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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-09 23:43:30 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-04-09 23:43:30 +0000
commitab59cd3f0e9f0261007f844f0853fbd9d29f856a (patch)
tree42e83b21a5b5903fe5dd7191ef2ff198d189290f /code/qcommon
parentfd55fbe832148411137d50e2afa6ca2bc0197d0e (diff)
downloadioquake3-aero-ab59cd3f0e9f0261007f844f0853fbd9d29f856a.tar.gz
ioquake3-aero-ab59cd3f0e9f0261007f844f0853fbd9d29f856a.zip
Include #ifdef to make it easier to create a stand-alone binary.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1307 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/qcommon')
-rw-r--r--code/qcommon/files.c6
-rw-r--r--code/qcommon/q_shared.h21
-rw-r--r--code/qcommon/qcommon.h13
3 files changed, 27 insertions, 13 deletions
diff --git a/code/qcommon/files.c b/code/qcommon/files.c
index a1d3312..32a24da 100644
--- a/code/qcommon/files.c
+++ b/code/qcommon/files.c
@@ -2795,6 +2795,7 @@ static void FS_Startup( const char *gameName )
Com_Printf( "%d files in pk3 files\n", fs_packFiles );
}
+#ifndef STANDALONE
/*
===================
FS_CheckPak0
@@ -2891,6 +2892,7 @@ static void FS_CheckPak0( void )
Com_Error(ERR_FATAL, "You need to install Quake III Arena in order to play");
}
}
+#endif
/*
=====================
@@ -3262,7 +3264,9 @@ void FS_InitFilesystem( void ) {
// try to start up normally
FS_Startup( BASEGAME );
+#ifndef STANDALONE
FS_CheckPak0( );
+#endif
// if we can't find default.cfg, assume that the paths are
// busted and error out now, rather than getting an unreadable
@@ -3295,7 +3299,9 @@ void FS_Restart( int checksumFeed ) {
// try to start up normally
FS_Startup( BASEGAME );
+#ifndef STANDALONE
FS_CheckPak0( );
+#endif
// if we can't find default.cfg, assume that the paths are
// busted and error out now, rather than getting an unreadable
diff --git a/code/qcommon/q_shared.h b/code/qcommon/q_shared.h
index 81083d1..d1f8d2a 100644
--- a/code/qcommon/q_shared.h
+++ b/code/qcommon/q_shared.h
@@ -26,8 +26,19 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// q_shared.h -- included first by ALL program modules.
// A user mod should never modify this file
-#define PRODUCT_NAME "ioq3"
-#define PRODUCT_VERSION "1.35"
+#ifdef STANDALONE
+ #define PRODUCT_NAME "iofoo3"
+ #define PRODUCT_VERSION "-1"
+ #define BASEGAME "foobar"
+ #define CLIENT_WINDOW_TITLE "changeme"
+ #define CLIENT_WINDOW_MIN_TITLE "changeme2"
+#else
+ #define PRODUCT_NAME "ioq3"
+ #define PRODUCT_VERSION "1.35"
+ #define BASEGAME "baseq3"
+ #define CLIENT_WINDOW_TITLE "ioquake3"
+ #define CLIENT_WINDOW_MIN_TITLE "ioq3"
+#endif
#ifdef SVN_VERSION
# define Q3_VERSION PRODUCT_NAME " " SVN_VERSION
@@ -35,12 +46,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
# define Q3_VERSION PRODUCT_NAME " " PRODUCT_VERSION
#endif
-#define CLIENT_WINDOW_TITLE "ioquake3"
-#define CLIENT_WINDOW_MIN_TITLE "ioq3"
-// 1.32 released 7-10-2002
-
-#define BASEGAME "baseq3"
-
#define MAX_TEAMNAME 32
#ifdef _MSC_VER
diff --git a/code/qcommon/qcommon.h b/code/qcommon/qcommon.h
index d47bb21..1bd1c3d 100644
--- a/code/qcommon/qcommon.h
+++ b/code/qcommon/qcommon.h
@@ -243,15 +243,18 @@ extern int demo_protocols[];
#ifndef MASTER_SERVER_NAME
#define MASTER_SERVER_NAME "master.quake3arena.com"
#endif
-#ifndef AUTHORIZE_SERVER_NAME
-#define AUTHORIZE_SERVER_NAME "authorize.quake3arena.com"
+
+#ifndef STANDALONE
+ #ifndef AUTHORIZE_SERVER_NAME
+ #define AUTHORIZE_SERVER_NAME "authorize.quake3arena.com"
+ #endif
+ #ifndef PORT_AUTHORIZE
+ #define PORT_AUTHORIZE 27952
+ #endif
#endif
#define PORT_MASTER 27950
#define PORT_UPDATE 27951
-#ifndef PORT_AUTHORIZE
-#define PORT_AUTHORIZE 27952
-#endif
#define PORT_SERVER 27960
#define NUM_SERVER_PORTS 4 // broadcast scan this many ports after
// PORT_SERVER so a single machine can