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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2008-04-11 18:39:03 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2008-04-11 18:39:03 +0000 |
commit | a957b652bae5d1a5320eb01c349437bc7197b91a (patch) | |
tree | e0a83c4a59321c9fe728cde2e0572fc8b496e143 /code/client/client.h | |
parent | 23d2a365bdf5b9e2fdf88809db685512e5fddf7c (diff) | |
download | ioquake3-aero-a957b652bae5d1a5320eb01c349437bc7197b91a.tar.gz ioquake3-aero-a957b652bae5d1a5320eb01c349437bc7197b91a.zip |
- Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs.
- Make Master server reporting/server queries ipv6 capable.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1311 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/client.h')
-rw-r--r-- | code/client/client.h | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/code/client/client.h b/code/client/client.h index 7a0bd53..34aacc5 100644 --- a/code/client/client.h +++ b/code/client/client.h @@ -264,11 +264,6 @@ typedef struct { } serverInfo_t; typedef struct { - byte ip[4]; - unsigned short port; -} serverAddress_t; - -typedef struct { connstate_t state; // connection status qboolean cddialog; // bring up the cd needed dialog next frame @@ -295,18 +290,13 @@ typedef struct { serverInfo_t globalServers[MAX_GLOBAL_SERVERS]; // additional global servers int numGlobalServerAddresses; - serverAddress_t globalServerAddresses[MAX_GLOBAL_SERVERS]; + netadr_t globalServerAddresses[MAX_GLOBAL_SERVERS]; int numfavoriteservers; serverInfo_t favoriteServers[MAX_OTHER_SERVERS]; - int nummplayerservers; - serverInfo_t mplayerServers[MAX_OTHER_SERVERS]; - int pingUpdateSource; // source currently pinging or updating - int masterNum; - // update server info netadr_t updateServer; char updateChallenge[MAX_TOKEN_CHARS]; |