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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-26 19:45:21 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-26 19:45:21 +0000
commit67ee0c38c4fcc70e4610109d2c15023d4b7f23c0 (patch)
treed3deabaabd2cc0576319f2c5b6cedf58b27f58a5 /code/game/ai_chat.c
parent8f89b366836fc69170e1c03d1b640caddd9ea33e (diff)
downloadioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.tar.gz
ioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.zip
* Moved various source files from their mod sdk locations to places more
appropriate for open source Q3 * This patch looks bigger than it really is, however it will probably break the VC and OS X builds (easy to fix though) git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/ai_chat.c')
-rw-r--r--code/game/ai_chat.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/code/game/ai_chat.c b/code/game/ai_chat.c
index ae2554e..7dc7fc3 100644
--- a/code/game/ai_chat.c
+++ b/code/game/ai_chat.c
@@ -31,15 +31,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include "g_local.h"
-#include "botlib.h"
-#include "be_aas.h"
-#include "be_ea.h"
-#include "be_ai_char.h"
-#include "be_ai_chat.h"
-#include "be_ai_gen.h"
-#include "be_ai_goal.h"
-#include "be_ai_move.h"
-#include "be_ai_weap.h"
+#include "../botlib/botlib.h"
+#include "../botlib/be_aas.h"
+#include "../botlib/be_ea.h"
+#include "../botlib/be_ai_char.h"
+#include "../botlib/be_ai_chat.h"
+#include "../botlib/be_ai_gen.h"
+#include "../botlib/be_ai_goal.h"
+#include "../botlib/be_ai_move.h"
+#include "../botlib/be_ai_weap.h"
//
#include "ai_main.h"
#include "ai_dmq3.h"