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* Added ReceivedCharacter event for cocoaDavid Partouche2014-10-231-2/+10
* Added is_closed to osx windowDavid Partouche2014-10-231-2/+9
* Added mose move eventDavid Partouche2014-10-231-4/+11
* Fixed a compilation error: setContentview changed setContentView_David Partouche2014-10-231-1/+1
* Update for rustc and gl-rsTomaka172014-10-226-31/+31
* Update for gl-rsTomaka172014-10-213-5/+36
* Use gl-rs's GLX bindings for x11Pierre Krieger2014-10-132-75/+34
* Fix win32 window not closing when destroying itTomaka172014-10-112-0/+4
* Fix win32 window not having a destructor in headless modeTomaka172014-10-111-1/+0
* Fix bug with 64bits rustcTomaka172014-10-111-1/+1
* Fix warnings while compiling for win32Tomaka172014-10-112-5/+7
* Changed statics to uppercaseDavid Partouche2014-10-111-10/+8
* Fixed static uppercase warningDavid Partouche2014-10-111-2/+4
* Change implementations import systemTomaka172014-10-111-13/+8
* Update for rustc f9fc49c06 2014-10-10 00:07:08 +0000Tomaka172014-10-105-1567/+1569
* Implement headless renderingTomaka172014-10-0910-516/+755
* Fixed a space missingDavidPartouche2014-10-061-1/+1
* Added events handling for left/right mouse clickingDavid Partouche2014-10-061-7/+32
* Refactored window initialisation code for cocoa, making it more memory safeDavid Partouche2014-10-061-29/+77
* Cocoa opens a window with OpenGL context insideDavid Partouche2014-10-062-12/+99
* Fix warningsPierre Krieger2014-10-052-1/+2
* Fix compilation warningsTomaka172014-09-234-10/+10
* Use the correct monitor when fullscreen for X11DavidPartouche2014-09-202-3/+4
* Added output to get_name for x11 monitorsDavidPartouche2014-09-191-1/+2
* Get the monitors attached to the display, and their resolution for X11DavidPartouche2014-09-191-1/+1
* Changed is_fullscreen to monitor.is_some()DavidPartouche2014-09-192-5/+2
* Added fullscreen support for X11David Partouche2014-09-192-3/+6
* Get the monitors attached to the display, and their resolution for X11DavidPartouche2014-09-193-23/+63
* Changed is_fullscreen to monitor.is_some()DavidPartouche2014-09-193-5/+3
* Added fullscreen support for X11David Partouche2014-09-193-26/+104
* Merge pull request #35 from evant/mastertomaka2014-09-162-1/+13
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| * make x11 keyboard repeat detectableEvan Tatarka2014-09-152-1/+13
* | Remove unnecessary win32 linkageTomaka172014-09-151-12/+0
* | Fix warnings in win32 ffiTomaka172014-09-151-4/+3
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* Remove some unused importsTomaka172014-09-131-3/+0
* Use gl_generator to generate EGL bindings for AndroidTomaka172014-09-132-170/+47
* Use the gl_generator macro to generate the bindings for WGLTomaka172014-09-124-67/+52
* Remove old "egl" moduleTomaka172014-09-123-303/+0
* Add basic support for AndroidTomaka172014-09-113-1/+464
* Remove call to glViewport after win32 initializationTomaka172014-08-222-11/+0
* Cleanup temporary objects in case of error during creation on win32Tomaka172014-08-221-0/+10
* Fix & add some comments for win32Tomaka172014-08-221-13/+15
* Not specifiying dimensions on win32 now results in CW_USEDEFAULTTomaka172014-08-221-3/+9
* Remove forgotten debugging printlnTomaka172014-08-221-4/+1
* Fixed broken build with latest rust update (use 'foo' = 'bar' syntax error)DavidPartouche2014-08-191-3/+3
* Track rust nightlyTomaka172014-08-151-4/+4
* Win32: no longer fails when calling swap_buffers on a closed windowTomaka172014-08-151-5/+1
* Implement new events systemTomaka172014-08-136-96/+117
* Implement Default for WindowTomaka172014-08-131-0/+8
* Fix #22Tomaka172014-08-122-0/+5