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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-02 20:13:47 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-02 20:13:47 +0000 |
commit | 122fe646235067bae2a620f877a6d76af067d7f3 (patch) | |
tree | 136082c7dd759e9bb4cfab0a1668d3b43af984c1 /code/ui | |
parent | f5de4773415589c3e6ed64f9f67479b4f8bb9668 (diff) | |
download | ioquake3-aero-122fe646235067bae2a620f877a6d76af067d7f3.tar.gz ioquake3-aero-122fe646235067bae2a620f877a6d76af067d7f3.zip |
Cleanups from pomac!
git-svn-id: svn://svn.icculus.org/quake3/trunk@67 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/ui')
-rw-r--r-- | code/ui/ui_atoms.c | 4 | ||||
-rw-r--r-- | code/ui/ui_local.h | 10 | ||||
-rw-r--r-- | code/ui/ui_main.c | 24 | ||||
-rw-r--r-- | code/ui/ui_shared.c | 4 | ||||
-rw-r--r-- | code/ui/ui_shared.h | 30 | ||||
-rw-r--r-- | code/ui/ui_syscalls.c | 4 |
6 files changed, 38 insertions, 38 deletions
diff --git a/code/ui/ui_atoms.c b/code/ui/ui_atoms.c index ad42531..359fb31 100644 --- a/code/ui/ui_atoms.c +++ b/code/ui/ui_atoms.c @@ -211,7 +211,7 @@ void UI_ClearScores() { -static void UI_Cache_f() { +static void UI_Cache_f( void ) { Display_CacheAll(); } @@ -220,7 +220,7 @@ static void UI_Cache_f() { UI_CalcPostGameStats ======================= */ -static void UI_CalcPostGameStats() { +static void UI_CalcPostGameStats( void ) { char map[MAX_QPATH]; char fileName[MAX_QPATH]; char info[MAX_INFO_STRING]; diff --git a/code/ui/ui_local.h b/code/ui/ui_local.h index a7b5a5e..7e640d2 100644 --- a/code/ui/ui_local.h +++ b/code/ui/ui_local.h @@ -352,13 +352,13 @@ extern sfxHandle_t MenuField_Key( menufield_s* m, int* key ); // // ui_main.c // -void UI_Report(); -void UI_Load(); +void UI_Report( void ); +void UI_Load( void ); void UI_LoadMenus(const char *menuFile, qboolean reset); void _UI_SetActiveMenu( uiMenuCommand_t menu ); int UI_AdjustTimeByGame(int time); void UI_ShowPostGame(qboolean newHigh); -void UI_ClearScores(); +void UI_ClearScores( void ); void UI_LoadArenas(void); // @@ -972,8 +972,8 @@ int trap_LAN_GetPingQueueCount( void ); void trap_LAN_ClearPing( int n ); void trap_LAN_GetPing( int n, char *buf, int buflen, int *pingtime ); void trap_LAN_GetPingInfo( int n, char *buf, int buflen ); -void trap_LAN_LoadCachedServers(); -void trap_LAN_SaveCachedServers(); +void trap_LAN_LoadCachedServers( void ); +void trap_LAN_SaveCachedServers( void ); void trap_LAN_MarkServerVisible(int source, int n, qboolean visible); int trap_LAN_ServerIsVisible( int source, int n); qboolean trap_LAN_UpdateVisiblePings( int source ); diff --git a/code/ui/ui_main.c b/code/ui/ui_main.c index 9cf49a6..e1108b4 100644 --- a/code/ui/ui_main.c +++ b/code/ui/ui_main.c @@ -213,7 +213,7 @@ long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4 -void AssetCache() { +void AssetCache( void ) { int n; //if (Assets.textFont == NULL) { //} @@ -845,7 +845,7 @@ qboolean Asset_Parse(int handle) { return qfalse; } -void Font_Report() { +void Font_Report( void ) { int i; Com_Printf("Font Info\n"); Com_Printf("=========\n"); @@ -854,7 +854,7 @@ void Font_Report() { } } -void UI_Report() { +void UI_Report( void ) { String_Report(); //Font_Report(); @@ -1506,7 +1506,7 @@ static void UI_DrawOpponent(rectDef_t *rect) { } -static void UI_NextOpponent() { +static void UI_NextOpponent( void ) { int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); int j = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); i++; @@ -1522,7 +1522,7 @@ static void UI_NextOpponent() { trap_Cvar_Set( "ui_opponentName", uiInfo.teamList[i].teamName ); } -static void UI_PriorOpponent() { +static void UI_PriorOpponent( void ) { int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); int j = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); i--; @@ -1787,7 +1787,7 @@ static void UI_DrawCrosshair(rectDef_t *rect, float scale, vec4_t color) { UI_BuildPlayerList =============== */ -static void UI_BuildPlayerList() { +static void UI_BuildPlayerList( void ) { uiClientState_t cs; int n, count, team, team2, playerTeamNumber; char info[MAX_INFO_STRING]; @@ -2813,7 +2813,7 @@ static void UI_StartSinglePlayer() { UI_LoadMods =============== */ -static void UI_LoadMods() { +static void UI_LoadMods( void ) { int numdirs; char dirlist[2048]; char *dirptr; @@ -2844,7 +2844,7 @@ static void UI_LoadMods() { UI_LoadTeams =============== */ -static void UI_LoadTeams() { +static void UI_LoadTeams( void ) { char teamList[4096]; char *teamName; int i, len, count; @@ -2868,7 +2868,7 @@ static void UI_LoadTeams() { UI_LoadMovies =============== */ -static void UI_LoadMovies() { +static void UI_LoadMovies( void ) { char movielist[4096]; char *moviename; int i, len; @@ -2900,7 +2900,7 @@ static void UI_LoadMovies() { UI_LoadDemos =============== */ -static void UI_LoadDemos() { +static void UI_LoadDemos( void ) { char demolist[4096]; char demoExt[32]; char *demoname; @@ -4270,7 +4270,7 @@ static int UI_GetIndexFromSelection(int actual) { return 0; } -static void UI_UpdatePendingPings() { +static void UI_UpdatePendingPings( void ) { trap_LAN_ResetPings(ui_netSource.integer); uiInfo.serverStatus.refreshActive = qtrue; uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000; @@ -5222,7 +5222,7 @@ void _UI_MouseEvent( int dx, int dy ) } -void UI_LoadNonIngame() { +void UI_LoadNonIngame( void ) { const char *menuSet = UI_Cvar_VariableString("ui_menuFiles"); if (menuSet == NULL || menuSet[0] == '\0') { menuSet = "ui/menus.txt"; diff --git a/code/ui/ui_shared.c b/code/ui/ui_shared.c index 0856726..3b1fc92 100644 --- a/code/ui/ui_shared.c +++ b/code/ui/ui_shared.c @@ -2513,7 +2513,7 @@ static void Menu_CloseCinematics(menuDef_t *menu) { } } -static void Display_CloseCinematics() { +static void Display_CloseCinematics( void ) { int i; for (i = 0; i < menuCount; i++) { Menu_CloseCinematics(&Menus[i]); @@ -2537,7 +2537,7 @@ void Menus_Activate(menuDef_t *menu) { } -int Display_VisibleMenuCount() { +int Display_VisibleMenuCount( void ) { int i, count; count = 0; for (i = 0; i < menuCount; i++) { diff --git a/code/ui/ui_shared.h b/code/ui/ui_shared.h index b4e1d0d..2010571 100644 --- a/code/ui/ui_shared.h +++ b/code/ui/ui_shared.h @@ -329,7 +329,7 @@ typedef struct { void (*drawRect) ( float x, float y, float w, float h, float size, const vec4_t color); void (*drawSides) (float x, float y, float w, float h, float size); void (*drawTopBottom) (float x, float y, float w, float h, float size); - void (*clearScene) (); + void (*clearScene) ( void ); void (*addRefEntityToScene) (const refEntity_t *re ); void (*renderScene) ( const refdef_t *fd ); void (*registerFont) (const char *pFontname, int pointSize, fontInfo_t *font); @@ -343,7 +343,7 @@ typedef struct { void (*setCVar)(const char *cvar, const char *value); void (*drawTextWithCursor)(float x, float y, float scale, vec4_t color, const char *text, int cursorPos, char cursor, int limit, int style); void (*setOverstrikeMode)(qboolean b); - qboolean (*getOverstrikeMode)(); + qboolean (*getOverstrikeMode)( void ); void (*startLocalSound)( sfxHandle_t sfx, int channelNum ); qboolean (*ownerDrawHandleKey)(int ownerDraw, int flags, float *special, int key); int (*feederCount)(float feederID); @@ -360,7 +360,7 @@ typedef struct { int (*ownerDrawWidth)(int ownerDraw, float scale); sfxHandle_t (*registerSound)(const char *name, qboolean compressed); void (*startBackgroundTrack)( const char *intro, const char *loop); - void (*stopBackgroundTrack)(); + void (*stopBackgroundTrack)( void ); int (*playCinematic)(const char *name, float x, float y, float w, float h); void (*stopCinematic)(int handle); void (*drawCinematic)(int handle, float x, float y, float w, float h); @@ -386,14 +386,14 @@ typedef struct { } displayContextDef_t; const char *String_Alloc(const char *p); -void String_Init(); -void String_Report(); +void String_Init( void ); +void String_Report( void ); void Init_Display(displayContextDef_t *dc); void Display_ExpandMacros(char * buff); void Menu_Init(menuDef_t *menu); void Item_Init(itemDef_t *item); void Menu_PostParse(menuDef_t *menu); -menuDef_t *Menu_GetFocused(); +menuDef_t *Menu_GetFocused( void ); void Menu_HandleKey(menuDef_t *menu, int key, qboolean down); void Menu_HandleMouseMove(menuDef_t *menu, float x, float y); void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down); @@ -409,33 +409,33 @@ qboolean PC_Int_Parse(int handle, int *i); qboolean PC_Rect_Parse(int handle, rectDef_t *r); qboolean PC_String_Parse(int handle, const char **out); qboolean PC_Script_Parse(int handle, const char **out); -int Menu_Count(); +int Menu_Count( void ); void Menu_New(int handle); -void Menu_PaintAll(); +void Menu_PaintAll( void ); menuDef_t *Menus_ActivateByName(const char *p); -void Menu_Reset(); -qboolean Menus_AnyFullScreenVisible(); +void Menu_Reset( void ); +qboolean Menus_AnyFullScreenVisible( void ); void Menus_Activate(menuDef_t *menu); -displayContextDef_t *Display_GetContext(); +displayContextDef_t *Display_GetContext( void ); void *Display_CaptureItem(int x, int y); qboolean Display_MouseMove(void *p, int x, int y); int Display_CursorType(int x, int y); -qboolean Display_KeyBindPending(); +qboolean Display_KeyBindPending( void ); void Menus_OpenByName(const char *p); menuDef_t *Menus_FindByName(const char *p); void Menus_ShowByName(const char *p); void Menus_CloseByName(const char *p); void Display_HandleKey(int key, qboolean down, int x, int y); void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t); -void Menus_CloseAll(); +void Menus_CloseAll( void ); void Menu_Paint(menuDef_t *menu, qboolean forcePaint); void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name); -void Display_CacheAll(); +void Display_CacheAll( void ); void *UI_Alloc( int size ); void UI_InitMemory( void ); -qboolean UI_OutOfMemory(); +qboolean UI_OutOfMemory( void ); void Controls_GetConfig( void ); void Controls_SetConfig(qboolean restart); diff --git a/code/ui/ui_syscalls.c b/code/ui/ui_syscalls.c index 2ed6712..1b49e50 100644 --- a/code/ui/ui_syscalls.c +++ b/code/ui/ui_syscalls.c @@ -266,11 +266,11 @@ int trap_LAN_ServerStatus( const char *serverAddress, char *serverStatus, int ma return syscall( UI_LAN_SERVERSTATUS, serverAddress, serverStatus, maxLen ); } -void trap_LAN_SaveCachedServers() { +void trap_LAN_SaveCachedServers( void ) { syscall( UI_LAN_SAVECACHEDSERVERS ); } -void trap_LAN_LoadCachedServers() { +void trap_LAN_LoadCachedServers( void ) { syscall( UI_LAN_LOADCACHEDSERVERS ); } |