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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-02-28 21:52:25 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-02-28 21:52:25 +0000 |
commit | 9f1ff3ab1380f94ac155f97552dd0466f998f2f6 (patch) | |
tree | 6e1e463465f7981b517bcb09cd1598d26fa59fe2 /code/cgame/cg_local.h | |
parent | 990e838d26d47d3ae83a36c32fab6e66038b61f9 (diff) | |
download | ioquake3-aero-9f1ff3ab1380f94ac155f97552dd0466f998f2f6.tar.gz ioquake3-aero-9f1ff3ab1380f94ac155f97552dd0466f998f2f6.zip |
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
git-svn-id: svn://svn.icculus.org/quake3/trunk@593 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cg_local.h')
0 files changed, 0 insertions, 0 deletions