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author | icculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-09-15 06:15:00 +0000 |
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committer | icculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-09-15 06:15:00 +0000 |
commit | b908a71b0bcb9249c3b89022b388f92833e92bb1 (patch) | |
tree | b1a517a4848a60a727d2c4c8d37722c6507f5143 /code/renderer/tr_shade_calc.c | |
parent | 48f8ebbe2e403e9e28394be162476886e42307ce (diff) | |
download | ioquake3-aero-b908a71b0bcb9249c3b89022b388f92833e92bb1.tar.gz ioquake3-aero-b908a71b0bcb9249c3b89022b388f92833e92bb1.zip |
Don't send a 0-length command to cgame during map_restart.
Fixes Bugzilla #3965.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1621 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/tr_shade_calc.c')
0 files changed, 0 insertions, 0 deletions