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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-26 19:45:21 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-26 19:45:21 +0000
commit67ee0c38c4fcc70e4610109d2c15023d4b7f23c0 (patch)
treed3deabaabd2cc0576319f2c5b6cedf58b27f58a5 /code
parent8f89b366836fc69170e1c03d1b640caddd9ea33e (diff)
downloadioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.tar.gz
ioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.zip
* Moved various source files from their mod sdk locations to places more
appropriate for open source Q3 * This patch looks bigger than it really is, however it will probably break the VC and OS X builds (easy to fix though) git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code')
-rw-r--r--code/botlib/be_aas.h (renamed from code/game/be_aas.h)0
-rw-r--r--code/botlib/be_aas_bspq3.c6
-rw-r--r--code/botlib/be_aas_cluster.c6
-rw-r--r--code/botlib/be_aas_debug.c6
-rw-r--r--code/botlib/be_aas_entity.c6
-rw-r--r--code/botlib/be_aas_file.c6
-rw-r--r--code/botlib/be_aas_main.c6
-rw-r--r--code/botlib/be_aas_move.c6
-rw-r--r--code/botlib/be_aas_optimize.c6
-rw-r--r--code/botlib/be_aas_reach.c6
-rw-r--r--code/botlib/be_aas_route.c6
-rw-r--r--code/botlib/be_aas_routealt.c6
-rw-r--r--code/botlib/be_aas_sample.c6
-rw-r--r--code/botlib/be_ai_char.c8
-rw-r--r--code/botlib/be_ai_char.h (renamed from code/game/be_ai_char.h)0
-rw-r--r--code/botlib/be_ai_chat.c10
-rw-r--r--code/botlib/be_ai_chat.h (renamed from code/game/be_ai_chat.h)0
-rw-r--r--code/botlib/be_ai_gen.c8
-rw-r--r--code/botlib/be_ai_gen.h (renamed from code/game/be_ai_gen.h)0
-rw-r--r--code/botlib/be_ai_goal.c10
-rw-r--r--code/botlib/be_ai_goal.h (renamed from code/game/be_ai_goal.h)0
-rw-r--r--code/botlib/be_ai_move.c14
-rw-r--r--code/botlib/be_ai_move.h (renamed from code/game/be_ai_move.h)0
-rw-r--r--code/botlib/be_ai_weap.c8
-rw-r--r--code/botlib/be_ai_weap.h (renamed from code/game/be_ai_weap.h)0
-rw-r--r--code/botlib/be_ai_weight.c6
-rw-r--r--code/botlib/be_ea.c4
-rw-r--r--code/botlib/be_ea.h (renamed from code/game/be_ea.h)0
-rw-r--r--code/botlib/be_interface.c20
-rw-r--r--code/botlib/botlib.h (renamed from code/game/botlib.h)0
-rw-r--r--code/botlib/l_crc.c4
-rw-r--r--code/botlib/l_libvar.c2
-rw-r--r--code/botlib/l_log.c4
-rw-r--r--code/botlib/l_memory.c4
-rw-r--r--code/botlib/l_precomp.c4
-rw-r--r--code/botlib/l_script.c4
-rw-r--r--code/botlib/l_struct.c4
-rw-r--r--code/bspc/aas_create.c2
-rw-r--r--code/bspc/aas_map.c2
-rw-r--r--code/bspc/aas_store.h2
-rw-r--r--code/bspc/be_aas_bspc.c6
-rw-r--r--code/bspc/map_q3.c2
-rw-r--r--code/cgame/cg_local.h4
-rw-r--r--code/client/cl_cgame.c2
-rw-r--r--code/client/cl_net_chan.c2
-rw-r--r--code/client/cl_ui.c2
-rw-r--r--code/client/client.h2
-rw-r--r--code/client/keycodes.h (renamed from code/q3_ui/keycodes.h)0
-rw-r--r--code/client/keys.h2
-rw-r--r--code/client/snd_local.h2
-rw-r--r--code/game/ai_chat.c18
-rw-r--r--code/game/ai_cmd.c18
-rw-r--r--code/game/ai_dmnet.c20
-rw-r--r--code/game/ai_dmq3.c18
-rw-r--r--code/game/ai_main.c20
-rw-r--r--code/game/ai_team.c18
-rw-r--r--code/game/ai_vcmd.c18
-rw-r--r--code/game/bg_lib.c2
-rw-r--r--code/game/bg_misc.c2
-rw-r--r--code/game/bg_pmove.c2
-rw-r--r--code/game/bg_slidemove.c2
-rw-r--r--code/game/g_local.h2
-rw-r--r--code/jpeg-6/jload.c2
-rw-r--r--code/null/mac_net.c2
-rw-r--r--code/q3_ui/ui_local.h6
-rw-r--r--code/qcommon/cm_local.h2
-rw-r--r--code/qcommon/cmd.c2
-rw-r--r--code/qcommon/cmd.c.save636
-rw-r--r--code/qcommon/common.c2
-rw-r--r--code/qcommon/cvar.c2
-rw-r--r--code/qcommon/files.c2
-rw-r--r--code/qcommon/huffman.c2
-rw-r--r--code/qcommon/msg.c2
-rw-r--r--code/qcommon/net_chan.c2
-rw-r--r--code/qcommon/q_math.c (renamed from code/game/q_math.c)0
-rw-r--r--code/qcommon/q_shared.c (renamed from code/game/q_shared.c)0
-rw-r--r--code/qcommon/q_shared.h (renamed from code/game/q_shared.h)0
-rw-r--r--code/qcommon/surfaceflags.h (renamed from code/game/surfaceflags.h)0
-rw-r--r--code/qcommon/vm_local.h2
-rw-r--r--code/renderer/tr_local.h2
-rw-r--r--code/renderer/tr_public.h2
-rw-r--r--code/renderer/tr_types.h (renamed from code/cgame/tr_types.h)0
-rw-r--r--code/server/server.h2
-rw-r--r--code/server/sv_bot.c2
-rw-r--r--code/server/sv_game.c2
-rw-r--r--code/server/sv_net_chan.c2
-rw-r--r--code/ui/keycodes.h163
-rw-r--r--code/ui/ui_local.h6
-rw-r--r--code/ui/ui_shared.h6
-rw-r--r--code/unix/Makefile54
-rw-r--r--code/unix/linux_signals.c2
-rw-r--r--code/unix/linux_snd.c2
-rw-r--r--code/unix/sdl_snd.c2
-rw-r--r--code/unix/unix_main.c2
-rw-r--r--code/unix/unix_net.c2
-rw-r--r--code/unix/unix_shared.c2
-rw-r--r--code/win32/win_net.c2
-rw-r--r--code/win32/win_shared.c2
98 files changed, 247 insertions, 1030 deletions
diff --git a/code/game/be_aas.h b/code/botlib/be_aas.h
index 4a98a8e..4a98a8e 100644
--- a/code/game/be_aas.h
+++ b/code/botlib/be_aas.h
diff --git a/code/botlib/be_aas_bspq3.c b/code/botlib/be_aas_bspq3.c
index 97c286d..68084be 100644
--- a/code/botlib/be_aas_bspq3.c
+++ b/code/botlib/be_aas_bspq3.c
@@ -29,14 +29,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_cluster.c b/code/botlib/be_aas_cluster.c
index 118dd0a..cdbce02 100644
--- a/code/botlib/be_aas_cluster.c
+++ b/code/botlib/be_aas_cluster.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
@@ -38,8 +38,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_memory.h"
#include "l_libvar.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_debug.c b/code/botlib/be_aas_debug.c
index a665c0c..c27475e 100644
--- a/code/botlib/be_aas_debug.c
+++ b/code/botlib/be_aas_debug.c
@@ -29,15 +29,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_interface.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_entity.c b/code/botlib/be_aas_entity.c
index e11356b..0ec201c 100644
--- a/code/botlib/be_aas_entity.c
+++ b/code/botlib/be_aas_entity.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
@@ -37,8 +37,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_utils.h"
#include "l_log.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_file.c b/code/botlib/be_aas_file.c
index f73c962..6d4103a 100644
--- a/code/botlib/be_aas_file.c
+++ b/code/botlib/be_aas_file.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
@@ -37,8 +37,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_libvar.h"
#include "l_utils.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_main.c b/code/botlib/be_aas_main.c
index dac1ce3..ad04ef7 100644
--- a/code/botlib/be_aas_main.c
+++ b/code/botlib/be_aas_main.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_libvar.h"
#include "l_utils.h"
@@ -38,8 +38,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_struct.h"
#include "l_log.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_move.c b/code/botlib/be_aas_move.c
index 3433153..5b3ac1f 100644
--- a/code/botlib/be_aas_move.c
+++ b/code/botlib/be_aas_move.c
@@ -29,15 +29,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_optimize.c b/code/botlib/be_aas_optimize.c
index 605dc4d..48b6c90 100644
--- a/code/botlib/be_aas_optimize.c
+++ b/code/botlib/be_aas_optimize.c
@@ -30,15 +30,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_libvar.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_reach.c b/code/botlib/be_aas_reach.c
index f26523a..4b7f8ee 100644
--- a/code/botlib/be_aas_reach.c
+++ b/code/botlib/be_aas_reach.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_log.h"
#include "l_memory.h"
#include "l_script.h"
@@ -37,8 +37,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_route.c b/code/botlib/be_aas_route.c
index 642be81..9275bf2 100644
--- a/code/botlib/be_aas_route.c
