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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-09 23:43:30 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-09 23:43:30 +0000
commitab59cd3f0e9f0261007f844f0853fbd9d29f856a (patch)
tree42e83b21a5b5903fe5dd7191ef2ff198d189290f /code/qcommon/files.c
parentfd55fbe832148411137d50e2afa6ca2bc0197d0e (diff)
downloadioquake3-aero-ab59cd3f0e9f0261007f844f0853fbd9d29f856a.tar.gz
ioquake3-aero-ab59cd3f0e9f0261007f844f0853fbd9d29f856a.zip
Include #ifdef to make it easier to create a stand-alone binary.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1307 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/qcommon/files.c')
-rw-r--r--code/qcommon/files.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/code/qcommon/files.c b/code/qcommon/files.c
index a1d3312..32a24da 100644
--- a/code/qcommon/files.c
+++ b/code/qcommon/files.c
@@ -2795,6 +2795,7 @@ static void FS_Startup( const char *gameName )
Com_Printf( "%d files in pk3 files\n", fs_packFiles );
}
+#ifndef STANDALONE
/*
===================
FS_CheckPak0
@@ -2891,6 +2892,7 @@ static void FS_CheckPak0( void )
Com_Error(ERR_FATAL, "You need to install Quake III Arena in order to play");
}
}
+#endif
/*
=====================
@@ -3262,7 +3264,9 @@ void FS_InitFilesystem( void ) {
// try to start up normally
FS_Startup( BASEGAME );
+#ifndef STANDALONE
FS_CheckPak0( );
+#endif
// if we can't find default.cfg, assume that the paths are
// busted and error out now, rather than getting an unreadable
@@ -3295,7 +3299,9 @@ void FS_Restart( int checksumFeed ) {
// try to start up normally
FS_Startup( BASEGAME );
+#ifndef STANDALONE
FS_CheckPak0( );
+#endif
// if we can't find default.cfg, assume that the paths are
// busted and error out now, rather than getting an unreadable