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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-23 01:59:42 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-23 01:59:42 +0000
commit5427364410d9be3d29e35b2d9fd4194c3878e3c0 (patch)
tree217ce09c90074ddbc92b36067ff7fd9bba9a4a78 /code
parentdf30c9d13185a525d2c45de3becd39c4a178f484 (diff)
downloadioquake3-aero-5427364410d9be3d29e35b2d9fd4194c3878e3c0.tar.gz
ioquake3-aero-5427364410d9be3d29e35b2d9fd4194c3878e3c0.zip
* Tidied up the makefile, mostly for whitespace
* Removed the q3static target * Ported the nasm asm to gas asm, thus removing the nasm dependancy git-svn-id: svn://svn.icculus.org/quake3/trunk@98 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code')
-rw-r--r--code/unix/Makefile2489
-rw-r--r--code/unix/ftol.nasm151
-rw-r--r--code/unix/ftola.s161
-rw-r--r--code/unix/snapvector.nasm95
-rw-r--r--code/unix/snapvectora.s104
5 files changed, 1217 insertions, 1783 deletions
diff --git a/code/unix/Makefile b/code/unix/Makefile
index a8e43b7..09bc04f 100644
--- a/code/unix/Makefile
+++ b/code/unix/Makefile
@@ -2,15 +2,15 @@
# Quake3 Unix Makefile
#
# Currently build for the following:
-# Linux i386 (full client)
-# Linux Alpha (dedicated server only) (TTimo: dropped)
-# FreeBSD i386 (dedicated server only) (TTimo: maybe worth updating)
-# SGI IRIX (full client) (TTimo: who's in charge - dropped otherwise)
+# Linux i386 (full client)
+# Linux Alpha (dedicated server only) (TTimo: dropped)
+# FreeBSD i386 (dedicated server only) (TTimo: maybe worth updating)
+# SGI IRIX (full client) (TTimo: who's in charge - dropped otherwise)
# Linux PPC (full client) (TTimo: dropped)
#
# Nov '98 by Zoid <zoid@idsoftware.com>
#
-# Loki Hacking by Bernd Kreimeier
+# Loki Hacking by Bernd Kreimeier
# and a little more by Ryan C. Gordon.
# and a little more by Rafael Barrero
#
@@ -71,12 +71,10 @@ JPDIR=$(MOUNT_DIR)/jpeg-6
SPLNDIR=$(MOUNT_DIR)/splines
# extract version info
-VERSION=$(shell cat ../game/q_shared.h | grep Q3_VERSION | sed -e 's/.*Q3\ \(.*\)"/\1/')
+VERSION=$(shell grep Q3_VERSION ../game/q_shared.h | \
+ sed -e 's/.*Q3\ \(.*\)"/\1/')
RPM_RELEASE=1
-# NOTE: used by dcp rcp targets, not referenced
-#TESTDIR=/home/timo/Id/Quake3-loki/run
-
#############################################################################
# SETUP AND BUILD -- LINUX
#############################################################################
@@ -132,13 +130,19 @@ ifeq ($(PLATFORM),linux)
GL_CFLAGS = -I/usr/X11R6/include
- OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fno-strict-aliasing
+ OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer \
+ -fno-strict-aliasing
+
ifeq ($(ARCH),x86_64)
- OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fstrength-reduce -fno-strict-aliasing
+ OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -falign-loops=2 \
+ -falign-jumps=2 -falign-functions=2 -fstrength-reduce \
+ -fno-strict-aliasing
BASE_CFLAGS += -DHAVE_VM_NATIVE
else
ifeq ($(ARCH),i386)
- OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
+ OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math \
+ -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
+ -fno-strict-aliasing -fstrength-reduce
BASE_CFLAGS += -DHAVE_VM_NATIVE -DHAVE_VM_COMPILED
else
ifeq ($(ARCH),ppc)
@@ -152,7 +156,7 @@ ifeq ($(PLATFORM),linux)
# bk001206 - MALLOC_CHECK in addition to ZONE_DEBUG
# TTimo 03/30/2001 temporary took out -Werror for initial merge
DEBUG_CFLAGS = $(BASE_CFLAGS) -g -DNO_MOUSEGRAB -O0
-
+
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
LIBEXT=a
@@ -188,29 +192,27 @@ ifeq ($(PLATFORM),linux)
ifeq ($(ARCH),axp)
TARGETS=\
- $(B)/$(PLATFORM)q3ded
+ $(B)/$(PLATFORM)q3ded
else
TARGETS=\
- $(B)/$(PLATFORM)quake3 \
- $(B)/$(PLATFORM)q3ded \
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
-# $(B)/baseq3/vm/qagame.qvm \
-# $(B)/baseq3/vm/cgame.qvm \
-# $(B)/baseq3/vm/ui.qvm \
-# $(B)/missionpack/vm/qagame.qvm \
-# $(B)/missionpack/vm/cgame.qvm \
-# $(B)/missionpack/vm/ui.qvm
-# $(B)/$(PLATFORM)quake3-smp \
+ $(B)/$(PLATFORM)quake3 \
+ $(B)/$(PLATFORM)q3ded \
+ $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
+# $(B)/baseq3/vm/qagame.qvm \
+# $(B)/baseq3/vm/cgame.qvm \
+# $(B)/baseq3/vm/ui.qvm \
+# $(B)/missionpack/vm/qagame.qvm \
+# $(B)/missionpack/vm/cgame.qvm \
+# $(B)/missionpack/vm/ui.qvm
+# $(B)/$(PLATFORM)quake3-smp \
endif
-## $(B)/$(PLATFORM)q3static \
-
else # ifeq Linux
#############################################################################
@@ -224,14 +226,14 @@ ifeq ($(PLATFORM),mingw32)
CXX=g++
WINDRES=windres
-ifeq ($(ARCH),i386)
- ARCH=x86
-endif
+ ifeq ($(ARCH),i386)
+ ARCH=x86
+ endif
RPMARCH=$(ARCH)
BASE_CFLAGS = -pipe -Wall -Wimplicit -Wstrict-prototypes
-
+
ifeq ($(strip $(DLL_ONLY)),true)
BASE_CFLAGS += -DDLL_ONLY
endif
@@ -241,7 +243,8 @@ endif
GL_CFLAGS =
MINGW_CFLAGS = -DDONT_TYPEDEF_INT32
- OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
+ OPTIMIZE = -O3 -march=i686 -fomit-frame-pointer -ffast-math -falign-loops=2 \
+ -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
BASE_CFLAGS += -DHAVE_VM_NATIVE -DHAVE_VM_COMPILED
DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0
@@ -275,19 +278,19 @@ endif
endif
TARGETS=\
- $(B)/$(PLATFORM)quake3 \
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
-# $(B)/baseq3/vm/qagame.qvm \
-# $(B)/baseq3/vm/cgame.qvm \
-# $(B)/baseq3/vm/ui.qvm \
-# $(B)/missionpack/vm/qagame.qvm \
-# $(B)/missionpack/vm/cgame.qvm \
-# $(B)/missionpack/vm/ui.qvm
+ $(B)/$(PLATFORM)quake3 \
+ $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+# $(B)/baseq3/vm/qagame.qvm \
+# $(B)/baseq3/vm/cgame.qvm \
+# $(B)/baseq3/vm/ui.qvm \
+# $(B)/missionpack/vm/qagame.qvm \
+# $(B)/missionpack/vm/cgame.qvm \
+# $(B)/missionpack/vm/ui.qvm
else # ifeq mingw32
@@ -297,62 +300,65 @@ else # ifeq mingw32
ifeq ($(PLATFORM),freebsd)
-GLIBC= #libc is irrelevant
+ GLIBC= #libc is irrelevant
-ifneq (,$(findstring alpha,$(shell uname -m)))
-ARCH=axp
-RPMARCH=alpha
-else #default to i386
-ARCH=i386
-RPMARCH=i386
-endif #alpha test
+ ifneq (,$(findstring alpha,$(shell uname -m)))
+ ARCH=axp
+ RPMARCH=alpha
+ else #default to i386
+ ARCH=i386
+ RPMARCH=i386
+ endif #alpha test
-BASE_CFLAGS = -pipe
+ BASE_CFLAGS = -pipe
-GL_CFLAGS = -I/usr/X11R6/include
+ GL_CFLAGS = -I/usr/X11R6/include
-DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -Werror
-ifeq ($(ARCH),axp)
-CC=pgcc
-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
-else
-#NEWPGCC=/loki/global/x86/bin/gcc # raistlin012301
-#NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc
-NEWPGCC=/home/raistllin/src/gcc/build/install/bin/gcc
-CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi )
-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing - fstrength-reduce
-endif
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -Werror
+
+ ifeq ($(ARCH),axp)
+ CC=pgcc
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
+ -fomit-frame-pointer -fexpensive-optimizations
+ else
+ CC=pgcc
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
+ -march=pentium -fomit-frame-pointer -pipe -ffast-math \
+ -malign-loops=2 -malign-jumps=2 -malign-functions=2 \
+ -fno-strict-aliasing - fstrength-reduce
+ endif
-LIBEXT=a
+ LIBEXT=a
-SHLIBEXT=so
-SHLIBCFLAGS=-fPIC
-SHLIBLDFLAGS=-shared $(LDFLAGS)
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
-ARFLAGS=ar rv
-RANLIB=ranlib
+ ARFLAGS=ar rv
+ RANLIB=ranlib
-THREAD_LDFLAGS=-lpthread
-# don't need -ldl (FreeBSD)
-LDFLAGS=-lm
-#GLLDFLAGS=-L/usr/X11R6/lib -L$(MESADIR)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
-#GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm
-GLLDFLAGS=-L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+ THREAD_LDFLAGS=-lpthread
+ # don't need -ldl (FreeBSD)
+ LDFLAGS=-lm
-ifeq ($(ARCH),axp)
-TARGETS=\
- $(B)/$(PLATFORM)q3ded
-else
-TARGETS=\
- $(B)/$(PLATFORM)quake3 \
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
-endif
+ #GLLDFLAGS=-L/usr/X11R6/lib -L$(MESADIR)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+ #GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm
+ GLLDFLAGS=-L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+
+ ifeq ($(ARCH),axp)
+ TARGETS=\
+ $(B)/$(PLATFORM)q3ded
+ else
+ TARGETS=\
+ $(B)/$(PLATFORM)quake3 \
+ $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+ endif
else # ifeq freebsd
@@ -362,29 +368,29 @@ else # ifeq freebsd
ifeq ($(PLATFORM),irix)
-ARCH=mips #default to MIPS
-GLIBC= #libc is irrelevant
+ ARCH=mips #default to MIPS
+ GLIBC= #libc is irrelevant
-CC=cc
-BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \
- -nostdinc -I. -I$(ROOT)/usr/include
-RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
-DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+ CC=cc
+ BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \
+ -nostdinc -I. -I$(ROOT)/usr/include
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g
-LIBEXT=a
+ LIBEXT=a
-SHLIBEXT=so
-SHLIBCFLAGS=
-SHLIBLDFLAGS=-shared
+ SHLIBEXT=so
+ SHLIBCFLAGS=
+ SHLIBLDFLAGS=-shared
-ARFLAGS=ar rv
-RANLIB=ranlib
+ ARFLAGS=ar rv
+ RANLIB=ranlib
-LDFLAGS=-ldl -lm
-GLLDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm
+ LDFLAGS=-ldl -lm
+ GLLDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm
-TARGETS=$(B)/sgiquake3 \
- $(B)/q3ded
+ TARGETS=$(B)/sgiquake3 \
+ $(B)/q3ded
else # ifeq IRIX
@@ -394,26 +400,26 @@ else # ifeq IRIX
#CC=egcs
#BASE_CFLAGS=-Dstricmp=strcasecmp
-#DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+#DEBUG_CFLAGS=$(BASE_CFLAGS) -g
#RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3
-LIBEXT=a
+ LIBEXT=a
-SHLIBEXT=so
-SHLIBCFLAGS=-fPIC
-SHLIBLDFLAGS=-shared
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared
-ARFLAGS=ar rv
-RANLIB=ranlib
+ ARFLAGS=ar rv
+ RANLIB=ranlib
-ifeq ($(PLATFORM),freebsd)
-LDFLAGS=-lm
-else
-LDFLAGS=-ldl -lm
-endif # ifeq freebsd
+ ifeq ($(PLATFORM),freebsd)
+ LDFLAGS=-lm
+ else
+ LDFLAGS=-ldl -lm
+ endif # ifeq freebsd
-TARGETS=\
- $(B)/$(PLATFORM)q3ded
+ TARGETS=\
+ $(B)/$(PLATFORM)q3ded
endif #Linux
endif #mingw32
@@ -421,7 +427,7 @@ endif #FreeBSD
endif #IRIX
ifdef DEFAULT_BASEDIR
-BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
+ BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
endif
DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
@@ -432,11 +438,10 @@ DO_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) -o $@ -c $<
DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
DO_SHLIB_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
-DO_NASM=nasm -f elf -o $@ $<
DO_DED_CC=$(CC) -DDEDICATED -DC_ONLY $(CFLAGS) -o $@ -c $<
-DO_WINDRES=$(WINDRES) -i $< -o $@
+DO_WINDRES=$(WINDRES) -i $< -o $@
-#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $<
+#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $<
#### DEFAULT TARGET
default:build_release
@@ -480,245 +485,243 @@ makedirs:
#############################################################################
Q3OBJ = \
- $(B)/client/cl_cgame.o \
- $(B)/client/cl_cin.o \
- $(B)/client/cl_console.o \
- $(B)/client/cl_input.o \
- $(B)/client/cl_keys.o \
- $(B)/client/cl_main.o \
- $(B)/client/cl_net_chan.o \
- $(B)/client/cl_parse.o \
- $(B)/client/cl_scrn.o \
- $(B)/client/cl_ui.o \
- \
- $(B)/client/cm_load.o \
- $(B)/client/cm_patch.o \
- $(B)/client/cm_polylib.o \
- $(B)/client/cm_test.o \
- $(B)/client/cm_trace.o \
- \
- $(B)/client/cmd.o \
- $(B)/client/common.o \
- $(B)/client/cvar.o \
- $(B)/client/files.o \
- $(B)/client/md4.o \
- $(B)/client/msg.o \
- $(B)/client/net_chan.o \
- $(B)/client/huffman.o \
- \
- $(B)/client/snd_adpcm.o \
- $(B)/client/snd_dma.o \
- $(B)/client/snd_mem.o \
- $(B)/client/snd_mix.o \
- $(B)/client/snd_wavelet.o \
- \
- $(B)/client/sv_bot.o \
- $(B)/client/sv_ccmds.o \
- $(B)/client/sv_client.o \
- $(B)/client/sv_game.o \
- $(B)/client/sv_init.o \
- $(B)/client/sv_main.o \
- $(B)/client/sv_net_chan.o \
- $(B)/client/sv_snapshot.o \
- $(B)/client/sv_world.o \
- \
- $(B)/client/q_math.o \
- $(B)/client/q_shared.o \
- \
- $(B)/client/unzip.o \
- $(B)/client/vm.o \
- $(B)/client/vm_interpreted.o \
- \
- $(B)/client/be_aas_bspq3.o \
- $(B)/client/be_aas_cluster.o \
- $(B)/client/be_aas_debug.o \
- $(B)/client/be_aas_entity.o \
- $(B)/client/be_aas_file.o \
- $(B)/client/be_aas_main.o \
- $(B)/client/be_aas_move.o \
- $(B)/client/be_aas_optimize.o \
- $(B)/client/be_aas_reach.o \
- $(B)/client/be_aas_route.o \
- $(B)/client/be_aas_routealt.o \
- $(B)/client/be_aas_sample.o \
- $(B)/client/be_ai_char.o \
- $(B)/client/be_ai_chat.o \
- $(B)/client/be_ai_gen.o \
- $(B)/client/be_ai_goal.o \
- $(B)/client/be_ai_move.o \
- $(B)/client/be_ai_weap.o \
- $(B)/client/be_ai_weight.o \
- $(B)/client/be_ea.o \
- $(B)/client/be_interface.o \
- $(B)/client/l_crc.o \
- $(B)/client/l_libvar.o \
- $(B)/client/l_log.o \
- $(B)/client/l_memory.o \
- $(B)/client/l_precomp.o \
- $(B)/client/l_script.o \
- $(B)/client/l_struct.o \
- \
- $(B)/client/jcapimin.o \
- $(B)/client/jchuff.o \
- $(B)/client/jcinit.o \
- $(B)/client/jccoefct.o \
- $(B)/client/jccolor.o \
- $(B)/client/jfdctflt.o \