+++ b/code/botlib/be_aas_route.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_utils.h"
#include "l_memory.h"
#include "l_log.h"
@@ -39,8 +39,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_routealt.c b/code/botlib/be_aas_routealt.c
index 956302d..20705db 100644
--- a/code/botlib/be_aas_routealt.c
+++ b/code/botlib/be_aas_routealt.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_utils.h"
#include "l_memory.h"
#include "l_log.h"
@@ -37,8 +37,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_aas_sample.c b/code/botlib/be_aas_sample.c
index f12b5e0..a2f0d0b 100644
--- a/code/botlib/be_aas_sample.c
+++ b/code/botlib/be_aas_sample.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
@@ -38,8 +38,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_libvar.h"
#endif
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_interface.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
diff --git a/code/botlib/be_ai_char.c b/code/botlib/be_ai_char.c
index ea34030..778a70d 100644
--- a/code/botlib/be_ai_char.c
+++ b/code/botlib/be_ai_char.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_log.h"
#include "l_memory.h"
#include "l_utils.h"
@@ -38,11 +38,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
-#include "../game/be_ai_char.h"
+#include "be_ai_char.h"
#define MAX_CHARACTERISTICS 80
diff --git a/code/game/be_ai_char.h b/code/botlib/be_ai_char.h
index 573fa1d..573fa1d 100644
--- a/code/game/be_ai_char.h
+++ b/code/botlib/be_ai_char.h
diff --git a/code/botlib/be_ai_chat.c b/code/botlib/be_ai_chat.c
index 7c719dd..a05a8eb 100644
--- a/code/botlib/be_ai_chat.c
+++ b/code/botlib/be_ai_chat.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_libvar.h"
#include "l_script.h"
@@ -38,12 +38,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_utils.h"
#include "l_log.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
-#include "../game/be_ea.h"
-#include "../game/be_ai_chat.h"
+#include "be_ea.h"
+#include "be_ai_chat.h"
//escape character
diff --git a/code/game/be_ai_chat.h b/code/botlib/be_ai_chat.h
index 67a38ed..67a38ed 100644
--- a/code/game/be_ai_chat.h
+++ b/code/botlib/be_ai_chat.h
diff --git a/code/botlib/be_ai_gen.c b/code/botlib/be_ai_gen.c
index b897738..e71c8cf 100644
--- a/code/botlib/be_ai_gen.c
+++ b/code/botlib/be_ai_gen.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_utils.h"
@@ -37,11 +37,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
-#include "../game/be_ai_gen.h"
+#include "be_ai_gen.h"
//===========================================================================
//
diff --git a/code/game/be_ai_gen.h b/code/botlib/be_ai_gen.h
index 2a4b53d..2a4b53d 100644
--- a/code/game/be_ai_gen.h
+++ b/code/botlib/be_ai_gen.h
diff --git a/code/botlib/be_ai_goal.c b/code/botlib/be_ai_goal.c
index c3f721a..4d53e6c 100644
--- a/code/botlib/be_ai_goal.c
+++ b/code/botlib/be_ai_goal.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_utils.h"
#include "l_libvar.h"
#include "l_memory.h"
@@ -38,13 +38,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_ai_weight.h"
-#include "../game/be_ai_goal.h"
-#include "../game/be_ai_move.h"
+#include "be_ai_goal.h"
+#include "be_ai_move.h"
//#define DEBUG_AI_GOAL
#ifdef RANDOMIZE
diff --git a/code/game/be_ai_goal.h b/code/botlib/be_ai_goal.h
index 354609d..354609d 100644
--- a/code/game/be_ai_goal.h
+++ b/code/botlib/be_ai_goal.h
diff --git a/code/botlib/be_ai_move.c b/code/botlib/be_ai_move.c
index 30eefc7..02b8e4a 100644
--- a/code/botlib/be_ai_move.c
+++ b/code/botlib/be_ai_move.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_libvar.h"
#include "l_utils.h"
@@ -37,21 +37,21 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
-#include "../game/be_ea.h"
-#include "../game/be_ai_goal.h"
-#include "../game/be_ai_move.h"
+#include "be_ea.h"
+#include "be_ai_goal.h"
+#include "be_ai_move.h"
//#define DEBUG_AI_MOVE
//#define DEBUG_ELEVATOR
//#define DEBUG_GRAPPLE
-// bk001204 - redundant bot_avoidspot_t, see ../game/be_ai_move.h
+// bk001204 - redundant bot_avoidspot_t, see be_ai_move.h
//movement state
//NOTE: the moveflags MFL_ONGROUND, MFL_TELEPORTED, MFL_WATERJUMP and
diff --git a/code/game/be_ai_move.h b/code/botlib/be_ai_move.h
index 0aed6d7..0aed6d7 100644
--- a/code/game/be_ai_move.h
+++ b/code/botlib/be_ai_move.h
diff --git a/code/botlib/be_ai_weap.c b/code/botlib/be_ai_weap.c
index 22d989e..a6fddf8 100644
--- a/code/botlib/be_ai_weap.c
+++ b/code/botlib/be_ai_weap.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_libvar.h"
#include "l_log.h"
#include "l_memory.h"
@@ -38,12 +38,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_ai_weight.h" //fuzzy weights
-#include "../game/be_ai_weap.h"
+#include "be_ai_weap.h"
//#define DEBUG_AI_WEAP
diff --git a/code/game/be_ai_weap.h b/code/botlib/be_ai_weap.h
index b78ad68..b78ad68 100644
--- a/code/game/be_ai_weap.h
+++ b/code/botlib/be_ai_weap.h
diff --git a/code/botlib/be_ai_weight.c b/code/botlib/be_ai_weight.c
index 9212519..0e239e4 100644
--- a/code/botlib/be_ai_weight.c
+++ b/code/botlib/be_ai_weight.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_utils.h"
@@ -38,8 +38,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_ai_weight.h"
diff --git a/code/botlib/be_ea.c b/code/botlib/be_ea.c
index 5c0dd6c..918a455 100644
--- a/code/botlib/be_ea.c
+++ b/code/botlib/be_ea.c
@@ -29,12 +29,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
-#include "../game/botlib.h"
+#include "botlib.h"
#include "be_interface.h"
#define MAX_USERMOVE 400
diff --git a/code/game/be_ea.h b/code/botlib/be_ea.h
index 1bc436b..1bc436b 100644
--- a/code/game/be_ea.h
+++ b/code/botlib/be_ea.h
diff --git a/code/botlib/be_interface.c b/code/botlib/be_interface.c
index b4f2d3c..efff32f 100644
--- a/code/botlib/be_interface.c
+++ b/code/botlib/be_interface.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_libvar.h"
@@ -37,20 +37,20 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "botlib.h"
+#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
#include "be_interface.h"
-#include "../game/be_ea.h"
+#include "be_ea.h"
#include "be_ai_weight.h"
-#include "../game/be_ai_goal.h"
-#include "../game/be_ai_move.h"
-#include "../game/be_ai_weap.h"
-#include "../game/be_ai_chat.h"
-#include "../game/be_ai_char.h"
-#include "../game/be_ai_gen.h"
+#include "be_ai_goal.h"
+#include "be_ai_move.h"
+#include "be_ai_weap.h"
+#include "be_ai_chat.h"
+#include "be_ai_char.h"
+#include "be_ai_gen.h"
//library globals in a structure
botlib_globals_t botlibglobals;
diff --git a/code/game/botlib.h b/code/botlib/botlib.h
index 687affe..687affe 100644
--- a/code/game/botlib.h
+++ b/code/botlib/botlib.h
diff --git a/code/botlib/l_crc.c b/code/botlib/l_crc.c
index 8b1067b..b270045 100644
--- a/code/botlib/l_crc.c
+++ b/code/botlib/l_crc.c
@@ -33,8 +33,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <stdio.h>
#include <string.h>
-#include "../game/q_shared.h"
-#include "../game/botlib.h"
+#include "../qcommon/q_shared.h"
+#include "botlib.h"
#include "be_interface.h" //for botimport.Print
diff --git a/code/botlib/l_libvar.c b/code/botlib/l_libvar.c
index a8629c8..abd17bd 100644
--- a/code/botlib/l_libvar.c
+++ b/code/botlib/l_libvar.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_libvar.h"
diff --git a/code/botlib/l_log.c b/code/botlib/l_log.c
index 7b1a346..bd62244 100644
--- a/code/botlib/l_log.c
+++ b/code/botlib/l_log.c
@@ -33,8 +33,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <stdio.h>
#include <string.h>
-#include "../game/q_shared.h"
-#include "../game/botlib.h"
+#include "../qcommon/q_shared.h"
