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* Implement headless renderingTomaka172014-10-0910-516/+755
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* Fixed a space missingDavidPartouche2014-10-061-1/+1
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* Added events handling for left/right mouse clickingDavid Partouche2014-10-061-7/+32
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* Refactored window initialisation code for cocoa, making it more memory safeDavid Partouche2014-10-061-29/+77
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* Cocoa opens a window with OpenGL context insideDavid Partouche2014-10-062-12/+99
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* Fix warningsPierre Krieger2014-10-052-1/+2
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* Fix compilation warningsTomaka172014-09-234-10/+10
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* Use the correct monitor when fullscreen for X11DavidPartouche2014-09-202-3/+4
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* Added output to get_name for x11 monitorsDavidPartouche2014-09-191-1/+2
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* Get the monitors attached to the display, and their resolution for X11DavidPartouche2014-09-191-1/+1
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* Changed is_fullscreen to monitor.is_some()DavidPartouche2014-09-192-5/+2
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* Added fullscreen support for X11David Partouche2014-09-192-3/+6
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* Get the monitors attached to the display, and their resolution for X11DavidPartouche2014-09-193-23/+63
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* Changed is_fullscreen to monitor.is_some()DavidPartouche2014-09-193-5/+3
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* Added fullscreen support for X11David Partouche2014-09-193-26/+104
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* Merge pull request #35 from evant/mastertomaka2014-09-162-1/+13
|\ | | | | Make x11 keyboard repeat detectable
| * make x11 keyboard repeat detectableEvan Tatarka2014-09-152-1/+13
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* | Remove unnecessary win32 linkageTomaka172014-09-151-12/+0
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* | Fix warnings in win32 ffiTomaka172014-09-151-4/+3
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* Remove some unused importsTomaka172014-09-131-3/+0
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* Use gl_generator to generate EGL bindings for AndroidTomaka172014-09-132-170/+47
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* Use the gl_generator macro to generate the bindings for WGLTomaka172014-09-124-67/+52
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* Remove old "egl" moduleTomaka172014-09-123-303/+0
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* Add basic support for AndroidTomaka172014-09-113-1/+464
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* Remove call to glViewport after win32 initializationTomaka172014-08-222-11/+0
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* Cleanup temporary objects in case of error during creation on win32Tomaka172014-08-221-0/+10
| | | | See #10
* Fix & add some comments for win32Tomaka172014-08-221-13/+15
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* Not specifiying dimensions on win32 now results in CW_USEDEFAULTTomaka172014-08-221-3/+9
| | | | Close #11
* Remove forgotten debugging printlnTomaka172014-08-221-4/+1
| | | | Closes #26
* Fixed broken build with latest rust update (use 'foo' = 'bar' syntax error)DavidPartouche2014-08-191-3/+3
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* Track rust nightlyTomaka172014-08-151-4/+4
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* Win32: no longer fails when calling swap_buffers on a closed windowTomaka172014-08-151-5/+1
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* Implement new events systemTomaka172014-08-136-96/+117
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* Implement Default for WindowTomaka172014-08-131-0/+8
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* Fix #22Tomaka172014-08-122-0/+5
| | | | Thanks to @Anthiste
* Add failure if SwapBuffers returns an errorTomaka172014-08-121-1/+4
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* Fixed compilation broken by #837efc54Tomaka172014-08-121-0/+1
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* Fix attempt for #22Tomaka172014-08-121-0/+4
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* Remove dummy context creation for X11Tomaka172014-08-121-31/+11
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* Minor fix in consistency for #[cfg]sTomaka172014-08-121-1/+1
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* Now using compile_msg crate instead of static_assertTomaka172014-08-122-2/+5
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* get_proc_address now returns a libc::c_voidTomaka172014-08-111-2/+2
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* Add flags when choosing pixel formatTomaka172014-08-071-1/+2
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* Add default title for windowsTomaka172014-08-071-1/+1
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* Call glViewport on windows init for win32Tomaka172014-08-072-2/+16
| | | | See #14
* Now calling glViewport on X11 when the window is createdPierre Krieger2014-08-071-3/+16
| | | | See #14
* set_position now takes intsPierre Krieger2014-08-074-4/+4
| | | | Fix #12
* Fix two warnings on X11Pierre Krieger2014-08-071-4/+4
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* Add some error detectionPierre Krieger2014-08-071-1/+7
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* Fix glXCreateContextAttrib always nullPierre Krieger2014-08-071-12/+26
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