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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-08-13 17:09:05 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-08-13 17:09:05 +0000 |
commit | cc33a20368bd39f76401f849f4edab15a4ae45a6 (patch) | |
tree | 41aad63e12d7ff529434217f02427770f798fd79 /code/server/sv_game.c | |
parent | 36ab05bf4cd9f33289411e212de353f75a5e07c5 (diff) | |
download | ioquake3-aero-cc33a20368bd39f76401f849f4edab15a4ae45a6.tar.gz ioquake3-aero-cc33a20368bd39f76401f849f4edab15a4ae45a6.zip |
* qvm files no longer installed by "make copyfiles"
* Loopback clients only get snapshots at the server frame rate now
(Anonymous <nkylqinhvgcbyl@mailinator.com>)
* JPEG chroma subsampling disabled if the quality value is >= 85
(Anonymous <nkylqinhvgcbyl@mailinator.com>)
* cl_lanForcePackets. When set to 0 (default is 1) the cl_maxpackets setting
will be ignored if on a LAN. (Anonymous <nkylqinhvgcbyl@mailinator.com>)
git-svn-id: svn://svn.icculus.org/quake3/trunk@838 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/server/sv_game.c')
0 files changed, 0 insertions, 0 deletions