +RSHI, +RSHU, + +BANDI, +BANDU, + +BCOMI, +BCOMU, + +BORI, +BORU, + +BXORI, +BXORU, + +DIVF, +DIVI, +DIVU, + +MULF, +MULI, +MULU, + +EQF, +EQI, +EQU, + +GEF, +GEI, +GEU, + +GTF, +GTI, +GTU, + +LEF, +LEI, +LEU, + +LTF, +LTI, +LTU, + +NEF, +NEI, +NEU, + +JUMPV, + +LABELV, + +LOADB, +LOADF, +LOADI, +LOADP, +LOADU, + + diff --git a/q3asm/opstrings.h b/q3asm/opstrings.h index 51f2bf3..f611b3e 100755 --- a/q3asm/opstrings.h +++ b/q3asm/opstrings.h @@ -1,175 +1,175 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -{ "BREAK", OP_BREAK }, - -{ "CNSTF4", OP_CONST }, -{ "CNSTI4", OP_CONST }, -{ "CNSTP4", OP_CONST }, -{ "CNSTU4", OP_CONST }, - -{ "CNSTI2", OP_CONST }, -{ "CNSTU2", OP_CONST }, - -{ "CNSTI1", OP_CONST }, -{ "CNSTU1", OP_CONST }, - -//{ "ARGB", OP_ARG }, -//{ "ARGF", OP_ARG }, -//{ "ARGI", OP_ARG }, -//{ "ARGP", OP_ARG }, -//{ "ARGU", OP_ARG }, - -{ "ASGNB", OP_BLOCK_COPY }, -{ "ASGNF4", OP_STORE4 }, -{ "ASGNI4", OP_STORE4 }, -{ "ASGNP4", OP_STORE4 }, -{ "ASGNU4", OP_STORE4 }, - -{ "ASGNI2", OP_STORE2 }, -{ "ASGNU2", OP_STORE2 }, - -{ "ASGNI1", OP_STORE1 }, -{ "ASGNU1", OP_STORE1 }, - -{ "INDIRB", OP_IGNORE }, // block copy deals with this -{ "INDIRF4", OP_LOAD4 }, -{ "INDIRI4", OP_LOAD4 }, -{ "INDIRP4", OP_LOAD4 }, -{ "INDIRU4", OP_LOAD4 }, - -{ "INDIRI2", OP_LOAD2 }, -{ "INDIRU2", OP_LOAD2 }, - -{ "INDIRI1", OP_LOAD1 }, -{ "INDIRU1", OP_LOAD1 }, - -{ "CVFF4", OP_UNDEF }, -{ "CVFI4", OP_CVFI }, - -{ "CVIF4", OP_CVIF }, -{ "CVII4", OP_SEX8 }, // will be either SEX8 or SEX16 -{ "CVII1", OP_IGNORE }, -{ "CVII2", OP_IGNORE }, -{ "CVIU4", OP_IGNORE }, - -{ "CVPU4", OP_IGNORE }, - -{ "CVUI4", OP_IGNORE }, -{ "CVUP4", OP_IGNORE }, -{ "CVUU4", OP_IGNORE }, - -{ "CVUU1", OP_IGNORE }, - -{ "NEGF4", OP_NEGF }, -{ "NEGI4", OP_NEGI }, - -//{ "CALLB", OP_UNDEF }, -//{ "CALLF", OP_UNDEF }, -//{ "CALLI", OP_UNDEF }, -//{ "CALLP", OP_UNDEF }, -//{ "CALLU", OP_UNDEF }, -//{ "CALLV", OP_CALL }, - -//{ "RETF", OP_UNDEF }, -//{ "RETI", OP_UNDEF }, -//{ "RETP", OP_UNDEF }, -//{ "RETU", OP_UNDEF }, -//{ "RETV", OP_UNDEF }, - -{ "ADDRGP4", OP_CONST }, - -//{ "ADDRFP", OP_PARM }, -//{ "ADDRLP", OP_LOCAL }, - -{ "ADDF4", OP_ADDF }, -{ "ADDI4", OP_ADD }, -{ "ADDP4", OP_ADD }, -{ "ADDP", OP_ADD }, -{ "ADDU4", OP_ADD }, - -{ "SUBF4", OP_SUBF }, -{ "SUBI4", OP_SUB }, -{ "SUBP4", OP_SUB }, -{ "SUBU4", OP_SUB }, - -{ "LSHI4", OP_LSH }, -{ "LSHU4", OP_LSH }, - -{ "MODI4", OP_MODI }, -{ "MODU4", OP_MODU }, - -{ "RSHI4", OP_RSHI }, -{ "RSHU4", OP_RSHU }, - -{ "BANDI4", OP_BAND }, -{ "BANDU4", OP_BAND }, - -{ "BCOMI4", OP_BCOM }, -{ "BCOMU4", OP_BCOM }, - -{ "BORI4", OP_BOR }, -{ "BORU4", OP_BOR }, - -{ "BXORI4", OP_BXOR }, -{ "BXORU4", OP_BXOR }, - -{ "DIVF4", OP_DIVF }, -{ "DIVI4", OP_DIVI }, -{ "DIVU4", OP_DIVU }, - -{ "MULF4", OP_MULF }, -{ "MULI4", OP_MULI }, -{ "MULU4", OP_MULU }, - -{ "EQF4", OP_EQF }, -{ "EQI4", OP_EQ }, -{ "EQU4", OP_EQ }, - -{ "GEF4", OP_GEF }, -{ "GEI4", OP_GEI }, -{ "GEU4", OP_GEU }, - -{ "GTF4", OP_GTF }, -{ "GTI4", OP_GTI }, -{ "GTU4", OP_GTU }, - -{ "LEF4", OP_LEF }, -{ "LEI4", OP_LEI }, -{ "LEU4", OP_LEU }, - -{ "LTF4", OP_LTF }, -{ "LTI4", OP_LTI }, -{ "LTU4", OP_LTU }, - -{ "NEF4", OP_NEF }, -{ "NEI4", OP_NE }, -{ "NEU4", OP_NE }, - -{ "JUMPV", OP_JUMP }, - -{ "LOADB4", OP_UNDEF }, -{ "LOADF4", OP_UNDEF }, -{ "LOADI4", OP_UNDEF }, -{ "LOADP4", OP_UNDEF }, -{ "LOADU4", OP_UNDEF }, - - +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +{ "BREAK", OP_BREAK }, + +{ "CNSTF4", OP_CONST }, +{ "CNSTI4", OP_CONST }, +{ "CNSTP4", OP_CONST }, +{ "CNSTU4", OP_CONST }, + +{ "CNSTI2", OP_CONST }, +{ "CNSTU2", OP_CONST }, + +{ "CNSTI1", OP_CONST }, +{ "CNSTU1", OP_CONST }, + +//{ "ARGB", OP_ARG }, +//{ "ARGF", OP_ARG }, +//{ "ARGI", OP_ARG }, +//{ "ARGP", OP_ARG }, +//{ "ARGU", OP_ARG }, + +{ "ASGNB", OP_BLOCK_COPY }, +{ "ASGNF4", OP_STORE4 }, +{ "ASGNI4", OP_STORE4 }, +{ "ASGNP4", OP_STORE4 }, +{ "ASGNU4", OP_STORE4 }, + +{ "ASGNI2", OP_STORE2 }, +{ "ASGNU2", OP_STORE2 }, + +{ "ASGNI1", OP_STORE1 }, +{ "ASGNU1", OP_STORE1 }, + +{ "INDIRB", OP_IGNORE }, // block copy deals with this +{ "INDIRF4", OP_LOAD4 }, +{ "INDIRI4", OP_LOAD4 }, +{ "INDIRP4", OP_LOAD4 }, +{ "INDIRU4", OP_LOAD4 }, + +{ "INDIRI2", OP_LOAD2 }, +{ "INDIRU2", OP_LOAD2 }, + +{ "INDIRI1", OP_LOAD1 }, +{ "INDIRU1", OP_LOAD1 }, + +{ "CVFF4", OP_UNDEF }, +{ "CVFI4", OP_CVFI }, + +{ "CVIF4", OP_CVIF }, +{ "CVII4", OP_SEX8 }, // will be either SEX8 or SEX16 +{ "CVII1", OP_IGNORE }, +{ "CVII2", OP_IGNORE }, +{ "CVIU4", OP_IGNORE }, + +{ "CVPU4", OP_IGNORE }, + +{ "CVUI4", OP_IGNORE }, +{ "CVUP4", OP_IGNORE }, +{ "CVUU4", OP_IGNORE }, + +{ "CVUU1", OP_IGNORE }, + +{ "NEGF4", OP_NEGF }, +{ "NEGI4", OP_NEGI }, + +//{ "CALLB", OP_UNDEF }, +//{ "CALLF", OP_UNDEF }, +//{ "CALLI", OP_UNDEF }, +//{ "CALLP", OP_UNDEF }, +//{ "CALLU", OP_UNDEF }, +//{ "CALLV", OP_CALL }, + +//{ "RETF", OP_UNDEF }, +//{ "RETI", OP_UNDEF }, +//{ "RETP", OP_UNDEF }, +//{ "RETU", OP_UNDEF }, +//{ "RETV", OP_UNDEF }, + +{ "ADDRGP4", OP_CONST }, + +//{ "ADDRFP", OP_PARM }, +//{ "ADDRLP", OP_LOCAL }, + +{ "ADDF4", OP_ADDF }, +{ "ADDI4", OP_ADD }, +{ "ADDP4", OP_ADD }, +{ "ADDP", OP_ADD }, +{ "ADDU4", OP_ADD }, + +{ "SUBF4", OP_SUBF }, +{ "SUBI4", OP_SUB }, +{ "SUBP4", OP_SUB }, +{ "SUBU4", OP_SUB }, + +{ "LSHI4", OP_LSH }, +{ "LSHU4", OP_LSH }, + +{ "MODI4", OP_MODI }, +{ "MODU4", OP_MODU }, + +{ "RSHI4", OP_RSHI }, +{ "RSHU4", OP_RSHU }, + +{ "BANDI4", OP_BAND }, +{ "BANDU4", OP_BAND }, + +{ "BCOMI4", OP_BCOM }, +{ "BCOMU4", OP_BCOM }, + +{ "BORI4", OP_BOR }, +{ "BORU4", OP_BOR }, + +{ "BXORI4", OP_BXOR }, +{ "BXORU4", OP_BXOR }, + +{ "DIVF4", OP_DIVF }, +{ "DIVI4", OP_DIVI }, +{ "DIVU4", OP_DIVU }, + +{ "MULF4", OP_MULF }, +{ "MULI4", OP_MULI }, +{ "MULU4", OP_MULU }, + +{ "EQF4", OP_EQF }, +{ "EQI4", OP_EQ }, +{ "EQU4", OP_EQ }, + +{ "GEF4", OP_GEF }, +{ "GEI4", OP_GEI }, +{ "GEU4", OP_GEU }, + +{ "GTF4", OP_GTF }, +{ "GTI4", OP_GTI }, +{ "GTU4", OP_GTU }, + +{ "LEF4", OP_LEF }, +{ "LEI4", OP_LEI }, +{ "LEU4", OP_LEU }, + +{ "LTF4", OP_LTF }, +{ "LTI4", OP_LTI }, +{ "LTU4", OP_LTU }, + +{ "NEF4", OP_NEF }, +{ "NEI4", OP_NE }, +{ "NEU4", OP_NE }, + +{ "JUMPV", OP_JUMP }, + +{ "LOADB4", OP_UNDEF }, +{ "LOADF4", OP_UNDEF }, +{ "LOADI4", OP_UNDEF }, +{ "LOADP4", OP_UNDEF }, +{ "LOADU4", OP_UNDEF }, + + diff --git a/q3asm/q3asm.c b/q3asm/q3asm.c index 836e427..b19c361 100755 --- a/q3asm/q3asm.c +++ b/q3asm/q3asm.c @@ -1,1047 +1,1047 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -#include "cmdlib.h" -#include "mathlib.h" -#include "qfiles.h" - -/* MSVC-ism fix. */ -#define atoi(s) strtoul(s,NULL,10) - -char outputFilename[MAX_OS_PATH]; - -// the zero page size is just used for detecting run time faults -#define ZERO_PAGE_SIZE 0 // 256 - -typedef enum { - OP_UNDEF, - - OP_IGNORE, - - OP_BREAK, - - OP_ENTER, - OP_LEAVE, - OP_CALL, - OP_PUSH, - OP_POP, - - OP_CONST, - OP_LOCAL, - - OP_JUMP, - - //------------------- - - OP_EQ, - OP_NE, - - OP_LTI, - OP_LEI, - OP_GTI, - OP_GEI, - - OP_LTU, - OP_LEU, - OP_GTU, - OP_GEU, - - OP_EQF, - OP_NEF, - - OP_LTF, - OP_LEF, - OP_GTF, - OP_GEF, - - //------------------- - - OP_LOAD1, - OP_LOAD2, - OP_LOAD4, - OP_STORE1, - OP_STORE2, - OP_STORE4, // *(stack[top-1]) = stack[yop - OP_ARG, - OP_BLOCK_COPY, - - //------------------- - - OP_SEX8, - OP_SEX16, - - OP_NEGI, - OP_ADD, - OP_SUB, - OP_DIVI, - OP_DIVU, - OP_MODI, - OP_MODU, - OP_MULI, - OP_MULU, - - OP_BAND, - OP_BOR, - OP_BXOR, - OP_BCOM, - - OP_LSH, - OP_RSHI, - OP_RSHU, - - OP_NEGF, - OP_ADDF, - OP_SUBF, - OP_DIVF, - OP_MULF, - - OP_CVIF, - OP_CVFI -} opcode_t; - -typedef struct { - int imageBytes; // after decompression - int entryPoint; - int stackBase; - int stackSize; -} executableHeader_t; - -typedef enum { - CODESEG, - DATASEG, // initialized 32 bit data, will be byte swapped - LITSEG, // strings - BSSSEG, // 0 filled - NUM_SEGMENTS -} segmentName_t; - -#define MAX_IMAGE 0x400000 - -typedef struct { - byte image[MAX_IMAGE]; - int imageUsed; - int segmentBase; // only valid on second pass -} segment_t; - -typedef struct symbol_s { - struct symbol_s *next; - int hash; - segment_t *segment; - char *name; - int value; -} symbol_t; - - -segment_t segment[NUM_SEGMENTS]; -segment_t *currentSegment; - -int passNumber; - -int numSymbols; -int errorCount; - -symbol_t *symbols; -symbol_t *lastSymbol; - - -#define MAX_ASM_FILES 256 -int numAsmFiles; -char *asmFiles[MAX_ASM_FILES]; -char *asmFileNames[MAX_ASM_FILES]; - -int currentFileIndex; -char *currentFileName; -int currentFileLine; - -//int stackSize = 16384; -int stackSize = 0x10000; - -// we need to convert arg and ret instructions to -// stores to the local stack frame, so we need to track the -// characteristics of the current functions stack frame -int currentLocals; // bytes of locals needed by this function -int currentArgs; // bytes of largest argument list called from this function -int currentArgOffset; // byte offset in