- $(B)/client/jcdctmgr.o \
- $(B)/client/jcphuff.o \
- $(B)/client/jcmainct.o \
- $(B)/client/jcmarker.o \
- $(B)/client/jcmaster.o \
- $(B)/client/jcomapi.o \
- $(B)/client/jcparam.o \
- $(B)/client/jcprepct.o \
- $(B)/client/jcsample.o \
- $(B)/client/jdapimin.o \
- $(B)/client/jdapistd.o \
- $(B)/client/jdatasrc.o \
- $(B)/client/jdcoefct.o \
- $(B)/client/jdcolor.o \
- $(B)/client/jddctmgr.o \
- $(B)/client/jdhuff.o \
- $(B)/client/jdinput.o \
- $(B)/client/jdmainct.o \
- $(B)/client/jdmarker.o \
- $(B)/client/jdmaster.o \
- $(B)/client/jdpostct.o \
- $(B)/client/jdsample.o \
- $(B)/client/jdtrans.o \
- $(B)/client/jerror.o \
- $(B)/client/jidctflt.o \
- $(B)/client/jmemmgr.o \
- $(B)/client/jmemnobs.o \
- $(B)/client/jutils.o \
- \
- $(B)/client/tr_animation.o \
- $(B)/client/tr_backend.o \
- $(B)/client/tr_bsp.o \
- $(B)/client/tr_cmds.o \
- $(B)/client/tr_curve.o \
- $(B)/client/tr_flares.o \
- $(B)/client/tr_font.o \
- $(B)/client/tr_image.o \
- $(B)/client/tr_init.o \
- $(B)/client/tr_light.o \
- $(B)/client/tr_main.o \
- $(B)/client/tr_marks.o \
- $(B)/client/tr_mesh.o \
- $(B)/client/tr_model.o \
- $(B)/client/tr_noise.o \
- $(B)/client/tr_scene.o \
- $(B)/client/tr_shade.o \
- $(B)/client/tr_shade_calc.o \
- $(B)/client/tr_shader.o \
- $(B)/client/tr_shadows.o \
- $(B)/client/tr_sky.o \
- $(B)/client/tr_surface.o \
- $(B)/client/tr_world.o \
-
-
- ifeq ($(ARCH),i386)
- Q3OBJ += $(B)/client/vm_x86.o
- endif
-
- ifeq ($(ARCH),x86)
- Q3OBJ += $(B)/client/vm_x86.o
- endif
-
- ifeq ($(ARCH),x86_64)
- Q3OBJ += $(B)/client/vm_none.o
- endif
-
- ifeq ($(ARCH),ppc)
- ifeq ($(DLL_ONLY),false)
- Q3OBJ += $(B)/client/$(VM_PPC).o
- endif
- endif
-
-# $(B)/client/jctrans.o \
+ $(B)/client/cl_cgame.o \
+ $(B)/client/cl_cin.o \
+ $(B)/client/cl_console.o \
+ $(B)/client/cl_input.o \
+ $(B)/client/cl_keys.o \
+ $(B)/client/cl_main.o \
+ $(B)/client/cl_net_chan.o \
+ $(B)/client/cl_parse.o \
+ $(B)/client/cl_scrn.o \
+ $(B)/client/cl_ui.o \
+ \
+ $(B)/client/cm_load.o \
+ $(B)/client/cm_patch.o \
+ $(B)/client/cm_polylib.o \
+ $(B)/client/cm_test.o \
+ $(B)/client/cm_trace.o \
+ \
+ $(B)/client/cmd.o \
+ $(B)/client/common.o \
+ $(B)/client/cvar.o \
+ $(B)/client/files.o \
+ $(B)/client/md4.o \
+ $(B)/client/msg.o \
+ $(B)/client/net_chan.o \
+ $(B)/client/huffman.o \
+ \
+ $(B)/client/snd_adpcm.o \
+ $(B)/client/snd_dma.o \
+ $(B)/client/snd_mem.o \
+ $(B)/client/snd_mix.o \
+ $(B)/client/snd_wavelet.o \
+ \
+ $(B)/client/sv_bot.o \
+ $(B)/client/sv_ccmds.o \
+ $(B)/client/sv_client.o \
+ $(B)/client/sv_game.o \
+ $(B)/client/sv_init.o \
+ $(B)/client/sv_main.o \
+ $(B)/client/sv_net_chan.o \
+ $(B)/client/sv_snapshot.o \
+ $(B)/client/sv_world.o \
+ \
+ $(B)/client/q_math.o \
+ $(B)/client/q_shared.o \
+ \
+ $(B)/client/unzip.o \
+ $(B)/client/vm.o \
+ $(B)/client/vm_interpreted.o \
+ \
+ $(B)/client/be_aas_bspq3.o \
+ $(B)/client/be_aas_cluster.o \
+ $(B)/client/be_aas_debug.o \
+ $(B)/client/be_aas_entity.o \
+ $(B)/client/be_aas_file.o \
+ $(B)/client/be_aas_main.o \
+ $(B)/client/be_aas_move.o \
+ $(B)/client/be_aas_optimize.o \
+ $(B)/client/be_aas_reach.o \
+ $(B)/client/be_aas_route.o \
+ $(B)/client/be_aas_routealt.o \
+ $(B)/client/be_aas_sample.o \
+ $(B)/client/be_ai_char.o \
+ $(B)/client/be_ai_chat.o \
+ $(B)/client/be_ai_gen.o \
+ $(B)/client/be_ai_goal.o \
+ $(B)/client/be_ai_move.o \
+ $(B)/client/be_ai_weap.o \
+ $(B)/client/be_ai_weight.o \
+ $(B)/client/be_ea.o \
+ $(B)/client/be_interface.o \
+ $(B)/client/l_crc.o \
+ $(B)/client/l_libvar.o \
+ $(B)/client/l_log.o \
+ $(B)/client/l_memory.o \
+ $(B)/client/l_precomp.o \
+ $(B)/client/l_script.o \
+ $(B)/client/l_struct.o \
+ \
+ $(B)/client/jcapimin.o \
+ $(B)/client/jchuff.o \
+ $(B)/client/jcinit.o \
+ $(B)/client/jccoefct.o \
+ $(B)/client/jccolor.o \
+ $(B)/client/jfdctflt.o \
+ $(B)/client/jcdctmgr.o \
+ $(B)/client/jcphuff.o \
+ $(B)/client/jcmainct.o \
+ $(B)/client/jcmarker.o \
+ $(B)/client/jcmaster.o \
+ $(B)/client/jcomapi.o \
+ $(B)/client/jcparam.o \
+ $(B)/client/jcprepct.o \
+ $(B)/client/jcsample.o \
+ $(B)/client/jdapimin.o \
+ $(B)/client/jdapistd.o \
+ $(B)/client/jdatasrc.o \
+ $(B)/client/jdcoefct.o \
+ $(B)/client/jdcolor.o \
+ $(B)/client/jddctmgr.o \
+ $(B)/client/jdhuff.o \
+ $(B)/client/jdinput.o \
+ $(B)/client/jdmainct.o \
+ $(B)/client/jdmarker.o \
+ $(B)/client/jdmaster.o \
+ $(B)/client/jdpostct.o \
+ $(B)/client/jdsample.o \
+ $(B)/client/jdtrans.o \
+ $(B)/client/jerror.o \
+ $(B)/client/jidctflt.o \
+ $(B)/client/jmemmgr.o \
+ $(B)/client/jmemnobs.o \
+ $(B)/client/jutils.o \
+ \
+ $(B)/client/tr_animation.o \
+ $(B)/client/tr_backend.o \
+ $(B)/client/tr_bsp.o \
+ $(B)/client/tr_cmds.o \
+ $(B)/client/tr_curve.o \
+ $(B)/client/tr_flares.o \
+ $(B)/client/tr_font.o \
+ $(B)/client/tr_image.o \
+ $(B)/client/tr_init.o \
+ $(B)/client/tr_light.o \
+ $(B)/client/tr_main.o \
+ $(B)/client/tr_marks.o \
+ $(B)/client/tr_mesh.o \
+ $(B)/client/tr_model.o \
+ $(B)/client/tr_noise.o \
+ $(B)/client/tr_scene.o \
+ $(B)/client/tr_shade.o \
+ $(B)/client/tr_shade_calc.o \
+ $(B)/client/tr_shader.o \
+ $(B)/client/tr_shadows.o \
+ $(B)/client/tr_sky.o \
+ $(B)/client/tr_surface.o \
+ $(B)/client/tr_world.o \
+
+
+ifeq ($(ARCH),i386)
+ Q3OBJ += $(B)/client/vm_x86.o
+endif
+
+ifeq ($(ARCH),x86)
+ Q3OBJ += $(B)/client/vm_x86.o
+endif
+
+ifeq ($(ARCH),x86_64)
+ Q3OBJ += $(B)/client/vm_none.o
+endif
+
+ifeq ($(ARCH),ppc)
+ ifeq ($(DLL_ONLY),false)
+ Q3OBJ += $(B)/client/$(VM_PPC).o
+ endif
+endif
#platform specific objects
ifeq ($(PLATFORM),freebsd)
- Q3POBJ=\
- $(B)/client/unix_main.o \
- $(B)/client/unix_net.o \
- $(B)/client/unix_shared.o \
- $(B)/client/linux_signals.o \
- $(B)/client/linux_common.o \
- $(B)/client/linux_qgl.o \
- $(B)/client/sdl_glimp.o \
- $(B)/client/linux_glimp.o \
- $(B)/client/linux_snd.o \
- $(B)/client/sdl_snd.o \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o \
- $(B)/client/ftol.o \
- $(B)/client/snapvector.o
+ Q3POBJ=\
+ $(B)/client/unix_main.o \
+ $(B)/client/unix_net.o \
+ $(B)/client/unix_shared.o \
+ $(B)/client/linux_signals.o \
+ $(B)/client/linux_common.o \
+ $(B)/client/linux_qgl.o \
+ $(B)/client/sdl_glimp.o \
+ $(B)/client/linux_glimp.o \
+ $(B)/client/linux_snd.o \
+ $(B)/client/sdl_snd.o \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o \
+ $(B)/client/ftol.o \
+ $(B)/client/snapvector.o
else
ifeq ($(PLATFORM),irix)
- Q3POBJ=\
- $(B)/client/unix_main.o \
- $(B)/client/unix_net.o \
- $(B)/client/unix_shared.o \
- $(B)/client/irix_qgl.o \
- $(B)/client/irix_glimp.o \
- $(B)/client/irix_snd.o
+ Q3POBJ=\
+ $(B)/client/unix_main.o \
+ $(B)/client/unix_net.o \
+ $(B)/client/unix_shared.o \
+ $(B)/client/irix_qgl.o \
+ $(B)/client/irix_glimp.o \
+ $(B)/client/irix_snd.o
else
ifeq ($(PLATFORM),mingw32)
- Q3POBJ=\
- $(B)/client/linux_common.o \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o \
- $(B)/client/win_gamma.o \
- $(B)/client/win_glimp.o \
- $(B)/client/win_input.o \
- $(B)/client/win_main.o \
- $(B)/client/win_net.o \
- $(B)/client/win_qgl.o \
- $(B)/client/win_shared.o \
- $(B)/client/win_snd.o \
- $(B)/client/win_syscon.o \
- $(B)/client/win_wndproc.o \
- $(B)/client/win_resource.o
+ Q3POBJ=\
+ $(B)/client/linux_common.o \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o \
+ $(B)/client/win_gamma.o \
+ $(B)/client/win_glimp.o \
+ $(B)/client/win_input.o \
+ $(B)/client/win_main.o \
+ $(B)/client/win_net.o \
+ $(B)/client/win_qgl.o \
+ $(B)/client/win_shared.o \
+ $(B)/client/win_snd.o \
+ $(B)/client/win_syscon.o \
+ $(B)/client/win_wndproc.o \
+ $(B)/client/win_resource.o
else
ifeq ($(PLATFORM),linux)
ifeq ($(ARCH),axp)
- Q3POBJ=
+ Q3POBJ=
else
- Q3POBJ=\
- $(B)/client/unix_main.o \
- $(B)/client/unix_net.o \
- $(B)/client/unix_shared.o \
- $(B)/client/linux_signals.o \
- $(B)/client/linux_common.o \
- $(B)/client/linux_qgl.o \
- $(B)/client/linux_glimp.o \
- $(B)/client/sdl_glimp.o \
- $(B)/client/linux_joystick.o \
- $(B)/client/linux_snd.o \
- $(B)/client/sdl_snd.o \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o \
-
- Q3POBJ_SMP=\
- $(B)/client/unix_main.o \
- $(B)/client/unix_net.o \
- $(B)/client/unix_shared.o \
- $(B)/client/linux_signals.o \
- $(B)/client/linux_common.o \
- $(B)/client/linux_qgl.o \
- $(B)/client/linux_glimp_smp.o \
- $(B)/client/linux_joystick.o \
- $(B)/client/linux_snd.o \
- $(B)/client/sdl_snd.o \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o
-
- ifeq ($(ARCH),i386)
- Q3POBJ += $(B)/client/ftol.o $(B)/client/snapvector.o
- Q3POBJ_SMP += $(B)/client/ftol.o $(B)/client/snapvector.o
- endif
+ Q3POBJ=\
+ $(B)/client/unix_main.o \
+ $(B)/client/unix_net.o \
+ $(B)/client/unix_shared.o \
+ $(B)/client/linux_signals.o \
+ $(B)/client/linux_common.o \
+ $(B)/client/linux_qgl.o \
+ $(B)/client/linux_glimp.o \
+ $(B)/client/sdl_glimp.o \
+ $(B)/client/linux_joystick.o \
+ $(B)/client/linux_snd.o \
+ $(B)/client/sdl_snd.o \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o \
+
+ Q3POBJ_SMP=\
+ $(B)/client/unix_main.o \
+ $(B)/client/unix_net.o \
+ $(B)/client/unix_shared.o \
+ $(B)/client/linux_signals.o \
+ $(B)/client/linux_common.o \
+ $(B)/client/linux_qgl.o \
+ $(B)/client/linux_glimp_smp.o \
+ $(B)/client/linux_joystick.o \
+ $(B)/client/linux_snd.o \
+ $(B)/client/sdl_snd.o \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o
+
+ ifeq ($(ARCH),i386)
+ Q3POBJ += $(B)/client/ftola.o $(B)/client/snapvectora.o
+ Q3POBJ_SMP += $(B)/client/ftola.o $(B)/client/snapvectora.o
+ endif
endif #Linux-axp
endif #Linux
@@ -727,166 +730,170 @@ endif #IRIX
endif #FreeBSD
$(B)/$(PLATFORM)quake3 : $(Q3OBJ) $(Q3POBJ)
- $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
-# TTimo: splines code requires C++ linking, but splines have not been officially included in the codebase
-# $(CXX) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
+ $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
+
+# TTimo: splines code requires C++ linking, but splines have
+# not been officially included in the codebase
+# $(CXX) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
$(B)/$(PLATFORM)quake3-smp : $(Q3OBJ) $(Q3POBJ_SMP)
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(GLLDFLAGS) \
- $(THREAD_LDFLAGS) $(LDFLAGS)
-
-$(B)/client/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC)
-$(B)/client/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC)
-$(B)/client/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC)
-$(B)/client/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC)
-$(B)/client/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC)
-$(B)/client/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC)
-$(B)/client/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC)
-$(B)/client/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC)
-$(B)/client/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC)
-$(B)/client/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC)
-$(B)/client/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC)
-$(B)/client/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC)
-$(B)/client/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC)
-$(B)/client/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC)
-$(B)/client/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC)
-$(B)/client/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC)
-$(B)/client/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC)
-$(B)/client/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC)
-$(B)/client/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC)
-$(B)/client/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC)
-$(B)/client/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC)
-$(B)/client/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC)
-$(B)/client/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC)
-$(B)/client/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC)
-$(B)/client/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC)
-$(B)/client/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC)
-$(B)/client/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC)
-$(B)/client/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC)
-$(B)/client/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC)
-$(B)/client/cmd.o : $(CMDIR)/cmd.c; $(DO_CC)
-$(B)/client/common.o : $(CMDIR)/common.c; $(DO_CC)
-$(B)/client/cvar.o : $(CMDIR)/cvar.c; $(DO_CC)
-$(B)/client/files.o : $(CMDIR)/files.c; $(DO_CC)
-$(B)/client/md4.o : $(CMDIR)/md4.c; $(DO_CC)
-$(B)/client/msg.o : $(CMDIR)/msg.c; $(DO_CC)
+ $(THREAD_LDFLAGS) $(LDFLAGS)
+
+$(B)/client/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC)
+$(B)/client/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC)
+$(B)/client/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC)
+$(B)/client/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC)
+$(B)/client/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC)
+$(B)/client/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC)
+$(B)/client/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC)
