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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-23 17:39:14 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-23 17:39:14 +0000 |
commit | 4bfc084c4974ecff94e273a7608ebc38f1c046ab (patch) | |
tree | c22cc0f88365f625da447e3609cc1951fb7590eb /code/ui | |
parent | 4b080c5906fdb1f7ee4e7fe5fdf2375dfcdf5ff4 (diff) | |
download | ioquake3-aero-4bfc084c4974ecff94e273a7608ebc38f1c046ab.tar.gz ioquake3-aero-4bfc084c4974ecff94e273a7608ebc38f1c046ab.zip |
* Applied ajax's cleanup patch
git-svn-id: svn://svn.icculus.org/quake3/trunk@101 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/ui')
-rw-r--r-- | code/ui/ui_atoms.c | 2 | ||||
-rw-r--r-- | code/ui/ui_gameinfo.c | 2 | ||||
-rw-r--r-- | code/ui/ui_main.c | 22 | ||||
-rw-r--r-- | code/ui/ui_players.c | 2 | ||||
-rw-r--r-- | code/ui/ui_shared.c | 26 |
5 files changed, 27 insertions, 27 deletions
diff --git a/code/ui/ui_atoms.c b/code/ui/ui_atoms.c index 359fb31..f364986 100644 --- a/code/ui/ui_atoms.c +++ b/code/ui/ui_atoms.c @@ -180,7 +180,7 @@ void UI_LoadBestScores(const char *map, int game) { UI_ClearScores =============== */ -void UI_ClearScores() { +void UI_ClearScores(void) { char gameList[4096]; char *gameFile; int i, len, count, size; diff --git a/code/ui/ui_gameinfo.c b/code/ui/ui_gameinfo.c index 47b2a87..65a4ed6 100644 --- a/code/ui/ui_gameinfo.c +++ b/code/ui/ui_gameinfo.c @@ -310,7 +310,7 @@ char *UI_GetBotInfoByName( const char *name ) { return NULL; } -int UI_GetNumBots() { +int UI_GetNumBots( void ) { return ui_numBots; } diff --git a/code/ui/ui_main.c b/code/ui/ui_main.c index e1108b4..e707937 100644 --- a/code/ui/ui_main.c +++ b/code/ui/ui_main.c @@ -981,7 +981,7 @@ void UI_LoadMenus(const char *menuFile, qboolean reset) { trap_PC_FreeSource( handle ); } -void UI_Load() { +void UI_Load(void) { char lastName[1024]; menuDef_t *menu = Menu_GetFocused(); char *menuSet = UI_Cvar_VariableString("ui_menuFiles"); @@ -1414,7 +1414,7 @@ static void UI_DrawTierGameType(rectDef_t *rect, float scale, vec4_t color, int #ifndef MISSIONPACK // bk001206 -static const char *UI_OpponentLeaderName() { +static const char *UI_OpponentLeaderName(void) { int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); return uiInfo.teamList[i].teamMembers[0]; } @@ -1456,14 +1456,14 @@ static const int UI_AIIndexFromName(const char *name) { #ifndef MISSIONPACK // bk001206 -static const char *UI_OpponentLeaderHead() { +static const char *UI_OpponentLeaderHead(void) { const char *leader = UI_OpponentLeaderName(); return UI_AIFromName(leader); } #endif #ifndef MISSIONPACK // bk001206 -static const char *UI_OpponentLeaderModel() { +static const char *UI_OpponentLeaderModel(void) { int i; const char *head = UI_OpponentLeaderHead(); for (i = 0; i < uiInfo.characterCount; i++) { @@ -2769,7 +2769,7 @@ void UI_ServersSort(int column, qboolean force) { } /* -static void UI_StartSinglePlayer() { +static void UI_StartSinglePlayer(void) { int i,j, k, skill; char buff[1024]; i = trap_Cvar_VariableValue( "ui_currentTier" ); @@ -2955,7 +2955,7 @@ static void UI_StartSkirmish(qboolean next) { UI_SelectedMap(index, &actual); if (UI_SetNextMap(actual, index)) { } else { - UI_GameType_HandleKey(0, 0, K_MOUSE1, qfalse); + UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse); UI_MapCountByGameType(qtrue); Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, "skirmish"); } @@ -3220,8 +3220,8 @@ static void UI_RunMenuScript(char **args) { ui_mapIndex.integer = UI_GetIndexFromSelection(ui_currentMap.integer); trap_Cvar_Set("ui_mapIndex", va("%d", ui_mapIndex.integer)); Menu_SetFeederSelection(NULL, FEEDER_MAPS, ui_mapIndex.integer, "skirmish"); - UI_GameType_HandleKey(0, 0, K_MOUSE1, qfalse); - UI_GameType_HandleKey(0, 