+#include "botlib.h"
#include "be_interface.h" //for botimport.Print
#include "l_libvar.h"
diff --git a/code/botlib/l_memory.c b/code/botlib/l_memory.c
index 7bc12f6..9cdd408 100644
--- a/code/botlib/l_memory.c
+++ b/code/botlib/l_memory.c
@@ -29,8 +29,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
-#include "../game/q_shared.h"
-#include "../game/botlib.h"
+#include "../qcommon/q_shared.h"
+#include "botlib.h"
#include "l_log.h"
#include "be_interface.h"
diff --git a/code/botlib/l_precomp.c b/code/botlib/l_precomp.c
index 5122931..54199c7 100644
--- a/code/botlib/l_precomp.c
+++ b/code/botlib/l_precomp.c
@@ -53,8 +53,8 @@ typedef enum {qfalse, qtrue} qboolean;
#endif //SCREWUP
#ifdef BOTLIB
-#include "../game/q_shared.h"
-#include "../game/botlib.h"
+#include "../qcommon/q_shared.h"
+#include "botlib.h"
#include "be_interface.h"
#include "l_memory.h"
#include "l_script.h"
diff --git a/code/botlib/l_script.c b/code/botlib/l_script.c
index e782e7f..c4af638 100644
--- a/code/botlib/l_script.c
+++ b/code/botlib/l_script.c
@@ -49,8 +49,8 @@ typedef enum {qfalse, qtrue} qboolean;
#ifdef BOTLIB
//include files for usage in the bot library
-#include "../game/q_shared.h"
-#include "../game/botlib.h"
+#include "../qcommon/q_shared.h"
+#include "botlib.h"
#include "be_interface.h"
#include "l_script.h"
#include "l_memory.h"
diff --git a/code/botlib/l_struct.c b/code/botlib/l_struct.c
index c628821..ed47c39 100644
--- a/code/botlib/l_struct.c
+++ b/code/botlib/l_struct.c
@@ -30,8 +30,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#ifdef BOTLIB
-#include "../game/q_shared.h"
-#include "../game/botlib.h" //for the include of be_interface.h
+#include "../qcommon/q_shared.h"
+#include "botlib.h" //for the include of be_interface.h
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
diff --git a/code/bspc/aas_create.c b/code/bspc/aas_create.c
index 1705362..733724b 100644
--- a/code/bspc/aas_create.c
+++ b/code/bspc/aas_create.c
@@ -30,7 +30,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "aas_edgemelting.h"
#include "aas_prunenodes.h"
#include "aas_cfg.h"
-#include "../game/surfaceflags.h"
+#include "../qcommon/surfaceflags.h"
//#define AW_DEBUG
//#define L_DEBUG
diff --git a/code/bspc/aas_map.c b/code/bspc/aas_map.c
index 10c616a..7125a92 100644
--- a/code/bspc/aas_map.c
+++ b/code/bspc/aas_map.c
@@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../botlib/aasfile.h" //aas_bbox_t
#include "aas_store.h" //AAS_MAX_BBOXES
#include "aas_cfg.h"
-#include "../game/surfaceflags.h"
+#include "../qcommon/surfaceflags.h"
#define SPAWNFLAG_NOT_EASY 0x00000100
#define SPAWNFLAG_NOT_MEDIUM 0x00000200
diff --git a/code/bspc/aas_store.h b/code/bspc/aas_store.h
index 063adbe..58ea1c1 100644
--- a/code/bspc/aas_store.h
+++ b/code/bspc/aas_store.h
@@ -36,7 +36,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define AAS_MAX_CLUSTERS 65536
#define BSPCINCLUDE
-#include "../game/be_aas.h"
+#include "../botlib/be_aas.h"
#include "../botlib/be_aas_def.h"
/*
diff --git a/code/bspc/be_aas_bspc.c b/code/bspc/be_aas_bspc.c
index 9473287..a569eb7 100644
--- a/code/bspc/be_aas_bspc.c
+++ b/code/bspc/be_aas_bspc.c
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../bspc/l_log.h"
#include "../bspc/l_qfiles.h"
#include "../botlib/l_memory.h"
@@ -28,8 +28,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../botlib/l_precomp.h"
#include "../botlib/l_struct.h"
#include "../botlib/aasfile.h"
-#include "../game/botlib.h"
-#include "../game/be_aas.h"
+#include "../botlib/botlib.h"
+#include "../botlib/be_aas.h"
#include "../botlib/be_aas_def.h"
#include "../qcommon/cm_public.h"
diff --git a/code/bspc/map_q3.c b/code/bspc/map_q3.c
index 375100c..aed76ea 100644
--- a/code/bspc/map_q3.c
+++ b/code/bspc/map_q3.c
@@ -28,7 +28,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "aas_map.h" //AAS_CreateMapBrushes
#include "l_bsp_q3.h"
#include "../qcommon/cm_patch.h"
-#include "../game/surfaceflags.h"
+#include "../qcommon/surfaceflags.h"
#define NODESTACKSIZE 1024
diff --git a/code/cgame/cg_local.h b/code/cgame/cg_local.h
index 27ec4fc..be502fc 100644
--- a/code/cgame/cg_local.h
+++ b/code/cgame/cg_local.h
@@ -20,8 +20,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
-#include "../game/q_shared.h"
-#include "tr_types.h"
+#include "../qcommon/q_shared.h"
+#include "../renderer/tr_types.h"
#include "../game/bg_public.h"
#include "cg_public.h"
diff --git a/code/client/cl_cgame.c b/code/client/cl_cgame.c
index b6c0855..09395e5 100644
--- a/code/client/cl_cgame.c
+++ b/code/client/cl_cgame.c
@@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "client.h"
-#include "../game/botlib.h"
+#include "../botlib/botlib.h"
extern botlib_export_t *botlib_export;
diff --git a/code/client/cl_net_chan.c b/code/client/cl_net_chan.c
index f18e565..3e5ab39 100644
--- a/code/client/cl_net_chan.c
+++ b/code/client/cl_net_chan.c
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "client.h"
diff --git a/code/client/cl_ui.c b/code/client/cl_ui.c
index cda68e2..ab7b62e 100644
--- a/code/client/cl_ui.c
+++ b/code/client/cl_ui.c
@@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "client.h"
-#include "../game/botlib.h"
+#include "../botlib/botlib.h"
extern botlib_export_t *botlib_export;
diff --git a/code/client/client.h b/code/client/client.h
index eace49c..ebe3374 100644
--- a/code/client/client.h
+++ b/code/client/client.h
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// client.h -- primary header for client
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "../renderer/tr_public.h"
#include "../ui/ui_public.h"
diff --git a/code/q3_ui/keycodes.h b/code/client/keycodes.h
index 8f58482..8f58482 100644
--- a/code/q3_ui/keycodes.h
+++ b/code/client/keycodes.h
diff --git a/code/client/keys.h b/code/client/keys.h
index 3a13107..d55cb85 100644
--- a/code/client/keys.h
+++ b/code/client/keys.h
@@ -19,7 +19,7 @@ along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../ui/keycodes.h"
+#include "keycodes.h"
#define MAX_KEYS 256
diff --git a/code/client/snd_local.h b/code/client/snd_local.h
index 6131ad3..1c272fe 100644
--- a/code/client/snd_local.h
+++ b/code/client/snd_local.h
@@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// snd_local.h -- private sound definations
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "snd_public.h"
diff --git a/code/game/ai_chat.c b/code/game/ai_chat.c
index ae2554e..7dc7fc3 100644
--- a/code/game/ai_chat.c
+++ b/code/game/ai_chat.c
@@ -31,15 +31,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include "g_local.h"
-#include "botlib.h"
-#include "be_aas.h"
-#include "be_ea.h"
-#include "be_ai_char.h"
-#include "be_ai_chat.h"
-#include "be_ai_gen.h"
-#include "be_ai_goal.h"
-#include "be_ai_move.h"
-#include "be_ai_weap.h"
+#include "../botlib/botlib.h"
+#include "../botlib/be_aas.h"
+#include "../botlib/be_ea.h"
+#include "../botlib/be_ai_char.h"
+#include "../botlib/be_ai_chat.h"
+#include "../botlib/be_ai_gen.h"
+#include "../botlib/be_ai_goal.h"
+#include "../botlib/be_ai_move.h"
+#include "../botlib/be_ai_weap.h"
//
#include "ai_main.h"
#include "ai_dmq3.h"
diff --git a/code/game/ai_cmd.c b/code/game/ai_cmd.c
index fadf07f..2b89a1d 100644
--- a/code/game/ai_cmd.c
+++ b/code/game/ai_cmd.c
@@ -31,15 +31,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include "g_local.h"
-#include "botlib.h"
-#include "be_aas.h"
-#include "be_ea.h"
-#include "be_ai_char.h"
-#include "be_ai_chat.h"
-#include "be_ai_gen.h"
-#include "be_ai_goal.h"
-#include "be_ai_move.h"
-#include "be_ai_weap.h"
+#include "../botlib/botlib.h"