+$(B)/client/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC)
+$(B)/client/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC)
+$(B)/client/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC)
+$(B)/client/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC)
+$(B)/client/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC)
+$(B)/client/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC)
+$(B)/client/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC)
+$(B)/client/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC)
+$(B)/client/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC)
+$(B)/client/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC)
+$(B)/client/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC)
+$(B)/client/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC)
+$(B)/client/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC)
+$(B)/client/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC)
+$(B)/client/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC)
+$(B)/client/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC)
+$(B)/client/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC)
+$(B)/client/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC)
+$(B)/client/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC)
+$(B)/client/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC)
+$(B)/client/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC)
+$(B)/client/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC)
+$(B)/client/cmd.o : $(CMDIR)/cmd.c; $(DO_CC)
+$(B)/client/common.o : $(CMDIR)/common.c; $(DO_CC)
+$(B)/client/cvar.o : $(CMDIR)/cvar.c; $(DO_CC)
+$(B)/client/files.o : $(CMDIR)/files.c; $(DO_CC)
+$(B)/client/md4.o : $(CMDIR)/md4.c; $(DO_CC)
+$(B)/client/msg.o : $(CMDIR)/msg.c; $(DO_CC)
$(B)/client/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC)
$(B)/client/huffman.o : $(CMDIR)/huffman.c; $(DO_CC)
-$(B)/client/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC)
-$(B)/client/q_math.o : $(GDIR)/q_math.c; $(DO_CC)
-
-$(B)/client/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
-$(B)/client/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
-$(B)/client/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC)
-$(B)/client/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC)
-$(B)/client/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC)
-$(B)/client/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC)
-$(B)/client/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC)
-$(B)/client/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC)
-$(B)/client/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC)
-$(B)/client/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC)
-$(B)/client/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC)
-$(B)/client/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC)
-$(B)/client/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC)
-$(B)/client/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC)
-$(B)/client/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC)
-$(B)/client/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC)
-$(B)/client/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC)
-$(B)/client/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC)
-$(B)/client/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC)
-$(B)/client/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC)
-$(B)/client/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC)
-$(B)/client/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC)
-$(B)/client/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC)
-$(B)/client/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC)
-$(B)/client/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC)
-$(B)/client/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC)
-$(B)/client/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC)
-$(B)/client/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC)
-
-$(B)/client/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC)
-$(B)/client/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC)
-$(B)/client/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC)
-$(B)/client/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC)
-$(B)/client/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC)
-$(B)/client/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC)
-$(B)/client/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC)
-$(B)/client/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC)
-$(B)/client/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC)
-$(B)/client/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC)
+$(B)/client/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC)
+$(B)/client/q_math.o : $(GDIR)/q_math.c; $(DO_CC)
+
+$(B)/client/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
+$(B)/client/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
+$(B)/client/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC)
+$(B)/client/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC)
+$(B)/client/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC)
+$(B)/client/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC)
+$(B)/client/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC)
+$(B)/client/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC)
+$(B)/client/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC)
+$(B)/client/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC)
+$(B)/client/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC)
+$(B)/client/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC)
+$(B)/client/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC)
+$(B)/client/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC)
+$(B)/client/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC)
+$(B)/client/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC)
+$(B)/client/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC)
+$(B)/client/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC)
+$(B)/client/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC)
+$(B)/client/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC)
+$(B)/client/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC)
+$(B)/client/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC)
+$(B)/client/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC)
+$(B)/client/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC)
+$(B)/client/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC)
+$(B)/client/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC)
+$(B)/client/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC)
+$(B)/client/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC)
+
+$(B)/client/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC)
+$(B)/client/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC)
+$(B)/client/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC)
+$(B)/client/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC)
+$(B)/client/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC)
+$(B)/client/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC)
+$(B)/client/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC)
+$(B)/client/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC)
+$(B)/client/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC)
+$(B)/client/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC)
$(B)/client/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC)
$(B)/client/jcparam.o : $(JPDIR)/jcparam.c; $(DO_CC)
$(B)/client/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC)
-$(B)/client/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC)
-
-$(B)/client/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC)
-$(B)/client/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC)
-$(B)/client/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC)
-$(B)/client/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC)
-$(B)/client/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC)
-$(B)/client/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC)
-$(B)/client/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC)
-$(B)/client/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC)
-$(B)/client/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC)
-$(B)/client/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC)
-$(B)/client/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC)
-$(B)/client/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC)
-$(B)/client/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC)
-$(B)/client/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC)
-$(B)/client/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC)
+$(B)/client/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC)
+
+$(B)/client/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC)
+$(B)/client/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC)
+$(B)/client/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC)
+$(B)/client/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC)
+$(B)/client/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC)
+$(B)/client/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC)
+$(B)/client/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC)
+$(B)/client/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC)
+$(B)/client/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC)
+$(B)/client/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC)
+$(B)/client/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC)
+$(B)/client/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC)
+$(B)/client/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC)
+$(B)/client/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC)
+$(B)/client/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC)
$(B)/client/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS)
-$(B)/client/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC)
-$(B)/client/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC)
+$(B)/client/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC)
+$(B)/client/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC)
$(B)/client/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS)
-$(B)/client/jutils.o : $(JPDIR)/jutils.c; $(DO_CC)
-
-$(B)/client/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS)
-$(B)/client/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) $(GL_CFLAGS)
-
-$(B)/client/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC)
-$(B)/client/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC)
-$(B)/client/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC)
-$(B)/client/irix_glimp.o : $(UDIR)/irix_glimp.c; $(DO_CC)
-$(B)/client/irix_glimp_smp.o : $(UDIR)/irix_glimp.c; $(DO_SMP_CC)
-$(B)/client/irix_snd.o : $(UDIR)/irix_snd.c; $(DO_CC)
-$(B)/client/irix_input.o : $(UDIR)/irix_input.c; $(DO_CC)
+$(B)/client/jutils.o : $(JPDIR)/jutils.c; $(DO_CC)
+
+$(B)/client/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS)
+$(B)/client/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) $(GL_CFLAGS)
+
+$(B)/client/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC)
+$(B)/client/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC)
+$(B)/client/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC)
+$(B)/client/irix_glimp.o : $(UDIR)/irix_glimp.c; $(DO_CC)
+$(B)/client/irix_glimp_smp.o : $(UDIR)/irix_glimp.c; $(DO_SMP_CC)
+$(B)/client/irix_snd.o : $(UDIR)/irix_snd.c; $(DO_CC)
+$(B)/client/irix_input.o : $(UDIR)/irix_input.c; $(DO_CC)
$(B)/client/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_CC)
$(B)/client/linux_common.o : $(UDIR)/linux_common.c; $(DO_CC)
-$(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/sdl_glimp.o : $(UDIR)/sdl_glimp.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC) $(GL_CFLAGS)
-$(B)/client/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC)
-$(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) $(GL_CFLAGS)
-$(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC)
-$(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC)
+$(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/sdl_glimp.o : $(UDIR)/sdl_glimp.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC) $(GL_CFLAGS)
+$(B)/client/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC)
+$(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) $(GL_CFLAGS)
+$(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC)
+$(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC)
$(B)/client/sdl_snd.o : $(UDIR)/sdl_snd.c; $(DO_CC)
-$(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS)
-$(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS)
+$(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS)
+$(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS)
+$(B)/client/ftola.o : $(UDIR)/ftola.s; $(DO_AS)
+$(B)/client/snapvectora.o : $(UDIR)/snapvectora.s; $(DO_AS)
$(B)/client/win_gamma.o : $(W32DIR)/win_gamma.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_glimp.o : $(W32DIR)/win_glimp.c; $(DO_CC) $(DX_CFLAGS)
