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author | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-08-02 04:01:36 +0000 |
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committer | tjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-08-02 04:01:36 +0000 |
commit | 3b416e75cf3a6c81d4dd1d83418a3b42d739f72f (patch) | |
tree | 7654c52f2c471984a4c507ba0256e2057df086af /code/qcommon | |
parent | e6a0afad175d5c1ec113ed652e39b30ba15180d2 (diff) | |
download | ioquake3-aero-3b416e75cf3a6c81d4dd1d83418a3b42d739f72f.tar.gz ioquake3-aero-3b416e75cf3a6c81d4dd1d83418a3b42d739f72f.zip |
bug 2723
* adds a shell script ./make-macosx-ub.sh that builds Mac OS X Universal Binary
* fixes Mac OS X x86 VM crashes (-mstackrealign)
* adds current working directory to the search path on Mac OS X to make
working with .app bundles easier
* various tweaks to make ioquake3 build against the 10.2 SDK
* changed default OpenAL .dylib location to the path of the one included with
the Framework bundled in 10.4 (for USE_OPENAL_DLOPEN)
* updated to a Universal libSDL-1.2.0.dylib
git-svn-id: svn://svn.icculus.org/quake3/trunk@830 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/qcommon')
-rw-r--r-- | code/qcommon/files.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/code/qcommon/files.c b/code/qcommon/files.c index af5518b..4227128 100644 --- a/code/qcommon/files.c +++ b/code/qcommon/files.c @@ -2829,6 +2829,10 @@ static void FS_Startup( const char *gameName ) { if (fs_basepath->string[0]) { FS_AddGameDirectory( fs_basepath->string, gameName ); } +#ifdef MACOS_X + // allow .app bundles to be placed along side base dir + FS_AddGameDirectory( ".", gameName ); +#endif // fs_homepath is somewhat particular to *nix systems, only add if relevant // NOTE: same filtering below for mods and basegame if (fs_basepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) { |