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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-02 20:13:47 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-02 20:13:47 +0000 |
commit | 122fe646235067bae2a620f877a6d76af067d7f3 (patch) | |
tree | 136082c7dd759e9bb4cfab0a1668d3b43af984c1 /code/cgame/cg_main.c | |
parent | f5de4773415589c3e6ed64f9f67479b4f8bb9668 (diff) | |
download | ioquake3-aero-122fe646235067bae2a620f877a6d76af067d7f3.tar.gz ioquake3-aero-122fe646235067bae2a620f877a6d76af067d7f3.zip |
Cleanups from pomac!
git-svn-id: svn://svn.icculus.org/quake3/trunk@67 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cg_main.c')
-rw-r--r-- | code/cgame/cg_main.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/code/cgame/cg_main.c b/code/cgame/cg_main.c index f8d423c..03a4994 100644 --- a/code/cgame/cg_main.c +++ b/code/cgame/cg_main.c @@ -1756,7 +1756,7 @@ CG_LoadHudMenu(); ================= */ -void CG_LoadHudMenu() { +void CG_LoadHudMenu( void ) { char buff[1024]; const char *hudSet; @@ -1823,7 +1823,7 @@ void CG_LoadHudMenu() { CG_LoadMenus(hudSet); } -void CG_AssetCache() { +void CG_AssetCache( void ) { //if (Assets.textFont == NULL) { // trap_R_RegisterFont("fonts/arial.ttf", 72, &Assets.textFont); //} |