+#include "../botlib/be_aas.h"
+#include "../botlib/be_ea.h"
+#include "../botlib/be_ai_char.h"
+#include "../botlib/be_ai_chat.h"
+#include "../botlib/be_ai_gen.h"
+#include "../botlib/be_ai_goal.h"
+#include "../botlib/be_ai_move.h"
+#include "../botlib/be_ai_weap.h"
//
#include "ai_main.h"
#include "ai_dmq3.h"
diff --git a/code/game/ai_dmnet.c b/code/game/ai_dmnet.c
index a791edd..7230676 100644
--- a/code/game/ai_dmnet.c
+++ b/code/game/ai_dmnet.c
@@ -31,15 +31,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include "g_local.h"
-#include "botlib.h"
-#include "be_aas.h"
-#include "be_ea.h"
-#include "be_ai_char.h"
-#include "be_ai_chat.h"
-#include "be_ai_gen.h"
-#include "be_ai_goal.h"
-#include "be_ai_move.h"
-#include "be_ai_weap.h"
+#include "../botlib/botlib.h"
+#include "../botlib/be_aas.h"
+#include "../botlib/be_ea.h"
+#include "../botlib/be_ai_char.h"
+#include "../botlib/be_ai_chat.h"
+#include "../botlib/be_ai_gen.h"
+#include "../botlib/be_ai_goal.h"
+#include "../botlib/be_ai_move.h"
+#include "../botlib/be_ai_weap.h"
//
#include "ai_main.h"
#include "ai_dmq3.h"
@@ -56,7 +56,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// for the voice chats
#include "../../ui/menudef.h"
-//goal flag, see be_ai_goal.h for the other GFL_*
+//goal flag, see ../botlib/be_ai_goal.h for the other GFL_*
#define GFL_AIR 128
int numnodeswitches;
diff --git a/code/game/ai_dmq3.c b/code/game/ai_dmq3.c
index c373df8..b02d67c 100644
--- a/code/game/ai_dmq3.c
+++ b/code/game/ai_dmq3.c
@@ -32,15 +32,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "g_local.h"
-#include "botlib.h"
-#include "be_aas.h"
-#include "be_ea.h"
-#include "be_ai_char.h"
-#include "be_ai_chat.h"
-#include "be_ai_gen.h"
-#include "be_ai_goal.h"
-#include "be_ai_move.h"
-#include "be_ai_weap.h"
+#include "../botlib/botlib.h"
+#include "../botlib/be_aas.h"
+#include "../botlib/be_ea.h"
+#include "../botlib/be_ai_char.h"
+#include "../botlib/be_ai_chat.h"
+#include "../botlib/be_ai_gen.h"
+#include "../botlib/be_ai_goal.h"
+#include "../botlib/be_ai_move.h"
+#include "../botlib/be_ai_weap.h"
//
#include "ai_main.h"
#include "ai_dmq3.h"
diff --git a/code/game/ai_main.c b/code/game/ai_main.c
index 63de0ce..b88d96f 100644
--- a/code/game/ai_main.c
+++ b/code/game/ai_main.c
@@ -32,16 +32,16 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "g_local.h"
-#include "q_shared.h"
-#include "botlib.h" //bot lib interface
-#include "be_aas.h"
-#include "be_ea.h"
-#include "be_ai_char.h"
-#include "be_ai_chat.h"
-#include "be_ai_gen.h"
-#include "be_ai_goal.h"
-#include "be_ai_move.h"
-#include "be_ai_weap.h"
+#include "../qcommon/q_shared.h"
+#include "../botlib/botlib.h" //bot lib interface
+#include "../botlib/be_aas.h"
+#include "../botlib/be_ea.h"
+#include "../botlib/be_ai_char.h"
+#include "../botlib/be_ai_chat.h"
+#include "../botlib/be_ai_gen.h"
+#include "../botlib/be_ai_goal.h"
+#include "../botlib/be_ai_move.h"
+#include "../botlib/be_ai_weap.h"
//
#include "ai_main.h"
#include "ai_dmq3.h"
diff --git a/code/game/ai_team.c b/code/game/ai_team.c
index 44250d8..742c24f 100644
--- a/code/game/ai_team.c
+++ b/code/game/ai_team.c
@@ -31,15 +31,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include "g_local.h"
-#include "botlib.h"
-#include "be_aas.h"
-#include "be_ea.h"
-#include "be_ai_char.h"
-#include "be_ai_chat.h"
-#include "be_ai_gen.h"
-#include "be_ai_goal.h"
-#include "be_ai_move.h"
-#include "be_ai_weap.h"
+#include "../botlib/botlib.h"
+#include "../botlib/be_aas.h"
+#include "../botlib/be_ea.h"
+#include "../botlib/be_ai_char.h"
+#include "../botlib/be_ai_chat.h"
+#include "../botlib/be_ai_gen.h"
+#include "../botlib/be_ai_goal.h"
+#include "../botlib/be_ai_move.h"
+#include "../botlib/be_ai_weap.h"
//
#include "ai_main.h"
#include "ai_dmq3.h"
diff --git a/code/game/ai_vcmd.c b/code/game/ai_vcmd.c
index 026bbf0..c99d2c3 100644
--- a/code/game/ai_vcmd.c
+++ b/code/game/ai_vcmd.c
@@ -31,15 +31,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include "g_local.h"
-#include "botlib.h"
-#include "be_aas.h"
-#include "be_ea.h"
-#include "be_ai_char.h"
-#include "be_ai_chat.h"
-#include "be_ai_gen.h"
-#include "be_ai_goal.h"
-#include "be_ai_move.h"
-#include "be_ai_weap.h"
+#include "../botlib/botlib.h"
+#include "../botlib/be_aas.h"
+#include "../botlib/be_ea.h"
+#include "../botlib/be_ai_char.h"
+#include "../botlib/be_ai_chat.h"
+#include "../botlib/be_ai_gen.h"
+#include "../botlib/be_ai_goal.h"
+#include "../botlib/be_ai_move.h"
+#include "../botlib/be_ai_weap.h"
//
#include "ai_main.h"
#include "ai_dmq3.h"
diff --git a/code/game/bg_lib.c b/code/game/bg_lib.c
index 140d18a..b198f72 100644
--- a/code/game/bg_lib.c
+++ b/code/game/bg_lib.c
@@ -3,7 +3,7 @@
// bg_lib,c -- standard C library replacement routines used by code
// compiled for the virtual machine
-#include "q_shared.h"
+#include "../qcommon/q_shared.h"
/*-
* Copyright (c) 1992, 1993
diff --git a/code/game/bg_misc.c b/code/game/bg_misc.c
index 2ff7770..a2049a9 100644
--- a/code/game/bg_misc.c
+++ b/code/game/bg_misc.c
@@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
// bg_misc.c -- both games misc functions, all completely stateless
-#include "q_shared.h"
+#include "../qcommon/q_shared.h"
#include "bg_public.h"
/*QUAKED item_***** ( 0 0 0 ) (-16 -16 -16) (16 16 16) suspended
diff --git a/code/game/bg_pmove.c b/code/game/bg_pmove.c
index f5f5c68..9fa3887 100644
--- a/code/game/bg_pmove.c
+++ b/code/game/bg_pmove.c
@@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// bg_pmove.c -- both games player movement code
// takes a playerstate and a usercmd as input and returns a modifed playerstate
-#include "q_shared.h"
+#include "../qcommon/q_shared.h"
#include "bg_public.h"
#include "bg_local.h"
diff --git a/code/game/bg_slidemove.c b/code/game/bg_slidemove.c
index 6c957a5..183d6e5 100644
--- a/code/game/bg_slidemove.c
+++ b/code/game/bg_slidemove.c
@@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
// bg_slidemove.c -- part of bg_pmove functionality
-#include "q_shared.h"
+#include "../qcommon/q_shared.h"
#include "bg_public.h"
#include "bg_local.h"
diff --git a/code/game/g_local.h b/code/game/g_local.h
index 4ae76fc..7e20d36 100644
--- a/code/game/g_local.h
+++ b/code/game/g_local.h
@@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
// g_local.h -- local definitions for game module
-#include "q_shared.h"
+#include "../qcommon/q_shared.h"
#include "bg_public.h"
#include "g_public.h"
diff --git a/code/jpeg-6/jload.c b/code/jpeg-6/jload.c
index dc82555..29e750b 100644
--- a/code/jpeg-6/jload.c
+++ b/code/jpeg-6/jload.c
@@ -1,5 +1,5 @@
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
/*
diff --git a/code/null/mac_net.c b/code/null/mac_net.c
index 5dbb5dd..486cacd 100644
--- a/code/null/mac_net.c
+++ b/code/null/mac_net.c
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
/*
diff --git a/code/q3_ui/ui_local.h b/code/q3_ui/ui_local.h
index 5d66770..e140190 100644
--- a/code/q3_ui/ui_local.h
+++ b/code/q3_ui/ui_local.h
@@ -23,14 +23,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef __UI_LOCAL_H__
#define __UI_LOCAL_H__
-#include "../game/q_shared.h"
-#include "../cgame/tr_types.h"
+#include "../qcommon/q_shared.h"
+#include "../renderer/tr_types.h"
//NOTE: include the ui_public.h from the new UI
#include "../ui/ui_public.h" // bk001205 - yes, do have to use this
//redefine to old API version
#undef UI_API_VERSION
#define UI_API_VERSION 4
-#include "keycodes.h"
+#include "../client/keycodes.h"
#include "../game/bg_public.h"
typedef void (*voidfunc_f)(void);
