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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-26 19:45:21 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-10-26 19:45:21 +0000 |
commit | 67ee0c38c4fcc70e4610109d2c15023d4b7f23c0 (patch) | |
tree | d3deabaabd2cc0576319f2c5b6cedf58b27f58a5 /code/cgame/cg_local.h | |
parent | 8f89b366836fc69170e1c03d1b640caddd9ea33e (diff) | |
download | ioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.tar.gz ioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.zip |
* Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cg_local.h')
-rw-r--r-- | code/cgame/cg_local.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/code/cgame/cg_local.h b/code/cgame/cg_local.h index 27ec4fc..be502fc 100644 --- a/code/cgame/cg_local.h +++ b/code/cgame/cg_local.h @@ -20,8 +20,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // -#include "../game/q_shared.h" -#include "tr_types.h" +#include "../qcommon/q_shared.h" +#include "../renderer/tr_types.h" #include "../game/bg_public.h" #include "cg_public.h" |