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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-08-23 00:22:20 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2007-08-23 00:22:20 +0000 |
commit | 3ac0cab7a7a47a07b71755c59bab24e0b70088bd (patch) | |
tree | 08f539ee044c124f4878c7a945922e4c59e99fcd /code/q3_ui | |
parent | 37c20d0ddfb0b25296cabe9755231ceb2b43dedd (diff) | |
download | ioquake3-aero-3ac0cab7a7a47a07b71755c59bab24e0b70088bd.tar.gz ioquake3-aero-3ac0cab7a7a47a07b71755c59bab24e0b70088bd.zip |
* (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)
* (bug 3303) Removal of never compiled code from cgame drawing functions (beast
<info@dbwatersports.com>)
* (bug 3297) Add missing limit to Q3 UI server info (beast
<info@dbwatersports.com>)
* (bug 3029) Fix to shader hash table being overpopulated (identified by
Stefan "#@" Langer <raute_at@gmx.de>)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1129 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui')
-rw-r--r-- | code/q3_ui/ui_serverinfo.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/code/q3_ui/ui_serverinfo.c b/code/q3_ui/ui_serverinfo.c index 065b957..8cde1cc 100644 --- a/code/q3_ui/ui_serverinfo.c +++ b/code/q3_ui/ui_serverinfo.c @@ -128,11 +128,11 @@ static void ServerInfo_MenuDraw( void ) const char *s; char key[MAX_INFO_KEY]; char value[MAX_INFO_VALUE]; - int y; + int i = 0, y; y = SCREEN_HEIGHT/2 - s_serverinfo.numlines*(SMALLCHAR_HEIGHT)/2 - 20; s = s_serverinfo.info; - while ( s ) { + while ( s && i < s_serverinfo.numlines ) { Info_NextPair( &s, key, value ); if ( !key[0] ) { break; @@ -144,6 +144,7 @@ static void ServerInfo_MenuDraw( void ) UI_DrawString(SCREEN_WIDTH*0.50 + 8,y,value,UI_LEFT|UI_SMALLFONT,text_color_normal); y += SMALLCHAR_HEIGHT; + i++; } Menu_Draw( &s_serverinfo.menu ); |