diff --git a/code/qcommon/cm_local.h b/code/qcommon/cm_local.h
index 1c3a632..492a1bc 100644
--- a/code/qcommon/cm_local.h
+++ b/code/qcommon/cm_local.h
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
#include "cm_polylib.h"
diff --git a/code/qcommon/cmd.c b/code/qcommon/cmd.c
index 92b6e73..052c4e3 100644
--- a/code/qcommon/cmd.c
+++ b/code/qcommon/cmd.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// cmd.c -- Quake script command processing module
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
#define MAX_CMD_BUFFER 16384
diff --git a/code/qcommon/cmd.c.save b/code/qcommon/cmd.c.save
deleted file mode 100644
index 47f8eb9..0000000
--- a/code/qcommon/cmd.c.save
+++ /dev/null
@@ -1,636 +0,0 @@
-// cmd.c -- Quake script command processing module
-
-#include "../game/q_shared.h"
-#include "qcommon.h"
-
-#define MAX_CMD_BUFFER 8192
-int cmd_wait;
-msg_t cmd_text;
-byte cmd_text_buf[MAX_CMD_BUFFER];
-char cmd_defer_text_buf[MAX_CMD_BUFFER];
-
-
-//=============================================================================
-
-/*
-============
-Cmd_Wait_f
-
-Causes execution of the remainder of the command buffer to be delayed until
-next frame. This allows commands like:
-bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster"
-============
-*/
-void Cmd_Wait_f( void ) {
- if ( Cmd_Argc() == 2 ) {
- cmd_wait = atoi( Cmd_Argv( 1 ) );
- } else {
- cmd_wait = 1;
- }
-}
-
-
-/*
-=============================================================================
-
- COMMAND BUFFER
-
-=============================================================================
-*/
-
-/*
-============
-Cbuf_Init
-============
-*/
-void Cbuf_Init (void)
-{
- MSG_Init (&cmd_text, cmd_text_buf, sizeof(cmd_text_buf));
-}
-
-/*
-============
-Cbuf_AddText
-
-Adds command text at the end of the buffer, does NOT add a final \n
-============
-*/
-void Cbuf_AddText( const char *text ) {
- int l;
-
- l = strlen (text);
-
- if (cmd_text.cursize + l >= cmd_text.maxsize)
- {
- Com_Printf ("Cbuf_AddText: overflow\n");
- return;
- }
- MSG_WriteData (&cmd_text, text, strlen (text));
-}
-
-
-/*
-============
-Cbuf_InsertText
-
-Adds command text immediately after the current command
-Adds a \n to the text
-============
-*/
-void Cbuf_InsertText( const char *text ) {
- int len;
- int i;
-
- len = strlen( text ) + 1;
- if ( len + cmd_text.cursize > cmd_text.maxsize ) {
- Com_Printf( "Cbuf_InsertText overflowed\n" );
- return;
- }
-
- // move the existing command text
- for ( i = cmd_text.cursize - 1 ; i >= 0 ; i-- ) {
- cmd_text.data[ i + len ] = cmd_text.data[ i ];
- }
-
- // copy the new text in
- memcpy( cmd_text.data, text, len - 1 );
-
- // add a \n
- cmd_text.data[ len - 1 ] = '\n';
-
- cmd_text.cursize += len;
-}
-
-
-/*
-============
-Cbuf_ExecuteText
-============
-*/
-void Cbuf_ExecuteText (int exec_when, const char *text)
-{
- switch (exec_when)
- {
- case EXEC_NOW:
- Cmd_ExecuteString (text);
- break;
- case EXEC_INSERT:
- Cbuf_InsertText (text);
- break;
- case EXEC_APPEND:
- Cbuf_AddText (text);
- break;
- default:
- Com_Error (ERR_FATAL, "Cbuf_ExecuteText: bad exec_when");
- }
-}
-
-/*
-============
-Cbuf_Execute
-============
-*/
-void Cbuf_Execute (void)
-{
- int i;
- char *text;
- char line[MAX_CMD_BUFFER];
- int quotes;
-
- while (cmd_text.cursize)
- {
- if ( cmd_wait ) {
- // skip out while text still remains in buffer, leaving it
- // for next frame
- cmd_wait--;
- break;
- }
-
- // find a \n or ; line break
- text = (char *)cmd_text.data;
-
- quotes = 0;
- for (i=0 ; i< cmd_text.cursize ; i++)
- {
- if (text[i] == '"')
- quotes++;
- if ( !(quotes&1) && text[i] == ';')
- break; // don't break if inside a quoted string
- if (text[i] == '\n' || text[i] == '\r' )
- break;
- }
-
-
- memcpy (line, text, i);
- line[i] = 0;
-
-// delete the text from the command buffer and move remaining commands down
-// this is necessary because commands (exec) can insert data at the
-// beginning of the text buffer
-
- if (i == cmd_text.cursize)
- cmd_text.cursize = 0;
- else
- {
- i++;
- cmd_text.cursize -= i;
- memmove (text, text+i, cmd_text.cursize);
- text[cmd_text.cursize] = 0;
- }
-
-// execute the command line
- Cmd_ExecuteString (line);
- }
-}
-
-
-/*
-==============================================================================
-
- SCRIPT COMMANDS
-
-==============================================================================
-*/
-
-
-/*
-===============
-Cmd_Exec_f
-===============
-*/
-void Cmd_Exec_f( void ) {
- fileHandle_t f;
- int len;
- char filename[MAX_QPATH];
- char *buffer;
-
- if (Cmd_Argc () != 2) {
- Com_Printf ("exec <filename> : execute a script file\n");
- return;
- }
-
- Q_strncpyz( filename, Cmd_Argv(1), sizeof( filename ) );
- COM_DefaultExtension( filename, sizeof( filename ), ".cfg" );
- len = FS_FOpenFileRead( filename, &f, qfalse );
- if ( len <= 0 ) {
- Com_Printf ("Couldn't read %s.\n", filename );
- return;
- }
-
- buffer = Z_Malloc(len+1);
-
- if (FS_Read(buffer, len, f) == len) {
- FS_FCloseFile( f );
- buffer[len] = 0;
- Com_Printf ("execing %s\n",Cmd_Argv(1));
- Cbuf_InsertText (buffer);
- }
- else {
- Com_Printf ("couldn't exec %s\n",Cmd_Argv(1));
- }
-
- Z_Free(buffer);
-}
-
-
-/*
-===============
-Cmd_Vstr_f
-
-Inserts the current value of a variable as command text
-===============
-*/
-void Cmd_Vstr_f( void ) {
- char *v;
-
- if (Cmd_Argc () != 2) {
- Com_Printf ("vstr <variablename> : execute a variable command\n");
- return;
- }
-
- v = Cvar_VariableString( Cmd_Argv( 1 ) );
- Cbuf_InsertText( va("%s\n", v ) );
-}
-
-
-/*
-===============
-Cmd_Echo_f
-
-Just prints the rest of the line to the console
-===============
-*/
-void Cmd_Echo_f (void)
-{
- int i;
-
- for (i=1 ; i<Cmd_Argc() ; i++)
- Com_Printf ("%s ",Cmd_Argv(i));
- Com_Printf ("\n");
-}
-
-
-/*
-=============================================================================
-
- COMMAND EXECUTION
-
-=============================================================================
-*/
-
-typedef struct cmd_function_s
-{
- struct cmd_function_s *next;
- char *name;
- xcommand_t function;
-} cmd_function_t;
-
-
-static int cmd_argc;
-static char *cmd_argv[MAX_STRING_TOKENS]; // points into cmd_tokenized
-static char cmd_tokenized[MAX_STRING_CHARS+MAX_STRING_TOKENS]; // will have 0 bytes inserted
-
-static cmd_function_t *cmd_functions; // possible commands to execute
-
-/*
-============
-Cmd_Argc
-============
-*/
-int Cmd_Argc( void ) {
- return cmd_argc;
-}
-
-/*
-============
-Cmd_Argv
-============
-*/
-char *Cmd_Argv( int arg ) {
- if ( (unsigned)arg >= cmd_argc ) {
- return "";
- }
- return cmd_argv[arg];
-}
-
-/*
-============
-Cmd_ArgvBuffer
-
-The interpreted versions use this because
-they can't have pointers returned to them
-============
-*/
-void Cmd_ArgvBuffer( int arg, char *buffer, int bufferLength ) {
- Q_strncpyz( buffer, Cmd_Argv( arg ), bufferLength );
-}
-
-
-/*
-============
-Cmd_Args
-
-Returns a single string containing argv(1) to argv(argc()-1)
-============
-*/
-char *Cmd_Args( void ) {
- static char cmd_args[MAX_STRING_CHARS];
- int i;
-
- cmd_args[0] = 0;
- for ( i = 1 ; i < cmd_argc ; i++ ) {
- strcat( cmd_args, cmd_argv[i] );
- if ( i != cmd_argc ) {
- strcat( cmd_args, " " );
- }
- }
-
- return cmd_args;
-}
-
-
-/*
-============
-Cmd_ArgsBuffer
-
-The interpreted versions use this because
-they can't have pointers returned to them
-============
-*/
-void Cmd_ArgsBuffer( char *buffer, int bufferLength ) {
- Q_strncpyz( buffer, Cmd_Args(), bufferLength );
-}
-
-
-/*
-============
-Cmd_TokenizeString
-
-Parses the given string into command line tokens.
