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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-23 17:39:14 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-09-23 17:39:14 +0000
commit4bfc084c4974ecff94e273a7608ebc38f1c046ab (patch)
treec22cc0f88365f625da447e3609cc1951fb7590eb /code/ui/ui_atoms.c
parent4b080c5906fdb1f7ee4e7fe5fdf2375dfcdf5ff4 (diff)
downloadioquake3-aero-4bfc084c4974ecff94e273a7608ebc38f1c046ab.tar.gz
ioquake3-aero-4bfc084c4974ecff94e273a7608ebc38f1c046ab.zip
* Applied ajax's cleanup patch
git-svn-id: svn://svn.icculus.org/quake3/trunk@101 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/ui/ui_atoms.c')
-rw-r--r--code/ui/ui_atoms.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/ui/ui_atoms.c b/code/ui/ui_atoms.c
index 359fb31..f364986 100644
--- a/code/ui/ui_atoms.c
+++ b/code/ui/ui_atoms.c
@@ -180,7 +180,7 @@ void UI_LoadBestScores(const char *map, int game) {
UI_ClearScores
===============
*/
-void UI_ClearScores() {
+void UI_ClearScores(void) {
char gameList[4096];
char *gameFile;
int i, len, count, size;