@@ -900,107 +907,91 @@ $(B)/client/win_syscon.o : $(W32DIR)/win_syscon.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_wndproc.o : $(W32DIR)/win_wndproc.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_resource.o : $(W32DIR)/winquake.rc; $(DO_WINDRES)
-ifeq ($(ARCH),i386)
-$(B)/client/ftol.o : $(UDIR)/ftol.nasm; $(DO_NASM)
-$(B)/client/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM)
-$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC)
-endif
-
-ifeq ($(ARCH),x86)
-$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC)
-endif
-
-ifeq ($(ARCH),x86_64)
-$(B)/client/vm_none.o : $(CMDIR)/vm_none.c; $(DO_CC)
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
+$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC)
+$(B)/client/vm_none.o : $(CMDIR)/vm_none.c; $(DO_CC)
$(B)/client/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_CC)
-endif
-endif
-$(B)/client/unzip.o : $(CMDIR)/unzip.c; $(DO_CC)
-$(B)/client/vm.o : $(CMDIR)/vm.c; $(DO_CC)
-$(B)/client/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC)
+$(B)/client/unzip.o : $(CMDIR)/unzip.c; $(DO_CC)
+$(B)/client/vm.o : $(CMDIR)/vm.c; $(DO_CC)
+$(B)/client/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC)
#############################################################################
-# DEDICATED SERVER
+# DEDICATED SERVER
#############################################################################
Q3DOBJ = \
- $(B)/ded/sv_bot.o \
- $(B)/ded/sv_client.o \
- $(B)/ded/sv_ccmds.o \
- $(B)/ded/sv_game.o \
- $(B)/ded/sv_init.o \
- $(B)/ded/sv_main.o \
- $(B)/ded/sv_net_chan.o \
- $(B)/ded/sv_snapshot.o \
- $(B)/ded/sv_world.o \
- \
- $(B)/ded/cm_load.o \
- $(B)/ded/cm_patch.o \
- $(B)/ded/cm_polylib.o \
- $(B)/ded/cm_test.o \
- $(B)/ded/cm_trace.o \
- $(B)/ded/cmd.o \
- $(B)/ded/common.o \
- $(B)/ded/cvar.o \
- $(B)/ded/files.o \
- $(B)/ded/md4.o \
- $(B)/ded/msg.o \
- $(B)/ded/net_chan.o \
- $(B)/ded/huffman.o \
- \
- $(B)/ded/q_math.o \
- $(B)/ded/q_shared.o \
- \
- $(B)/ded/unzip.o \
- $(B)/ded/vm.o \
- $(B)/ded/vm_interpreted.o \
- \
- $(B)/ded/be_aas_bspq3.o \
- $(B)/ded/be_aas_cluster.o \
- $(B)/ded/be_aas_debug.o \
- $(B)/ded/be_aas_entity.o \
- $(B)/ded/be_aas_file.o \
- $(B)/ded/be_aas_main.o \
- $(B)/ded/be_aas_move.o \
- $(B)/ded/be_aas_optimize.o \
- $(B)/ded/be_aas_reach.o \
- $(B)/ded/be_aas_route.o \
- $(B)/ded/be_aas_routealt.o \
- $(B)/ded/be_aas_sample.o \
- $(B)/ded/be_ai_char.o \
- $(B)/ded/be_ai_chat.o \
- $(B)/ded/be_ai_gen.o \
- $(B)/ded/be_ai_goal.o \
- $(B)/ded/be_ai_move.o \
- $(B)/ded/be_ai_weap.o \
- $(B)/ded/be_ai_weight.o \
- $(B)/ded/be_ea.o \
- $(B)/ded/be_interface.o \
- $(B)/ded/l_crc.o \
- $(B)/ded/l_libvar.o \
- $(B)/ded/l_log.o \
- $(B)/ded/l_memory.o \
- $(B)/ded/l_precomp.o \
- $(B)/ded/l_script.o \
- $(B)/ded/l_struct.o \
- \
- $(B)/ded/linux_signals.o \
- $(B)/ded/linux_common.o \
- $(B)/ded/unix_main.o \
- $(B)/ded/unix_net.o \
- $(B)/ded/unix_shared.o \
- \
- $(B)/ded/null_client.o \
- $(B)/ded/null_input.o \
- $(B)/ded/null_snddma.o
+ $(B)/ded/sv_bot.o \
+ $(B)/ded/sv_client.o \
+ $(B)/ded/sv_ccmds.o \
+ $(B)/ded/sv_game.o \
+ $(B)/ded/sv_init.o \
+ $(B)/ded/sv_main.o \
+ $(B)/ded/sv_net_chan.o \
+ $(B)/ded/sv_snapshot.o \
+ $(B)/ded/sv_world.o \
+ \
+ $(B)/ded/cm_load.o \
+ $(B)/ded/cm_patch.o \
+ $(B)/ded/cm_polylib.o \
+ $(B)/ded/cm_test.o \
+ $(B)/ded/cm_trace.o \
+ $(B)/ded/cmd.o \
+ $(B)/ded/common.o \
+ $(B)/ded/cvar.o \
+ $(B)/ded/files.o \
+ $(B)/ded/md4.o \
+ $(B)/ded/msg.o \
+ $(B)/ded/net_chan.o \
+ $(B)/ded/huffman.o \
+ \
+ $(B)/ded/q_math.o \
+ $(B)/ded/q_shared.o \
+ \
+ $(B)/ded/unzip.o \
+ $(B)/ded/vm.o \
+ $(B)/ded/vm_interpreted.o \
+ \
+ $(B)/ded/be_aas_bspq3.o \
+ $(B)/ded/be_aas_cluster.o \
+ $(B)/ded/be_aas_debug.o \
+ $(B)/ded/be_aas_entity.o \
+ $(B)/ded/be_aas_file.o \
+ $(B)/ded/be_aas_main.o \
+ $(B)/ded/be_aas_move.o \
+ $(B)/ded/be_aas_optimize.o \
+ $(B)/ded/be_aas_reach.o \
+ $(B)/ded/be_aas_route.o \
+ $(B)/ded/be_aas_routealt.o \
+ $(B)/ded/be_aas_sample.o \
+ $(B)/ded/be_ai_char.o \
+ $(B)/ded/be_ai_chat.o \
+ $(B)/ded/be_ai_gen.o \
+ $(B)/ded/be_ai_goal.o \
+ $(B)/ded/be_ai_move.o \
+ $(B)/ded/be_ai_weap.o \
+ $(B)/ded/be_ai_weight.o \
+ $(B)/ded/be_ea.o \
+ $(B)/ded/be_interface.o \
+ $(B)/ded/l_crc.o \
+ $(B)/ded/l_libvar.o \
+ $(B)/ded/l_log.o \
+ $(B)/ded/l_memory.o \
+ $(B)/ded/l_precomp.o \
+ $(B)/ded/l_script.o \
+ $(B)/ded/l_struct.o \
+ \
+ $(B)/ded/linux_signals.o \
+ $(B)/ded/linux_common.o \
+ $(B)/ded/unix_main.o \
+ $(B)/ded/unix_net.o \
+ $(B)/ded/unix_shared.o \
+ \
+ $(B)/ded/null_client.o \
+ $(B)/ded/null_input.o \
+ $(B)/ded/null_snddma.o
ifeq ($(ARCH),i386)
- Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftol.o $(B)/ded/snapvector.o
+ Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftola.o $(B)/ded/snapvectora.o
endif
ifeq ($(ARCH),x86_64)
@@ -1016,88 +1007,79 @@ endif
$(B)/$(PLATFORM)q3ded : $(Q3DOBJ)
$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
-$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
-$(B)/ded/sv_client.o : $(SDIR)/sv_client.c; $(DO_DED_CC)
-$(B)/ded/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_DED_CC)
-$(B)/ded/sv_game.o : $(SDIR)/sv_game.c; $(DO_DED_CC)
-$(B)/ded/sv_init.o : $(SDIR)/sv_init.c; $(DO_DED_CC)
-$(B)/ded/sv_main.o : $(SDIR)/sv_main.c; $(DO_DED_CC)
-$(B)/ded/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_DED_CC)
-$(B)/ded/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_DED_CC)
-$(B)/ded/sv_world.o : $(SDIR)/sv_world.c; $(DO_DED_CC)
-$(B)/ded/cm_load.o : $(CMDIR)/cm_load.c; $(DO_DED_CC)
-$(B)/ded/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_DED_CC)
-$(B)/ded/cm_test.o : $(CMDIR)/cm_test.c; $(DO_DED_CC)
-$(B)/ded/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_DED_CC)
-$(B)/ded/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_DED_CC)
-$(B)/ded/cmd.o : $(CMDIR)/cmd.c; $(DO_DED_CC)
-$(B)/ded/common.o : $(CMDIR)/common.c; $(DO_DED_CC)
-$(B)/ded/cvar.o : $(CMDIR)/cvar.c; $(DO_DED_CC)
-$(B)/ded/files.o : $(CMDIR)/files.c; $(DO_DED_CC)
-$(B)/ded/md4.o : $(CMDIR)/md4.c; $(DO_DED_CC)
-$(B)/ded/msg.o : $(CMDIR)/msg.c; $(DO_DED_CC)
+$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
+$(B)/ded/sv_client.o : $(SDIR)/sv_client.c; $(DO_DED_CC)
+$(B)/ded/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_DED_CC)
+$(B)/ded/sv_game.o : $(SDIR)/sv_game.c; $(DO_DED_CC)
+$(B)/ded/sv_init.o : $(SDIR)/sv_init.c; $(DO_DED_CC)
+$(B)/ded/sv_main.o : $(SDIR)/sv_main.c; $(DO_DED_CC)
+$(B)/ded/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_DED_CC)
+$(B)/ded/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_DED_CC)
+$(B)/ded/sv_world.o : $(SDIR)/sv_world.c; $(DO_DED_CC)
+$(B)/ded/cm_load.o : $(CMDIR)/cm_load.c; $(DO_DED_CC)
+$(B)/ded/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_DED_CC)
+$(B)/ded/cm_test.o : $(CMDIR)/cm_test.c; $(DO_DED_CC)
+$(B)/ded/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_DED_CC)
+$(B)/ded/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_DED_CC)
+$(B)/ded/cmd.o : $(CMDIR)/cmd.c; $(DO_DED_CC)
+$(B)/ded/common.o : $(CMDIR)/common.c; $(DO_DED_CC)
+$(B)/ded/cvar.o : $(CMDIR)/cvar.c; $(DO_DED_CC)
+$(B)/ded/files.o : $(CMDIR)/files.c; $(DO_DED_CC)
+$(B)/ded/md4.o : $(CMDIR)/md4.c; $(DO_DED_CC)
+$(B)/ded/msg.o : $(CMDIR)/msg.c; $(DO_DED_CC)
$(B)/ded/net_chan.o : $(CMDIR)/net_chan.c; $(DO_DED_CC)
$(B)/ded/huffman.o : $(CMDIR)/huffman.c; $(DO_DED_CC)
-$(B)/ded/q_shared.o : $(GDIR)/q_shared.c; $(DO_DED_CC)
-$(B)/ded/q_math.o : $(GDIR)/q_math.c; $(DO_DED_CC)
-
-$(B)/ded/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC)
-$(B)/ded/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC)
-$(B)/ded/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC)
-$(B)/ded/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC)
-$(B)/ded/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC)
-$(B)/ded/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC)
-$(B)/ded/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC)
-$(B)/ded/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC)
-$(B)/ded/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC)
-$(B)/ded/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC)
-$(B)/ded/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC)
-$(B)/ded/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC)
+$(B)/ded/q_shared.o : $(GDIR)/q_shared.c; $(DO_DED_CC)
+$(B)/ded/q_math.o : $(GDIR)/q_math.c; $(DO_DED_CC)
+
+$(B)/ded/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC)
+$(B)/ded/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC)
+$(B)/ded/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC)
+$(B)/ded/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC)
+$(B)/ded/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC)
+$(B)/ded/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC)
+$(B)/ded/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC)
+$(B)/ded/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC)
+$(B)/ded/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC)
+$(B)/ded/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC)
+$(B)/ded/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC)
+$(B)/ded/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC)
$(B)/ded/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_DED_CC)
$(B)/ded/linux_common.o : $(UDIR)/linux_common.c; $(DO_DED_CC)
-$(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC)
-$(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC)
-$(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC)
-
-$(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC)
-$(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC)
-$(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC)
-$(B)/ded/unzip.o : $(CMDIR)/unzip.c; $(DO_DED_CC)
-$(B)/ded/vm.o : $(CMDIR)/vm.c; $(DO_DED_CC)
-$(B)/ded/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_DED_CC)
-
-ifeq ($(ARCH),i386)
-$(B)/ded/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_DED_CC)
-$(B)/ded/ftol.o : $(UDIR)/ftol.nasm; $(DO_NASM)
-$(B)/ded/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM)
-endif
-
-ifeq ($(ARCH),x86_64)
-$(B)/ded/vm_none.o : $(CMDIR)/vm_none.c; $(DO_DED_CC)
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
+$(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC)
+$(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC)
+$(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC)
+
+$(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC)
+$(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC)
+$(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC)
+$(B)/ded/unzip.o : $(CMDIR)/unzip.c; $(DO_DED_CC)
+$(B)/ded/vm.o : $(CMDIR)/vm.c; $(DO_DED_CC)
+$(B)/ded/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_DED_CC)
+
+$(B)/ded/ftola.o : $(UDIR)/ftola.s; $(DO_AS)
+$(B)/ded/snapvectora.o : $(UDIR)/snapvectora.s; $(DO_AS)
+
+$(B)/ded/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_DED_CC)
+$(B)/ded/vm_none.o : $(CMDIR)/vm_none.c; $(DO_DED_CC)
$(B)/ded/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_DED_CC)
-endif
-endif
#############################################################################
@@ -1135,120 +1117,120 @@ $(B)/missionpack/vm/ui.qvm:
#############################################################################
Q3CGOBJ = \
- $(B)/baseq3/cgame/bg_misc.o \
- $(B)/baseq3/cgame/bg_pmove.o \
- $(B)/baseq3/cgame/bg_slidemove.o \
- $(B)/baseq3/cgame/cg_consolecmds.o \
- $(B)/baseq3/cgame/cg_draw.o \
- $(B)/baseq3/cgame/cg_drawtools.o \
- $(B)/baseq3/cgame/cg_effects.o \
- $(B)/baseq3/cgame/cg_ents.o \
- $(B)/baseq3/cgame/cg_event.o \
- $(B)/baseq3/cgame/cg_info.o \
- $(B)/baseq3/cgame/cg_localents.o \
- $(B)/baseq3/cgame/cg_main.o \
- $(B)/baseq3/cgame/cg_marks.o \
- $(B)/baseq3/cgame/cg_players.o \
- $(B)/baseq3/cgame/cg_playerstate.o \
- $(B)/baseq3/cgame/cg_predict.o \
- $(B)/baseq3/cgame/cg_scoreboard.o \
- $(B)/baseq3/cgame/cg_servercmds.o \
- $(B)/baseq3/cgame/cg_snapshot.o \
- $(B)/baseq3/cgame/cg_syscalls.o \
- $(B)/baseq3/cgame/cg_view.o \
- $(B)/baseq3/cgame/cg_weapons.o \
- $(B)/baseq3/cgame/q_math.o \
- $(B)/baseq3/cgame/q_shared.o
+ $(B)/baseq3/cgame/bg_misc.o \
+ $(B)/baseq3/cgame/bg_pmove.o \
+ $(B)/baseq3/cgame/bg_slidemove.o \
+ $(B)/baseq3/cgame/cg_consolecmds.o \
+ $(B)/baseq3/cgame/cg_draw.o \
+ $(B)/baseq3/cgame/cg_drawtools.o \
+ $(B)/baseq3/cgame/cg_effects.o \
+ $(B)/baseq3/cgame/cg_ents.o \
+ $(B)/baseq3/cgame/cg_event.o \
+ $(B)/baseq3/cgame/cg_info.o \
+ $(B)/baseq3/cgame/cg_localents.o \
+ $(B)/baseq3/cgame/cg_main.o \
+ $(B)/baseq3/cgame/cg_marks.o \
+ $(B)/baseq3/cgame/cg_players.o \
+ $(B)/baseq3/cgame/cg_playerstate.o \
+ $(B)/baseq3/cgame/cg_predict.o \
+ $(B)/baseq3/cgame/cg_scoreboard.o \
+ $(B)/baseq3/cgame/cg_servercmds.o \
+ $(B)/baseq3/cgame/cg_snapshot.o \
+ $(B)/baseq3/cgame/cg_syscalls.o \
+ $(B)/baseq3/cgame/cg_view.o \
+ $(B)/baseq3/cgame/cg_weapons.o \
+ $(B)/baseq3/cgame/q_math.o \
+ $(B)/baseq3/cgame/q_shared.o
$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
