diff options
Diffstat (limited to 'code/ui/ui_main.c')
-rw-r--r-- | code/ui/ui_main.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/code/ui/ui_main.c b/code/ui/ui_main.c index e1108b4..e707937 100644 --- a/code/ui/ui_main.c +++ b/code/ui/ui_main.c @@ -981,7 +981,7 @@ void UI_LoadMenus(const char *menuFile, qboolean reset) { trap_PC_FreeSource( handle ); } -void UI_Load() { +void UI_Load(void) { char lastName[1024]; menuDef_t *menu = Menu_GetFocused(); char *menuSet = UI_Cvar_VariableString("ui_menuFiles"); @@ -1414,7 +1414,7 @@ static void UI_DrawTierGameType(rectDef_t *rect, float scale, vec4_t color, int #ifndef MISSIONPACK // bk001206 -static const char *UI_OpponentLeaderName() { +static const char *UI_OpponentLeaderName(void) { int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); return uiInfo.teamList[i].teamMembers[0]; } @@ -1456,14 +1456,14 @@ static const int UI_AIIndexFromName(const char *name) { #ifndef MISSIONPACK // bk001206 -static const char *UI_OpponentLeaderHead() { +static const char *UI_OpponentLeaderHead(void) { const char *leader = UI_OpponentLeaderName(); return UI_AIFromName(leader); } #endif #ifndef MISSIONPACK // bk001206 -static const char *UI_OpponentLeaderModel() { +static const char *UI_OpponentLeaderModel(void) { int i; const char *head = UI_OpponentLeaderHead(); for (i = 0; i < uiInfo.characterCount; i++) { @@ -2769,7 +2769,7 @@ void UI_ServersSort(int column, qboolean force) { } /* -static void UI_StartSinglePlayer() { +static void UI_StartSinglePlayer(void) { int i,j, k, skill; char buff[1024]; i = trap_Cvar_VariableValue( "ui_currentTier" ); @@ -2955,7 +2955,7 @@ static void UI_StartSkirmish(qboolean next) { UI_SelectedMap(index, &actual); if (UI_SetNextMap(actual, index)) { } else { - UI_GameType_HandleKey(0, 0, K_MOUSE1, qfalse); + UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse); UI_MapCountByGameType(qtrue); Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, "skirmish"); } @@ -3220,8 +3220,8 @@ static void UI_RunMenuScript(char **args) { ui_mapIndex.integer = UI_GetIndexFromSelection(ui_currentMap.integer); trap_Cvar_Set("ui_mapIndex", va("%d", ui_mapIndex.integer)); Menu_SetFeederSelection(NULL, FEEDER_MAPS, ui_mapIndex.integer, "skirmish"); - UI_GameType_HandleKey(0, 0, K_MOUSE1, qfalse); - UI_GameType_HandleKey(0, 0, K_MOUSE2, qfalse); + UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse); + UI_GameType_HandleKey(0, NULL, K_MOUSE2, qfalse); } else if (Q_stricmp(name, "resetDefaults") == 0) { trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n"); trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n"); @@ -3576,12 +3576,12 @@ qboolean UI_hasSkinForBase(const char *base, const char *team) { Com_sprintf( test, sizeof( test ), "models/players/%s/%s/lower_default.skin", base, team ); - if (trap_FS_FOpenFile(test, 0, FS_READ)) { + if (trap_FS_FOpenFile(test, NULL, FS_READ)) { return qtrue; } Com_sprintf( test, sizeof( test ), "models/players/characters/%s/%s/lower_default.skin", base, team ); - if (trap_FS_FOpenFile(test, 0, FS_READ)) { + if (trap_FS_FOpenFile(test, NULL, FS_READ)) { return qtrue; } return qfalse; @@ -3592,7 +3592,7 @@ qboolean UI_hasSkinForBase(const char *base, const char *team) { UI_MapCountByTeam ================== */ -static int UI_HeadCountByTeam() { +static int UI_HeadCountByTeam(void) { static int init = 0; int i, j, k, c, tIndex; |