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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-05-10 18:51:02 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-05-10 18:51:02 +0000
commit0105de5aeed6816adc5383c14db47a909308be09 (patch)
tree68b08547fa62f2358310535a7e32d509e348a269 /code/client/snd_openal.c
parentea58233e3370adf79d2830003b9c736716622b9b (diff)
downloadioquake3-aero-0105de5aeed6816adc5383c14db47a909308be09.tar.gz
ioquake3-aero-0105de5aeed6816adc5383c14db47a909308be09.zip
* Fix a bunch of compile warnings
* Only call pkg-config if it exists * Remove cl_consoleHistory from README git-svn-id: svn://svn.icculus.org/quake3/trunk@1342 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/snd_openal.c')
-rw-r--r--code/client/snd_openal.c38
1 files changed, 25 insertions, 13 deletions
diff --git a/code/client/snd_openal.c b/code/client/snd_openal.c
index e358516..74be8f2 100644
--- a/code/client/snd_openal.c
+++ b/code/client/snd_openal.c
@@ -476,9 +476,9 @@ typedef struct src_s
} src_t;
#ifdef MACOS_X
- #define MAX_SRC 64
+ #define MAX_SRC 64
#else
- #define MAX_SRC 128
+ #define MAX_SRC 128
#endif
static src_t srcList[MAX_SRC];
static int srcCount = 0;
@@ -873,10 +873,13 @@ S_AL_UpdateEntityPosition
static
void S_AL_UpdateEntityPosition( int entityNum, const vec3_t origin )
{
- S_AL_SanitiseVector( (vec_t *)origin );
+ vec3_t sanOrigin;
+
+ VectorCopy( origin, sanOrigin );
+ S_AL_SanitiseVector( sanOrigin );
if ( entityNum < 0 || entityNum > MAX_GENTITIES )
Com_Error( ERR_DROP, "S_UpdateEntityPosition: bad entitynum %i", entityNum );
- VectorCopy( origin, entityList[entityNum].origin );
+ VectorCopy( sanOrigin, entityList[entityNum].origin );
}
/*
@@ -894,8 +897,8 @@ static qboolean S_AL_CheckInput(int entityNum, sfxHandle_t sfx)
if (sfx < 0 || sfx >= numSfx)
{
Com_Printf(S_COLOR_RED "ERROR: S_AL_CheckInput: handle %i out of range\n", sfx);
- return qtrue;
- }
+ return qtrue;
+ }
return qfalse;
}
@@ -1070,12 +1073,17 @@ S_AL_AddLoopingSound
static
void S_AL_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx )
{
+ vec3_t sanOrigin, sanVelocity;
+
if(S_AL_CheckInput(entityNum, sfx))
return;
- S_AL_SanitiseVector( (vec_t *)origin );
- S_AL_SanitiseVector( (vec_t *)velocity );
- S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum);
+ VectorCopy( origin, sanOrigin );
+ VectorCopy( velocity, sanVelocity );
+ S_AL_SanitiseVector( sanOrigin );
+ S_AL_SanitiseVector( sanVelocity );
+
+ S_AL_SrcLoop(SRCPRI_ENTITY, sfx, sanOrigin, sanVelocity, entityNum);
}
/*
@@ -1086,20 +1094,24 @@ S_AL_AddRealLoopingSound
static
void S_AL_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx )
{
+ vec3_t sanOrigin, sanVelocity;
+
if(S_AL_CheckInput(entityNum, sfx))
return;
- S_AL_SanitiseVector( (vec_t *)origin );
- S_AL_SanitiseVector( (vec_t *)velocity );
+ VectorCopy( origin, sanOrigin );
+ VectorCopy( velocity, sanVelocity );
+ S_AL_SanitiseVector( sanOrigin );
+ S_AL_SanitiseVector( sanVelocity );
// There are certain maps (*cough* Q3:TA mpterra*) that have large quantities
// of ET_SPEAKERS in the PVS at any given time. OpenAL can't cope with mixing
// large numbers of sounds, so this culls them by distance
- if( DistanceSquared( origin, lastListenerOrigin ) > (s_alMaxDistance->value + s_alGraceDistance->value) *
+ if( DistanceSquared( sanOrigin, lastListenerOrigin ) > (s_alMaxDistance->value + s_alGraceDistance->value) *
(s_alMaxDistance->value + s_alGraceDistance->value) )
return;
- S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum);
+ S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, sanOrigin, sanVelocity, entityNum);
}
/*