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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-30 23:25:02 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-30 23:25:02 +0000
commit7b06ec6c69448ce550a904ae47bafe8299fcbcaa (patch)
tree0f267890329924d48851a2f4d52719f857241e8d /code/unix/SDL12/include/SDL_syswm.h
parent2d18192eaf57af256061ffa0080868309fffe950 (diff)
downloadioquake3-aero-7b06ec6c69448ce550a904ae47bafe8299fcbcaa.tar.gz
ioquake3-aero-7b06ec6c69448ce550a904ae47bafe8299fcbcaa.zip
First version of Ryan Gorodon's SDL work:
16:24 < icculus> check that in, someone will fix it. :) git-svn-id: svn://svn.icculus.org/quake3/trunk@38 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix/SDL12/include/SDL_syswm.h')
-rw-r--r--code/unix/SDL12/include/SDL_syswm.h168
1 files changed, 168 insertions, 0 deletions
diff --git a/code/unix/SDL12/include/SDL_syswm.h b/code/unix/SDL12/include/SDL_syswm.h
new file mode 100644
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--- /dev/null
+++ b/code/unix/SDL12/include/SDL_syswm.h
@@ -0,0 +1,168 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id: SDL_syswm.h,v 1.10 2002/08/25 06:21:49 slouken Exp $";
+#endif
+
+/* Include file for SDL custom system window manager hooks */
+
+#ifndef _SDL_syswm_h
+#define _SDL_syswm_h
+
+#include "SDL_version.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Your application has access to a special type of event 'SDL_SYSWMEVENT',
+ which contains window-manager specific information and arrives whenever
+ an unhandled window event occurs. This event is ignored by default, but
+ you can enable it with SDL_EventState()
+*/
+#ifdef SDL_PROTOTYPES_ONLY
+struct SDL_SysWMinfo;
+typedef struct SDL_SysWMinfo SDL_SysWMinfo;
+#else
+
+/* This is the structure for custom window manager events */
+#if (defined(unix) || defined(__unix__) || defined(_AIX) || defined(__OpenBSD__)) && \
+ (!defined(DISABLE_X11) && !defined(__CYGWIN32__) && !defined(ENABLE_NANOX))
+ /* AIX is unix, of course, but the native compiler CSet doesn't define unix */
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+
+/* These are the various supported subsystems under UNIX */
+typedef enum {
+ SDL_SYSWM_X11
+} SDL_SYSWM_TYPE;
+
+/* The UNIX custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ SDL_SYSWM_TYPE subsystem;
+ union {
+ XEvent xevent;
+ } event;
+};
+
+/* The UNIX custom window manager information structure.
+ When this structure is returned, it holds information about which
+ low level system it is using, and will be one of SDL_SYSWM_TYPE.
+ */
+typedef struct {
+ SDL_version version;
+ SDL_SYSWM_TYPE subsystem;
+ union {
+ struct {
+ Display *display; /* The X11 display */
+ Window window; /* The X11 display window */
+ /* These locking functions should be called around
+ any X11 functions using the display variable.
+ They lock the event thread, so should not be
+ called around event functions or from event filters.
+ */
+ void (*lock_func)(void);
+ void (*unlock_func)(void);
+
+ /* Introduced in SDL 1.0.2 */
+ Window fswindow; /* The X11 fullscreen window */
+ Window wmwindow; /* The X11 managed input window */
+ } x11;
+ } info;
+} SDL_SysWMinfo;
+
+#elif defined(ENABLE_NANOX)
+#include <microwin/nano-X.h>
+
+/* The generic custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ int data;
+};
+
+/* The windows custom window manager information structure */
+typedef struct {
+ SDL_version version ;
+ GR_WINDOW_ID window ; /* The display window */
+} SDL_SysWMinfo;
+
+#elif defined(WIN32)
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+/* The windows custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ HWND hwnd; /* The window for the message */
+ UINT msg; /* The type of message */
+ WPARAM wParam; /* WORD message parameter */
+ LPARAM lParam; /* LONG message parameter */
+};
+
+/* The windows custom window manager information structure */
+typedef struct {
+ SDL_version version;
+ HWND window; /* The Win32 display window */
+ HGLRC hglrc; /* The OpenGL context, if any */
+} SDL_SysWMinfo;
+
+#else
+
+/* The generic custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ int data;
+};
+
+/* The generic custom window manager information structure */
+typedef struct {
+ SDL_version version;
+ int data;
+} SDL_SysWMinfo;
+
+#endif /* OS type */
+
+#endif /* SDL_PROTOTYPES_ONLY */
+
+/* Function prototypes */
+/*
+ * This function gives you custom hooks into the window manager information.
+ * It fills the structure pointed to by 'info' with custom information and
+ * returns 1 if the function is implemented. If it's not implemented, or
+ * the version member of the 'info' structure is invalid, it returns 0.
+ */
+extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_syswm_h */
+