-$(B)/baseq3/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
-$(B)/baseq3/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
+$(B)/baseq3/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
#############################################################################
## MISSIONPACK CGAME
#############################################################################
MPCGOBJ = \
- $(B)/missionpack/cgame/bg_misc.o \
- $(B)/missionpack/cgame/bg_pmove.o \
- $(B)/missionpack/cgame/bg_slidemove.o \
- $(B)/missionpack/cgame/cg_consolecmds.o \
- $(B)/missionpack/cgame/cg_newdraw.o \
- $(B)/missionpack/cgame/cg_draw.o \
- $(B)/missionpack/cgame/cg_drawtools.o \
- $(B)/missionpack/cgame/cg_effects.o \
- $(B)/missionpack/cgame/cg_ents.o \
- $(B)/missionpack/cgame/cg_event.o \
- $(B)/missionpack/cgame/cg_info.o \
- $(B)/missionpack/cgame/cg_localents.o \
- $(B)/missionpack/cgame/cg_main.o \
- $(B)/missionpack/cgame/cg_marks.o \
- $(B)/missionpack/cgame/cg_players.o \
- $(B)/missionpack/cgame/cg_playerstate.o \
- $(B)/missionpack/cgame/cg_predict.o \
- $(B)/missionpack/cgame/cg_scoreboard.o \
- $(B)/missionpack/cgame/cg_servercmds.o \
- $(B)/missionpack/cgame/cg_snapshot.o \
- $(B)/missionpack/cgame/cg_syscalls.o \
- $(B)/missionpack/cgame/cg_view.o \
- $(B)/missionpack/cgame/cg_weapons.o \
- $(B)/missionpack/cgame/q_math.o \
- $(B)/missionpack/cgame/q_shared.o \
- $(B)/missionpack/cgame/ui_shared.o
+ $(B)/missionpack/cgame/bg_misc.o \
+ $(B)/missionpack/cgame/bg_pmove.o \
+ $(B)/missionpack/cgame/bg_slidemove.o \
+ $(B)/missionpack/cgame/cg_consolecmds.o \
+ $(B)/missionpack/cgame/cg_newdraw.o \
+ $(B)/missionpack/cgame/cg_draw.o \
+ $(B)/missionpack/cgame/cg_drawtools.o \
+ $(B)/missionpack/cgame/cg_effects.o \
+ $(B)/missionpack/cgame/cg_ents.o \
+ $(B)/missionpack/cgame/cg_event.o \
+ $(B)/missionpack/cgame/cg_info.o \
+ $(B)/missionpack/cgame/cg_localents.o \
+ $(B)/missionpack/cgame/cg_main.o \
+ $(B)/missionpack/cgame/cg_marks.o \
+ $(B)/missionpack/cgame/cg_players.o \
+ $(B)/missionpack/cgame/cg_playerstate.o \
+ $(B)/missionpack/cgame/cg_predict.o \
+ $(B)/missionpack/cgame/cg_scoreboard.o \
+ $(B)/missionpack/cgame/cg_servercmds.o \
+ $(B)/missionpack/cgame/cg_snapshot.o \
+ $(B)/missionpack/cgame/cg_syscalls.o \
+ $(B)/missionpack/cgame/cg_view.o \
+ $(B)/missionpack/cgame/cg_weapons.o \
+ $(B)/missionpack/cgame/q_math.o \
+ $(B)/missionpack/cgame/q_shared.o \
+ $(B)/missionpack/cgame/ui_shared.o
$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
-$(B)/missionpack/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
$(B)/missionpack/cgame/cg_newdraw.o : $(CGDIR)/cg_newdraw.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/cgame/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/cgame/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
@@ -1257,77 +1239,77 @@ $(B)/missionpack/cgame/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC)
#############################################################################
Q3GOBJ = \
- $(B)/baseq3/game/ai_chat.o \
- $(B)/baseq3/game/ai_cmd.o \
- $(B)/baseq3/game/ai_dmnet.o \
- $(B)/baseq3/game/ai_dmq3.o \
- $(B)/baseq3/game/ai_main.o \
- $(B)/baseq3/game/ai_team.o \
- $(B)/baseq3/game/ai_vcmd.o \
- $(B)/baseq3/game/bg_misc.o \
- $(B)/baseq3/game/bg_pmove.o \
- $(B)/baseq3/game/bg_slidemove.o \
- $(B)/baseq3/game/g_active.o \
- $(B)/baseq3/game/g_arenas.o \
- $(B)/baseq3/game/g_bot.o \
- $(B)/baseq3/game/g_client.o \
- $(B)/baseq3/game/g_cmds.o \
- $(B)/baseq3/game/g_combat.o \
- $(B)/baseq3/game/g_items.o \
- $(B)/baseq3/game/g_main.o \
- $(B)/baseq3/game/g_mem.o \
- $(B)/baseq3/game/g_misc.o \
- $(B)/baseq3/game/g_missile.o \
- $(B)/baseq3/game/g_mover.o \
- $(B)/baseq3/game/g_session.o \
- $(B)/baseq3/game/g_spawn.o \
- $(B)/baseq3/game/g_svcmds.o \
- $(B)/baseq3/game/g_syscalls.o \
- $(B)/baseq3/game/g_target.o \
- $(B)/baseq3/game/g_team.o \
- $(B)/baseq3/game/g_trigger.o \
- $(B)/baseq3/game/g_utils.o \
- $(B)/baseq3/game/g_weapon.o \
- \
- $(B)/baseq3/game/q_math.o \
- $(B)/baseq3/game/q_shared.o
+ $(B)/baseq3/game/ai_chat.o \
+ $(B)/baseq3/game/ai_cmd.o \
+ $(B)/baseq3/game/ai_dmnet.o \
+ $(B)/baseq3/game/ai_dmq3.o \
+ $(B)/baseq3/game/ai_main.o \
+ $(B)/baseq3/game/ai_team.o \
+ $(B)/baseq3/game/ai_vcmd.o \
+ $(B)/baseq3/game/bg_misc.o \
+ $(B)/baseq3/game/bg_pmove.o \
+ $(B)/baseq3/game/bg_slidemove.o \
+ $(B)/baseq3/game/g_active.o \
+ $(B)/baseq3/game/g_arenas.o \
+ $(B)/baseq3/game/g_bot.o \
+ $(B)/baseq3/game/g_client.o \
+ $(B)/baseq3/game/g_cmds.o \
+ $(B)/baseq3/game/g_combat.o \
+ $(B)/baseq3/game/g_items.o \
+ $(B)/baseq3/game/g_main.o \
+ $(B)/baseq3/game/g_mem.o \
+ $(B)/baseq3/game/g_misc.o \
+ $(B)/baseq3/game/g_missile.o \
+ $(B)/baseq3/game/g_mover.o \
+ $(B)/baseq3/game/g_session.o \
+ $(B)/baseq3/game/g_spawn.o \
+ $(B)/baseq3/game/g_svcmds.o \
+ $(B)/baseq3/game/g_syscalls.o \
+ $(B)/baseq3/game/g_target.o \
+ $(B)/baseq3/game/g_team.o \
+ $(B)/baseq3/game/g_trigger.o \
+ $(B)/baseq3/game/g_utils.o \
+ $(B)/baseq3/game/g_weapon.o \
+ \
+ $(B)/baseq3/game/q_math.o \
+ $(B)/baseq3/game/q_shared.o
$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
-$(B)/baseq3/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
-$(B)/baseq3/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
+$(B)/baseq3/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
#############################################################################
@@ -1335,77 +1317,77 @@ $(B)/baseq3/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
#############################################################################
MPGOBJ = \
- $(B)/missionpack/game/ai_chat.o \
- $(B)/missionpack/game/ai_cmd.o \
- $(B)/missionpack/game/ai_dmnet.o \
- $(B)/missionpack/game/ai_dmq3.o \
- $(B)/missionpack/game/ai_main.o \
- $(B)/missionpack/game/ai_team.o \
- $(B)/missionpack/game/ai_vcmd.o \
- $(B)/missionpack/game/bg_misc.o \
- $(B)/missionpack/game/bg_pmove.o \
- $(B)/missionpack/game/bg_slidemove.o \
- $(B)/missionpack/game/g_active.o \
- $(B)/missionpack/game/g_arenas.o \
- $(B)/missionpack/game/g_bot.o \
- $(B)/missionpack/game/g_client.o \
- $(B)/missionpack/game/g_cmds.o \
- $(B)/missionpack/game/g_combat.o \
- $(B)/missionpack/game/g_items.o \
- $(B)/missionpack/game/g_main.o \
- $(B)/missionpack/game/g_mem.o \
- $(B)/missionpack/game/g_misc.o \
- $(B)/missionpack/game/g_missile.o \
- $(B)/missionpack/game/g_mover.o \
- $(B)/missionpack/game/g_session.o \
- $(B)/missionpack/game/g_spawn.o \
- $(B)/missionpack/game/g_svcmds.o \
- $(B)/missionpack/game/g_syscalls.o \
- $(B)/missionpack/game/g_target.o \
- $(B)/missionpack/game/g_team.o \
- $(B)/missionpack/game/g_trigger.o \
- $(B)/missionpack/game/g_utils.o \
- $(B)/missionpack/game/g_weapon.o \
- \
- $(B)/missionpack/game/q_math.o \
- $(B)/missionpack/game/q_shared.o
+ $(B)/missionpack/game/ai_chat.o \
+ $(B)/missionpack/game/ai_cmd.o \
+ $(B)/missionpack/game/ai_dmnet.o \
+ $(B)/missionpack/game/ai_dmq3.o \
+ $(B)/missionpack/game/ai_main.o \
+ $(B)/missionpack/game/ai_team.o \
+ $(B)/missionpack/game/ai_vcmd.o \
+ $(B)/missionpack/game/bg_misc.o \
+ $(B)/missionpack/game/bg_pmove.o \
+ $(B)/missionpack/game/bg_slidemove.o \
+ $(B)/missionpack/game/g_active.o \
+ $(B)/missionpack/game/g_arenas.o \
+ $(B)/missionpack/game/g_bot.o \
+ $(B)/missionpack/game/g_client.o \
+ $(B)/missionpack/game/g_cmds.o \
+ $(B)/missionpack/game/g_combat.o \
+ $(B)/missionpack/game/g_items.o \
+ $(B)/missionpack/game/g_main.o \
+ $(B)/missionpack/game/g_mem.o \
+ $(B)/missionpack/game/g_misc.o \
+ $(B)/missionpack/game/g_missile.o \
+ $(B)/missionpack/game/g_mover.o \
+ $(B)/missionpack/game/g_session.o \
+ $(B)/missionpack/game/g_spawn.o \
+ $(B)/missionpack/game/g_svcmds.o \
+ $(B)/missionpack/game/g_syscalls.o \
+ $(B)/missionpack/game/g_target.o \
+ $(B)/missionpack/game/g_team.o \
+ $(B)/missionpack/game/g_trigger.o \
+ $(B)/missionpack/game/g_utils.o \
+ $(B)/missionpack/game/g_weapon.o \
+ \
+ $(B)/missionpack/game/q_math.o \
+ $(B)/missionpack/game/q_shared.o
$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
-$(B)/missionpack/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/ai_main.o : $(GDIR)/ai_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/ai_team.o : $(GDIR)/ai_team.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_active.o : $(GDIR)/g_active.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_bot.o : $(GDIR)/g_bot.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_client.o : $(GDIR)/g_client.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_combat.o : $(GDIR)/g_combat.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_items.o : $(GDIR)/g_items.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_main.o : $(GDIR)/g_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_mem.o : $(GDIR)/g_mem.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_misc.o : $(GDIR)/g_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_missile.o : $(GDIR)/g_missile.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_mover.o : $(GDIR)/g_mover.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_session.o : $(GDIR)/g_session.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_target.o : $(GDIR)/g_target.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_team.o : $(GDIR)/g_team.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_utils.o : $(GDIR)/g_utils.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/game/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
@@ -1462,52 +1444,52 @@ Q3UIOBJ = \
$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
-$(B)/baseq3/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_SHLIB_CC)
$(B)/baseq3/ui/ui_cdkey.o : $(Q3UIDIR)/ui_cdkey.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_SHLIB_CC)
$(B)/baseq3/ui/ui_options.o : $(Q3UIDIR)/ui_options.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_SHLIB_CC)
# bk001205 - these wre the only SHLIB compiles in 1.17
-$(B)/baseq3/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
-$(B)/baseq3/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
+$(B)/baseq3/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
@@ -1516,602 +1498,35 @@ $(B)/baseq3/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
#############################################################################
MPUIOBJ = \
- $(B)/missionpack/ui/ui_atoms.o \
- $(B)/missionpack/ui/ui_gameinfo.o \
- $(B)/missionpack/ui/ui_main.o \
- $(B)/missionpack/ui/ui_players.o \
- $(B)/missionpack/ui/ui_syscalls.o \
- $(B)/missionpack/ui/ui_util.o \
- $(B)/missionpack/ui/ui_shared.o \
- \
- $(B)/missionpack/ui/bg_misc.o \
- \
- $(B)/missionpack/ui/q_math.o \
- $(B)/missionpack/ui/q_shared.o
-# $(B)/missionpack/ui/ui_atoms.o \
-# $(B)/missionpack/ui/ui_gameinfo.o \
-# $(B)/missionpack/ui/ui_main.o \
-# $(B)/missionpack/ui/ui_players.o \
-# $(B)/missionpack/ui/ui_syscalls.o \
-# $(B)/missionpack/ui/ui_util.o \
-# $(B)/missionpack/ui/ui_shared.o \
-# \
-# $(B)/missionpack/ui/bg_misc.o \
-# $(B)/missionpack/ui/bg_lib.o \
-# \
-# $(B)/missionpack/ui/q_math.o \
-# $(B)/missionpack/ui/q_shared.o
+ $(B)/missionpack/ui/ui_atoms.o \
+ $(B)/missionpack/ui/ui_gameinfo.o \
+ $(B)/missionpack/ui/ui_main.o \
+ $(B)/missionpack/ui/ui_players.o \
+ $(B)/missionpack/ui/ui_syscalls.o \
+ $(B)/missionpack/ui/ui_util.o \
+ $(B)/missionpack/ui/ui_shared.o \
+ \
+ $(B)/missionpack/ui/bg_misc.o \
+ \
+ $(B)/missionpack/ui/q_math.o \
+ $(B)/missionpack/ui/q_shared.o
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
-$(B)/missionpack/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC) -DMISSIONPACK
$(B)/missionpack/ui/ui_util.o : $(UIDIR)/ui_util.c; $(DO_SHLIB_CC) -DMISSIONPACK
$(B)/missionpack/ui/ui_shared.o : $(UIDIR)/ui_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC) -DMISSIONPACK
-
-$(B)/missionpack/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/missionpack/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
-
-
-
-
-
-#############################################################################
-## Q3 STATIC (DEBUG) BUILD
-#############################################################################
-
-Q3SOBJ = \
- $(B)/q3static/cl_cgame.o \
- $(B)/q3static/cl_cin.o \
- $(B)/q3static/cl_console.o \
- $(B)/q3static/cl_input.o \
- $(B)/q3static/cl_keys.o \
- $(B)/q3static/cl_main.o \
- $(B)/q3static/cl_net_chan.o \
- $(B)/q3static/cl_parse.o \
- $(B)/q3static/cl_scrn.o \
- $(B)/q3static/cl_ui.o \
- \
- $(B)/q3static/cm_load.o \
- $(B)/q3static/cm_patch.o \
- $(B)/q3static/cm_polylib.o \
- $(B)/q3static/cm_test.o \
- $(B)/q3static/cm_trace.o \
- \
- $(B)/q3static/cmd.o \
- $(B)/q3static/common.o \
- $(B)/q3static/cvar.o \
- $(B)/q3static/files.o \
- $(B)/q3static/md4.o \
- $(B)/q3static/msg.o \
- $(B)/q3static/net_chan.o \
- \
- $(B)/q3static/snd_adpcm.o \
- $(B)/q3static/snd_dma.o \
- $(B)/q3static/snd_mem.o \
- $(B)/q3static/snd_mix.o \
- $(B)/q3static/snd_wavelet.o \
- \
- $(B)/q3static/sv_bot.o \
- $(B)/q3static/sv_ccmds.o \
- $(B)/q3static/sv_client.o \
- $(B)/q3static/sv_game.o \
- $(B)/q3static/sv_init.o \
