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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-08-13 17:09:05 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-08-13 17:09:05 +0000
commitcc33a20368bd39f76401f849f4edab15a4ae45a6 (patch)
tree41aad63e12d7ff529434217f02427770f798fd79 /code/client/cl_main.c
parent36ab05bf4cd9f33289411e212de353f75a5e07c5 (diff)
downloadioquake3-aero-cc33a20368bd39f76401f849f4edab15a4ae45a6.tar.gz
ioquake3-aero-cc33a20368bd39f76401f849f4edab15a4ae45a6.zip
* qvm files no longer installed by "make copyfiles"
* Loopback clients only get snapshots at the server frame rate now (Anonymous <nkylqinhvgcbyl@mailinator.com>) * JPEG chroma subsampling disabled if the quality value is >= 85 (Anonymous <nkylqinhvgcbyl@mailinator.com>) * cl_lanForcePackets. When set to 0 (default is 1) the cl_maxpackets setting will be ignored if on a LAN. (Anonymous <nkylqinhvgcbyl@mailinator.com>) git-svn-id: svn://svn.icculus.org/quake3/trunk@838 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/cl_main.c')
-rw-r--r--code/client/cl_main.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/code/client/cl_main.c b/code/client/cl_main.c
index 4c802a7..8c89d54 100644
--- a/code/client/cl_main.c
+++ b/code/client/cl_main.c
@@ -72,6 +72,8 @@ cvar_t *cl_inGameVideo;
cvar_t *cl_serverStatusResendTime;
cvar_t *cl_trn;
+cvar_t *cl_lanForcePackets;
+
clientActive_t cl;
clientConnection_t clc;
clientStatic_t cls;
@@ -2484,6 +2486,7 @@ void CL_Init( void ) {
Cvar_Get( "cl_maxPing", "800", CVAR_ARCHIVE );
+ cl_lanForcePackets = Cvar_Get ("cl_lanForcePackets", "1", CVAR_ARCHIVE);
// userinfo
Cvar_Get ("name", "UnnamedPlayer", CVAR_USERINFO | CVAR_ARCHIVE );