-The text is copied to a seperate buffer and 0 characters
-are inserted in the apropriate place, The argv array
-will point into this temporary buffer.
-============
-*/
-void Cmd_TokenizeString( const char *text_in ) {
- const char *text;
- char *textOut;
-
- // clear previous args
- cmd_argc = 0;
-
- if ( !text_in ) {
- return;
- }
-
- text = text_in;
- textOut = cmd_tokenized;
-
- while ( 1 ) {
- if ( cmd_argc == MAX_STRING_TOKENS ) {
- return; // this is usually something malicious
- }
-
- while ( 1 ) {
- // skip whitespace
- while ( *text && *text <= ' ' ) {
- text++;
- }
- if ( !*text ) {
- return; // all tokens parsed
- }
-
- // skip // comments
- if ( text[0] == '/' && text[1] == '/' ) {
- return; // all tokens parsed
- }
-
- // skip /* */ comments
- if ( text[0] == '/' && text[1] =='*' ) {
- while ( *text && ( text[0] != '*' || text[1] != '/' ) ) {
- text++;
- }
- if ( !*text ) {
- return; // all tokens parsed
- }
- text += 2;
- } else {
- break; // we are ready to parse a token
- }
- }
-
- // handle quoted strings
- if ( *text == '"' ) {
- cmd_argv[cmd_argc] = textOut;
- cmd_argc++;
- text++;
- while ( *text && *text != '"' ) {
- *textOut++ = *text++;
- }
- *textOut++ = 0;
- if ( !*text ) {
- return; // all tokens parsed
- }
- text++;
- continue;
- }
-
- // regular token
- cmd_argv[cmd_argc] = textOut;
- cmd_argc++;
-
- // skip until whitespace, quote, or command
- while ( *text > ' ' ) {
- if ( text[0] == '"' ) {
- break;
- }
-
- if ( text[0] == '/' && text[1] == '/' ) {
- break;
- }
-
- // skip /* */ comments
- if ( text[0] == '/' && text[1] =='*' ) {
- break;
- }
-
- *textOut++ = *text++;
- }
-
- *textOut++ = 0;
-
- if ( !*text ) {
- return; // all tokens parsed
- }
- }
-
-}
-
-
-/*
-============
-Cmd_AddCommand
-============
-*/
-void Cmd_AddCommand( const char *cmd_name, xcommand_t function ) {
- cmd_function_t *cmd;
-
- // fail if the command already exists
- for ( cmd = cmd_functions ; cmd ; cmd=cmd->next ) {
- if ( !strcmp( cmd_name, cmd->name ) ) {
- // allow completion-only commands to be silently doubled
- if ( function != NULL ) {
- Com_Printf ("Cmd_AddCommand: %s already defined\n", cmd_name);
- }
- return;
- }
- }
-
- cmd = Z_Malloc (sizeof(cmd_function_t));
- cmd->name = CopyString( cmd_name );
- cmd->function = function;
- cmd->next = cmd_functions;
- cmd_functions = cmd;
-}
-
-/*
-============
-Cmd_RemoveCommand
-============
-*/
-void Cmd_RemoveCommand( const char *cmd_name ) {
- cmd_function_t *cmd, **back;
-
- back = &cmd_functions;
- while( 1 ) {
- cmd = *back;
- if ( !cmd ) {
- // command wasn't active
- return;
- }
- if ( !strcmp( cmd_name, cmd->name ) ) {
- *back = cmd->next;
- Z_Free (cmd);
- return;
- }
- back = &cmd->next;
- }
-}
-
-
-/*
-============
-Cmd_CommandCompletion
-============
-*/
-void Cmd_CommandCompletion( void(*callback)(const char *s) ) {
- cmd_function_t *cmd;
-
- for (cmd=cmd_functions ; cmd ; cmd=cmd->next) {
- callback( cmd->name );
- }
-}
-
-
-/*
-============
-Cmd_ExecuteString
-
-A complete command line has been parsed, so try to execute it
-============
-*/
-void Cmd_ExecuteString( const char *text ) {
- cmd_function_t *cmd, **prev;
-
- // execute the command line
- Cmd_TokenizeString( text );
- if ( !Cmd_Argc() ) {
- return; // no tokens
- }
-
- // check registered command functions
- for ( prev = &cmd_functions ; *prev ; prev = &cmd->next ) {
- cmd = *prev;
- if ( !Q_stricmp( cmd_argv[0],cmd->name ) ) {
- // rearrange the links so that the command will be
- // near the head of the list next time it is used
- *prev = cmd->next;
- cmd->next = cmd_functions;
- cmd_functions = cmd;
-
- // perform the action
- if ( !cmd->function ) {
- // let the cgame or game handle it
- break;
- } else {
- cmd->function ();
- }
- return;
- }
- }
-
- // check cvars
- if ( Cvar_Command() ) {
- return;
- }
-
- // check client game commands
- if ( com_cl_running && com_cl_running->integer && CL_GameCommand() ) {
- return;
- }
-
- // check server game commands
- if ( com_sv_running && com_sv_running->integer && SV_GameCommand() ) {
- return;
- }
-
- // check ui commands
- if ( com_cl_running && com_cl_running->integer && UI_GameCommand() ) {
- return;
- }
-
- // send it as a server command if we are connected
- // this will usually result in a chat message
- CL_ForwardCommandToServer ();
-}
-
-/*
-============
-Cmd_List_f
-============
-*/
-void Cmd_List_f (void)
-{
- cmd_function_t *cmd;
- int i;
- char *match;
-
- if ( Cmd_Argc() > 1 ) {
- match = Cmd_Argv( 1 );
- } else {
- match = NULL;
- }
-
- i = 0;
- for (cmd=cmd_functions ; cmd ; cmd=cmd->next) {
- if (match && !Com_Filter(match, cmd->name, qfalse)) continue;
-
- Com_Printf ("%s\n", cmd->name);
- i++;
- }
- Com_Printf ("%i commands\n", i);
-}
-
-/*
-============
-Cmd_Init
-============
-*/
-void Cmd_Init (void) {
- Cmd_AddCommand ("cmdlist",Cmd_List_f);
- Cmd_AddCommand ("exec",Cmd_Exec_f);
- Cmd_AddCommand ("vstr",Cmd_Vstr_f);
- Cmd_AddCommand ("echo",Cmd_Echo_f);
- Cmd_AddCommand ("wait", Cmd_Wait_f);
-}
-
diff --git a/code/qcommon/common.c b/code/qcommon/common.c
index ac9b210..4447527 100644
--- a/code/qcommon/common.c
+++ b/code/qcommon/common.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// common.c -- misc functions used in client and server
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
#include <setjmp.h>
#if defined __linux__ || defined MACOS_X || defined __FreeBSD__
diff --git a/code/qcommon/cvar.c b/code/qcommon/cvar.c
index 8b38712..f954f0d 100644
--- a/code/qcommon/cvar.c
+++ b/code/qcommon/cvar.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// cvar.c -- dynamic variable tracking
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
cvar_t *cvar_vars;