- $(B)/q3static/sv_main.o \
- $(B)/q3static/sv_net_chan.o \
- $(B)/q3static/sv_snapshot.o \
- $(B)/q3static/sv_world.o \
- \
- $(B)/q3static/unzip.o \
- $(B)/q3static/vm.o \
- $(B)/q3static/vm_interpreted.o \
- \
- $(B)/q3static/be_aas_bspq3.o \
- $(B)/q3static/be_aas_cluster.o \
- $(B)/q3static/be_aas_debug.o \
- $(B)/q3static/be_aas_entity.o \
- $(B)/q3static/be_aas_file.o \
- $(B)/q3static/be_aas_main.o \
- $(B)/q3static/be_aas_move.o \
- $(B)/q3static/be_aas_optimize.o \
- $(B)/q3static/be_aas_reach.o \
- $(B)/q3static/be_aas_route.o \
- $(B)/q3static/be_aas_routealt.o \
- $(B)/q3static/be_aas_sample.o \
- $(B)/q3static/be_ai_char.o \
- $(B)/q3static/be_ai_chat.o \
- $(B)/q3static/be_ai_gen.o \
- $(B)/q3static/be_ai_goal.o \
- $(B)/q3static/be_ai_move.o \
- $(B)/q3static/be_ai_weap.o \
- $(B)/q3static/be_ai_weight.o \
- $(B)/q3static/be_ea.o \
- $(B)/q3static/be_interface.o \
- $(B)/q3static/l_crc.o \
- $(B)/q3static/l_libvar.o \
- $(B)/q3static/l_log.o \
- $(B)/q3static/l_memory.o \
- $(B)/q3static/l_precomp.o \
- $(B)/q3static/l_script.o \
- $(B)/q3static/l_struct.o \
- \
- $(B)/q3static/jcapimin.o \
- $(B)/q3static/jchuff.o \
- $(B)/q3static/jcinit.o \
- $(B)/q3static/jccoefct.o \
- $(B)/q3static/jccolor.o \
- $(B)/q3static/jfdctflt.o \
- $(B)/q3static/jcdctmgr.o \
- $(B)/q3static/jcphuff.o \
- $(B)/q3static/jcmainct.o \
- $(B)/q3static/jcmarker.o \
- $(B)/q3static/jcmaster.o \
- $(B)/q3static/jcomapi.o \
- $(B)/q3static/jcparam.o \
- $(B)/q3static/jcprepct.o \
- $(B)/q3static/jcsample.o \
- $(B)/q3static/jdapimin.o \
- $(B)/q3static/jdapistd.o \
- $(B)/q3static/jdatasrc.o \
- $(B)/q3static/jdcoefct.o \
- $(B)/q3static/jdcolor.o \
- $(B)/q3static/jddctmgr.o \
- $(B)/q3static/jdhuff.o \
- $(B)/q3static/jdinput.o \
- $(B)/q3static/jdmainct.o \
- $(B)/q3static/jdmarker.o \
- $(B)/q3static/jdmaster.o \
- $(B)/q3static/jdpostct.o \
- $(B)/q3static/jdsample.o \
- $(B)/q3static/jdtrans.o \
- $(B)/q3static/jerror.o \
- $(B)/q3static/jidctflt.o \
- $(B)/q3static/jmemmgr.o \
- $(B)/q3static/jmemnobs.o \
- $(B)/q3static/jutils.o \
- \
- $(B)/q3static/tr_animation.o \
- $(B)/q3static/tr_backend.o \
- $(B)/q3static/tr_bsp.o \
- $(B)/q3static/tr_cmds.o \
- $(B)/q3static/tr_curve.o \
- $(B)/q3static/tr_flares.o \
- $(B)/q3static/tr_font.o \
- $(B)/q3static/tr_image.o \
- $(B)/q3static/tr_init.o \
- $(B)/q3static/tr_light.o \
- $(B)/q3static/tr_main.o \
- $(B)/q3static/tr_marks.o \
- $(B)/q3static/tr_mesh.o \
- $(B)/q3static/tr_model.o \
- $(B)/q3static/tr_noise.o \
- $(B)/q3static/tr_scene.o \
- $(B)/q3static/tr_shade.o \
- $(B)/q3static/tr_shade_calc.o \
- $(B)/q3static/tr_shader.o \
- $(B)/q3static/tr_shadows.o \
- $(B)/q3static/tr_sky.o \
- $(B)/q3static/tr_surface.o \
- $(B)/q3static/tr_world.o \
- \
- $(B)/q3static/unix_main.o \
- $(B)/q3static/unix_net.o \
- $(B)/q3static/unix_shared.o \
- \
- $(B)/q3static/linux_qgl.o \
- $(B)/q3static/sdl_glimp.o \
- $(B)/q3static/linux_glimp.o \
- $(B)/q3static/linux_joystick.o \
- $(B)/q3static/linux_snd.o \
- $(B)/q3static/sdl_snd.o \
- $(B)/q3static/snd_mixa.o \
- $(B)/q3static/matha.o
-
-ifeq ($(ARCH),i386)
- Q3SOBJ += $(B)/q3static/vm_x86.o
-endif
-
-ifeq ($(ARCH),x86_64)
- Q3SOBJ += $(B)/q3static/vm_none.o
-endif
-
-ifeq ($(ARCH),ppc)
- ifeq ($(DLL_ONLY),false)
- Q3SOBJ += $(B)/q3static/$(VM_PPC).o
- endif
-endif
-
-
-$(B)/q3static/cl_cgame.o : $(CDIR)/cl_cgame.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_cin.o : $(CDIR)/cl_cin.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_console.o : $(CDIR)/cl_console.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_input.o : $(CDIR)/cl_input.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_keys.o : $(CDIR)/cl_keys.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_main.o : $(CDIR)/cl_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_net_chan.o : $(CDIR)/cl_net_chan.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_parse.o : $(CDIR)/cl_parse.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_scrn.o : $(CDIR)/cl_scrn.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cl_ui.o : $(CDIR)/cl_ui.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_adpcm.o : $(CDIR)/snd_adpcm.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_dma.o : $(CDIR)/snd_dma.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_mem.o : $(CDIR)/snd_mem.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_mix.o : $(CDIR)/snd_mix.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_client.o : $(SDIR)/sv_client.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_ccmds.o : $(SDIR)/sv_ccmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_game.o : $(SDIR)/sv_game.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_init.o : $(SDIR)/sv_init.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_main.o : $(SDIR)/sv_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_net_chan.o : $(SDIR)/sv_net_chan.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_snapshot.o : $(SDIR)/sv_snapshot.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sv_world.o : $(SDIR)/sv_world.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_trace.o : $(CMDIR)/cm_trace.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_load.o : $(CMDIR)/cm_load.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_test.o : $(CMDIR)/cm_test.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_patch.o : $(CMDIR)/cm_patch.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cm_polylib.o : $(CMDIR)/cm_polylib.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cmd.o : $(CMDIR)/cmd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/common.o : $(CMDIR)/common.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cvar.o : $(CMDIR)/cvar.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/files.o : $(CMDIR)/files.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/md4.o : $(CMDIR)/md4.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/msg.o : $(CMDIR)/msg.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/net_chan.o : $(CMDIR)/net_chan.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/be_aas_bspq3.o : $(BLIBDIR)/be_aas_bspq3.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_cluster.o : $(BLIBDIR)/be_aas_cluster.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_debug.o : $(BLIBDIR)/be_aas_debug.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_entity.o : $(BLIBDIR)/be_aas_entity.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_file.o : $(BLIBDIR)/be_aas_file.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_main.o : $(BLIBDIR)/be_aas_main.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_move.o : $(BLIBDIR)/be_aas_move.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_optimize.o : $(BLIBDIR)/be_aas_optimize.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_reach.o : $(BLIBDIR)/be_aas_reach.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_route.o : $(BLIBDIR)/be_aas_route.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_routealt.o : $(BLIBDIR)/be_aas_routealt.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_aas_sample.o : $(BLIBDIR)/be_aas_sample.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_char.o : $(BLIBDIR)/be_ai_char.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_chat.o : $(BLIBDIR)/be_ai_chat.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_gen.o : $(BLIBDIR)/be_ai_gen.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_goal.o : $(BLIBDIR)/be_ai_goal.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_move.o : $(BLIBDIR)/be_ai_move.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_weap.o : $(BLIBDIR)/be_ai_weap.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ai_weight.o : $(BLIBDIR)/be_ai_weight.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_ea.o : $(BLIBDIR)/be_ea.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/be_interface.o : $(BLIBDIR)/be_interface.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_crc.o : $(BLIBDIR)/l_crc.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_libvar.o : $(BLIBDIR)/l_libvar.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_log.o : $(BLIBDIR)/l_log.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_memory.o : $(BLIBDIR)/l_memory.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_precomp.o : $(BLIBDIR)/l_precomp.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_script.o : $(BLIBDIR)/l_script.c; $(DO_BOT_CC) -DQ3_STATIC
-$(B)/q3static/l_struct.o : $(BLIBDIR)/l_struct.c; $(DO_BOT_CC) -DQ3_STATIC
-
-$(B)/q3static/jcapimin.o : $(JPDIR)/jcapimin.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jchuff.o : $(JPDIR)/jchuff.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcinit.o : $(JPDIR)/jcinit.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jccoefct.o : $(JPDIR)/jccoefct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jccolor.o : $(JPDIR)/jccolor.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jfdctflt.o : $(JPDIR)/jfdctflt.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcdctmgr.o : $(JPDIR)/jcdctmgr.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcmainct.o : $(JPDIR)/jcmainct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcmarker.o : $(JPDIR)/jcmarker.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcmaster.o : $(JPDIR)/jcmaster.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcomapi.o : $(JPDIR)/jcomapi.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcparam.o : $(JPDIR)/jcparam.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcprepct.o : $(JPDIR)/jcprepct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcsample.o : $(JPDIR)/jcsample.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/jdapimin.o : $(JPDIR)/jdapimin.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdapistd.o : $(JPDIR)/jdapistd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdatasrc.o : $(JPDIR)/jdatasrc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdcoefct.o : $(JPDIR)/jdcoefct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdcolor.o : $(JPDIR)/jdcolor.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jcphuff.o : $(JPDIR)/jcphuff.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jddctmgr.o : $(JPDIR)/jddctmgr.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdhuff.o : $(JPDIR)/jdhuff.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdinput.o : $(JPDIR)/jdinput.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdmainct.o : $(JPDIR)/jdmainct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdmarker.o : $(JPDIR)/jdmarker.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdmaster.o : $(JPDIR)/jdmaster.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdpostct.o : $(JPDIR)/jdpostct.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdsample.o : $(JPDIR)/jdsample.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jdtrans.o : $(JPDIR)/jdtrans.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jerror.o : $(JPDIR)/jerror.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jidctflt.o : $(JPDIR)/jidctflt.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jmemmgr.o : $(JPDIR)/jmemmgr.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/jutils.o : $(JPDIR)/jutils.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/tr_bsp.o : $(RDIR)/tr_bsp.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_animation.o : $(RDIR)/tr_animation.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_backend.o : $(RDIR)/tr_backend.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_cmds.o : $(RDIR)/tr_cmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_curve.o : $(RDIR)/tr_curve.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_flares.o : $(RDIR)/tr_flares.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_font.o : $(RDIR)/tr_font.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_image.o : $(RDIR)/tr_image.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_init.o : $(RDIR)/tr_init.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_light.o : $(RDIR)/tr_light.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_main.o : $(RDIR)/tr_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_marks.o : $(RDIR)/tr_marks.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_mesh.o : $(RDIR)/tr_mesh.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_model.o : $(RDIR)/tr_model.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_noise.o : $(RDIR)/tr_noise.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_scene.o : $(RDIR)/tr_scene.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_shade.o : $(RDIR)/tr_shade.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_shader.o : $(RDIR)/tr_shader.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_shade_calc.o : $(RDIR)/tr_shade_calc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_shadows.o : $(RDIR)/tr_shadows.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_sky.o : $(RDIR)/tr_sky.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_smp.o : $(RDIR)/tr_smp.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_stripify.o : $(RDIR)/tr_stripify.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_subdivide.o : $(RDIR)/tr_subdivide.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_surface.o : $(RDIR)/tr_surface.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/tr_world.o : $(RDIR)/tr_world.c; $(DO_CC) -DQ3_STATIC
