diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-02 20:13:47 +0000 |
---|---|---|
committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-02 20:13:47 +0000 |
commit | 122fe646235067bae2a620f877a6d76af067d7f3 (patch) | |
tree | 136082c7dd759e9bb4cfab0a1668d3b43af984c1 /code/renderer | |
parent | f5de4773415589c3e6ed64f9f67479b4f8bb9668 (diff) | |
download | ioquake3-aero-122fe646235067bae2a620f877a6d76af067d7f3.tar.gz ioquake3-aero-122fe646235067bae2a620f877a6d76af067d7f3.zip |
Cleanups from pomac!
git-svn-id: svn://svn.icculus.org/quake3/trunk@67 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer')
-rw-r--r-- | code/renderer/tr_bsp.c | 2 | ||||
-rw-r--r-- | code/renderer/tr_curve.c | 4 | ||||
-rw-r--r-- | code/renderer/tr_font.c | 4 | ||||
-rw-r--r-- | code/renderer/tr_local.h | 4 | ||||
-rw-r--r-- | code/renderer/tr_shade_calc.c | 2 | ||||
-rw-r--r-- | code/renderer/tr_shader.c | 2 |
6 files changed, 10 insertions, 8 deletions
diff --git a/code/renderer/tr_bsp.c b/code/renderer/tr_bsp.c index f9d8829..217a3d8 100644 --- a/code/renderer/tr_bsp.c +++ b/code/renderer/tr_bsp.c @@ -174,7 +174,7 @@ static void R_LoadLightmaps( lump_t *l ) { float g = buf_p[j*3+1]; float b = buf_p[j*3+2]; float intensity; - float out[3]; + float out[3] = {0.0, 0.0, 0.0}; intensity = 0.33f * r + 0.685f * g + 0.063f * b; diff --git a/code/renderer/tr_curve.c b/code/renderer/tr_curve.c index 14db39a..f1a2b31 100644 --- a/code/renderer/tr_curve.c +++ b/code/renderer/tr_curve.c @@ -360,7 +360,9 @@ R_SubdividePatchToGrid srfGridMesh_t *R_SubdividePatchToGrid( int width, int height, drawVert_t points[MAX_PATCH_SIZE*MAX_PATCH_SIZE] ) { int i, j, k, l; - drawVert_t prev, next, mid; + drawVert_t_cleared( prev ); + drawVert_t_cleared( next ); + drawVert_t_cleared( mid ); float len, maxLen; int dir; int t; diff --git a/code/renderer/tr_font.c b/code/renderer/tr_font.c index 8aeec5e..5a0c839 100644 --- a/code/renderer/tr_font.c +++ b/code/renderer/tr_font.c @@ -298,7 +298,7 @@ static glyphInfo_t *RE_ConstructGlyphInfo(unsigned char *imageOut, int *xOut, in static int fdOffset; static byte *fdFile; -int readInt() { +int readInt( void ) { int i = fdFile[fdOffset]+(fdFile[fdOffset+1]<<8)+(fdFile[fdOffset+2]<<16)+(fdFile[fdOffset+3]<<24); fdOffset += 4; return i; @@ -309,7 +309,7 @@ typedef union { float ffred; } poor; -float readFloat() { +float readFloat( void ) { poor me; #if __WORD_ORDER == __BIG_ENDIAN me.fred[0] = fdFile[fdOffset+3]; diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h index 8ad6701..d5355b2 100644 --- a/code/renderer/tr_local.h +++ b/code/renderer/tr_local.h @@ -1601,8 +1601,8 @@ void RE_EndFrame( int *frontEndMsec, int *backEndMsec ); void SaveJPG(char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer); // font stuff -void R_InitFreeType(); -void R_DoneFreeType(); +void R_InitFreeType( void ); +void R_DoneFreeType( void ); void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font); diff --git a/code/renderer/tr_shade_calc.c b/code/renderer/tr_shade_calc.c index 79d25f2..f6a1171 100644 --- a/code/renderer/tr_shade_calc.c +++ b/code/renderer/tr_shade_calc.c @@ -810,7 +810,7 @@ void RB_CalcFogTexCoords( float *st ) { qboolean eyeOutside; fog_t *fog; vec3_t local; - vec4_t fogDistanceVector, fogDepthVector; + vec4_t fogDistanceVector, fogDepthVector = {0, 0, 0, 0}; fog = tr.world->fogs + tess.fogNum; diff --git a/code/renderer/tr_shader.c b/code/renderer/tr_shader.c index 4e4face..b99ea1b 100644 --- a/code/renderer/tr_shader.c +++ b/code/renderer/tr_shader.c @@ -43,7 +43,7 @@ static char **shaderTextHashTable[MAX_SHADERTEXT_HASH]; return a hash value for the filename ================ */ -#warning TODO: check if long is ok here +#warning TODO: check if long is ok here static long generateHashValue( const char *fname, const int size ) { int i; long hash; |