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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-09-13 23:52:54 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-09-13 23:52:54 +0000
commiteb07490162d035aafd6256381c089f9135765ccc (patch)
tree24f25c56e1727aa02c6993941d531f294eabfda9 /code
parentf84ccd76b3307be22b7be1e4baf9a432822c67e3 (diff)
downloadioquake3-aero-eb07490162d035aafd6256381c089f9135765ccc.tar.gz
ioquake3-aero-eb07490162d035aafd6256381c089f9135765ccc.zip
Bug 2813
* reverted my recent win95, win98, winme homepath change. it turns out these systems can be configured to have multiple user directories afterall git-svn-id: svn://svn.icculus.org/quake3/trunk@908 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code')
-rw-r--r--code/win32/win_shared.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/code/win32/win_shared.c b/code/win32/win_shared.c
index 98c0098..5ba8694 100644
--- a/code/win32/win_shared.c
+++ b/code/win32/win_shared.c
@@ -288,14 +288,6 @@ char *Sys_DefaultHomePath(void) {
TCHAR szPath[MAX_PATH];
static char path[MAX_OSPATH];
- // do not bother using a seperate home directory on versions of
- // windows that do not offer true per-user home directories
- // (win98, win95, winme)
- g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion );
- GetVersionEx( &g_wv.osversion );
- if( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
- return NULL;
-
if( !SUCCEEDED( SHGetFolderPath( NULL, CSIDL_APPDATA,
NULL, 0, szPath ) ) )
{