currentArgs to store next arg, reset each call - -#define MAX_LINE_LENGTH 1024 -char lineBuffer[MAX_LINE_LENGTH]; -int lineParseOffset; -char token[MAX_LINE_LENGTH]; - -int instructionCount; - -typedef struct { - char *name; - int opcode; -} sourceOps_t; - -sourceOps_t sourceOps[] = { -#include "opstrings.h" -}; - -#define NUM_SOURCE_OPS ( sizeof( sourceOps ) / sizeof( sourceOps[0] ) ) - -int opcodesHash[ NUM_SOURCE_OPS ]; - - -/* -============= -HashString -============= -*/ -int HashString( char *s ) { - int v = 0; - - while ( *s ) { - v += *s; - s++; - } - return v; -} - - -/* -============ -CodeError -============ -*/ -void CodeError( char *fmt, ... ) { - va_list argptr; - - errorCount++; - - printf( "%s:%i ", currentFileName, currentFileLine ); - - va_start( argptr,fmt ); - vprintf( fmt,argptr ); - va_end( argptr ); -} - -/* -============ -EmitByte -============ -*/ -void EmitByte( segment_t *seg, int v ) { - if ( seg->imageUsed >= MAX_IMAGE ) { - Error( "MAX_IMAGE" ); - } - seg->image[ seg->imageUsed ] = v; - seg->imageUsed++; -} - -/* -============ -EmitInt -============ -*/ -void EmitInt( segment_t *seg, int v ) { - if ( seg->imageUsed >= MAX_IMAGE - 4) { - Error( "MAX_IMAGE" ); - } - seg->image[ seg->imageUsed ] = v & 255; - seg->image[ seg->imageUsed + 1 ] = ( v >> 8 ) & 255; - seg->image[ seg->imageUsed + 2 ] = ( v >> 16 ) & 255; - seg->image[ seg->imageUsed + 3 ] = ( v >> 24 ) & 255; - seg->imageUsed += 4; -} - -/* -============ -DefineSymbol - -Symbols can only be defined on pass 0 -============ -*/ -void DefineSymbol( char *sym, int value ) { - symbol_t *s, *after; - char expanded[MAX_LINE_LENGTH]; - int hash; - - if ( passNumber == 1 ) { - return; - } - - // TTimo - // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=381 - // as a security, bail out if vmMain entry point is not first - if (!Q_stricmp(sym, "vmMain")) - if (value) - Error( "vmMain must be the first symbol in the qvm (got offset %d)\n", value ); - - // add the file prefix to local symbols to guarantee unique - if ( sym[0] == '$' ) { - sprintf( expanded, "%s_%i", sym, currentFileIndex ); - sym = expanded; - } - - hash = HashString( sym ); - - for ( s = symbols ; s ; s = s->next ) { - if ( hash == s->hash && !strcmp( sym, s->name ) ) { - CodeError( "Multiple definitions for %s\n", sym ); - return; - } - } - - s = malloc( sizeof( *s ) ); - s->name = copystring( sym ); - s->hash = hash; - s->value = value; - s->segment = currentSegment; - - lastSymbol = s; /* for the move-to-lit-segment byteswap hack */ - - // insert it in order - if ( !symbols || s->value < symbols->value ) { - s->next = symbols; - symbols = s; - return; - } - - for ( after = symbols ; after->next && after->next->value < value ; after = after->next ) { - } - s->next = after->next; - after->next = s; -} - - -/* -============ -LookupSymbol - -Symbols can only be evaluated on pass 1 -============ -*/ -int LookupSymbol( char *sym ) { - symbol_t *s; - char expanded[MAX_LINE_LENGTH]; - int hash; - - if ( passNumber == 0 ) { - return 0; - } - - // add the file prefix to local symbols to guarantee unique - if ( sym[0] == '$' ) { - sprintf( expanded, "%s_%i", sym, currentFileIndex ); - sym = expanded; - } - - hash = HashString( sym ); - for ( s = symbols ; s ; s = s->next ) { - if ( hash == s->hash && !strcmp( sym, s->name ) ) { - return s->segment->segmentBase + s->value; - } - } - - CodeError( "ERROR: symbol %s undefined\n", sym ); - passNumber = 0; - DefineSymbol( sym, 0 ); // so more errors aren't printed - passNumber = 1; - return 0; -} - - -/* -============== -ExtractLine - -Extracts the next line from the given text block. -If a full line isn't parsed, returns NULL -Otherwise returns the updated parse pointer -=============== -*/ -char *ExtractLine( char *data ) { - int i; - - currentFileLine++; - lineParseOffset = 0; - token[0] = 0; - - if ( data[0] == 0 ) { - lineBuffer[0] = 0; - return NULL; - } - - for ( i = 0 ; i < MAX_LINE_LENGTH ; i++ ) { - if ( data[i] == 0 || data[i] == '\n' ) { - break; - } - } - if ( i == MAX_LINE_LENGTH ) { - CodeError( "MAX_LINE_LENGTH" ); - return data; - } - memcpy( lineBuffer, data, i ); - lineBuffer[i] = 0; - data += i; - if ( data[0] == '\n' ) { - data++; - } - return data; -} - - -/* -============== -Parse - -Parse a token out of linebuffer -============== -*/ -qboolean Parse( void ) { - int c; - int len; - - len = 0; - token[0] = 0; - - // skip whitespace - while ( lineBuffer[ lineParseOffset ] <= ' ' ) { - if ( lineBuffer[ lineParseOffset ] == 0 ) { - return qfalse; - } - lineParseOffset++; - } - - // skip ; comments - c = lineBuffer[ lineParseOffset ]; - if ( c == ';' ) { - return qfalse; - } - - - // parse a regular word - do { - token[len] = c; - len++; - lineParseOffset++; - c = lineBuffer[ lineParseOffset ]; - } while (c>32); - - token[len] = 0; - return qtrue; -} - - -/* -============== -ParseValue -============== -*/ -int ParseValue( void ) { - Parse(); - return atoi( token ); -} - - -/* -============== -ParseExpression -============== -*/ -int ParseExpression(void) { - int i, j; - char sym[MAX_LINE_LENGTH]; - int v; - - if ( token[0] == '-' ) { - i = 1; - } else { - i = 0; - } - - for ( ; i < MAX_LINE_LENGTH ; i++ ) { - if ( token[i] == '+' || token[i] == '-' || token[i] == 0 ) { - break; - } - } - - memcpy( sym, token, i ); - sym[i] = 0; - - if ( ( sym[0] >= '0' && sym[0] <= '9' ) || sym[0] == '-' ) { - v = atoi( sym ); - } else { - v = LookupSymbol( sym ); - } - - // parse add / subtract offsets - while ( token[i] != 0 ) { - for ( j = i + 1 ; j < MAX_LINE_LENGTH ; j++ ) { - if ( token[j] == '+' || token[j] == '-' || token[j] == 0 ) { - break; - } - } - - memcpy( sym, token+i+1, j-i-1 ); - sym[j-i-1] = 0; - - if ( token[i] == '+' ) { - v += atoi( sym ); - } - if ( token[i] == '-' ) { - v -= atoi( sym ); - } - i = j; - } - - return v; -} - - -/* -============== -HackToSegment - -BIG HACK: I want to put all 32 bit values in the data -segment so they can be byte swapped, and all char data in the lit -segment, but switch jump tables are emited in the lit segment and -initialized strng variables are put in the data segment. - -I can change segments here, but I also need to fixup the -label that was just defined - -Note that the lit segment is read-write in the VM, so strings -aren't read only as in some architectures. -============== -*/ -void HackToSegment( segmentName_t seg ) { - if ( currentSegment == &segment[seg] ) { - return; - } - - currentSegment = &segment[seg]; - if ( passNumber == 0 ) { - lastSymbol->segment = currentSegment; - lastSymbol->value = currentSegment->imageUsed; - } -} - -/* -============== -AssembleLine - -============== -*/ -void AssembleLine( void ) { - int v, v2; - int i; - int hash; - - Parse(); - if ( !token[0] ) { - return; - } - - hash = HashString( token ); - - for ( i = 0 ; i < NUM_SOURCE_OPS ; i++ ) { - if ( hash == opcodesHash[i] && !strcmp( token, sourceOps[i].name ) ) { - int opcode; - int expression; - - if ( sourceOps[i].opcode == OP_UNDEF ) { - CodeError( "Undefined opcode: %s\n", token ); - } - if ( sourceOps[i].opcode == OP_IGNORE ) { - return; // we ignore most conversions - } - - // sign extensions need to check next parm - opcode = sourceOps[i].opcode; - if ( opcode == OP_SEX8 ) { - Parse(); - if ( token[0] == '1' ) { - opcode = OP_SEX8; - } else if ( token[0] == '2' ) { - opcode = OP_SEX16; - } else { - CodeError( "Bad sign extension: %s\n", token ); - return; - } - } - - // check for expression - Parse(); - if ( token[0] && sourceOps[i].opcode != OP_CVIF - && sourceOps[i].opcode != OP_CVFI ) { - expression = ParseExpression(); - - // code like this can generate non-dword block copies: - // auto char buf[2] = " "; - // we are just going to round up. This might conceivably - // be incorrect if other initialized chars follow. - if ( opcode == OP_BLOCK_COPY ) { - expression = ( expression + 3 ) & ~3; - } - - EmitByte( &segment[CODESEG], opcode ); - EmitInt( &segment[CODESEG], expression ); - } else { - EmitByte( &segment[CODESEG], opcode ); - } - - instructionCount++; - return; - } - } - - // call instructions reset currentArgOffset - if ( !strncmp( token, "CALL", 4 ) ) { - EmitByte( &segment[CODESEG], OP_CALL ); - instructionCount++; - currentArgOffset = 0; - return; - } - - // arg is converted to a reversed store - if ( !strncmp( token, "ARG", 3 ) ) { - EmitByte( &segment[CODESEG], OP_ARG ); - instructionCount++; - if ( 8 + currentArgOffset >= 256 ) { - CodeError( "currentArgOffset >= 256" ); - return; - } - EmitByte( &segment[CODESEG], 8 + currentArgOffset ); - currentArgOffset += 4; - return; - } - - // ret just leaves something on the op stack - if ( !strncmp( token, "RET", 3 ) ) { - EmitByte( &segment[CODESEG], OP_LEAVE ); - instructionCount++; - EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); - return; - } - - // pop is needed to discard the return value of - // a function - if ( !strncmp( token, "pop", 3 ) ) { - EmitByte( &segment[CODESEG], OP_POP ); - instructionCount++; - return; - } - - // address of a parameter is converted to OP_LOCAL - if ( !strncmp( token, "ADDRF", 5 ) ) { - instructionCount++; - Parse(); - v = ParseExpression(); - v = 16 + currentArgs + currentLocals + v; - EmitByte( &segment[CODESEG], OP_LOCAL ); - EmitInt( &segment[CODESEG], v ); - return; - } - - // address of a local is converted to OP_LOCAL - if ( !strncmp( token, "ADDRL", 5 ) ) { - instructionCount++; - Parse(); - v = ParseExpression(); - v = 8 + currentArgs + v; - EmitByte( &segment[CODESEG], OP_LOCAL ); - EmitInt( &segment[CODESEG], v ); - return; - } - - if ( !strcmp( token, "proc" ) ) { - char name[1024]; - - Parse(); // function name - strcpy( name, token ); - - DefineSymbol( token, instructionCount ); // segment[CODESEG].imageUsed ); - - currentLocals = ParseValue(); // locals - currentLocals = ( currentLocals + 3 ) & ~3; - currentArgs = ParseValue(); // arg marshalling - currentArgs = ( currentArgs + 3 ) & ~3; - - if ( 8 + currentLocals + currentArgs >= 32767 ) { - CodeError( "Locals > 32k in %s\n", name ); - } - - instructionCount++; - EmitByte( &segment[CODESEG], OP_ENTER ); - EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); - return; - } - if ( !strcmp( token, "endproc" ) ) { - Parse(); // skip the function name - v = ParseValue(); // locals - v2 = ParseValue(); // arg marshalling - - // all functions must leave something on the opstack - instructionCount++; - EmitByte( &segment[CODESEG], OP_PUSH ); - - instructionCount++; - EmitByte( &segment[CODESEG], OP_LEAVE ); - EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); - - return; - } - - - if ( !strcmp( token, "address" ) ) { - Parse(); - v = ParseExpression(); - - HackToSegment( DATASEG ); - EmitInt( currentSegment, v ); - return; - } - if ( !strcmp( token, "export" ) ) { - return; - } - if ( !strcmp( token, "import" ) ) { - return; - } - if ( !strcmp( token, "code" ) ) { - currentSegment = &segment[CODESEG]; - return; - } - if ( !strcmp( token, "bss" ) ) { - currentSegment = &segment[BSSSEG]; - return; - } - if ( !strcmp( token, "data" ) ) { - currentSegment = &segment[DATASEG]; - return; - } - if ( !strcmp( token, "lit" ) ) { - currentSegment = &segment[LITSEG]; - return; - } - if ( !strcmp( token, "line" ) ) { - return; - } - if ( !strcmp( token, "file" ) ) { - return; - } - - if ( !strcmp( token, "equ" ) ) { - char name[1024]; - - Parse(); - strcpy( name, token ); - Parse(); - DefineSymbol( name, atoi(token) ); - return; - } - - if ( !strcmp( token, "align" ) ) { - v = ParseValue(); - currentSegment->imageUsed = (currentSegment->imageUsed + v - 1 ) & ~( v - 1 ); - return; - } - - if ( !strcmp( token, "skip" ) ) { - v = ParseValue(); - currentSegment->imageUsed += v; - return; - } - - if ( !strcmp( token, "byte" ) ) { - v = ParseValue(); - v2 = ParseValue(); - - if ( v == 1 ) { - HackToSegment( LITSEG ); - } else if ( v == 4 ) { - HackToSegment( DATASEG ); - } else if ( v == 2 ) { - CodeError( "16 bit initialized data not supported" ); - } - - // emit little endien - for ( i = 0 ; i < v ; i++ ) { - EmitByte( currentSegment, v2 ); - v2 >>= 8; - } - return; - } - - // code labels are emited as instruction counts, not byte offsets, - // because the physical size of the code will change with - // different run time compilers and we want to minimize the - // size of the required translation table - if ( !strncmp( token, "LABEL", 5 ) ) { - Parse(); - if ( currentSegment == &segment[CODESEG] ) { - DefineSymbol( token, instructionCount ); - } else { - DefineSymbol( token, currentSegment->imageUsed ); - } - return; - } - - CodeError( "Unknown token: %s\n", token ); -} - -/* -============== -InitTables -============== -*/ -void InitTables( void ) { - int i; - - for ( i = 0 ; i < NUM_SOURCE_OPS ; i++ ) { - opcodesHash[i] = HashString( sourceOps[i].name ); - } -} - - -/* -============== -WriteMapFile -============== -*/ -void WriteMapFile( void ) { - FILE *f; - symbol_t *s; - char imageName[MAX_OS_PATH]; - int seg; - - strcpy( imageName, outputFilename ); - StripExtension( imageName ); - strcat( imageName, ".map" ); - - printf( "Writing %s...\n", imageName ); - f = SafeOpenWrite( imageName ); - for ( seg = CODESEG ; seg <= BSSSEG ; seg++ ) { - for ( s = symbols ; s ; s = s->next ) { - if ( s->name[0] == '$' ) { - continue; // skip locals - } - if ( &segment[seg] != s->segment ) { - continue; - } - fprintf( f, "%i %8x %s\n", seg, s->value, s->name ); - } - } - fclose( f ); -} - -/* -=============== -WriteVmFile -=============== -*/ -void WriteVmFile( void ) { - char imageName[MAX_OS_PATH]; - vmHeader_t header; - FILE *f; - - printf( "%i total errors\n", errorCount ); - strcpy( imageName, outputFilename ); - StripExtension( imageName ); - strcat( imageName, ".qvm" ); - - remove( imageName ); - - printf( "code segment: %7i\n", segment[CODESEG].imageUsed ); - printf( "data segment: %7i\n", segment[DATASEG].imageUsed ); - printf( "lit segment: %7i\n", segment[LITSEG].imageUsed ); - printf( "bss segment: %7i\n", segment[BSSSEG].imageUsed ); - printf( "instruction count: %i\n", instructionCount ); - if ( errorCount != 0 ) { - printf( "Not writing a file due to errors\n" ); - return; - } - - header.vmMagic = VM_MAGIC; - header.instructionCount = instructionCount; - header.codeOffset = sizeof( header ); - header.codeLength = segment[CODESEG].imageUsed; - header.dataOffset = header.codeOffset + segment[CODESEG].imageUsed; - header.dataLength = segment[DATASEG].imageUsed; - header.litLength = segment[LITSEG].imageUsed; - header.bssLength = segment[BSSSEG].imageUsed; - - printf( "Writing to %s\n", imageName ); - - CreatePath( imageName ); - f = SafeOpenWrite( imageName ); - SafeWrite( f, &header, sizeof( header ) ); - SafeWrite( f, &segment[CODESEG].image, segment[CODESEG].imageUsed ); - SafeWrite( f, &segment[DATASEG].image, segment[DATASEG].imageUsed ); - SafeWrite( f, &segment[LITSEG].image, segment[LITSEG].imageUsed ); - fclose( f ); -} - -/* -=============== -Assemble -=============== -*/ -void Assemble( void ) { - int i; - char filename[MAX_OS_PATH]; - char *ptr; - - printf( "outputFilename: %s\n", outputFilename ); - - for ( i = 0 ; i < numAsmFiles ; i++ ) { - strcpy( filename, asmFileNames[ i ] ); - DefaultExtension( filename, ".asm" ); - LoadFile( filename, (void **)&asmFiles[i] ); - } - - // assemble - for ( passNumber = 0 ; passNumber < 2 ; passNumber++ ) { - segment[LITSEG].segmentBase = segment[DATASEG].imageUsed; - segment[BSSSEG].segmentBase = segment[LITSEG].segmentBase + segment[LITSEG].imageUsed; - for ( i = 0 ; i < NUM_SEGMENTS ; i++ ) { - segment[i].imageUsed = 0; - } - segment[DATASEG].imageUsed = 4; // skip the 0 byte, so NULL pointers are fixed up properly - instructionCount = 0; - - for ( i = 0 ; i < numAsmFiles ; i++ ) { - currentFileIndex = i; - currentFileName = asmFileNames[ i ]; - currentFileLine = 0; - printf("pass %i: %s\n", passNumber, currentFileName ); - ptr = asmFiles[i]; - while ( ptr ) { - ptr = ExtractLine( ptr ); - AssembleLine(); - } - } - - // align all segment - for ( i = 0 ; i < NUM_SEGMENTS ; i++ ) { - segment[i].imageUsed = (segment[i].imageUsed + 3) & ~3; - } - } - - // reserve the stack in bss - DefineSymbol( "_stackStart", segment[BSSSEG].imageUsed ); - segment[BSSSEG].imageUsed += stackSize; - DefineSymbol( "_stackEnd", segment[BSSSEG].imageUsed ); - - // write the image - WriteVmFile(); - - // write the map file even if there were errors - WriteMapFile(); -} - - -/* -============= -ParseOptionFile - -============= -*/ -void ParseOptionFile( const char *filename ) { - char expanded[MAX_OS_PATH]; - char *text, *text_p; - - strcpy( expanded, filename ); - DefaultExtension( expanded, ".q3asm" ); - LoadFile( expanded, (void **)&text ); - if ( !text ) { - return; - } - - text_p = text; - - while( ( text_p = COM_Parse( text_p ) ) != 0 ) { - if ( !strcmp( com_token, "-o" ) ) { - // allow output override in option file - text_p = COM_Parse( text_p ); - if ( text_p ) { - strcpy( outputFilename, com_token ); - } - continue; - } - - asmFileNames[ numAsmFiles ] = copystring( com_token ); - numAsmFiles++; - } -} - -/* -============== -main -============== -*/ -int main( int argc, char **argv ) { - int i; - double start, end; - -// _chdir( "/quake3/jccode/cgame/lccout" ); // hack for vc profiler - - if ( argc < 2 ) { - Error( "usage: q3asm [-o output] or q3asm -f \n" ); - } - - start = I_FloatTime (); - InitTables(); - - // default filename is "q3asm" - strcpy( outputFilename, "q3asm" ); - numAsmFiles = 0; - - for ( i = 1 ; i < argc ; i++ ) { - if ( argv[i][0] != '-' ) { - break; - } - if ( !strcmp( argv[i], "-o" ) ) { - if ( i == argc - 1 ) { - Error( "-o must preceed a filename" ); - } - strcpy( outputFilename, argv[ i+1 ] ); - i++; - continue; - } - - if ( !strcmp( argv[i], "-f" ) ) { - if ( i == argc - 1 ) { - Error( "-f must preceed a filename" ); - } - ParseOptionFile( argv[ i+1 ] ); - i++; - continue; - } - Error( "Unknown option: %s", argv[i] ); - } - - // the rest of the command line args are asm files - for ( ; i < argc ; i++ ) { - asmFileNames[ numAsmFiles ] = copystring( argv[ i ] ); - numAsmFiles++; - } - - Assemble(); - - end = I_FloatTime (); - printf ("%5.0f seconds elapsed\n", end-start); - - return 0; -} - +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "cmdlib.h" +#include "mathlib.h" +#include "qfiles.h" + +/* MSVC-ism fix. */ +#define atoi(s) strtoul(s,NULL,10) + +char outputFilename[MAX_OS_PATH]; + +// the zero page size is just used for detecting run time faults +#define ZERO_PAGE_SIZE 0 // 256 + +typedef enum { + OP_UNDEF, + + OP_IGNORE, + + OP_BREAK, + + OP_ENTER, + OP_LEAVE, + OP_CALL, + OP_PUSH, + OP_POP, + + OP_CONST, + OP_LOCAL, + + OP_JUMP, + + //------------------- + + OP_EQ, + OP_NE, + + OP_LTI, + OP_LEI, + OP_GTI, + OP_GEI, + + OP_LTU, + OP_LEU, + OP_GTU, + OP_GEU, + + OP_EQF, + OP_NEF, + + OP_LTF, + OP_LEF, + OP_GTF, + OP_GEF, + + //------------------- + + OP_LOAD1, + OP_LOAD2, + OP_LOAD4, + OP_STORE1, + OP_STORE2, + OP_STORE4, // *(stack[top-1]) = stack[yop + OP_ARG, + OP_BLOCK_COPY, + + //------------------- + + OP_SEX8, + OP_SEX16, + + OP_NEGI, + OP_ADD, + OP_SUB, + OP_DIVI, + OP_DIVU, + OP_MODI, + OP_MODU, + OP_MULI, + OP_MULU, + + OP_BAND, + OP_BOR, + OP_BXOR, + OP_BCOM, + + OP_LSH, + OP_RSHI, + OP_RSHU, + + OP_NEGF, + OP_ADDF, + OP_SUBF, + OP_DIVF, + OP_MULF, + + OP_CVIF, + OP_CVFI +} opcode_t; + +typedef struct { + int imageBytes; // after decompression + int entryPoint; + int stackBase; + int stackSize; +} executableHeader_t; + +typedef enum { + CODESEG, + DATASEG, // initialized 32 bit data, will be byte swapped + LITSEG, // strings + BSSSEG, // 0 filled + NUM_SEGMENTS +} segmentName_t; + +#define MAX_IMAGE 0x400000 + +typedef struct { + byte image[MAX_IMAGE]; + int imageUsed; + int segmentBase; // only valid on second pass +} segment_t; + +typedef struct symbol_s { + struct symbol_s *next; + int hash; + segment_t *segment; + char *name; + int value; +} symbol_t; + + +segment_t segment[NUM_SEGMENTS]; +segment_t *currentSegment; + +int passNumber; + +int numSymbols; +int errorCount; + +symbol_t *symbols; +symbol_t *lastSymbol; + + +#define MAX_ASM_FILES 256 +int numAsmFiles; +char *asmFiles[MAX_ASM_FILES]; +char *asmFileNames[MAX_ASM_FILES]; + +int currentFileIndex; +char *currentFileName; +int currentFileLine; + +//int stackSize = 16384; +int stackSize = 0x10000; + +// we need to convert arg and ret instructions to +// stores to the local stack frame, so we need to track the +// characteristics of the current functions stack frame +int currentLocals; // bytes of locals needed by this function +int currentArgs; // bytes of largest argument list called from this function +int currentArgOffset; // byte offset in currentArgs to store next arg, reset each call + +#define MAX_LINE_LENGTH 1024 +char lineBuffer[MAX_LINE_LENGTH]; +int lineParseOffset; +char token[MAX_LINE_LENGTH]; + +int instructionCount; + +typedef struct { + char *name; + int opcode; +} sourceOps_t; + +sourceOps_t sourceOps[] = { +#include "opstrings.h" +}; + +#define NUM_SOURCE_OPS ( sizeof( sourceOps ) / sizeof( sourceOps[0] ) ) + +int opcodesHash[ NUM_SOURCE_OPS ]; + + +/* +============= +HashString +============= +*/ +int HashString( char *s ) { + int v = 0; + + while ( *s ) { + v += *s; + s++; + } + return v; +} + + +/* +============ +CodeError +============ +*/ +void CodeError( char *fmt, ... ) { + va_list argptr; + + errorCount++; + + printf( "%s:%i ", currentFileName, currentFileLine ); + + va_start( argptr,fmt ); + vprintf( fmt,argptr ); + va_end( argptr ); +} + +/* +============ +EmitByte +============ +*/ +void EmitByte( segment_t *seg, int v ) { + if ( seg->imageUsed >= MAX_IMAGE ) { + Error( "MAX_IMAGE" ); + } + seg->image[ seg->imageUsed ] = v; + seg->imageUsed++; +} + +/* +============ +EmitInt +============ +*/ +void EmitInt( segment_t *seg, int v ) { + if ( seg->imageUsed >= MAX_IMAGE - 4) { + Error( "MAX_IMAGE" ); + } + seg->image[ seg->imageUsed ] = v & 255; + seg->image[ seg->imageUsed + 1 ] = ( v >> 8 ) & 255; + seg->image[ seg->imageUsed + 2 ] = ( v >> 16 ) & 255; + seg->image[ seg->imageUsed + 3 ] = ( v >> 24 ) & 255; + seg->imageUsed += 4; +} + +/* +============ +DefineSymbol + +Symbols can only be defined on pass 0 +============ +*/ +void DefineSymbol( char *sym, int value ) { + symbol_t *s, *after; + char expanded[MAX_LINE_LENGTH]; + int hash; + + if ( passNumber == 1 ) { + return; + } + + // TTimo + // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=381 + // as a security, bail out if vmMain entry point is not first + if (!Q_stricmp(sym, "vmMain")) + if (value) + Error( "vmMain must be the first symbol in the qvm (got offset %d)\n", value ); + + // add the file prefix to local symbols to guarantee unique + if ( sym[0] == '$' ) { + sprintf( expanded, "%s_%i", sym, currentFileIndex ); + sym = expanded; + } + + hash = HashString( sym ); + + for ( s = symbols ; s ; s = s->next ) { + if ( hash == s->hash && !strcmp( sym, s->name ) ) { + CodeError( "Multiple definitions for %s\n", sym ); + return; + } + } + + s = malloc( sizeof( *s ) ); + s->name = copystring( sym ); + s->hash = hash; + s->value = value; + s->segment = currentSegment; + + lastSymbol = s; /* for the move-to-lit-segment byteswap hack */ + + // insert it in order + if ( !symbols || s->value < symbols->value ) { + s->next = symbols; + symbols = s; + return; + } + + for ( after = symbols ; after->next && after->next->value < value ; after = after->next ) { + } + s->next = after->next; + after->next = s; +} + + +/* +============ +LookupSymbol + +Symbols can only be evaluated on pass 1 +============ +*/ +int LookupSymbol( char *sym ) { + symbol_t *s; + char expanded[MAX_LINE_LENGTH]; + int hash; + + if ( passNumber == 0 ) { + return 0; + } + + // add the file prefix to local symbols to guarantee unique + if ( sym[0] == '$' ) { + sprintf( expanded, "%s_%i", sym, currentFileIndex ); + sym = expanded; + } + + hash = HashString( sym ); + for ( s = symbols ; s ; s = s->next ) { + if ( hash == s->hash && !strcmp( sym, s->name ) ) { + return s->segment->segmentBase + s->value; + } + } + + CodeError( "ERROR: symbol %s undefined\n", sym ); + passNumber = 0; + DefineSymbol( sym, 0 ); // so more errors aren't printed + passNumber = 1; + return 0; +} + + +/* +============== +ExtractLine + +Extracts the next line from the given text block. +If a full line isn't parsed, returns NULL +Otherwise returns the updated parse pointer +=============== +*/ +char *ExtractLine( char *data ) { + int i; + + currentFileLine++; + lineParseOffset = 0; + token[0] = 0; + + if ( data[0] == 0 ) { + lineBuffer[0] = 0; + return NULL; + } + + for ( i = 0 ; i < MAX_LINE_LENGTH ; i++ ) { + if ( data[i] == 0 || data[i] == '\n' ) { + break; + } + } + if ( i == MAX_LINE_LENGTH ) { + CodeError( "MAX_LINE_LENGTH" ); + return data; + } + memcpy( lineBuffer, data, i ); + lineBuffer[i] = 0; + data += i; + if ( data[0] == '\n' ) { + data++; + } + return data; +} + + +/* +============== +Parse + +Parse a token out of linebuffer +============== +*/ +qboolean Parse( void ) { + int c; + int len; + + len = 0; + token[0] = 0; + + // skip whitespace + while ( lineBuffer[ lineParseOffset ] <= ' ' ) { + if ( lineBuffer[ lineParseOffset ] == 0 ) { + return qfalse; + } + lineParseOffset++; + } + + // skip ; comments + c = lineBuffer[ lineParseOffset ]; + if ( c == ';' ) { + return qfalse; + } + + + // parse a regular word + do { + token[len] = c; + len++; + lineParseOffset++; + c = lineBuffer[ lineParseOffset ]; + } while (c>32); + + token[len] = 0; + return qtrue; +} + + +/* +============== +ParseValue +============== +*/ +int ParseValue( void ) { + Parse(); + return atoi( token ); +} + + +/* +============== +ParseExpression +============== +*/ +int ParseExpression(void) { + int i, j; + char sym[MAX_LINE_LENGTH]; + int v; + + if ( token[0] == '-' ) { + i = 1; + } else { + i = 0; + } + + for ( ; i < MAX_LINE_LENGTH ; i++ ) { + if ( token[i] == '+' || token[i] == '-' || token[i] == 0 ) { + break; + } + } + + memcpy( sym, token, i ); + sym[i] = 0; + + if ( ( sym[0] >= '0' && sym[0] <= '9' ) || sym[0] == '-' ) { + v = atoi( sym ); + } else { + v = LookupSymbol( sym ); + } + + // parse add / subtract offsets + while ( token[i] != 0 ) { + for ( j = i + 1 ; j < MAX_LINE_LENGTH ; j++ ) { + if ( token[j] == '+' || token[j] == '-' || token[j] == 0 ) { + break; + } + } + + memcpy( sym, token+i+1, j-i-1 ); + sym[j-i-1] = 0; + + if ( token[i] == '+' ) { + v += atoi( sym ); + } + if ( token[i] == '-' ) { + v -= atoi( sym ); + } + i = j; + } + + return v; +} + + +/* +============== +HackToSegment + +BIG HACK: I want to put all 32 bit values in the data +segment so they can be byte swapped, and all char data in the lit +segment, but switch jump tables are emited in the lit segment and +initialized strng variables are put in the data segment. + +I can change segments here, but I also need to fixup the +label that was just defined + +Note that the lit segment is read-write in the VM, so strings +aren't read only as in some architectures. +============== +*/ +void HackToSegment( segmentName_t seg ) { + if ( currentSegment == &segment[seg] ) { + return; + } + + currentSegment = &segment[seg]; + if ( passNumber == 0 ) { + lastSymbol->segment = currentSegment; + lastSymbol->value = currentSegment->imageUsed; + } +} + +/* +============== +AssembleLine + +============== +*/ +void AssembleLine( void ) { + int v, v2; + int i; + int hash; + + Parse(); + if ( !token[0] ) { + return; + } + + hash = HashString( token ); + + for ( i = 0 ; i < NUM_SOURCE_OPS ; i++ ) { + if ( hash == opcodesHash[i] && !strcmp( token, sourceOps[i].name ) ) { + int opcode; + int expression; + + if ( sourceOps[i].opcode == OP_UNDEF ) { + CodeError( "Undefined opcode: %s\n", token ); + } + if ( sourceOps[i].opcode == OP_IGNORE ) { + return; // we ignore most conversions + } + + // sign extensions need to check next parm + opcode = sourceOps[i].opcode; + if ( opcode == OP_SEX8 ) { + Parse(); + if ( token[0] == '1' ) { + opcode = OP_SEX8; + } else if ( token[0] == '2' ) { + opcode = OP_SEX16; + } else { + CodeError( "Bad sign extension: %s\n", token ); + return; + } + } + + // check for expression + Parse(); + if ( token[0] && sourceOps[i].opcode != OP_CVIF + && sourceOps[i].opcode != OP_CVFI ) { + expression = ParseExpression(); + + // code like this can generate non-dword block copies: + // auto char buf[2] = " "; + // we are just going to round up. This might conceivably + // be incorrect if other initialized chars follow. + if ( opcode == OP_BLOCK_COPY ) { + expression = ( expression + 3 ) & ~3; + } + + EmitByte( &segment[CODESEG], opcode ); + EmitInt( &segment[CODESEG], expression ); + } else { + EmitByte( &segment[CODESEG], opcode ); + } + + instructionCount++; + return; + } + } + + // call instructions reset currentArgOffset + if ( !strncmp( token, "CALL", 4 ) ) { + EmitByte( &segment[CODESEG], OP_CALL ); + instructionCount++; + currentArgOffset = 0; + return; + } + + // arg is converted to a reversed store + if ( !strncmp( token, "ARG", 3 ) ) { + EmitByte( &segment[CODESEG], OP_ARG ); + instructionCount++; + if ( 8 + currentArgOffset >= 256 ) { + CodeError( "currentArgOffset >= 256" ); + return; + } + EmitByte( &segment[CODESEG], 8 + currentArgOffset ); + currentArgOffset += 4; + return; + } + + // ret just leaves something on the op stack + if ( !strncmp( token, "RET", 3 ) ) { + EmitByte( &segment[CODESEG], OP_LEAVE ); + instructionCount++; + EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); + return; + } + + // pop is needed to discard the return value of + // a function + if ( !strncmp( token, "pop", 3 ) ) { + EmitByte( &segment[CODESEG], OP_POP ); + instructionCount++; + return; + } + + // address of a parameter is converted to OP_LOCAL + if ( !strncmp( token, "ADDRF", 5 ) ) { + instructionCount++; + Parse(); + v = ParseExpression(); + v = 16 + currentArgs + currentLocals + v; + EmitByte( &segment[CODESEG], OP_LOCAL ); + EmitInt( &segment[CODESEG], v ); + return; + } + + // address of a local is converted to OP_LOCAL + if ( !strncmp( token, "ADDRL", 5 ) ) { + instructionCount++; + Parse(); + v = ParseExpression(); + v = 8 + currentArgs + v; + EmitByte( &segment[CODESEG], OP_LOCAL ); + EmitInt( &segment[CODESEG], v ); + return; + } + + if ( !strcmp( token, "proc" ) ) { + char name[1024]; + + Parse(); // function name + strcpy( name, token ); + + DefineSymbol( token, instructionCount ); // segment[CODESEG].imageUsed ); + + currentLocals = ParseValue(); // locals + currentLocals = ( currentLocals + 3 ) & ~3; + currentArgs = ParseValue(); // arg marshalling + currentArgs = ( currentArgs + 3 ) & ~3; + + if ( 8 + currentLocals + currentArgs >= 32767 ) { + CodeError( "Locals > 32k in %s\n", name ); + } + + instructionCount++; + EmitByte( &segment[CODESEG], OP_ENTER ); + EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); + return; + } + if ( !strcmp( token, "endproc" ) ) { + Parse(); // skip the function name + v = ParseValue(); // locals + v2 = ParseValue(); // arg marshalling + + // all functions must leave something on the opstack + instructionCount++; + EmitByte( &segment[CODESEG], OP_PUSH ); + + instructionCount++; + EmitByte( &segment[CODESEG], OP_LEAVE ); + EmitInt( &segment[CODESEG], 8 + currentLocals + currentArgs ); + + return; + } + + + if ( !strcmp( token, "address" ) ) { + Parse(); + v = ParseExpression(); + + HackToSegment( DATASEG ); + EmitInt( currentSegment, v ); + return; + } + if ( !strcmp( token, "export" ) ) { + return; + } + if ( !strcmp( token, "import" ) ) { + return; + } + if ( !strcmp( token, "code" ) ) { + currentSegment = &segment[CODESEG]; + return; + } + if ( !strcmp( token, "bss" ) ) { + currentSegment = &segment[BSSSEG]; + return; + } + if ( !strcmp( token, "data" ) ) { + currentSegment = &segment[DATASEG]; + return; + } + if ( !strcmp( token, "lit" ) ) { + currentSegment = &segment[LITSEG]; + return; + } + if ( !strcmp( token, "line" ) ) { + return; + } + if ( !strcmp( token, "file" ) ) { + return; + } + + if ( !strcmp( token, "equ" ) ) { + char name[1024]; + + Parse(); + strcpy( name, token ); + Parse(); + DefineSymbol( name, atoi(token) ); + return; + } + + if ( !strcmp( token, "align" ) ) { + v = ParseValue(); + currentSegment->imageUsed = (currentSegment->imageUsed + v - 1 ) & ~( v - 1 ); + return; + } + + if ( !strcmp( token, "skip" ) ) { + v = ParseValue(); + currentSegment->imageUsed += v; + return; + } + + if ( !strcmp( token, "byte" ) ) { + v = ParseValue(); + v2 = ParseValue(); + + if ( v == 1 ) { + HackToSegment( LITSEG ); + } else if ( v == 4 ) { + HackToSegment( DATASEG ); + } else if ( v == 2 ) { + CodeError( "16 bit initialized data not supported" ); + } + + // emit little endien + for ( i = 0 ; i < v ; i++ ) { + EmitByte( currentSegment, v2 ); + v2 >>= 8; + } + return; + } + + // code labels are emited as instruction counts, not byte offsets, + // because the physical size of the code will change with + // different run time compilers and we want to minimize the + // size of the required translation table + if ( !strncmp( token, "LABEL", 5 ) ) { + Parse(); + if ( currentSegment == &segment[CODESEG] ) { + DefineSymbol( token, instructionCount ); + } else { + DefineSymbol( token, currentSegment->imageUsed ); + } + return; + } + + CodeError( "Unknown token: %s\n", token ); +} + +/* +============== +InitTables +============== +*/ +void InitTables( void ) { + int i; + + for ( i = 0 ; i < NUM_SOURCE_OPS ; i++ ) { + opcodesHash[i] = HashString( sourceOps[i].name ); + } +} + + +/* +============== +WriteMapFile +============== +*/ +void WriteMapFile( void ) { + FILE *f; + symbol_t *s; + char imageName[MAX_OS_PATH]; + int seg; + + strcpy( imageName, outputFilename ); + StripExtension( imageName ); + strcat( imageName, ".map" ); + + printf( "Writing %s...\n", imageName ); + f = SafeOpenWrite( imageName ); + for ( seg = CODESEG ; seg <= BSSSEG ; seg++ ) { + for ( s = symbols ; s ; s = s->next ) { + if ( s->name[0] == '$' ) { + continue; // skip locals + } + if ( &segment[seg] != s->segment ) { + continue; + } + fprintf( f, "%i %8x %s\n", seg, s->value, s->name ); + } + } + fclose( f ); +} + +/* +=============== +WriteVmFile +=============== +*/ +void WriteVmFile( void ) { + char imageName[MAX_OS_PATH]; + vmHeader_t header; + FILE *f; + + printf( "%i total errors\n", errorCount ); + strcpy( imageName, outputFilename ); + StripExtension( imageName ); + strcat( imageName, ".qvm" ); + + remove( imageName ); + + printf( "code segment: %7i\n", segment[CODESEG].imageUsed ); + printf( "data segment: %7i\n", segment[DATASEG].imageUsed ); + printf( "lit segment: %7i\n", segment[LITSEG].imageUsed ); + printf( "bss segment: %7i\n", segment[BSSSEG].imageUsed ); + printf( "instruction count: %i\n", instructionCount ); + if ( errorCount != 0 ) { + printf( "Not writing a file due to errors\n" ); + return; + } + + header.vmMagic = VM_MAGIC; + header.instructionCount = instructionCount; + header.codeOffset = sizeof( header ); + header.codeLength = segment[CODESEG].imageUsed; + header.dataOffset = header.codeOffset + segment[CODESEG].imageUsed; + header.dataLength = segment[DATASEG].imageUsed; + header.litLength = segment[LITSEG].imageUsed; + header.bssLength = segment[BSSSEG].imageUsed; + + printf( "Writing to %s\n", imageName ); + + CreatePath( imageName ); + f = SafeOpenWrite( imageName ); + SafeWrite( f, &header, sizeof( header ) ); + SafeWrite( f, &segment[CODESEG].image, segment[CODESEG].imageUsed ); + SafeWrite( f, &segment[DATASEG].image, segment[DATASEG].imageUsed ); + SafeWrite( f, &segment[LITSEG].image, segment[LITSEG].imageUsed ); + fclose( f ); +} + +/* +=============== +Assemble +=============== +*/ +void Assemble( void ) { + int i; + char filename[MAX_OS_PATH]; + char *ptr; + + printf( "outputFilename: %s\n", outputFilename ); + + for ( i = 0 ; i < numAsmFiles ; i++ ) { + strcpy( filename, asmFileNames[ i ] ); + DefaultExtension( filename, ".asm" ); + LoadFile( filename, (void **)&asmFiles[i] ); + } + + // assemble + for ( passNumber = 0 ; passNumber < 2 ; passNumber++ ) { + segment[LITSEG].segmentBase = segment[DATASEG].imageUsed; + segment[BSSSEG].segmentBase = segment[LITSEG].segmentBase + segment[LITSEG].imageUsed; + for ( i = 0 ; i < NUM_SEGMENTS ; i++ ) { + segment[i].imageUsed = 0; + } + segment[DATASEG].imageUsed = 4; // skip the 0 byte, so NULL pointers are fixed up properly + instructionCount = 0; + + for ( i = 0 ; i < numAsmFiles ; i++ ) { + currentFileIndex = i; + currentFileName = asmFileNames[ i ]; + currentFileLine = 0; + printf("pass %i: %s\n", passNumber, currentFileName ); + ptr = asmFiles[i]; + while ( ptr ) { + ptr = ExtractLine( ptr ); + AssembleLine(); + } + } + + // align all segment + for ( i = 0 ; i < NUM_SEGMENTS ; i++ ) { + segment[i].imageUsed = (segment[i].imageUsed + 3) & ~3; + } + } + + // reserve the stack in bss + DefineSymbol( "_stackStart", segment[BSSSEG].imageUsed ); + segment[BSSSEG].imageUsed += stackSize; + DefineSymbol( "_stackEnd", segment[BSSSEG].imageUsed ); + + // write the image + WriteVmFile(); + + // write the map file even if there were errors + WriteMapFile(); +} + + +/* +============= +ParseOptionFile + +============= +*/ +void ParseOptionFile( const char *filename ) { + char expanded[MAX_OS_PATH]; + char *text, *text_p; + + strcpy( expanded, filename ); + DefaultExtension( expanded, ".q3asm" ); + LoadFile( expanded, (void **)&text ); + if ( !text ) { + return; + } + + text_p = text; + + while( ( text_p = COM_Parse( text_p ) ) != 0 ) { + if ( !strcmp( com_token, "-o" ) ) { + // allow output override in option file + text_p = COM_Parse( text_p ); + if ( text_p ) { + strcpy( outputFilename, com_token ); + } + continue; + } + + asmFileNames[ numAsmFiles ] = copystring( com_token ); + numAsmFiles++; + } +} + +/* +============== +main +============== +*/ +int main( int argc, char **argv ) { + int i; + double start, end; + +// _chdir( "/quake3/jccode/cgame/lccout" ); // hack for vc profiler + + if ( argc < 2 ) { + Error( "usage: q3asm [-o output] or q3asm -f \n" ); + } + + start = I_FloatTime (); + InitTables(); + + // default filename is "q3asm" + strcpy( outputFilename, "q3asm" ); + numAsmFiles = 0; + + for ( i = 1 ; i < argc ; i++ ) { + if ( argv[i][0] != '-' ) { + break; + } + if ( !strcmp( argv[i], "-o" ) ) { + if ( i == argc - 1 ) { + Error( "-o must preceed a filename" ); + } + strcpy( outputFilename, argv[ i+1 ] ); + i++; + continue; + } + + if ( !strcmp( argv[i], "-f" ) ) { + if ( i == argc - 1 ) { + Error( "-f must preceed a filename" ); + } + ParseOptionFile( argv[ i+1 ] ); + i++; + continue; + } + Error( "Unknown option: %s", argv[i] ); + } + + // the rest of the command line args are asm files + for ( ; i < argc ; i++ ) { + asmFileNames[ numAsmFiles ] = copystring( argv[ i ] ); + numAsmFiles++; + } + + Assemble(); + + end = I_FloatTime (); + printf ("%5.0f seconds elapsed\n", end-start); + + return 0; +} + diff --git a/q3asm/q3asm.sln b/q3asm/q3asm.sln index 5f44a09..48438df 100755 --- a/q3asm/q3asm.sln +++ b/q3asm/q3asm.sln @@ -1,28 +1,28 @@ -Microsoft Visual Studio Solution File, Format Version 8.00 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3asm", "q3asm.vcproj", "{E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Global - GlobalSection(SourceCodeControl) = preSolution - SccNumberOfProjects = 1 - SccProjectUniqueName0 = q3asm.vcproj - SccProjectName0 = \u0022$/source/q3asm\u0022,\u0020YUCAAAAA - SccLocalPath0 = . - SccProvider0 = MSSCCI:Perforce\u0020SCM - EndGlobalSection - GlobalSection(SolutionConfiguration) = preSolution - Debug = Debug - Release = Release - EndGlobalSection - GlobalSection(ProjectConfiguration) = postSolution - {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Debug.ActiveCfg = Debug|Win32 - {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Debug.Build.0 = Debug|Win32 - {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Release.ActiveCfg = Release|Win32 - {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Release.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - EndGlobalSection - GlobalSection(ExtensibilityAddIns) = postSolution - EndGlobalSection -EndGlobal +Microsoft Visual Studio Solution File, Format Version 8.00 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3asm", "q3asm.vcproj", "{E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection +EndProject +Global + GlobalSection(SourceCodeControl) = preSolution + SccNumberOfProjects = 1 + SccProjectUniqueName0 = q3asm.vcproj + SccProjectName0 = \u0022$/source/q3asm\u0022,\u0020YUCAAAAA + SccLocalPath0 = . + SccProvider0 = MSSCCI:Perforce\u0020SCM + EndGlobalSection + GlobalSection(SolutionConfiguration) = preSolution + Debug = Debug + Release = Release + EndGlobalSection + GlobalSection(ProjectConfiguration) = postSolution + {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Debug.ActiveCfg = Debug|Win32 + {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Debug.Build.0 = Debug|Win32 + {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Release.ActiveCfg = Release|Win32 + {E0D6B319-6F95-4ABA-9BE0-5454CAA5C8CD}.Release.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/q3asm/q3asm.vcproj b/q3asm/q3asm.vcproj index 49266b4..76bdc0b 100755 --- a/q3asm/q3asm.vcproj +++ b/q3asm/q3asm.vcproj @@ -1,195 +1,195 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/q3asm/qfiles.h b/q3asm/qfiles.h index 9515acf..b2fd455 100755 --- a/q3asm/qfiles.h +++ b/q3asm/qfiles.h @@ -1,485 +1,485 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -#ifndef __QFILES_H__ -#define __QFILES_H__ - -// -// qfiles.h: quake file formats -// This file must be identical in the quake and utils directories -// - -// surface geometry should not exceed these limits -#define SHADER_MAX_VERTEXES 1000 -#define SHADER_MAX_INDEXES (6*SHADER_MAX_VERTEXES) - - -// the maximum size of game reletive pathnames -#define MAX_QPATH 64 - -/* -======================================================================== - -QVM files - -======================================================================== -*/ - -#define VM_MAGIC 0x12721444 -typedef struct { - int vmMagic; - - int instructionCount; - - int codeOffset; - int codeLength; - - int dataOffset; - int dataLength; - int litLength; // ( dataLength - litLength ) should be byteswapped on load - int bssLength; // zero filled memory appended to datalength -} vmHeader_t; - - -/* -======================================================================== - -PCX files are used for 8 bit images - -======================================================================== -*/ - -typedef struct { - char manufacturer; - char version; - char encoding; - char bits_per_pixel; - unsigned short xmin,ymin,xmax,ymax; - unsigned short hres,vres; - unsigned char palette[48]; - char reserved; - char color_planes; - unsigned short bytes_per_line; - unsigned short palette_type; - char filler[58]; - unsigned char data; // unbounded -} pcx_t; - - -/* -======================================================================== - -TGA files are used for 24/32 bit images - -======================================================================== -*/ - -typedef struct _TargaHeader { - unsigned char id_length, colormap_type, image_type; - unsigned short colormap_index, colormap_length; - unsigned char colormap_size; - unsigned short x_origin, y_origin, width, height; - unsigned char pixel_size, attributes; -} TargaHeader; - - - -/* -======================================================================== - -.MD3 triangle model file format - -======================================================================== -*/ - -#define MD3_IDENT (('3'<<24)+('P'<<16)+('D'<<8)+'I') -#define MD3_VERSION 15 - -// limits -#define MD3_MAX_LODS 3 -#define MD3_MAX_TRIANGLES 8192 // per surface -#define MD3_MAX_VERTS 4096 // per surface -#define MD3_MAX_SHADERS 256 // per surface -#define MD3_MAX_FRAMES 1024 // per model -#define MD3_MAX_SURFACES 32 // per model -#define MD3_MAX_TAGS 16 // per frame - -// vertex scales -#define MD3_XYZ_SCALE (1.0/64) - -typedef struct md3Frame_s { - vec3_t bounds[2]; - vec3_t localOrigin; - float radius; - char name[16]; -} md3Frame_t; - -typedef struct md3Tag_s { - char name[MAX_QPATH]; // tag name - vec3_t origin; - vec3_t axis[3]; -} md3Tag_t; - -/* -** md3Surface_t -** -** CHUNK SIZE -** header sizeof( md3Surface_t ) -** shaders sizeof( md3Shader_t ) * numShaders -** triangles[0] sizeof( md3Triangle_t ) * numTriangles -** st sizeof( md3St_t ) * numVerts -** XyzNormals sizeof( md3XyzNormal_t ) * numVerts * numFrames -*/ -typedef struct { - int ident; // - - char name[MAX_QPATH]; // polyset name - - int flags; - int numFrames; // all surfaces in a model should have the same - - int numShaders; // all surfaces in a model should have the same - int numVerts; - - int numTriangles; - int ofsTriangles; - - int ofsShaders; // offset from start of md3Surface_t - int ofsSt; // texture coords are common for all frames - int ofsXyzNormals; // numVerts * numFrames - - int ofsEnd; // next surface follows -} md3Surface_t; - -typedef struct { - char name[MAX_QPATH]; - int shaderIndex; // for in-game use -} md3Shader_t; - -typedef struct { - int indexes[3]; -} md3Triangle_t; - -typedef struct { - float st[2]; -} md3St_t; - -typedef struct { - short xyz[3]; - short normal; -} md3XyzNormal_t; - -typedef struct { - int ident; - int version; - - char name[MAX_QPATH]; // model name - - int flags; - - int numFrames; - int numTags; - int numSurfaces; - - int numSkins; - - int ofsFrames; // offset for first frame - int ofsTags; // numFrames * numTags - int ofsSurfaces; // first surface, others follow - - int ofsEnd; // end of file -} md3Header_t; - -/* -============================================================================== - -MD4 file format - -============================================================================== -*/ - -#define MD4_IDENT (('4'<<24)+('P'<<16)+('D'<<8)+'I') -#define MD4_VERSION 1 -#define MD4_MAX_BONES 128 - -typedef struct { - int boneIndex; // these are indexes into the boneReferences, - float boneWeight; // not the global per-frame bone list - vec3_t offset; -} md4Weight_t; - -typedef struct { - vec3_t normal; - vec2_t texCoords; - int numWeights; - md4Weight_t weights[1]; // variable sized -} md4Vertex_t; - -typedef struct { - int indexes[3]; -} md4Triangle_t; - -typedef struct { - int ident; - - char name[MAX_QPATH]; // polyset name - char shader[MAX_QPATH]; - int shaderIndex; // for in-game use - - int ofsHeader; // this will be a negative number - - int numVerts; - int ofsVerts; - - int numTriangles; - int ofsTriangles; - - // Bone references are a set of ints representing all the bones - // present in any vertex weights for this surface. This is - // needed because a model may have surfaces that need to be - // drawn at different sort times, and we don't want to have - // to re-interpolate all the bones for each surface. - int numBoneReferences; - int ofsBoneReferences; - - int ofsEnd; // next surface follows -} md4Surface_t; - -typedef struct { - float matrix[3][4]; -} md4Bone_t; - -typedef struct { - vec3_t bounds[2]; // bounds of all surfaces of all LOD's for this frame - vec3_t localOrigin; // midpoint of bounds, used for sphere cull - float radius; // dist from localOrigin to corner - char name[16]; - md4Bone_t bones[1]; // [numBones] -} md4Frame_t; - -typedef struct { - int numSurfaces; - int ofsSurfaces; // first surface, others follow - int ofsEnd; // next lod follows -} md4LOD_t; - -typedef struct { - int ident; - int version; - - char name[MAX_QPATH]; // model name - - // frames and bones are shared by all levels of detail - int numFrames; - int numBones; - int ofsFrames; // md4Frame_t[numFrames] - - // each level of detail has completely separate sets of surfaces - int numLODs; - int ofsLODs; - - int ofsEnd; // end of file -} md4Header_t; - - -/* -============================================================================== - - .BSP file format - -============================================================================== -*/ - - -#define BSP_IDENT (('P'<<24)+('S'<<16)+('B'<<8)+'I') - // little-endian "IBSP" - -#define BSP_VERSION 46 - - -// there shouldn't be any problem with increasing these values at the -// expense of more memory allocation in the utilities -#define MAX_MAP_MODELS 0x400 -#define MAX_MAP_BRUSHES 0x8000 -#define MAX_MAP_ENTITIES 0x800 -#define MAX_MAP_ENTSTRING 0x40000 -#define MAX_MAP_SHADERS 0x400 - -#define MAX_MAP_AREAS 0x100 // MAX_MAP_AREA_BYTES in q_shared must match! -#define MAX_MAP_FOGS 0x100 -#define MAX_MAP_PLANES 0x20000 -#define MAX_MAP_NODES 0x20000 -#define MAX_MAP_BRUSHSIDES 0x20000 -#define MAX_MAP_LEAFS 0x20000 -#define MAX_MAP_LEAFFACES 0x20000 -#define MAX_MAP_LEAFBRUSHES 0x40000 -#define MAX_MAP_PORTALS 0x20000 -#define MAX_MAP_LIGHTING 0x800000 -#define MAX_MAP_LIGHTGRID 0x800000 -#define MAX_MAP_VISIBILITY 0x200000 - -#define MAX_MAP_DRAW_SURFS 0x20000 -#define MAX_MAP_DRAW_VERTS 0x80000 -#define MAX_MAP_DRAW_INDEXES 0x80000 - - -// key / value pair sizes in the entities lump -#define MAX_KEY 32 -#define MAX_VALUE 1024 - -// the editor uses these predefined yaw angles to orient entities up or down -#define ANGLE_UP -1 -#define ANGLE_DOWN -2 - -#define LIGHTMAP_WIDTH 128 -#define LIGHTMAP_HEIGHT 128 - - -//============================================================================= - - -typedef struct { - int fileofs, filelen; -} lump_t; - -#define LUMP_ENTITIES 0 -#define LUMP_SHADERS 1 -#define LUMP_PLANES 2 -#define LUMP_NODES 3 -#define LUMP_LEAFS 4 -#define LUMP_LEAFSURFACES 5 -#define LUMP_LEAFBRUSHES 6 -#define LUMP_MODELS 7 -#define LUMP_BRUSHES 8 -#define LUMP_BRUSHSIDES 9 -#define LUMP_DRAWVERTS 10 -#define LUMP_DRAWINDEXES 11 -#define LUMP_FOGS 12 -#define LUMP_SURFACES 13 -#define LUMP_LIGHTMAPS 14 -#define LUMP_LIGHTGRID 15 -#define LUMP_VISIBILITY 16 -#define HEADER_LUMPS 17 - -typedef struct { - int ident; - int version; - - lump_t lumps[HEADER_LUMPS]; -} dheader_t; - -typedef struct { - float mins[3], maxs[3]; - int firstSurface, numSurfaces; - int firstBrush, numBrushes; -} dmodel_t; - -typedef struct { - char shader[MAX_QPATH]; - int surfaceFlags; - int contentFlags; -} dshader_t; - -// planes x^1 is allways the opposite of plane x - -typedef struct { - float normal[3]; - float dist; -} dplane_t; - -typedef struct { - int planeNum; - int children[2]; // negative numbers are -(leafs+1), not nodes - int mins[3]; // for frustom culling - int maxs[3]; -} dnode_t; - -typedef struct { - int cluster; // -1 = opaque cluster (do I still store these?) - int area; - - int mins[3]; // for frustum culling - int maxs[3]; - - int firstLeafSurface; - int numLeafSurfaces; - - int firstLeafBrush; - int numLeafBrushes; -} dleaf_t; - -typedef struct { - int planeNum; // positive plane side faces out of the leaf - int shaderNum; -} dbrushside_t; - -typedef struct { - int firstSide; - int numSides; - int shaderNum; // the shader that determines the contents flags -} dbrush_t; - -typedef struct { - char shader[MAX_QPATH]; - int brushNum; - int visibleSide; // the brush side that ray tests need to clip against (-1 == none) -} dfog_t; - -typedef struct { - vec3_t xyz; - float st[2]; - float lightmap[2]; - vec3_t normal; - byte color[4]; -} drawVert_t; - -typedef enum { - MST_BAD, - MST_PLANAR, - MST_PATCH, - MST_TRIANGLE_SOUP, - MST_FLARE -} mapSurfaceType_t; - -typedef struct { - int shaderNum; - int fogNum; - int surfaceType; - - int firstVert; - int numVerts; - - int firstIndex; - int numIndexes; - - int lightmapNum; - int lightmapX, lightmapY; - int lightmapWidth, lightmapHeight; - - vec3_t lightmapOrigin; - vec3_t lightmapVecs[3]; // for patches, [0] and [1] are lodbounds - - int patchWidth; - int patchHeight; -} dsurface_t; - - -#endif +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#ifndef __QFILES_H__ +#define __QFILES_H__ + +// +// qfiles.h: quake file formats +// This file must be identical in the quake and utils directories +// + +// surface geometry should not exceed these limits +#define SHADER_MAX_VERTEXES 1000 +#define SHADER_MAX_INDEXES (6*SHADER_MAX_VERTEXES) + + +// the maximum size of game reletive pathnames +#define MAX_QPATH 64 + +/* +======================================================================== + +QVM files + +======================================================================== +*/ + +#define VM_MAGIC 0x12721444 +typedef struct { + int vmMagic; + + int instructionCount; + + int codeOffset; + int codeLength; + + int dataOffset; + int dataLength; + int litLength; // ( dataLength - litLength ) should be byteswapped on load + int bssLength; // zero filled memory appended to datalength +} vmHeader_t; + + +/* +======================================================================== + +PCX files are used for 8 bit images + +======================================================================== +*/ + +typedef struct { + char manufacturer; + char version; + char encoding; + char bits_per_pixel; + unsigned short xmin,ymin,xmax,ymax; + unsigned short hres,vres; + unsigned char palette[48]; + char reserved; + char color_planes; + unsigned short bytes_per_line; + unsigned short palette_type; + char filler[58]; + unsigned char data; // unbounded +} pcx_t; + + +/* +======================================================================== + +TGA files are used for 24/32 bit images + +======================================================================== +*/ + +typedef struct _TargaHeader { + unsigned char id_length, colormap_type, image_type; + unsigned short colormap_index, colormap_length; + unsigned char colormap_size; + unsigned short x_origin, y_origin, width, height; + unsigned char pixel_size, attributes; +} TargaHeader; + + + +/* +======================================================================== + +.MD3 triangle model file format + +======================================================================== +*/ + +#define MD3_IDENT (('3'<<24)+('P'<<16)+('D'<<8)+'I') +#define MD3_VERSION 15 + +// limits +#define MD3_MAX_LODS 3 +#define MD3_MAX_TRIANGLES 8192 // per surface +#define MD3_MAX_VERTS 4096 // per surface +#define MD3_MAX_SHADERS 256 // per surface +#define MD3_MAX_FRAMES 1024 // per model +#define MD3_MAX_SURFACES 32 // per model +#define MD3_MAX_TAGS 16 // per frame + +// vertex scales +#define MD3_XYZ_SCALE (1.0/64) + +typedef struct md3Frame_s { + vec3_t bounds[2]; + vec3_t localOrigin; + float radius; + char name[16]; +} md3Frame_t; + +typedef struct md3Tag_s { + char name[MAX_QPATH]; // tag name + vec3_t origin; + vec3_t axis[3]; +} md3Tag_t; + +/* +** md3Surface_t +** +** CHUNK SIZE +** header sizeof( md3Surface_t ) +** shaders sizeof( md3Shader_t ) * numShaders +** triangles[0] sizeof( md3Triangle_t ) * numTriangles +** st sizeof( md3St_t ) * numVerts +** XyzNormals sizeof( md3XyzNormal_t ) * numVerts * numFrames +*/ +typedef struct { + int ident; // + + char name[MAX_QPATH]; // polyset name + + int flags; + int numFrames; // all surfaces in a model should have the same + + int numShaders; // all surfaces in a model should have the same + int numVerts; + + int numTriangles; + int ofsTriangles; + + int ofsShaders; // offset from start of md3Surface_t + int ofsSt; // texture coords are common for all frames + int ofsXyzNormals; // numVerts * numFrames + + int ofsEnd; // next surface follows +} md3Surface_t; + +typedef struct { + char name[MAX_QPATH]; + int shaderIndex; // for in-game use +} md3Shader_t; + +typedef struct { + int indexes[3]; +} md3Triangle_t; + +typedef struct { + float st[2]; +} md3St_t; + +typedef struct { + short xyz[3]; + short normal; +} md3XyzNormal_t; + +typedef struct { + int ident; + int version; + + char name[MAX_QPATH]; // model name + + int flags; + + int numFrames; + int numTags; + int numSurfaces; + + int numSkins; + + int ofsFrames; // offset for first frame + int ofsTags; // numFrames * numTags + int ofsSurfaces; // first surface, others follow + + int ofsEnd; // end of file +} md3Header_t; + +/* +============================================================================== + +MD4 file format + +============================================================================== +*/ + +#define MD4_IDENT (('4'<<24)+('P'<<16)+('D'<<8)+'I') +#define MD4_VERSION 1 +#define MD4_MAX_BONES 128 + +typedef struct { + int boneIndex; // these are indexes into the boneReferences, + float boneWeight; // not the global per-frame bone list + vec3_t offset; +} md4Weight_t; + +typedef struct { + vec3_t normal; + vec2_t texCoords; + int numWeights; + md4Weight_t weights[1]; // variable sized +} md4Vertex_t; + +typedef struct { + int indexes[3]; +} md4Triangle_t; + +typedef struct { + int ident; + + char name[MAX_QPATH]; // polyset name + char shader[MAX_QPATH]; + int shaderIndex; // for in-game use + + int ofsHeader; // this will be a negative number + + int numVerts; + int ofsVerts; + + int numTriangles; + int ofsTriangles; + + // Bone references are a set of ints representing all the bones + // present in any vertex weights for this surface. This is + // needed because a model may have surfaces that need to be + // drawn at different sort times, and we don't want to have + // to re-interpolate all the bones for each surface. + int numBoneReferences; + int ofsBoneReferences; + + int ofsEnd; // next surface follows +} md4Surface_t; + +typedef struct { + float matrix[3][4]; +} md4Bone_t; + +typedef struct { + vec3_t bounds[2]; // bounds of all surfaces of all LOD's for this frame + vec3_t localOrigin; // midpoint of bounds, used for sphere cull + float radius; // dist from localOrigin to corner + char name[16]; + md4Bone_t bones[1]; // [numBones] +} md4Frame_t; + +typedef struct { + int numSurfaces; + int ofsSurfaces; // first surface, others follow + int ofsEnd; // next lod follows +} md4LOD_t; + +typedef struct { + int ident; + int version; + + char name[MAX_QPATH]; // model name + + // frames and bones are shared by all levels of detail + int numFrames; + int numBones; + int ofsFrames; // md4Frame_t[numFrames] + + // each level of detail has completely separate sets of surfaces + int numLODs; + int ofsLODs; + + int ofsEnd; // end of file +} md4Header_t; + + +/* +============================================================================== + + .BSP file format + +============================================================================== +*/ + + +#define BSP_IDENT (('P'<<24)+('S'<<16)+('B'<<8)+'I') + // little-endian "IBSP" + +#define BSP_VERSION 46 + + +// there shouldn't be any problem with increasing these values at the +// expense of more memory allocation in the utilities +#define MAX_MAP_MODELS 0x400 +#define MAX_MAP_BRUSHES 0x8000 +#define MAX_MAP_ENTITIES 0x800 +#define MAX_MAP_ENTSTRING 0x40000 +#define MAX_MAP_SHADERS 0x400 + +#define MAX_MAP_AREAS 0x100 // MAX_MAP_AREA_BYTES in q_shared must match! +#define MAX_MAP_FOGS 0x100 +#define MAX_MAP_PLANES 0x20000 +#define MAX_MAP_NODES 0x20000 +#define MAX_MAP_BRUSHSIDES 0x20000 +#define MAX_MAP_LEAFS 0x20000 +#define MAX_MAP_LEAFFACES 0x20000 +#define MAX_MAP_LEAFBRUSHES 0x40000 +#define MAX_MAP_PORTALS 0x20000 +#define MAX_MAP_LIGHTING 0x800000 +#define MAX_MAP_LIGHTGRID 0x800000 +#define MAX_MAP_VISIBILITY 0x200000 + +#define MAX_MAP_DRAW_SURFS 0x20000 +#define MAX_MAP_DRAW_VERTS 0x80000 +#define MAX_MAP_DRAW_INDEXES 0x80000 + + +// key / value pair sizes in the entities lump +#define MAX_KEY 32 +#define MAX_VALUE 1024 + +// the editor uses these predefined yaw angles to orient entities up or down +#define ANGLE_UP -1 +#define ANGLE_DOWN -2 + +#define LIGHTMAP_WIDTH 128 +#define LIGHTMAP_HEIGHT 128 + + +//============================================================================= + + +typedef struct { + int fileofs, filelen; +} lump_t; + +#define LUMP_ENTITIES 0 +#define LUMP_SHADERS 1 +#define LUMP_PLANES 2 +#define LUMP_NODES 3 +#define LUMP_LEAFS 4 +#define LUMP_LEAFSURFACES 5 +#define LUMP_LEAFBRUSHES 6 +#define LUMP_MODELS 7 +#define LUMP_BRUSHES 8 +#define LUMP_BRUSHSIDES 9 +#define LUMP_DRAWVERTS 10 +#define LUMP_DRAWINDEXES 11 +#define LUMP_FOGS 12 +#define LUMP_SURFACES 13 +#define LUMP_LIGHTMAPS 14 +#define LUMP_LIGHTGRID 15 +#define LUMP_VISIBILITY 16 +#define HEADER_LUMPS 17 + +typedef struct { + int ident; + int version; + + lump_t lumps[HEADER_LUMPS]; +} dheader_t; + +typedef struct { + float mins[3], maxs[3]; + int firstSurface, numSurfaces; + int firstBrush, numBrushes; +} dmodel_t; + +typedef struct { + char shader[MAX_QPATH]; + int surfaceFlags; + int contentFlags; +} dshader_t; + +// planes x^1 is allways the opposite of plane x + +typedef struct { + float normal[3]; + float dist; +} dplane_t; + +typedef struct { + int planeNum; + int children[2]; // negative numbers are -(leafs+1), not nodes + int mins[3]; // for frustom culling + int maxs[3]; +} dnode_t; + +typedef struct { + int cluster; // -1 = opaque cluster (do I still store these?) + int area; + + int mins[3]; // for frustum culling + int maxs[3]; + + int firstLeafSurface; + int numLeafSurfaces; + + int firstLeafBrush; + int numLeafBrushes; +} dleaf_t; + +typedef struct { + int planeNum; // positive plane side faces out of the leaf + int shaderNum; +} dbrushside_t; + +typedef struct { + int firstSide; + int numSides; + int shaderNum; // the shader that determines the contents flags +} dbrush_t; + +typedef struct { + char shader[MAX_QPATH]; + int brushNum; + int visibleSide; // the brush side that ray tests need to clip against (-1 == none) +} dfog_t; + +typedef struct { + vec3_t xyz; + float st[2]; + float lightmap[2]; + vec3_t normal; + byte color[4]; +} drawVert_t; + +typedef enum { + MST_BAD, + MST_PLANAR, + MST_PATCH, + MST_TRIANGLE_SOUP, + MST_FLARE +} mapSurfaceType_t; + +typedef struct { + int shaderNum; + int fogNum; + int surfaceType; + + int firstVert; + int numVerts; + + int firstIndex; + int numIndexes; + + int lightmapNum; + int lightmapX, lightmapY; + int lightmapWidth, lightmapHeight; + + vec3_t lightmapOrigin; + vec3_t lightmapVecs[3]; // for patches, [0] and [1] are lodbounds + + int patchWidth; + int patchHeight; +} dsurface_t; + + +#endif -- cgit v1.2.3