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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-30 23:25:02 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-30 23:25:02 +0000 |
commit | 7b06ec6c69448ce550a904ae47bafe8299fcbcaa (patch) | |
tree | 0f267890329924d48851a2f4d52719f857241e8d /code/unix/SDL12/include/SDL_syswm.h | |
parent | 2d18192eaf57af256061ffa0080868309fffe950 (diff) | |
download | ioquake3-aero-7b06ec6c69448ce550a904ae47bafe8299fcbcaa.tar.gz ioquake3-aero-7b06ec6c69448ce550a904ae47bafe8299fcbcaa.zip |
First version of Ryan Gorodon's SDL work:
16:24 < icculus> check that in, someone will fix it. :)
git-svn-id: svn://svn.icculus.org/quake3/trunk@38 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix/SDL12/include/SDL_syswm.h')
-rw-r--r-- | code/unix/SDL12/include/SDL_syswm.h | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/code/unix/SDL12/include/SDL_syswm.h b/code/unix/SDL12/include/SDL_syswm.h new file mode 100644 index 0000000..bb44e5b --- /dev/null +++ b/code/unix/SDL12/include/SDL_syswm.h @@ -0,0 +1,168 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id: SDL_syswm.h,v 1.10 2002/08/25 06:21:49 slouken Exp $"; +#endif + +/* Include file for SDL custom system window manager hooks */ + +#ifndef _SDL_syswm_h +#define _SDL_syswm_h + +#include "SDL_version.h" + +#include "begin_code.h" +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +extern "C" { +#endif + +/* Your application has access to a special type of event 'SDL_SYSWMEVENT', + which contains window-manager specific information and arrives whenever + an unhandled window event occurs. This event is ignored by default, but + you can enable it with SDL_EventState() +*/ +#ifdef SDL_PROTOTYPES_ONLY +struct SDL_SysWMinfo; +typedef struct SDL_SysWMinfo SDL_SysWMinfo; +#else + +/* This is the structure for custom window manager events */ +#if (defined(unix) || defined(__unix__) || defined(_AIX) || defined(__OpenBSD__)) && \ + (!defined(DISABLE_X11) && !defined(__CYGWIN32__) && !defined(ENABLE_NANOX)) + /* AIX is unix, of course, but the native compiler CSet doesn't define unix */ +#include <X11/Xlib.h> +#include <X11/Xatom.h> + +/* These are the various supported subsystems under UNIX */ +typedef enum { + SDL_SYSWM_X11 +} SDL_SYSWM_TYPE; + +/* The UNIX custom event structure */ +struct SDL_SysWMmsg { + SDL_version version; + SDL_SYSWM_TYPE subsystem; + union { + XEvent xevent; + } event; +}; + +/* The UNIX custom window manager information structure. + When this structure is returned, it holds information about which + low level system it is using, and will be one of SDL_SYSWM_TYPE. + */ +typedef struct { + SDL_version version; + SDL_SYSWM_TYPE subsystem; + union { + struct { + Display *display; /* The X11 display */ + Window window; /* The X11 display window */ + /* These locking functions should be called around + any X11 functions using the display variable. + They lock the event thread, so should not be + called around event functions or from event filters. + */ + void (*lock_func)(void); + void (*unlock_func)(void); + + /* Introduced in SDL 1.0.2 */ + Window fswindow; /* The X11 fullscreen window */ + Window wmwindow; /* The X11 managed input window */ + } x11; + } info; +} SDL_SysWMinfo; + +#elif defined(ENABLE_NANOX) +#include <microwin/nano-X.h> + +/* The generic custom event structure */ +struct SDL_SysWMmsg { + SDL_version version; + int data; +}; + +/* The windows custom window manager information structure */ +typedef struct { + SDL_version version ; + GR_WINDOW_ID window ; /* The display window */ +} SDL_SysWMinfo; + +#elif defined(WIN32) +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + +/* The windows custom event structure */ +struct SDL_SysWMmsg { + SDL_version version; + HWND hwnd; /* The window for the message */ + UINT msg; /* The type of message */ + WPARAM wParam; /* WORD message parameter */ + LPARAM lParam; /* LONG message parameter */ +}; + +/* The windows custom window manager information structure */ +typedef struct { + SDL_version version; + HWND window; /* The Win32 display window */ + HGLRC hglrc; /* The OpenGL context, if any */ +} SDL_SysWMinfo; + +#else + +/* The generic custom event structure */ +struct SDL_SysWMmsg { + SDL_version version; + int data; +}; + +/* The generic custom window manager information structure */ +typedef struct { + SDL_version version; + int data; +} SDL_SysWMinfo; + +#endif /* OS type */ + +#endif /* SDL_PROTOTYPES_ONLY */ + +/* Function prototypes */ +/* + * This function gives you custom hooks into the window manager information. + * It fills the structure pointed to by 'info' with custom information and + * returns 1 if the function is implemented. If it's not implemented, or + * the version member of the 'info' structure is invalid, it returns 0. + */ +extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info); + + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +} +#endif +#include "close_code.h" + +#endif /* _SDL_syswm_h */ + |