diff --git a/code/qcommon/files.c b/code/qcommon/files.c
index c560cc3..401127f 100644
--- a/code/qcommon/files.c
+++ b/code/qcommon/files.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
#include "unzip.h"
diff --git a/code/qcommon/huffman.c b/code/qcommon/huffman.c
index 1dcaf3f..dd8da98 100644
--- a/code/qcommon/huffman.c
+++ b/code/qcommon/huffman.c
@@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
* Compression book. The ranks are not actually stored, but implicitly defined
* by the location of a node within a doubly-linked list */
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
static int bloc = 0;
diff --git a/code/qcommon/msg.c b/code/qcommon/msg.c
index 8c8afe8..4f918f5 100644
--- a/code/qcommon/msg.c
+++ b/code/qcommon/msg.c
@@ -19,7 +19,7 @@ along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
static huffman_t msgHuff;
diff --git a/code/qcommon/net_chan.c b/code/qcommon/net_chan.c
index b8a9bc1..941dda9 100644
--- a/code/qcommon/net_chan.c
+++ b/code/qcommon/net_chan.c
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
/*
diff --git a/code/game/q_math.c b/code/qcommon/q_math.c
index fd835df..fd835df 100644
--- a/code/game/q_math.c
+++ b/code/qcommon/q_math.c
diff --git a/code/game/q_shared.c b/code/qcommon/q_shared.c
index bd8daa5..bd8daa5 100644
--- a/code/game/q_shared.c
+++ b/code/qcommon/q_shared.c
diff --git a/code/game/q_shared.h b/code/qcommon/q_shared.h
index 212e04c..212e04c 100644
--- a/code/game/q_shared.h
+++ b/code/qcommon/q_shared.h
diff --git a/code/game/surfaceflags.h b/code/qcommon/surfaceflags.h
index 92e28d2..92e28d2 100644
--- a/code/game/surfaceflags.h
+++ b/code/qcommon/surfaceflags.h
diff --git a/code/qcommon/vm_local.h b/code/qcommon/vm_local.h
index eb58fff..952639b 100644
--- a/code/qcommon/vm_local.h
+++ b/code/qcommon/vm_local.h
@@ -19,7 +19,7 @@ along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "q_shared.h"
#include "qcommon.h"
typedef enum {
diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h
index e9de83a..060b4b5 100644
--- a/code/renderer/tr_local.h
+++ b/code/renderer/tr_local.h
@@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef TR_LOCAL_H
#define TR_LOCAL_H
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qfiles.h"
#include "../qcommon/qcommon.h"
#include "tr_public.h"
diff --git a/code/renderer/tr_public.h b/code/renderer/tr_public.h
index fa20531..6dec3a5 100644
--- a/code/renderer/tr_public.h
+++ b/code/renderer/tr_public.h
@@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef __TR_PUBLIC_H
#define __TR_PUBLIC_H
-#include "../cgame/tr_types.h"
+#include "tr_types.h"
#define REF_API_VERSION 8
diff --git a/code/cgame/tr_types.h b/code/renderer/tr_types.h
index d68a174..d68a174 100644
--- a/code/cgame/tr_types.h
+++ b/code/renderer/tr_types.h
diff --git a/code/server/server.h b/code/server/server.h
index b025c98..e58bddb 100644
--- a/code/server/server.h
+++ b/code/server/server.h
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// server.h
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "../game/g_public.h"
#include "../game/bg_public.h"
diff --git a/code/server/sv_bot.c b/code/server/sv_bot.c
index 0442d46..2923c4f 100644
--- a/code/server/sv_bot.c
+++ b/code/server/sv_bot.c
@@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// sv_bot.c
#include "server.h"
-#include "../game/botlib.h"
+#include "../botlib/botlib.h"
typedef struct bot_debugpoly_s
{
diff --git a/code/server/sv_game.c b/code/server/sv_game.c
index 86b1ee1..42e8b83 100644
--- a/code/server/sv_game.c
+++ b/code/server/sv_game.c
@@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "server.h"
-#include "../game/botlib.h"
+#include "../botlib/botlib.h"
botlib_export_t *botlib_export;
diff --git a/code/server/sv_net_chan.c b/code/server/sv_net_chan.c
index feab271..701ea53 100644
--- a/code/server/sv_net_chan.c
+++ b/code/server/sv_net_chan.c
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "server.h"
diff --git a/code/ui/keycodes.h b/code/ui/keycodes.h
deleted file mode 100644
index 8f58482..0000000
--- a/code/ui/keycodes.h
+++ /dev/null
@@ -1,163 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//
-#ifndef __KEYCODES_H__
-#define __KEYCODES_H__
-
-//
-// these are the key numbers that should be passed to KeyEvent
-//
-
-// normal keys should be passed as lowercased ascii
-
-typedef enum {
- K_TAB = 9,
- K_ENTER = 13,
- K_ESCAPE = 27,
- K_SPACE = 32,
-
- K_BACKSPACE = 127,
-
- K_COMMAND = 128,
- K_CAPSLOCK,
- K_POWER,
- K_PAUSE,
-
- K_UPARROW,
- K_DOWNARROW,
- K_LEFTARROW,
- K_RIGHTARROW,
-
- K_ALT,
- K_CTRL,
- K_SHIFT,
- K_INS,
- K_DEL,
- K_PGDN,
- K_PGUP,
- K_HOME,
- K_END,
-
- K_F1,
- K_F2,
- K_F3,
- K_F4,
- K_F5,
- K_F6,
- K_F7,
- K_F8,
- K_F9,
- K_F10,
- K_F11,
- K_F12,
- K_F13,
- K_F14,
- K_F15,
-
- K_KP_HOME,
- K_KP_UPARROW,
- K_KP_PGUP,
- K_KP_LEFTARROW,
- K_KP_5,
- K_KP_RIGHTARROW,
- K_KP_END,
- K_KP_DOWNARROW,
- K_KP_PGDN,
- K_KP_ENTER,
- K_KP_INS,
- K_KP_DEL,
- K_KP_SLASH,
- K_KP_MINUS,
- K_KP_PLUS,
- K_KP_NUMLOCK,
- K_KP_STAR,
- K_KP_EQUALS,
-
- K_MOUSE1,
- K_MOUSE2,
- K_MOUSE3,
- K_MOUSE4,
- K_MOUSE5,
-
- K_MWHEELDOWN,
- K_MWHEELUP,
-
- K_JOY1,
- K_JOY2,
- K_JOY3,
- K_JOY4,
- K_JOY5,
- K_JOY6,
- K_JOY7,
- K_JOY8,
- K_JOY9,
- K_JOY10,
- K_JOY11,
- K_JOY12,
- K_JOY13,
- K_JOY14,
- K_JOY15,
- K_JOY16,
- K_JOY17,
- K_JOY18,
- K_JOY19,
- K_JOY20,
- K_JOY21,
- K_JOY22,
- K_JOY23,
- K_JOY24,
- K_JOY25,
- K_JOY26,
- K_JOY27,
- K_JOY28,
- K_JOY29,
- K_JOY30,
- K_JOY31,
- K_JOY32,
-
- K_AUX1,
- K_AUX2,
- K_AUX3,
- K_AUX4,
- K_AUX5,
- K_AUX6,
- K_AUX7,
- K_AUX8,
- K_AUX9,
- K_AUX10,
- K_AUX11,
- K_AUX12,
- K_AUX13,
- K_AUX14,
- K_AUX15,
- K_AUX16,
-
- K_LAST_KEY // this had better be <256!
