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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-23 01:59:42 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-23 01:59:42 +0000
commit5427364410d9be3d29e35b2d9fd4194c3878e3c0 (patch)
tree217ce09c90074ddbc92b36067ff7fd9bba9a4a78 /code/unix/snapvector.nasm
parentdf30c9d13185a525d2c45de3becd39c4a178f484 (diff)
downloadioquake3-aero-5427364410d9be3d29e35b2d9fd4194c3878e3c0.tar.gz
ioquake3-aero-5427364410d9be3d29e35b2d9fd4194c3878e3c0.zip
* Tidied up the makefile, mostly for whitespace
* Removed the q3static target * Ported the nasm asm to gas asm, thus removing the nasm dependancy git-svn-id: svn://svn.icculus.org/quake3/trunk@98 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix/snapvector.nasm')
-rw-r--r--code/unix/snapvector.nasm95
1 files changed, 0 insertions, 95 deletions
diff --git a/code/unix/snapvector.nasm b/code/unix/snapvector.nasm
deleted file mode 100644
index 64a7eef..0000000
--- a/code/unix/snapvector.nasm
+++ /dev/null
@@ -1,95 +0,0 @@
-;===========================================================================
-;Copyright (C) 1999-2005 Id Software, Inc.
-;
-;This file is part of Quake III Arena source code.
-;
-;Quake III Arena source code is free software; you can redistribute it
-;and/or modify it under the terms of the GNU General Public License as
-;published by the Free Software Foundation; either version 2 of the License,
-;or (at your option) any later version.
-;
-;Quake III Arena source code is distributed in the hope that it will be
-;useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-;MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-;GNU General Public License for more details.
-;
-;You should have received a copy of the GNU General Public License
-;along with Foobar; if not, write to the Free Software
-;Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-;===========================================================================
-
-;
-; Sys_SnapVector NASM code (Andrew Henderson)
-; See win32/win_shared.c for the Win32 equivalent
-; This code is provided to ensure that the
-; rounding behavior (and, if necessary, the
-; precision) of DLL and QVM code are identical
-; e.g. for network-visible operations.
-; See ftol.nasm for operations on a single float,
-; as used in compiled VM and DLL code that does
-; not use this system trap.
-;
-
-
-segment .data
-
-fpucw dd 0
-cw037F dd 0x037F ; Rounding to nearest (even).
-
-segment .text
-
-; void Sys_SnapVector( float *v )
-global Sys_SnapVector
-Sys_SnapVector:
- push eax
- push ebp
- mov ebp, esp
-
- fnstcw [fpucw]
- mov eax, dword [ebp + 12]
- fldcw [cw037F]
- fld dword [eax]
- fistp dword [eax]
- fild dword [eax]
- fstp dword [eax]
- fld dword [eax + 4]
- fistp dword [eax + 4]
- fild dword [eax + 4]
- fstp dword [eax + 4]
- fld dword [eax + 8]
- fistp dword [eax + 8]
- fild dword [eax + 8]
- fstp dword [eax + 8]
- fldcw [fpucw]
-
- pop ebp
- pop eax
- ret
-
-; void Sys_SnapVectorCW( float *v, unsigned short int cw )
-global Sys_SnapVectorCW
-Sys_SnapVector_cw:
- push eax
- push ebp
- mov ebp, esp
-
- fnstcw [fpucw]
- mov eax, dword [ebp + 12]
- fldcw [ebp + 16]
- fld dword [eax]
- fistp dword [eax]
- fild dword [eax]
- fstp dword [eax]
- fld dword [eax + 4]
- fistp dword [eax + 4]
- fild dword [eax + 4]
- fstp dword [eax + 4]
- fld dword [eax + 8]
- fistp dword [eax + 8]
- fild dword [eax + 8]
- fstp dword [eax + 8]
- fldcw [fpucw]
-
- pop ebp
- pop eax
- ret \ No newline at end of file