0, K_MOUSE2, qfalse); + UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse); + UI_GameType_HandleKey(0, NULL, K_MOUSE2, qfalse); } else if (Q_stricmp(name, "resetDefaults") == 0) { trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n"); trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n"); @@ -3576,12 +3576,12 @@ qboolean UI_hasSkinForBase(const char *base, const char *team) { Com_sprintf( test, sizeof( test ), "models/players/%s/%s/lower_default.skin", base, team ); - if (trap_FS_FOpenFile(test, 0, FS_READ)) { + if (trap_FS_FOpenFile(test, NULL, FS_READ)) { return qtrue; } Com_sprintf( test, sizeof( test ), "models/players/characters/%s/%s/lower_default.skin", base, team ); - if (trap_FS_FOpenFile(test, 0, FS_READ)) { + if (trap_FS_FOpenFile(test, NULL, FS_READ)) { return qtrue; } return qfalse; @@ -3592,7 +3592,7 @@ qboolean UI_hasSkinForBase(const char *base, const char *team) { UI_MapCountByTeam ================== */ -static int UI_HeadCountByTeam() { +static int UI_HeadCountByTeam(void) { static int init = 0; int i, j, k, c, tIndex; diff --git a/code/ui/ui_players.c b/code/ui/ui_players.c index a40dcaa..bf636a8 100644 --- a/code/ui/ui_players.c +++ b/code/ui/ui_players.c @@ -907,7 +907,7 @@ UI_FileExists static qboolean UI_FileExists(const char *filename) { int len; - len = trap_FS_FOpenFile( filename, 0, FS_READ ); + len = trap_FS_FOpenFile( filename, NULL, FS_READ ); if (len>0) { return qtrue; } diff --git a/code/ui/ui_shared.c b/code/ui/ui_shared.c index 3b1fc92..db643ca 100644 --- a/code/ui/ui_shared.c +++ b/code/ui/ui_shared.c @@ -118,7 +118,7 @@ void UI_InitMemory( void ) { outOfMemory = qfalse; } -qboolean UI_OutOfMemory() { +qboolean UI_OutOfMemory( void ) { return outOfMemory; } @@ -210,7 +210,7 @@ const char *String_Alloc(const char *p) { return NULL; } -void String_Report() { +void String_Report(void) { float f; Com_Printf("Memory/String Pool Info\n"); Com_Printf("----------------\n"); @@ -229,10 +229,10 @@ void String_Report() { String_Init ================= */ -void String_Init() { +void String_Init(void) { int i; for (i = 0; i < HASH_TABLE_SIZE; i++) { - strHandle[i] = 0; + strHandle[i] = NULL; } strHandleCount = 0; strPoolIndex = 0; @@ -1032,7 +1032,7 @@ void Menus_CloseByName(const char *p) { } } -void Menus_CloseAll() { +void Menus_CloseAll(void) { int i; for (i = 0; i < menuCount; i++) { Menu_RunCloseScript(&Menus[i]); @@ -3449,7 +3449,7 @@ void Item_Bind_Paint(itemDef_t *item) { } } -qboolean Display_KeyBindPending() { +qboolean Display_KeyBindPending(void) { return g_waitingForKey; } @@ -4075,7 +4075,7 @@ itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) { return NULL; } -menuDef_t *Menu_GetFocused() { +menuDef_t *Menu_GetFocused(void) { int i; for (i = 0; i < menuCount; i++) { if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) { @@ -4125,7 +4125,7 @@ void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char } } -qboolean Menus_AnyFullScreenVisible() { +qboolean Menus_AnyFullScreenVisible(void) { int i; for (i = 0; i < menuCount; i++) { if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) { @@ -5611,11 +5611,11 @@ void Menu_New(int handle) { } } -int Menu_Count() { +int Menu_Count(void) { return menuCount; } -void Menu_PaintAll() { +void Menu_PaintAll(void) { int i; if (captureFunc) { captureFunc(captureData); @@ -5631,11 +5631,11 @@ void Menu_PaintAll() { } } -void Menu_Reset() { +void Menu_Reset(void) { menuCount = 0; } -displayContextDef_t *Display_GetContext() { +displayContextDef_t *Display_GetContext(void) { return DC; } @@ -5740,7 +5740,7 @@ static void Menu_CacheContents(menuDef_t *menu) { } -void Display_CacheAll() { +void Display_CacheAll(void) { int i; for (i = 0; i < menuCount; i++) { Menu_CacheContents(&Menus[i]); |