-
-$(B)/q3static/unix_qgl.o : $(UDIR)/unix_qgl.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/unix_main.o : $(UDIR)/unix_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sdl_glimp.o : $(UDIR)/sdl_glimp.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_joystick.o : $(UDIR)/linux_joystick.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sdl_snd.o : $(UDIR)/sdl_snd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS)
-$(B)/q3static/matha.o : $(UDIR)/matha.s; $(DO_AS)
-$(B)/q3static/unzip.o : $(CMDIR)/unzip.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/vm.o : $(CMDIR)/vm.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/vm_interpreted.o : $(CMDIR)/vm_interpreted.c; $(DO_CC) -DQ3_STATIC
-
-ifeq ($(ARCH),i386)
- $(B)/q3static/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) -DQ3_STATIC
-endif
-
-ifeq ($(ARCH),x86_64)
- $(B)/q3static/vm_none.o : $(CMDIR)/vm_none.c; $(DO_CC) -DQ3_STATIC
-endif
-
-ifeq ($(ARCH),ppc)
-ifeq ($(DLL_ONLY),false)
-$(B)/q3static/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_CC) -DQ3_STATIC
-endif
-endif
+$(B)/missionpack/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC) -DMISSIONPACK
-$(B)/q3static/ahoptim.o : $(FTDIR)/ahoptim.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/autohint.o : $(FTDIR)/autohint.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftbase.o : $(FTDIR)/ftbase.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftdebug.o : $(FTDIR)/ftdebug.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftglyph.o : $(FTDIR)/ftglyph.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftinit.o : $(FTDIR)/ftinit.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftmm.o : $(FTDIR)/ftmm.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ftsystem.o : $(FTDIR)/ftsystem.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/raster1.o : $(FTDIR)/raster1.c; $(DO_CC) -DQ3_STATIC -DFT_FLAT_COMPILE
-$(B)/q3static/sfnt.o : $(FTDIR)/sfnt.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/sfobjs.o : $(FTDIR)/sfobjs.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/smooth.o : $(FTDIR)/smooth.c; $(DO_CC) -DQ3_STATIC -DFT_FLAT_COMPILE
-$(B)/q3static/truetype.o : $(FTDIR)/truetype.c; $(DO_CC) -DQ3_STATIC
-
-## add BASEQ3 CGAME
-Q3SOBJ += \
- $(B)/q3static/cg_consolecmds.o \
- $(B)/q3static/cg_draw.o \
- $(B)/q3static/cg_drawtools.o \
- $(B)/q3static/cg_effects.o \
- $(B)/q3static/cg_ents.o \
- $(B)/q3static/cg_event.o \
- $(B)/q3static/cg_info.o \
- $(B)/q3static/cg_localents.o \
- $(B)/q3static/cg_main.o \
- $(B)/q3static/cg_marks.o \
- $(B)/q3static/cg_players.o \
- $(B)/q3static/cg_playerstate.o \
- $(B)/q3static/cg_predict.o \
- $(B)/q3static/cg_scoreboard.o \
- $(B)/q3static/cg_servercmds.o \
- $(B)/q3static/cg_snapshot.o \
- $(B)/q3static/cg_syscalls.o \
- $(B)/q3static/cg_view.o \
- $(B)/q3static/cg_weapons.o
-
-$(B)/q3static/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_event.o : $(CGDIR)/cg_event.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_info.o : $(CGDIR)/cg_info.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_main.o : $(CGDIR)/cg_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_players.o : $(CGDIR)/cg_players.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_syscalls.o : $(CGDIR)/cg_syscalls.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_view.o : $(CGDIR)/cg_view.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_CC) -DQ3_STATIC
-
-## add BASEQ3 GAME
-Q3SOBJ += \
- $(B)/q3static/ai_chat.o \
- $(B)/q3static/ai_cmd.o \
- $(B)/q3static/ai_dmnet.o \
- $(B)/q3static/ai_dmq3.o \
- $(B)/q3static/ai_main.o \
- $(B)/q3static/ai_team.o \
- $(B)/q3static/ai_vcmd.o \
- $(B)/q3static/g_active.o \
- $(B)/q3static/g_arenas.o \
- $(B)/q3static/g_bot.o \
- $(B)/q3static/g_client.o \
- $(B)/q3static/g_cmds.o \
- $(B)/q3static/g_combat.o \
- $(B)/q3static/g_items.o \
- $(B)/q3static/g_main.o \
- $(B)/q3static/g_mem.o \
- $(B)/q3static/g_misc.o \
- $(B)/q3static/g_missile.o \
- $(B)/q3static/g_mover.o \
- $(B)/q3static/g_session.o \
- $(B)/q3static/g_spawn.o \
- $(B)/q3static/g_svcmds.o \
- $(B)/q3static/g_target.o \
- $(B)/q3static/g_team.o \
- $(B)/q3static/g_trigger.o \
- $(B)/q3static/g_utils.o \
- $(B)/q3static/g_weapon.o \
- \
- $(B)/q3static/g_syscalls.o
-
-$(B)/q3static/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_cmd.o : $(GDIR)/ai_cmd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_dmnet.o : $(GDIR)/ai_dmnet.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_dmq3.o : $(GDIR)/ai_dmq3.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_main.o : $(GDIR)/ai_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_team.o : $(GDIR)/ai_team.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ai_vcmd.o : $(GDIR)/ai_vcmd.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_active.o : $(GDIR)/g_active.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_arenas.o : $(GDIR)/g_arenas.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_bot.o : $(GDIR)/g_bot.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_client.o : $(GDIR)/g_client.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_cmds.o : $(GDIR)/g_cmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_combat.o : $(GDIR)/g_combat.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_items.o : $(GDIR)/g_items.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_main.o : $(GDIR)/g_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_mem.o : $(GDIR)/g_mem.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_misc.o : $(GDIR)/g_misc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_missile.o : $(GDIR)/g_missile.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_mover.o : $(GDIR)/g_mover.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_session.o : $(GDIR)/g_session.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_spawn.o : $(GDIR)/g_spawn.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_svcmds.o : $(GDIR)/g_svcmds.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_syscalls.o : $(GDIR)/g_syscalls.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_target.o : $(GDIR)/g_target.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_team.o : $(GDIR)/g_team.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_trigger.o : $(GDIR)/g_trigger.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_utils.o : $(GDIR)/g_utils.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/g_weapon.o : $(GDIR)/g_weapon.c; $(DO_CC) -DQ3_STATIC
-
-## add BASEQ3 UI
-Q3SOBJ += \
- $(B)/q3static/ui_addbots.o \
- $(B)/q3static/ui_atoms.o \
- $(B)/q3static/ui_cdkey.o \
- $(B)/q3static/ui_cinematics.o \
- $(B)/q3static/ui_confirm.o \
- $(B)/q3static/ui_connect.o \
- $(B)/q3static/ui_controls2.o \
- $(B)/q3static/ui_credits.o \
- $(B)/q3static/ui_demo2.o \
- $(B)/q3static/ui_display.o \
- $(B)/q3static/ui_gameinfo.o \
- $(B)/q3static/ui_ingame.o \
- $(B)/q3static/ui_loadconfig.o \
- $(B)/q3static/ui_main.o \
- $(B)/q3static/ui_menu.o \
- $(B)/q3static/ui_mfield.o \
- $(B)/q3static/ui_mods.o \
- $(B)/q3static/ui_network.o \
- $(B)/q3static/ui_options.o \
- $(B)/q3static/ui_playermodel.o \
- $(B)/q3static/ui_players.o \
- $(B)/q3static/ui_playersettings.o \
- $(B)/q3static/ui_preferences.o \
- $(B)/q3static/ui_qmenu.o \
- $(B)/q3static/ui_removebots.o \
- $(B)/q3static/ui_saveconfig.o \
- $(B)/q3static/ui_serverinfo.o \
- $(B)/q3static/ui_servers2.o \
- $(B)/q3static/ui_setup.o \
- $(B)/q3static/ui_sound.o \
- $(B)/q3static/ui_sparena.o \
- $(B)/q3static/ui_specifyserver.o \
- $(B)/q3static/ui_splevel.o \
- $(B)/q3static/ui_sppostgame.o \
- $(B)/q3static/ui_spskill.o \
- $(B)/q3static/ui_startserver.o \
- $(B)/q3static/ui_team.o \
- $(B)/q3static/ui_teamorders.o \
- $(B)/q3static/ui_video.o \
- \
- $(B)/q3static/ui_syscalls.o
-
-$(B)/q3static/ui_addbots.o : $(Q3UIDIR)/ui_addbots.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_atoms.o : $(Q3UIDIR)/ui_atoms.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_cinematics.o : $(Q3UIDIR)/ui_cinematics.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_cdkey.o : $(Q3UIDIR)/ui_cdkey.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_confirm.o : $(Q3UIDIR)/ui_confirm.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_connect.o : $(Q3UIDIR)/ui_connect.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_controls2.o : $(Q3UIDIR)/ui_controls2.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_credits.o : $(Q3UIDIR)/ui_credits.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_demo2.o : $(Q3UIDIR)/ui_demo2.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_display.o : $(Q3UIDIR)/ui_display.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_gameinfo.o : $(Q3UIDIR)/ui_gameinfo.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_ingame.o : $(Q3UIDIR)/ui_ingame.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_loadconfig.o : $(Q3UIDIR)/ui_loadconfig.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_main.o : $(Q3UIDIR)/ui_main.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_menu.o : $(Q3UIDIR)/ui_menu.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_mfield.o : $(Q3UIDIR)/ui_mfield.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_mods.o : $(Q3UIDIR)/ui_mods.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_network.o : $(Q3UIDIR)/ui_network.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_options.o : $(Q3UIDIR)/ui_options.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_playermodel.o : $(Q3UIDIR)/ui_playermodel.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_players.o : $(Q3UIDIR)/ui_players.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_playersettings.o : $(Q3UIDIR)/ui_playersettings.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_preferences.o : $(Q3UIDIR)/ui_preferences.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_qmenu.o : $(Q3UIDIR)/ui_qmenu.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_quit.o : $(Q3UIDIR)/ui_quit.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_removebots.o : $(Q3UIDIR)/ui_removebots.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_saveconfig.o : $(Q3UIDIR)/ui_saveconfig.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_serverinfo.o : $(Q3UIDIR)/ui_serverinfo.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_servers2.o : $(Q3UIDIR)/ui_servers2.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_setup.o : $(Q3UIDIR)/ui_setup.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_sound.o : $(Q3UIDIR)/ui_sound.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_sparena.o : $(Q3UIDIR)/ui_sparena.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_specifyserver.o : $(Q3UIDIR)/ui_specifyserver.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_splevel.o : $(Q3UIDIR)/ui_splevel.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_sppostgame.o : $(Q3UIDIR)/ui_sppostgame.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_spskill.o : $(Q3UIDIR)/ui_spskill.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_syscalls.o : $(Q3UIDIR)/ui_syscalls.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_CC) -DQ3_STATIC
-
-
-## add shared files
-Q3SOBJ += \
- $(B)/q3static/bg_misc.o \
- $(B)/q3static/bg_pmove.o \
- $(B)/q3static/bg_slidemove.o \
- $(B)/q3static/q_math.o \
- $(B)/q3static/q_shared.o
-
-## shared files
-$(B)/q3static/q_math.o : $(GDIR)/q_math.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/q_shared.o : $(GDIR)/q_shared.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_CC) -DQ3_STATIC
-$(B)/q3static/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_CC) -DQ3_STATIC
-
-
-
-$(B)/$(PLATFORM)q3static : $(Q3SOBJ)
- $(CC) $(CFLAGS) -o $@ $(Q3SOBJ) $(GLLDFLAGS) $(LDFLAGS)
+$(B)/missionpack/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC) -DMISSIONPACK
+$(B)/missionpack/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC) -DMISSIONPACK
#############################################################################
@@ -2145,7 +1560,7 @@ rpm: $(BUILD_NAME).spec
cp $(BUILD_NAME).spec $(RPMROOT)/SPECS/.
cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) $(BUILD_NAME).spec
rm -rf $(RPMDIR)
- mv $(RPMROOT)/RPMS/$(RPMARCH)/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm
+ mv $(RPMROOT)/RPMS/$(RPMARCH)/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/$(BUILD_NAME)-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm
copyfiles:
@if [ ! -d $(COPYDIR) ]; then echo "You need to set COPYDIR to where you installed Quake III!"; false; fi
diff --git a/code/unix/ftol.nasm b/code/unix/ftol.nasm
deleted file mode 100644
index 131dfc6..0000000
--- a/code/unix/ftol.nasm
+++ /dev/null
@@ -1,151 +0,0 @@
-;===========================================================================
-;Copyright (C) 1999-2005 Id Software, Inc.
