From ec912002d3f75729c627cf467903c4607a529495 Mon Sep 17 00:00:00 2001 From: tma Date: Wed, 28 Sep 2005 18:55:31 +0000 Subject: * Removed q3map and associated common and libs directories git-svn-id: svn://svn.icculus.org/quake3/trunk@123 edf5b092-35ff-0310-97b2-ce42778d08ea --- common/aselib.h | 31 ------------------------------- 1 file changed, 31 deletions(-) delete mode 100644 common/aselib.h (limited to 'common/aselib.h') diff --git a/common/aselib.h b/common/aselib.h deleted file mode 100644 index 2bc756b..0000000 --- a/common/aselib.h +++ /dev/null @@ -1,31 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -#include "cmdlib.h" -#include "mathlib.h" -#include "polyset.h" - -void ASE_Load( const char *filename, qboolean verbose, qboolean meshanims ); -int ASE_GetNumSurfaces( void ); -polyset_t *ASE_GetSurfaceAnimation( int ndx, int *numFrames, int skipFrameStart, int skipFrameEnd, int maxFrames ); -const char *ASE_GetSurfaceName( int ndx ); -void ASE_Free( void ); -- cgit v1.2.3