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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 04:48:05 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 04:48:05 +0000
commit952c5c128f9efaea89d41d882c4ea3ade7df4591 (patch)
tree91b84d9be7afad7e99ac64a640a65b6cb5081900 /code/bspc/l_mem.h
parentc2c2e0d25d6cdb7d42d7dc981a863f65f94f281d (diff)
downloadioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.tar.gz
ioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.zip
Itsa me, quake3io!
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/bspc/l_mem.h')
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1 files changed, 51 insertions, 0 deletions
diff --git a/code/bspc/l_mem.h b/code/bspc/l_mem.h
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+
+//=============================================================================
+
+// memory.h
+//#define MEMDEBUG
+#undef MEMDEBUG
+
+#ifndef MEMDEBUG
+
+void *GetClearedMemory(int size);
+void *GetMemory(unsigned long size);
+
+#else
+
+#define GetMemory(size) GetMemoryDebug(size, #size, __FILE__, __LINE__);
+#define GetClearedMemory(size) GetClearedMemoryDebug(size, #size, __FILE__, __LINE__);
+//allocate a memory block of the given size
+void *GetMemoryDebug(unsigned long size, char *label, char *file, int line);
+//allocate a memory block of the given size and clear it
+void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line);
+//
+void PrintMemoryLabels(void);
+#endif //MEMDEBUG
+
+void FreeMemory(void *ptr);
+int MemorySize(void *ptr);
+void PrintMemorySize(unsigned long size);
+int TotalAllocatedMemory(void);
+