-;
-;This file is part of Quake III Arena source code.
-;
-;Quake III Arena source code is free software; you can redistribute it
-;and/or modify it under the terms of the GNU General Public License as
-;published by the Free Software Foundation; either version 2 of the License,
-;or (at your option) any later version.
-;
-;Quake III Arena source code is distributed in the hope that it will be
-;useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-;MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-;GNU General Public License for more details.
-;
-;You should have received a copy of the GNU General Public License
-;along with Foobar; if not, write to the Free Software
-;Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-;===========================================================================
-
-;
-; qftol -- fast floating point to long conversion.
-;
-
-segment .data
-
-temp dd 0.0
-fpucw dd 0
-
-; Precision Control Field , 2 bits / 0x0300
-; PC24 0x0000 Single precision (24 bits).
-; PC53 0x0200 Double precision (53 bits).
-; PC64 0x0300 Extended precision (64 bits).
-
-; Rounding Control Field, 2 bits / 0x0C00
-; RCN 0x0000 Rounding to nearest (even).
-; RCD 0x0400 Rounding down (directed, minus).
-; RCU 0x0800 Rounding up (directed plus).
-; RC0 0x0C00 Rounding towards zero (chop mode).
-
-
-; rounding towards nearest (even)
-cw027F dd 0x027F ; double precision
-cw037F dd 0x037F ; extended precision
-
-; rounding towards zero (chop mode)
-cw0E7F dd 0x0E7F ; double precision
-cw0F7F dd 0x0F7F ; extended precision
-
-
-segment .text
-
-;
-; int qftol( void ) - default control word
-;
-
-global qftol
-
-qftol:
- fistp dword [temp]
- mov eax, [temp]
- ret
-
-
-;
-; int qftol027F( void ) - DirectX FPU
-;
-
-global qftol027F
-
-qftol027F:
- fnstcw [fpucw]
- fldcw [cw027F]
- fistp dword [temp]
- fldcw [fpucw]
- mov eax, [temp]
- ret
-
-;
-; int qftol037F( void ) - Linux FPU
-;
-
-global qftol037F
-
-qftol037F:
- fnstcw [fpucw]
- fldcw [cw037F]
- fistp dword [temp]
- fldcw [fpucw]
- mov eax, [temp]
- ret
-
-
-;
-; int qftol0F7F( void ) - ANSI
-;
-
-global qftol0F7F
-
-qftol0F7F:
- fnstcw [fpucw]
- fldcw [cw0F7F]
- fistp dword [temp]
- fldcw [fpucw]
- mov eax, [temp]
- ret
-
-;
-; int qftol0E7F( void )
-;
-
-global qftol0E7F
-
-qftol0E7F:
- fnstcw [fpucw]
- fldcw [cw0E7F]
- fistp dword [temp]
- fldcw [fpucw]
- mov eax, [temp]
- ret
-
-
-
-;
-; long Q_ftol( float q )
-;
-
-global Q_ftol
-
-Q_ftol:
- fld dword [esp+4]
- fistp dword [temp]
- mov eax, [temp]
- ret
-
-
-;
-; long qftol0F7F( float q ) - Linux FPU
-;
-
-global Q_ftol0F7F
-
-Q_ftol0F7F:
- fnstcw [fpucw]
- fld dword [esp+4]
- fldcw [cw0F7F]
- fistp dword [temp]
- fldcw [fpucw]
- mov eax, [temp]
- ret
-
diff --git a/code/unix/ftola.s b/code/unix/ftola.s
new file mode 100644
index 0000000..31c6634
--- /dev/null
+++ b/code/unix/ftola.s
@@ -0,0 +1,161 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+//
+// qftol -- fast floating point to long conversion.
+//
+
+// 23/09/05 Ported to gas by intel2gas, best supporting actor Tim Angus
+// <tim@ngus.net>
+
+#define GLQUAKE 1 // don't include unneeded defs
+#include "qasm.h"
+
+#ifdef id386
+
+.data
+
+temp: .float 0.0
+fpucw: .long 0
+
+// Precision Control Field , 2 bits / 0x0300
+// PC24 0x0000 Single precision (24 bits).
+// PC53 0x0200 Double precision (53 bits).
+// PC64 0x0300 Extended precision (64 bits).
+
+// Rounding Control Field, 2 bits / 0x0C00
+// RCN 0x0000 Rounding to nearest (even).
+// RCD 0x0400 Rounding down (directed, minus).
+// RCU 0x0800 Rounding up (directed plus).
+// RC0 0x0C00 Rounding towards zero (chop mode).
+
+
+// rounding towards nearest (even)
+cw027F: .long 0x027F
+cw037F: .long 0x037F
+
+// rounding towards zero (chop mode)
+cw0E7F: .long 0x0E7F
+cw0F7F: .long 0x0F7F
+
+
+.text
+
+//
+// int qftol( void ) - default control word
+//
+
+.global C(qftol)
+
+C(qftol):
+ fistpl temp
+ movl temp,%eax
+ ret
+
+
+//
+// int qftol027F( void ) - DirectX FPU
+//
+
+.global C(qftol027F)
+
+C(qftol027F):
+ fnstcw fpucw
+ fldcw cw027F
+ fistpl temp
+ fldcw fpucw
+ movl temp,%eax
+ ret
+
+//
+// int qftol037F( void ) - Linux FPU
+//
+
+.global C(qftol037F)
+
+C(qftol037F):
+ fnstcw fpucw
+ fldcw cw037F
+ fistpl temp
+ fldcw fpucw
+ movl temp,%eax
+ ret
+
+
+//
+// int qftol0F7F( void ) - ANSI
+//
+
+.global C(qftol0F7F)
+
+C(qftol0F7F):
+ fnstcw fpucw
+ fldcw cw0F7F
+ fistpl temp
+ fldcw fpucw
+ movl temp,%eax
+ ret
+
+//
+// int qftol0E7F( void )
+//
+
+.global C(qftol0E7F)
+
+C(qftol0E7F):
+ fnstcw fpucw
+ fldcw cw0E7F
+ fistpl temp
+ fldcw fpucw
+ movl temp,%eax
+ ret
+
+
+
+//
+// long Q_ftol( float q )
+//
+
+.global C(Q_ftol)
+
+C(Q_ftol):
+ flds 4(%esp)
+ fistpl temp
+ movl temp,%eax
+ ret
+
+
+//
+// long qftol0F7F( float q ) - Linux FPU
+//
+
+.global C(Q_ftol0F7F)
+
+C(Q_ftol0F7F):
+ fnstcw fpucw
+ flds 4(%esp)
+ fldcw cw0F7F
+ fistpl temp
+ fldcw fpucw
+ movl temp,%eax
+ ret
+#endif
diff --git a/code/unix/snapvector.nasm b/code/unix/snapvector.nasm
deleted file mode 100644
index 64a7eef..0000000
--- a/code/unix/snapvector.nasm
+++ /dev/null
@@ -1,95 +0,0 @@
-;===========================================================================
-;Copyright (C) 1999-2005 Id Software, Inc.
-;
-;This file is part of Quake III Arena source code.
-;
-;Quake III Arena source code is free software; you can redistribute it
-;and/or modify it under the terms of the GNU General Public License as
-;published by the Free Software Foundation; either version 2 of the License,
-;or (at your option) any later version.
-;
-;Quake III Arena source code is distributed in the hope that it will be
-;useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-;MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-;GNU General Public License for more details.
-;
-;You should have received a copy of the GNU General Public License
-;along with Foobar; if not, write to the Free Software
-;Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-;===========================================================================
-
-;
-; Sys_SnapVector NASM code (Andrew Henderson)
-; See win32/win_shared.c for the Win32 equivalent
-; This code is provided to ensure that the
-; rounding behavior (and, if necessary, the
-; precision) of DLL and QVM code are identical
-; e.g. for network-visible operations.
-; See ftol.nasm for operations on a single float,
-; as used in compiled VM and DLL code that does
-; not use this system trap.
-;
-
-
-segment .data
-
-fpucw dd 0
-cw037F dd 0x037F ; Rounding to nearest (even).
-
-segment .text
-
-; void Sys_SnapVector( float *v )
-global Sys_SnapVector
-Sys_SnapVector:
- push eax
- push ebp
- mov ebp, esp
-
- fnstcw [fpucw]
- mov eax, dword [ebp + 12]
- fldcw [cw037F]
- fld dword [eax]
- fistp dword [eax]
- fild dword [eax]
- fstp dword [eax]
- fld dword [eax + 4]
- fistp dword [eax + 4]
- fild dword [eax + 4]
- fstp dword [eax + 4]
- fld dword [eax + 8]
- fistp dword [eax + 8]
- fild dword [eax + 8]
- fstp dword [eax + 8]
- fldcw [fpucw]
-
- pop ebp
- pop eax
- ret
-
-; void Sys_SnapVectorCW( float *v, unsigned short int cw )
-global Sys_SnapVectorCW
-Sys_SnapVector_cw:
- push eax
- push ebp
- mov ebp, esp
-
- fnstcw [fpucw]
- mov eax, dword [ebp + 12]
- fldcw [ebp + 16]
- fld dword [eax]
- fistp dword [eax]
- fild dword [eax]
- fstp dword [eax]
- fld dword [eax + 4]
- fistp dword [eax + 4]
- fild dword [eax + 4]
- fstp dword [eax + 4]
- fld dword [eax + 8]
- fistp dword [eax + 8]
- fild dword [eax + 8]
- fstp dword [eax + 8]
- fldcw [fpucw]
-
- pop ebp
- pop eax
- ret \ No newline at end of file
diff --git a/code/unix/snapvectora.s b/code/unix/snapvectora.s
new file mode 100644
index 0000000..0206ce2
--- /dev/null
+++ b/code/unix/snapvectora.s
@@ -0,0 +1,104 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+//
+// Sys_SnapVector NASM code (Andrew Henderson)
+// See win32/win_shared.c for the Win32 equivalent
+// This code is provided to ensure that the
+// rounding behavior (and, if necessary, the
+// precision) of DLL and QVM code are identical
+// e.g. for network-visible operations.
+// See ftol.nasm for operations on a single float,
+// as used in compiled VM and DLL code that does
+// not use this system trap.
+//
+
+// 23/09/05 Ported to gas by intel2gas, best supporting actor Tim Angus
+// <tim@ngus.net>
+
+#define GLQUAKE 1 // don't include unneeded defs
+#include "qasm.h"
+
+#ifdef id386
+.data
+
+fpucw: .long 0
+cw037F: .long 0x037F
+
+.text
+
+// void Sys_SnapVector( float *v )
+.global C(Sys_SnapVector)
+C(Sys_SnapVector):
+ pushl %eax
+ pushl %ebp
+ movl %esp,%ebp
+
+ fnstcw fpucw
+ movl 12(%ebp),%eax
+ fldcw cw037F
+ flds (%eax)
+ fistpl (%eax)
+ fildl (%eax)
+ fstps (%eax)
+ flds 4(%eax)
+ fistpl 4(%eax)
+ fildl 4(%eax)
+ fstps 4(%eax)
+ flds 8(%eax)
+ fistpl 8(%eax)
+ fildl 8(%eax)
+ fstps 8(%eax)
+ fldcw fpucw
+
+ popl %ebp
+ popl %eax
+ ret
+
+// void Sys_SnapVectorCW( float *v, unsigned short int cw )
+.global C(Sys_SnapVectorCW)
+C(Sys_SnapVector_cw):
+ pushl %eax
+ pushl %ebp
+ movl %esp,%ebp
+
+ fnstcw fpucw
+ movl 12(%ebp),%eax
+ fldcw 16(%ebp)
+ flds (%eax)
+ fistpl (%eax)
+ fildl (%eax)
+ fstps (%eax)
+ flds 4(%eax)
+ fistpl 4(%eax)
+ fildl 4(%eax)
+ fstps 4(%eax)
+ flds 8(%eax)
+ fistpl 8(%eax)
+ fildl 8(%eax)
+ fstps 8(%eax)
+ fldcw fpucw
+
+ popl %ebp
+ popl %eax
+ ret
+#endif