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author | icculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-09-15 06:15:00 +0000 |
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committer | icculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-09-15 06:15:00 +0000 |
commit | b908a71b0bcb9249c3b89022b388f92833e92bb1 (patch) | |
tree | b1a517a4848a60a727d2c4c8d37722c6507f5143 | |
parent | 48f8ebbe2e403e9e28394be162476886e42307ce (diff) | |
download | ioquake3-aero-b908a71b0bcb9249c3b89022b388f92833e92bb1.tar.gz ioquake3-aero-b908a71b0bcb9249c3b89022b388f92833e92bb1.zip |
Don't send a 0-length command to cgame during map_restart.
Fixes Bugzilla #3965.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1621 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | code/client/cl_cgame.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/code/client/cl_cgame.c b/code/client/cl_cgame.c index ef15798..42fcdb7 100644 --- a/code/client/cl_cgame.c +++ b/code/client/cl_cgame.c @@ -339,6 +339,8 @@ rescan: // clear notify lines and outgoing commands before passing // the restart to the cgame Con_ClearNotify(); + // reparse the string, because Con_ClearNotify() may have done another Cmd_TokenizeString() + Cmd_TokenizeString( s ); Com_Memset( cl.cmds, 0, sizeof( cl.cmds ) ); return qtrue; } |