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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-26 19:45:21 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-26 19:45:21 +0000 |
commit | 67ee0c38c4fcc70e4610109d2c15023d4b7f23c0 (patch) | |
tree | d3deabaabd2cc0576319f2c5b6cedf58b27f58a5 /code/game/be_ai_char.h | |
parent | 8f89b366836fc69170e1c03d1b640caddd9ea33e (diff) | |
download | ioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.tar.gz ioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.zip |
* Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/be_ai_char.h')
-rw-r--r-- | code/game/be_ai_char.h | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/code/game/be_ai_char.h b/code/game/be_ai_char.h deleted file mode 100644 index 573fa1d..0000000 --- a/code/game/be_ai_char.h +++ /dev/null @@ -1,48 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// - -/***************************************************************************** - * name: be_ai_char.h - * - * desc: bot characters - * - * $Archive: /source/code/botlib/be_ai_char.h $ - * - *****************************************************************************/ - -//loads a bot character from a file -int BotLoadCharacter(char *charfile, float skill); -//frees a bot character -void BotFreeCharacter(int character); -//returns a float characteristic -float Characteristic_Float(int character, int index); -//returns a bounded float characteristic -float Characteristic_BFloat(int character, int index, float min, float max); -//returns an integer characteristic -int Characteristic_Integer(int character, int index); -//returns a bounded integer characteristic -int Characteristic_BInteger(int character, int index, int min, int max); -//returns a string characteristic -void Characteristic_String(int character, int index, char *buf, int size); -//free cached bot characters -void BotShutdownCharacters(void); |