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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-01-22 21:09:55 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-01-22 21:09:55 +0000
commitce7defce3338a0493211e5f1c697b6c5f26a7e00 (patch)
tree52399291df9f040502a8c07598ed2f47a3409926 /code/client/snd_openal.c
parent23855be9b239cd11e93adf7c58446160d745f09f (diff)
downloadioquake3-aero-ce7defce3338a0493211e5f1c697b6c5f26a7e00.tar.gz
ioquake3-aero-ce7defce3338a0493211e5f1c697b6c5f26a7e00.zip
* Fix to an OpenAL "bug" involving Team Arena
git-svn-id: svn://svn.icculus.org/quake3/trunk@518 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/snd_openal.c')
-rw-r--r--code/client/snd_openal.c17
1 files changed, 15 insertions, 2 deletions
diff --git a/code/client/snd_openal.c b/code/client/snd_openal.c
index 19ec33c..0387875 100644
--- a/code/client/snd_openal.c
+++ b/code/client/snd_openal.c
@@ -38,6 +38,7 @@ cvar_t *s_alDopplerSpeed;
cvar_t *s_alMinDistance;
cvar_t *s_alRolloff;
cvar_t *s_alDriver;
+cvar_t *s_alMaxSpeakerDistance;
/*
=================
@@ -468,6 +469,7 @@ typedef struct src_s
static src_t srcList[MAX_SRC];
static int srcCount = 0;
static qboolean alSourcesInitialised = qfalse;
+static vec3_t lastListenerOrigin = { 0.0f, 0.0f, 0.0f };
typedef struct sentity_s
{
@@ -915,7 +917,7 @@ void S_AL_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velo
{
S_AL_SanitiseVector( (vec_t *)origin );
S_AL_SanitiseVector( (vec_t *)velocity );
- S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum);
+ S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum);
}
/*
@@ -928,7 +930,15 @@ void S_AL_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t
{
S_AL_SanitiseVector( (vec_t *)origin );
S_AL_SanitiseVector( (vec_t *)velocity );
- S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum);
+
+ // There are certain maps (*cough* Q3:TA mpterra*) that have large quantities
+ // of ET_SPEAKERS in the PVS at any given time. OpenAL can't cope with mixing
+ // large numbers of sounds, so this culls them by distance
+ if( DistanceSquared( origin, lastListenerOrigin ) >
+ s_alMaxSpeakerDistance->value * s_alMaxSpeakerDistance->value )
+ return;
+
+ S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum);
}
/*
@@ -1460,6 +1470,8 @@ void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int
float orientation[] = {axis[0][0], axis[0][1], axis[0][2],
axis[2][0], axis[2][1], axis[2][2]};
+ VectorCopy( origin, lastListenerOrigin );
+
// Set OpenAL listener paramaters
qalListenerfv(AL_POSITION, (ALfloat *)origin);
qalListenerfv(AL_VELOCITY, velocity);
@@ -1617,6 +1629,7 @@ qboolean S_AL_Init( soundInterface_t *si )
s_alDopplerSpeed = Cvar_Get( "s_alDopplerSpeed", "2200", CVAR_ARCHIVE );
s_alMinDistance = Cvar_Get( "s_alMinDistance", "120", CVAR_CHEAT );
s_alRolloff = Cvar_Get( "s_alRolloff", "0.8", CVAR_CHEAT );
+ s_alMaxSpeakerDistance = Cvar_Get( "s_alMaxSpeakerDistance", "1024", CVAR_ARCHIVE );
s_alDriver = Cvar_Get( "s_alDriver", ALDRIVER_DEFAULT, CVAR_ARCHIVE );