-} keyNum_t;
-
-
-// The menu code needs to get both key and char events, but
-// to avoid duplicating the paths, the char events are just
-// distinguished by or'ing in K_CHAR_FLAG (ugly)
-#define K_CHAR_FLAG 1024
-
-#endif
diff --git a/code/ui/ui_local.h b/code/ui/ui_local.h
index 7e640d2..ee6ca23 100644
--- a/code/ui/ui_local.h
+++ b/code/ui/ui_local.h
@@ -23,10 +23,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef __UI_LOCAL_H__
#define __UI_LOCAL_H__
-#include "../game/q_shared.h"
-#include "../cgame/tr_types.h"
+#include "../qcommon/q_shared.h"
+#include "../renderer/tr_types.h"
#include "ui_public.h"
-#include "keycodes.h"
+#include "../client/keycodes.h"
#include "../game/bg_public.h"
#include "ui_shared.h"
diff --git a/code/ui/ui_shared.h b/code/ui/ui_shared.h
index 2010571..0e545c5 100644
--- a/code/ui/ui_shared.h
+++ b/code/ui/ui_shared.h
@@ -23,9 +23,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define __UI_SHARED_H
-#include "../game/q_shared.h"
-#include "../cgame/tr_types.h"
-#include "keycodes.h"
+#include "../qcommon/q_shared.h"
+#include "../renderer/tr_types.h"
+#include "../client/keycodes.h"
#include "../../ui/menudef.h"
diff --git a/code/unix/Makefile b/code/unix/Makefile
index 4c2846c..71db2bd 100644
--- a/code/unix/Makefile
+++ b/code/unix/Makefile
@@ -75,7 +75,7 @@ JPDIR=$(MOUNT_DIR)/jpeg-6
SPLNDIR=$(MOUNT_DIR)/splines
# extract version info
-VERSION=$(shell grep Q3_VERSION ../game/q_shared.h | \
+VERSION=$(shell grep Q3_VERSION ../qcommon/q_shared.h | \
sed -e 's/.*Q3\ \(.*\)"/\1/')
#############################################################################
@@ -444,11 +444,13 @@ makedirs:
@if [ ! -d $(B)/baseq3/cgame ];then mkdir $(B)/baseq3/cgame;fi
@if [ ! -d $(B)/baseq3/game ];then mkdir $(B)/baseq3/game;fi
@if [ ! -d $(B)/baseq3/ui ];then mkdir $(B)/baseq3/ui;fi
+ @if [ ! -d $(B)/baseq3/qcommon ];then mkdir $(B)/baseq3/qcommon;fi
@if [ ! -d $(B)/baseq3/vm ];then mkdir $(B)/baseq3/vm;fi
@if [ ! -d $(B)/missionpack ];then mkdir $(B)/missionpack;fi
@if [ ! -d $(B)/missionpack/cgame ];then mkdir $(B)/missionpack/cgame;fi
@if [ ! -d $(B)/missionpack/game ];then mkdir $(B)/missionpack/game;fi
@if [ ! -d $(B)/missionpack/ui ];then mkdir $(B)/missionpack/ui;fi
+ @if [ ! -d $(B)/missionpack/qcommon ];then mkdir $(B)/missionpack/qcommon;fi
@if [ ! -d $(B)/missionpack/vm ];then mkdir $(B)/missionpack/vm;fi
@if [ ! -d $(B)/q3static ];then mkdir $(B)/q3static;fi
@@ -465,7 +467,7 @@ $(Q3LCC):
$(Q3ASM):
$(MAKE) -C ../tools/asm install
-DO_Q3LCC=$(Q3LCC) -o $@ -S -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $<
+DO_Q3LCC=$(Q3LCC) -o $@ -S -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) -I$(CMDIR) $<
#############################################################################
# CLIENT/SERVER
@@ -769,8 +771,8 @@ $(B)/client/md4.o : $(CMDIR)/md4.c; $(DO_CC)
$(B)/client/msg.o : $(CMDIR)/msg.c; $(DO_CC)
$(B)/client/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC)
$(B)/client/huffman.o : $(CMDIR)/huffman.c; $(DO_CC)
-$(B)/client/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC)
-$(B)/client/q_math.o : $(GDIR)/q_math.c; $(DO_CC)
+$(B)/client/q_shared.o : $(CMDIR)/q_shared.c; $(DO_CC)
+$(B)/client/q_math.o : $(CMDIR)/q_math.c; $(DO_CC)
$(B)/client/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
$(B)/client/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
@@ -1018,8 +1020,8 @@ $(B)/ded/md4.o : $(CMDIR)/md4.c; $(DO_DED_CC)
$(B)/ded/msg.o : $(CMDIR)/msg.c; $(DO_DED_CC)
$(B)/ded/net_chan.o : $(CMDIR)/net_chan.c; $(DO_DED_CC)
$(B)/ded/huffman.o : $(CMDIR)/huffman.c; $(DO_DED_CC)
-$(B)/ded/q_shared.o : $(GDIR)/q_shared.c; $(DO_DED_CC)
-$(B)/ded/q_math.o : $(GDIR)/q_math.c; $(DO_DED_CC)
+$(B)/ded/q_shared.o : $(CMDIR)/q_shared.c; $(DO_DED_CC)
+$(B)/ded/q_math.o : $(CMDIR)/q_math.c; $(DO_DED_CC)
$(B)/ded/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
$(B)/ded/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
@@ -1099,8 +1101,9 @@ Q3CGOBJ_ = \
$(B)/baseq3/cgame/cg_snapshot.o \
$(B)/baseq3/cgame/cg_view.o \
$(B)/baseq3/cgame/cg_weapons.o \
- $(B)/baseq3/game/q_math.o \
- $(B)/baseq3/game/q_shared.o
+ \
+ $(B)/baseq3/qcommon/q_math.o \
+ $(B)/baseq3/qcommon/q_shared.o
Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
@@ -1138,9 +1141,10 @@ MPCGOBJ_ = \
$(B)/missionpack/cgame/cg_snapshot.o \
$(B)/missionpack/cgame/cg_view.o \
$(B)/missionpack/cgame/cg_weapons.o \
- $(B)/missionpack/game/q_math.o \
- $(B)/missionpack/game/q_shared.o \
- $(B)/missionpack/ui/ui_shared.o
+ $(B)/missionpack/ui/ui_shared.o \
+ \
+ $(B)/missionpack/qcommon/q_math.o \
+ $(B)/missionpack/qcommon/q_shared.o
MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
@@ -1189,8 +1193,8 @@ Q3GOBJ_ = \
$(B)/baseq3/game/g_utils.o \
$(B)/baseq3/game/g_weapon.o \
\
- $(B)/baseq3/game/q_math.o \
- $(B)/baseq3/game/q_shared.o
+ $(B)/baseq3/qcommon/q_math.o \
+ $(B)/baseq3/qcommon/q_shared.o
Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
@@ -1237,8 +1241,8 @@ MPGOBJ_ = \
$(B)/missionpack/game/g_utils.o \
$(B)/missionpack/game/g_weapon.o \
\
- $(B)/missionpack/game/q_math.o \
- $(B)/missionpack/game/q_shared.o
+ $(B)/missionpack/qcommon/q_math.o \
+ $(B)/missionpack/qcommon/q_shared.o
MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
@@ -1297,8 +1301,8 @@ Q3UIOBJ_ = \
$(B)/baseq3/ui/ui_teamorders.o \
$(B)/baseq3/ui/ui_video.o \
\
- $(B)/baseq3/game/q_math.o \
- $(B)/baseq3/game/q_shared.o
+ $(B)/baseq3/qcommon/q_math.o \
+ $(B)/baseq3/qcommon/q_shared.o
Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
@@ -1322,8 +1326,8 @@ MPUIOBJ_ = \
\
$(B)/missionpack/game/bg_misc.o \
\
- $(B)/missionpack/game/q_math.o \
- $(B)/missionpack/game/q_shared.o
+ $(B)/missionpack/qcommon/q_math.o \
+ $(B)/missionpack/qcommon/q_shared.o
MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
@@ -1379,6 +1383,18 @@ $(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
$(DO_Q3LCC) -DMISSIONPACK
+$(B)/baseq3/qcommon/%.o: $(CMDIR)/%.c
+ $(DO_SHLIB_CC)
+
+$(B)/baseq3/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
+ $(DO_Q3LCC)
+
+$(B)/missionpack/qcommon/%.o: $(CMDIR)/%.c
+ $(DO_SHLIB_CC) -DMISSIONPACK
+
+$(B)/missionpack/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
+ $(DO_Q3LCC) -DMISSIONPACK
+
#############################################################################
# MISC
diff --git a/code/unix/linux_signals.c b/code/unix/linux_signals.c
index 686c947..c1bd330 100644
--- a/code/unix/linux_signals.c
+++ b/code/unix/linux_signals.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <signal.h>
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#ifndef DEDICATED
#include "../renderer/tr_local.h"
diff --git a/code/unix/linux_snd.c b/code/unix/linux_snd.c
index 676b7d5..c9355c0 100644
--- a/code/unix/linux_snd.c
+++ b/code/unix/linux_snd.c
@@ -38,7 +38,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#endif
#include <stdio.h>
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../client/snd_local.h"
int audio_fd;
diff --git a/code/unix/sdl_snd.c b/code/unix/sdl_snd.c
index d614c27..4107f81 100644
--- a/code/unix/sdl_snd.c
+++ b/code/unix/sdl_snd.c
@@ -53,7 +53,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "SDL.h"
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../client/snd_local.h"
int snd_inited=0;
diff --git a/code/unix/unix_main.c b/code/unix/unix_main.c
index 95e4689..d8c9496 100644
--- a/code/unix/unix_main.c
+++ b/code/unix/unix_main.c
@@ -50,7 +50,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// FIXME TTimo should we gard this? most *nix system should comply?
#include <termios.h>
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "../renderer/tr_public.h"
diff --git a/code/unix/unix_net.c b/code/unix/unix_net.c
index 7eda309..93a47d0 100644
--- a/code/unix/unix_net.c
+++ b/code/unix/unix_net.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// unix_net.c
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include <unistd.h>
diff --git a/code/unix/unix_shared.c b/code/unix/unix_shared.c
index b39abc8..39c1550 100644
--- a/code/unix/unix_shared.c
+++ b/code/unix/unix_shared.c
@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <sys/time.h>
#include <pwd.h>
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
//=============================================================================
diff --git a/code/win32/win_net.c b/code/win32/win_net.c
index deadbbf..930ef7b 100644
--- a/code/win32/win_net.c
+++ b/code/win32/win_net.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// net_wins.c
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "win_local.h"
diff --git a/code/win32/win_shared.c b/code/win32/win_shared.c
index cbaa8d4..43ff321 100644
--- a/code/win32/win_shared.c
+++ b/code/win32/win_shared.c
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "win_local.h"
#include <lmerr.h>