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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-28 18:55:31 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-28 18:55:31 +0000
commitec912002d3f75729c627cf467903c4607a529495 (patch)
treeb944aa3ec6a159d4607b3bb25cb09640bca02ddb /common/aselib.h
parentea1ca0473a510a02fff82788a2a6c8d95a6bf2d3 (diff)
downloadioquake3-aero-ec912002d3f75729c627cf467903c4607a529495.tar.gz
ioquake3-aero-ec912002d3f75729c627cf467903c4607a529495.zip
* Removed q3map and associated common and libs directories
git-svn-id: svn://svn.icculus.org/quake3/trunk@123 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'common/aselib.h')
-rw-r--r--common/aselib.h31
1 files changed, 0 insertions, 31 deletions
diff --git a/common/aselib.h b/common/aselib.h
deleted file mode 100644
index 2bc756b..0000000
--- a/common/aselib.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-#include "cmdlib.h"
-#include "mathlib.h"
-#include "polyset.h"
-
-void ASE_Load( const char *filename, qboolean verbose, qboolean meshanims );
-int ASE_GetNumSurfaces( void );
-polyset_t *ASE_GetSurfaceAnimation( int ndx, int *numFrames, int skipFrameStart, int skipFrameEnd, int maxFrames );
-const char *ASE_GetSurfaceName( int ndx );
-void ASE_Free( void );