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author | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-09-13 23:52:54 +0000 |
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committer | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-09-13 23:52:54 +0000 |
commit | eb07490162d035aafd6256381c089f9135765ccc (patch) | |
tree | 24f25c56e1727aa02c6993941d531f294eabfda9 /code | |
parent | f84ccd76b3307be22b7be1e4baf9a432822c67e3 (diff) | |
download | ioquake3-aero-eb07490162d035aafd6256381c089f9135765ccc.tar.gz ioquake3-aero-eb07490162d035aafd6256381c089f9135765ccc.zip |
Bug 2813
* reverted my recent win95, win98, winme homepath change. it turns out these
systems can be configured to have multiple user directories afterall
git-svn-id: svn://svn.icculus.org/quake3/trunk@908 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code')
-rw-r--r-- | code/win32/win_shared.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/code/win32/win_shared.c b/code/win32/win_shared.c index 98c0098..5ba8694 100644 --- a/code/win32/win_shared.c +++ b/code/win32/win_shared.c @@ -288,14 +288,6 @@ char *Sys_DefaultHomePath(void) { TCHAR szPath[MAX_PATH]; static char path[MAX_OSPATH]; - // do not bother using a seperate home directory on versions of - // windows that do not offer true per-user home directories - // (win98, win95, winme) - g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion ); - GetVersionEx( &g_wv.osversion ); - if( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ) - return NULL; - if( !SUCCEEDED( SHGetFolderPath( NULL, CSIDL_APPDATA, NULL, 0, szPath ) ) ) { |