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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-09-14 23:01:49 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-09-14 23:01:49 +0000
commitfe9edcfad4560857fad76f69ce17f9f7c1c87958 (patch)
tree6acf0900fa676689d160ced538852ce722b9bb14 /code/q3_ui/ui_gameinfo.c
parent83165ea05edee6ed7ee33f951e90bfbdadb977f8 (diff)
downloadioquake3-aero-fe9edcfad4560857fad76f69ce17f9f7c1c87958.tar.gz
ioquake3-aero-fe9edcfad4560857fad76f69ce17f9f7c1c87958.zip
Try to catch some NaNs that are almost certainly a compiler optimization bug.
Fixes Bugzilla #2998. git-svn-id: svn://svn.icculus.org/quake3/trunk@1595 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui/ui_gameinfo.c')
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