diff options
author | floam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-03-17 00:47:18 +0000 |
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committer | floam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-03-17 00:47:18 +0000 |
commit | 6d54c925333fb3c1171c52bac745eb39721e5ee9 (patch) | |
tree | ee4a76d01e636ad12676f45563a8b93b1c515e74 | |
parent | e68012962993b2542c0b0dc18d0f5a2b01050817 (diff) | |
download | ioquake3-aero-6d54c925333fb3c1171c52bac745eb39721e5ee9.tar.gz ioquake3-aero-6d54c925333fb3c1171c52bac745eb39721e5ee9.zip |
MD5/PGP stuff.
git-svn-id: svn://svn.icculus.org/quake3/trunk@649 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r-- | web/include/downloads.php | 47 | ||||
-rw-r--r-- | web/include/help.php | 2 |
2 files changed, 32 insertions, 17 deletions
diff --git a/web/include/downloads.php b/web/include/downloads.php index d9b4bb4..59c78ce 100644 --- a/web/include/downloads.php +++ b/web/include/downloads.php @@ -5,24 +5,39 @@ $downloads = array( id. You need to copy your <tt>pak0.pk3</tt> from the CD-ROM when the installation process is completed.</p> <p><a href="http://icculus.org/~zakk/ioquake3_setup.exe"> - Download for Windows x86</a>, 26MB.</p><p><em> Thanks to - <a href="mailto:phatfil@optusnet.com.au">Philip Nelson</a>.</em></p>', + Download for Windows x86</a>, 26MB. + <em>MD5: <tt>7c5d3b470648486e060f45456077d6be</tt></em><br /> + <em>Built from Subversion + <a href="http://svn.icculus.org/quake3/trunk/?rev=620">revision 620</a>.</em> + </p><p> + Thanks to <a href="mailto:phatfil@optusnet.com.au">Philip + Nelson</a>.</p>', "linux" => '<h3 class="linux">Linux (x86, x86_64, PowerPC)</h3> - <p>Does not provide latest patch <tt>pk3</tt> data. You must - <a href="?page=getdata">download it seperately</a>. When the - installation is complete, you need to copy your <tt>pak0.pk3</tt> - from the CD-ROM. Execute the <tt>.run</tt> file as root with - something like <tt>sh <em>ioquake3-version_etc.run</em></tt></p> - <p><a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.i386.run"> - Download for x86</a>, 2.7MB.</p> - <p><a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.x86_64.run"> - Download for x86_64</a>, 3.4MB.</p> - <p><a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.ppc.run"> - Download for PowerPC</a>, 2.7MB.</p> - <p>( Built from Subversion revision 629. )<br /> - <em>Thanks to <a href="mailto:ludwig.nussel@suse.de">Ludwig - Nussel</a>.</em></p>', + <p>You must <a href="?page=getdata">download patch data seperately</a> + with these installers. When the installation is complete, + you need to copy your <tt>pak0.pk3</tt> from your legal CD-ROM. + Execute the <tt>.run</tt> file as root with something like + <tt>sh <em>ioquake3-version_etc.run</em></tt></p> + <p> + <a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.i386.run"> + Download for x86</a>, 2.7MB. + <em>MD5: <a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.i386.run.asc"> + <tt>1f77f6afb2b6428e8e47ddc3d8bc8b98</tt></a></em><br /> + <a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.x86_64.run"> + Download for x86_64</a>, 3.4MB. + <em>MD5: <a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.x86_64.run.asc"> + <tt>bf338d31d40991e0e8f930a0e5b078c7</tt></a></em><br /> + <a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.ppc.run"> + Download for PowerPC</a>, 2.7MB. + <em>MD5: <a href="http://icculus.org/~zakk/q3run/ioquake3-1.33_SVN629-0.1.ppc.run.asc"> + <tt>cefbaca88dd5c5cd8b151f21f38f20df</tt></a></em><br /> + <em>Built from Subversion + <a href="http://svn.icculus.org/quake3/trunk/?rev=629">revision 629</a>.</em> + </p><p> + Thanks to <a href="mailto:ludwig.nussel@suse.de">Ludwig + Nussel</a>. + </p>', "mac" => '<h3 class="apple">Mac OS X (Intel, PowerPC)</h3> <p>Coming soon.</p>' diff --git a/web/include/help.php b/web/include/help.php index 7aa6417..8b8fd96 100644 --- a/web/include/help.php +++ b/web/include/help.php @@ -172,7 +172,7 @@ typedef int intptr_t; #else #include <stdint.h> #endif</pre> -<em>Note: if you simply wish to run mods on a 64bit platform you do <strong>not</strong> +<em>Note: if you simply wish to run mods on a 64bit platform, you do <strong>not</strong> need to recompile anything since by default Q3 uses a virtual machine system.</em></p> <h2>Creating Mods Compatible With Quake III 1.32b</h2> |