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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-16 20:26:18 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-16 20:26:18 +0000 |
commit | 1b0951174be220ffb20b6c2bcc52dcbc1e0072b3 (patch) | |
tree | ba21baa4f89e9a3f9aa63f04e56a7dbf83a980dc /code/client/snd_openal.c | |
parent | 8795cd3aa3267a2593efbfca0bce260632a523cb (diff) | |
download | ioquake3-aero-1b0951174be220ffb20b6c2bcc52dcbc1e0072b3.tar.gz ioquake3-aero-1b0951174be220ffb20b6c2bcc52dcbc1e0072b3.zip |
Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774
git-svn-id: svn://svn.icculus.org/quake3/trunk@1672 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/snd_openal.c')
0 files changed, 0 insertions, 0 deletions