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author | icculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-09-15 02:48:17 +0000 |
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committer | icculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-09-15 02:48:17 +0000 |
commit | ce2c190e843e19ada5ebaa284827a98d55bf98fc (patch) | |
tree | fd39041f2b658adaaad70bc252b086c262293a8d /code/cgame | |
parent | 749667cac99b4e49e840ce645ea2ef872ddaaa41 (diff) | |
download | ioquake3-aero-ce2c190e843e19ada5ebaa284827a98d55bf98fc.tar.gz ioquake3-aero-ce2c190e843e19ada5ebaa284827a98d55bf98fc.zip |
Enable -fvisibility=hidden on Linux.
This will prevent further symbol clashes, and makes the shared libraries
10 to 20 percent smaller.
We should enable this on other platforms, too, if we can guarantee they'll
use gcc 4.0 or later and the platform supports it.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1609 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame')
-rw-r--r-- | code/cgame/cg_main.c | 2 | ||||
-rw-r--r-- | code/cgame/cg_syscalls.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/code/cgame/cg_main.c b/code/cgame/cg_main.c index 15a5539..b5670c5 100644 --- a/code/cgame/cg_main.c +++ b/code/cgame/cg_main.c @@ -43,7 +43,7 @@ This is the only way control passes into the module. This must be the very first function compiled into the .q3vm file ================ */ -intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11 ) { +Q_EXPORT intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11 ) { switch ( command ) { case CG_INIT: diff --git a/code/cgame/cg_syscalls.c b/code/cgame/cg_syscalls.c index cdc1060..83606ac 100644 --- a/code/cgame/cg_syscalls.c +++ b/code/cgame/cg_syscalls.c @@ -31,7 +31,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA static intptr_t (QDECL *syscall)( intptr_t arg, ... ) = (intptr_t (QDECL *)( intptr_t, ...))-1; -void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) ) { +Q_EXPORT void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) ) { syscall = syscallptr; } |